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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/fragdata.test | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/fragdata.test')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/fragdata.test | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/fragdata.test b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/fragdata.test new file mode 100644 index 0000000000..f7ba4f2957 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/fragdata.test @@ -0,0 +1,76 @@ + +case invalid_assign_to_1 + version 100 es + expect compile_fail + vertex "" + void main (void) + { + gl_Position = vec4(1.0); + } + "" + fragment "" + void main (void) + { + gl_FragData[1] = vec4(1.0); + } + "" +end + +case write_fragcolor_and_fragdata_simple + version 100 es + expect compile_fail + vertex "" + void main (void) + { + gl_Position = vec4(1.0); + } + "" + fragment "" + void main (void) + { + gl_FragColor = vec4(1.0); + gl_FragData[0] = vec4(1.0); + } + "" +end + +case write_fragcolor_and_fragdata_static_if + version 100 es + expect compile_fail + vertex "" + void main (void) + { + gl_Position = vec4(1.0); + } + "" + fragment "" + void main (void) + { + if (false) + gl_FragColor = vec4(1.0); + else + gl_FragData[0] = vec4(1.0); + } + "" +end + +case write_fragcolor_and_fragdata_unused_func + version 100 es + expect compile_fail + vertex "" + void main (void) + { + gl_Position = vec4(1.0); + } + "" + fragment "" + void unused (void) + { + gl_FragData[0] = vec4(1.0); + } + void main (void) + { + gl_FragColor = vec4(1.0); + } + "" +end |