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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fNegativeBufferApiTests.js | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fNegativeBufferApiTests.js')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fNegativeBufferApiTests.js | 1104 |
1 files changed, 1104 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fNegativeBufferApiTests.js b/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fNegativeBufferApiTests.js new file mode 100644 index 0000000000..2a8910eb0d --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fNegativeBufferApiTests.js @@ -0,0 +1,1104 @@ +'use strict'; +goog.provide('functional.gles3.es3fNegativeBufferApiTests'); +goog.require('framework.common.tcuTestCase'); +goog.require('framework.opengl.gluStrUtil'); +goog.require('functional.gles3.es3fApiCase'); + +goog.scope(function() { + + var es3fNegativeBufferApiTests = functional.gles3.es3fNegativeBufferApiTests; + var es3fApiCase = functional.gles3.es3fApiCase; + var gluStrUtil = framework.opengl.gluStrUtil; + var tcuTestCase = framework.common.tcuTestCase; + + /** + * @param {WebGL2RenderingContext} gl + */ + es3fNegativeBufferApiTests.init = function(gl) { + + var testGroup = tcuTestCase.runner.testCases; + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'bind_buffer', 'Invalid gl.bindBuffer() usage', gl, + function() { + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the allowable values.'); + gl.bindBuffer(-1, null); + this.expectError(gl.INVALID_ENUM); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'buffer_data', 'Invalid gl.bufferData() usage', gl, + function() { + var buffer = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, buffer); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.ARRAY_BUFFER or gl.ELEMENT_ARRAY_BUFFER.'); + gl.bufferData(-1, 0, gl.STREAM_DRAW); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if usage is not gl.STREAM_DRAW, gl.STATIC_DRAW, or gl.DYNAMIC_DRAW.'); + gl.bufferData(gl.ARRAY_BUFFER, 0, -1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if size is negative.'); + gl.bufferData(gl.ARRAY_BUFFER, -1, gl.STREAM_DRAW); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.'); + gl.bindBuffer(gl.ARRAY_BUFFER, null); + gl.bufferData(gl.ARRAY_BUFFER, 0, gl.STREAM_DRAW); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteBuffer(buffer); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'buffer_sub_data', 'Invalid gl.bufferSubData() usage', gl, + function() { + var buffer = gl.createBuffer(); + var data = new ArrayBuffer(5); + gl.bindBuffer(gl.ARRAY_BUFFER, buffer); + gl.bufferData(gl.ARRAY_BUFFER, 10, gl.STREAM_DRAW); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.ARRAY_BUFFER or gl.ELEMENT_ARRAY_BUFFER.'); + gl.bufferSubData(-1, 1, data); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.'); + gl.bindBuffer(gl.ARRAY_BUFFER, null); + gl.bufferSubData(gl.ARRAY_BUFFER, 0, data); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteBuffer(buffer); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'buffer_sub_data_size_offset', 'Invalid gl.bufferSubData() usage', gl, + function() { + var buffer = gl.createBuffer(); + var data = new ArrayBuffer(5); + gl.bindBuffer(gl.ARRAY_BUFFER, buffer); + gl.bufferData(gl.ARRAY_BUFFER, 10, gl.STREAM_DRAW); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if offset is negative'); + gl.bufferSubData(gl.ARRAY_BUFFER, -1, data); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if the data would be written past the end of the buffer.'); + gl.bufferSubData(gl.ARRAY_BUFFER, 7, data); + this.expectError(gl.INVALID_VALUE); + gl.bufferSubData(gl.ARRAY_BUFFER, 15, data); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('An exception is thrown if data is null.'); + this.expectThrowNoError(function() { + gl.bufferSubData(gl.ARRAY_BUFFER, 0, null); + }); + + gl.deleteBuffer(buffer); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'clear', 'Invalid gl.clear() usage', gl, + function() { + bufferedLogToConsole('gl.INVALID_VALUE is generated if any bit other than the three defined bits is set in mask.'); + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT); + this.expectError(gl.NO_ERROR); + gl.clear(0x0200); + this.expectError(gl.INVALID_VALUE); + gl.clear(0x1000); + this.expectError(gl.INVALID_VALUE); + gl.clear(0x0010); + this.expectError(gl.INVALID_VALUE); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'read_pixels', 'Invalid gl.readPixels() usage', gl, + function() { + var buffer = new ArrayBuffer(8); + var ubyteData = new Uint8Array(buffer); + var ushortData = new Uint16Array(buffer); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the combination of format and type is unsupported.'); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, ushortData); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the ArrayBuffer type does not match the type parameter.'); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ushortData); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if either width or height is negative.'); + gl.readPixels(0, 0, -1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); + this.expectError(gl.INVALID_VALUE); + gl.readPixels(0, 0, 1, -1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); + this.expectError(gl.INVALID_VALUE); + gl.readPixels(0, 0, -1, -1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.'); + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); + this.expectError(gl.INVALID_FRAMEBUFFER_OPERATION); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.deleteFramebuffer(fbo); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'read_pixels_format_mismatch', 'Invalid glReadPixels() usage', gl, + function() { + var buffer = new ArrayBuffer(8); + var ubyteData = new Uint8Array(buffer); + var ushortData = new Uint16Array(buffer); + + bufferedLogToConsole('Unsupported combinations of format and type will generate a gl.INVALID_OPERATION error.'); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_SHORT_5_6_5, ushortData); + this.expectError(gl.INVALID_OPERATION); + gl.readPixels(0, 0, 1, 1, gl.ALPHA, gl.UNSIGNED_SHORT_5_6_5, ushortData); + this.expectError(gl.INVALID_OPERATION); + gl.readPixels(0, 0, 1, 1, gl.RGB, gl.UNSIGNED_SHORT_4_4_4_4, ushortData); + this.expectError(gl.INVALID_OPERATION); + gl.readPixels(0, 0, 1, 1, gl.ALPHA, gl.UNSIGNED_SHORT_4_4_4_4, ushortData); + this.expectError(gl.INVALID_OPERATION); + gl.readPixels(0, 0, 1, 1, gl.RGB, gl.UNSIGNED_SHORT_5_5_5_1, ushortData); + this.expectError(gl.INVALID_OPERATION); + gl.readPixels(0, 0, 1, 1, gl.ALPHA, gl.UNSIGNED_SHORT_5_5_5_1, ushortData); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.RGBA/gl.UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying gl.IMPLEMENTATION_COLOR_READ_FORMAT and gl.IMPLEMENTATION_COLOR_READ_TYPE.'); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); + this.expectError(gl.NO_ERROR); + var readFormat = /** @type {number} */ (gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)); + var readType = /** @type {number} */ (gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)); + gl.readPixels(0, 0, 1, 1, readFormat, readType, ubyteData); + this.expectError(gl.NO_ERROR); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'read_pixels_fbo_format_mismatch', 'Invalid gl.readPixels() usage', gl, + function() { + var ubyteData = new Uint8Array(4); + var floatData = new Float32Array(4); + + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if currently bound framebuffer format is incompatible with format and type.'); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, floatData); + this.expectError(gl.INVALID_OPERATION); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, floatData); + this.expectError(gl.INVALID_OPERATION); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.FLOAT, floatData); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if gl.READ_FRAMEBUFFER_BINDING is non-zero, the read framebuffer is complete, and the value of gl.SAMPLE_BUFFERS for the read framebuffer is greater than zero.'); + + var rbo = gl.createRenderbuffer(); + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA8, 32, 32); + gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo); + + var binding = /** @type {WebGLFramebuffer} */ (gl.getParameter(gl.READ_FRAMEBUFFER_BINDING)); + bufferedLogToConsole('gl.READ_FRAMEBUFFER_BINDING: ' + binding); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + var sampleBuffers = /** @type {number} */ (gl.getParameter(gl.SAMPLE_BUFFERS)); + bufferedLogToConsole('gl.SAMPLE_BUFFERS: ' + sampleBuffers); + this.expectError(gl.NO_ERROR); + + if (binding == null || sampleBuffers <= 0) { + this.testFailed('expected gl.READ_FRAMEBUFFER_BINDING to be non-zero and gl.SAMPLE_BUFFERS to be greater than zero'); + } else { + gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ubyteData); + this.expectError(gl.INVALID_OPERATION); + } + + gl.bindRenderbuffer(gl.RENDERBUFFER, null); + gl.deleteRenderbuffer(rbo); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.deleteFramebuffer(fbo); + gl.bindTexture(gl.TEXTURE_2D, null); + gl.deleteTexture(texture); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'bind_buffer_range', 'Invalid glBindBufferRange() usage', gl, + function() { + var bufEmpty = new ArrayBuffer(16); + + var bufUniform = gl.createBuffer(); + gl.bindBuffer(gl.UNIFORM_BUFFER, bufUniform); + gl.bufferData(gl.UNIFORM_BUFFER, bufEmpty, gl.STREAM_DRAW); + + var bufTF = gl.createBuffer(); + gl.bindBuffer(gl.TRANSFORM_FEEDBACK_BUFFER, bufTF); + gl.bufferData(gl.TRANSFORM_FEEDBACK_BUFFER, bufEmpty, gl.STREAM_DRAW); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.TRANSFORM_FEEDBACK_BUFFER or gl.UNIFORM_BUFFER.'); + gl.bindBufferRange(gl.ARRAY_BUFFER, 0, bufUniform, 0, 4); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.TRANSFORM_FEEDBACK_BUFFER and index is greater than or equal to gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.'); + var maxTFSize = /** @type {number} */ (gl.getParameter(gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS)); + gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.UNIFORM_BUFFER and index is greater than or equal to gl.MAX_UNIFORM_BUFFER_BINDINGS.'); + var maxUSize = /** @type {number} */ (gl.getParameter(gl.MAX_UNIFORM_BUFFER_BINDINGS)); + gl.bindBufferRange(gl.UNIFORM_BUFFER, maxUSize, bufUniform, 0, 4); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if size is less than or equal to zero.'); + gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufUniform, 0, -1); + this.expectError(gl.INVALID_VALUE); + gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufUniform, 0, 0); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.TRANSFORM_FEEDBACK_BUFFER and size or offset are not multiples of 4.'); + gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); + this.expectError(gl.INVALID_VALUE); + gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); + this.expectError(gl.INVALID_VALUE); + gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.UNIFORM_BUFFER and offset is not a multiple of gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT.'); + var alignment = /** @type {number} */ (gl.getParameter(gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT)); + gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufUniform, alignment + 1, 4); + this.expectError(gl.INVALID_VALUE); + + gl.deleteBuffer(bufUniform); + gl.deleteBuffer(bufTF); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'bind_buffer_base', 'Invalid glBindBufferBase() usage', gl, + function() { + var bufEmpty = new ArrayBuffer(16); + + var bufUniform = gl.createBuffer(); + gl.bindBuffer(gl.UNIFORM_BUFFER, bufUniform); + gl.bufferData(gl.UNIFORM_BUFFER, bufEmpty, gl.STREAM_DRAW); + + var bufTF = gl.createBuffer(); + gl.bindBuffer(gl.TRANSFORM_FEEDBACK_BUFFER, bufTF); + gl.bufferData(gl.TRANSFORM_FEEDBACK_BUFFER, bufEmpty, gl.STREAM_DRAW); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.TRANSFORM_FEEDBACK_BUFFER or gl.UNIFORM_BUFFER.'); + gl.bindBufferBase(-1, 0, bufUniform); + this.expectError(gl.INVALID_ENUM); + gl.bindBufferBase(gl.ARRAY_BUFFER, 0, bufUniform); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.UNIFORM_BUFFER and index is greater than or equal to gl.MAX_UNIFORM_BUFFER_BINDINGS.'); + var maxUSize = /** @type {number} */ (gl.getParameter(gl.MAX_UNIFORM_BUFFER_BINDINGS)); + gl.bindBufferBase(gl.UNIFORM_BUFFER, maxUSize, bufUniform); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if target is gl.TRANSFORM_FEEDBACK_BUFFER andindex is greater than or equal to gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.'); + var maxTFSize = /** @type {number} */ (gl.getParameter(gl.MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS)); + gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); + this.expectError(gl.INVALID_VALUE); + + gl.deleteBuffer(bufUniform); + gl.deleteBuffer(bufTF); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'clear_bufferiv', 'Invalid gl.clearBufferiv() usage', gl, + function() { + var data = new Int32Array(32 * 32); + + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); + + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); + gl.clearBufferiv(-1, 0, data); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferiv(gl.FRAMEBUFFER, 0, data); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.COLOR, gl.FRONT, gl.BACK, gl.LEFT, gl.RIGHT, or gl.FRONT_AND_BACK and drawBuffer is greater than or equal to gl.MAX_DRAW_BUFFERS.'); + var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); + gl.clearBufferiv(gl.COLOR, maxDrawBuffers, data); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is gl.DEPTH or gl.DEPTH_STENCIL.'); + gl.clearBufferiv(gl.DEPTH, 1, data); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferiv(gl.DEPTH_STENCIL, 1, data); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.STENCIL and drawBuffer is not zero.'); + gl.clearBufferiv(gl.STENCIL, 1, data); + this.expectError(gl.INVALID_VALUE); + + gl.deleteFramebuffer(fbo); + gl.deleteTexture(texture); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'clear_bufferuiv', 'Invalid gl.clearBufferuiv() usage', gl, + function() { + var data = new Uint32Array(32 * 32); + + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); + + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); + gl.clearBufferuiv(-1, 0, data); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferuiv(gl.FRAMEBUFFER, 0, data); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.COLOR, gl.FRONT, gl.BACK, gl.LEFT, gl.RIGHT, or gl.FRONT_AND_BACK and drawBuffer is greater than or equal to gl.MAX_DRAW_BUFFERS.'); + var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); + gl.clearBufferuiv(gl.COLOR, maxDrawBuffers, data); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is gl.DEPTH, gl.STENCIL or gl.DEPTH_STENCIL.'); + gl.clearBufferuiv(gl.DEPTH, 1, data); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferuiv(gl.STENCIL, 1, data); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferuiv(gl.DEPTH_STENCIL, 1, data); + this.expectError(gl.INVALID_ENUM); + + gl.deleteFramebuffer(fbo); + gl.deleteTexture(texture); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'clear_bufferfv', 'Invalid gl.clearBufferfv() usage', gl, + function() { + var data = new Float32Array(32 * 32); + + var texture = gl.createTexture(); + // Float type texture isn't color-renderable without EXT_color_buffer_float extension. + if (gl.getExtension('EXT_color_buffer_float')) { + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32F, 32, 32, 0, gl.RGBA, gl.FLOAT, null); + + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); + gl.clearBufferfv(-1, 0, data); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferfv(gl.FRAMEBUFFER, 0, data); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.COLOR, gl.FRONT, gl.BACK, gl.LEFT, gl.RIGHT, or gl.FRONT_AND_BACK and drawBuffer is greater than or equal to gl.MAX_DRAW_BUFFERS.'); + var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); + gl.clearBufferfv(gl.COLOR, maxDrawBuffers, data); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is gl.STENCIL or gl.DEPTH_STENCIL.'); + gl.clearBufferfv(gl.STENCIL, 1, data); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferfv(gl.DEPTH_STENCIL, 1, data); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.DEPTH and drawBuffer is not zero.'); + gl.clearBufferfv(gl.DEPTH, 1, data); + this.expectError(gl.INVALID_VALUE); + } + + gl.deleteFramebuffer(fbo); + gl.deleteTexture(texture); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'clear_bufferfi', 'Invalid gl.clearBufferfi() usage', gl, + function() { + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not an accepted value.'); + gl.clearBufferfi(-1, 0, 1.0, 1); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferfi(gl.FRAMEBUFFER, 0, 1.0, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if buffer is not gl.DEPTH_STENCIL.'); + gl.clearBufferfi(gl.DEPTH, 0, 1.0, 1); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferfi(gl.STENCIL, 0, 1.0, 1); + this.expectError(gl.INVALID_ENUM); + gl.clearBufferfi(gl.COLOR, 0, 1.0, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if buffer is gl.DEPTH_STENCIL and drawBuffer is not zero.'); + gl.clearBufferfi(gl.DEPTH_STENCIL, 1, 1.0, 1); + this.expectError(gl.INVALID_VALUE); + + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'copy_buffer_sub_data', 'Invalid gl.copyBufferSubData() usage', gl, + function() { + var buf = { + r: gl.createBuffer(), + w: gl.createBuffer() + }; + + gl.bindBuffer(gl.COPY_READ_BUFFER, buf.r); + gl.bufferData(gl.COPY_READ_BUFFER, 32, gl.DYNAMIC_COPY); + gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.w); + gl.bufferData(gl.COPY_WRITE_BUFFER, 32, gl.DYNAMIC_COPY); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if any of readoffset, writeoffset or size is negative.'); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, -4); + this.expectError(gl.INVALID_VALUE); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, -1, 0, 4); + this.expectError(gl.INVALID_VALUE); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, -1, 4); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if readoffset + size exceeds the size of the buffer object bound to readtarget.'); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 36); + this.expectError(gl.INVALID_VALUE); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 24, 0, 16); + this.expectError(gl.INVALID_VALUE); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 36, 0, 4); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if writeoffset + size exceeds the size of the buffer object bound to writetarget.'); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 36); + this.expectError(gl.INVALID_VALUE); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 24, 16); + this.expectError(gl.INVALID_VALUE); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 36, 4); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if the same buffer object is bound to both readtarget and writetarget and the ranges [readoffset, readoffset + size) and [writeoffset, writeoffset + size) overlap.'); + gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.r); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 16, 4); + this.expectError(gl.NO_ERROR); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 4); + this.expectError(gl.INVALID_VALUE); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 16, 18); + this.expectError(gl.INVALID_VALUE); + gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.w); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if null is bound to readtarget or writetarget.'); + gl.bindBuffer(gl.COPY_READ_BUFFER, null); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 16); + this.expectError(gl.INVALID_OPERATION); + gl.bindBuffer(gl.COPY_READ_BUFFER, buf.r); + + gl.bindBuffer(gl.COPY_WRITE_BUFFER, null); + gl.copyBufferSubData(gl.COPY_READ_BUFFER, gl.COPY_WRITE_BUFFER, 0, 0, 16); + this.expectError(gl.INVALID_OPERATION); + gl.bindBuffer(gl.COPY_WRITE_BUFFER, buf.w); + + gl.deleteBuffer(buf.w); + gl.deleteBuffer(buf.r); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'draw_buffers', 'Invalid glDrawBuffers() usage', gl, + function() { + var maxDrawBuffers = /** @type {number} */ (gl.getParameter(gl.MAX_DRAW_BUFFERS)); + var values = [ + gl.NONE, + gl.BACK, + gl.COLOR_ATTACHMENT0, + gl.DEPTH_ATTACHMENT + ]; + + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if one of the values in bufs is not an accepted value.'); + gl.drawBuffers(values.slice(2, 4)); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the number of queried buffers is not 1.'); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.drawBuffers(values.slice(0, 2)); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the GL is bound to the default framebuffer and the value in bufs is one of the gl.COLOR_ATTACHMENTn tokens.'); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.drawBuffers(values.slice(2, 3)); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the GL is bound to a framebuffer object and the ith buffer listed in bufs is anything other than gl.NONE or gl.COLOR_ATTACHMENTSi.'); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.drawBuffers(values.slice(1, 2)); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteTexture(texture); + gl.deleteFramebuffer(fbo); + } + )); + + // Framebuffer Objects + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'bind_framebuffer', 'Invalid glBindFramebuffer() usage', gl, + function() { + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER.'); + gl.bindFramebuffer(-1, null); + this.expectError(gl.INVALID_ENUM); + gl.bindFramebuffer(gl.RENDERBUFFER, null); + this.expectError(gl.INVALID_ENUM); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'bind_renderbuffer', 'Invalid glBindRenderbuffer() usage', gl, + function() { + bufferedLogToConsole('glINVALID_ENUM is generated if target is not gl.RENDERBUFFER.'); + gl.bindRenderbuffer(-1, null); + this.expectError(gl.INVALID_ENUM); + gl.bindRenderbuffer(gl.FRAMEBUFFER, null); + this.expectError(gl.INVALID_ENUM); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'check_framebuffer_status', 'Invalid glCheckFramebufferStatus() usage', gl, + function() { + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER.'); + gl.checkFramebufferStatus(-1); + this.expectError(gl.INVALID_ENUM); + gl.checkFramebufferStatus(gl.RENDERBUFFER); + this.expectError(gl.INVALID_ENUM); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'framebuffer_renderbuffer', 'Invalid glFramebufferRenderbuffer() usage', gl, + function() { + var rbo = gl.createRenderbuffer(); + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted tokens.'); + gl.framebufferRenderbuffer(-1, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, null); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if renderbuffertarget is not gl.RENDERBUFFER.'); + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); + gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, -1, rbo); + this.expectError(gl.INVALID_ENUM); + gl.bindRenderbuffer(gl.RENDERBUFFER, null); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if zero is bound to target.'); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, null); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteRenderbuffer(rbo); + gl.deleteFramebuffer(fbo); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'framebuffer_texture2d', 'Invalid glFramebufferTexture2D() usage', gl, + function() { + + var fbo = gl.createFramebuffer(); + var tex2D = gl.createTexture(); + var texCube = gl.createTexture(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.bindTexture(gl.TEXTURE_2D, tex2D); + gl.bindTexture(gl.TEXTURE_CUBE_MAP, texCube); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted tokens.'); + gl.framebufferTexture2D(-1, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if textarget is not an accepted texture target.'); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, -1, tex2D, 0); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if level is less than 0 or larger than log_2 of maximum texture size.'); + var maxTexSize = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_SIZE)); + var maxCubeTexSize = /** @type {number} */ (gl.getParameter(gl.MAX_CUBE_MAP_TEXTURE_SIZE)); + var maxSizePlane = Math.floor(Math.log2(maxTexSize)) + 1; + var maxSizeCube = Math.floor(Math.log2(maxCubeTexSize)) + 1; + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex2D, -1); + this.expectError(gl.INVALID_VALUE); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, tex2D, maxSizePlane); + this.expectError(gl.INVALID_VALUE); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X, texCube, maxSizeCube); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if textarget and texture are not compatible.'); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0); + this.expectError(gl.INVALID_OPERATION); + gl.deleteTexture(tex2D); + + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texCube, 0); + this.expectError(gl.INVALID_OPERATION); + gl.deleteTexture(texCube); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if zero is bound to target.'); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, null, 0); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteFramebuffer(fbo); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'renderbuffer_storage', 'Invalid glRenderbufferStorage() usage', gl, + function() { + var rbo = gl.createRenderbuffer(); + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.RENDERBUFFER.'); + gl.renderbufferStorage(-1, gl.RGBA4, 1, 1); + this.expectError(gl.INVALID_ENUM); + gl.renderbufferStorage(gl.FRAMEBUFFER, gl.RGBA4, 1, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.'); + gl.renderbufferStorage(gl.RENDERBUFFER, -1, 1, 1); + this.expectError(gl.INVALID_ENUM); + + // EXT_color_buffer_half_float disables error + if (gl.getExtension('EXT_color_buffer_half_float') === null) { + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGB16F, 1, 1); + this.expectError(gl.INVALID_ENUM); + } + + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA8_SNORM, 1, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than zero.'); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, -1, 1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 1, -1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, -1, -1); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_RENDERBUFFER_SIZE.'); + var maxSize = /** @type {number} */ (gl.getParameter(gl.MAX_RENDERBUFFER_SIZE)); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 1, maxSize + 1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, maxSize + 1, 1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, maxSize + 1, maxSize + 1); + this.expectError(gl.INVALID_VALUE); + gl.deleteRenderbuffer(rbo); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'blit_framebuffer', 'Invalid glBlitFramebuffer() usage', gl, + function() { + + /** @type {Array<WebGLTexture>} */ + var texture = [ + gl.createTexture(), gl.createTexture() + ]; + gl.bindTexture(gl.TEXTURE_2D, texture[0]); + + /** @type {Array<WebGLRenderbuffer>} */ + var rbo = [ + gl.createRenderbuffer(), gl.createRenderbuffer() + ]; + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[0]); + + /** @type {Array<WebGLFramebuffer>} */ + var fbo = [ + gl.createFramebuffer(), gl.createFramebuffer() + ]; + gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo[0]); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH24_STENCIL8, 32, 32); + gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); + gl.framebufferRenderbuffer(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, rbo[0]); + gl.checkFramebufferStatus(gl.READ_FRAMEBUFFER); + gl.bindTexture(gl.TEXTURE_2D, texture[1]); + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[1]); + gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, fbo[1]); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH24_STENCIL8, 32, 32); + gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[1], 0); + gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, rbo[1]); + gl.checkFramebufferStatus(gl.DRAW_FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if mask contains any of the gl.DEPTH_BUFFER_BIT or gl.STENCIL_BUFFER_BIT and filter is not gl.NEAREST.'); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT | gl.STENCIL_BUFFER_BIT, gl.LINEAR); + this.expectError(gl.INVALID_OPERATION); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT, gl.LINEAR); + this.expectError(gl.INVALID_OPERATION); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT, gl.LINEAR); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if mask contains gl.COLOR_BUFFER_BIT and read buffer format is incompatible with draw buffer format.'); + gl.bindTexture(gl.TEXTURE_2D, texture[0]); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); + gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); + bufferedLogToConsole('// Read buffer: gl.RGBA32UI, draw buffer: gl.RGBA'); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); + gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); + bufferedLogToConsole('// Read buffer: gl.RGBA32I, draw buffer: gl.RGBA'); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); + gl.bindTexture(gl.TEXTURE_2D, texture[1]); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32I, 32, 32, 0, gl.RGBA_INTEGER, gl.INT, null); + gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[1], 0); + bufferedLogToConsole('// Read buffer: gl.RGBA8, draw buffer: gl.RGBA32I'); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if filter is gl.LINEAR and the read buffer contains integer data.'); + gl.bindTexture(gl.TEXTURE_2D, texture[0]); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); + gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[0], 0); + gl.bindTexture(gl.TEXTURE_2D, texture[1]); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA32UI, 32, 32, 0, gl.RGBA_INTEGER, gl.UNSIGNED_INT, null); + gl.framebufferTexture2D(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture[1], 0); + bufferedLogToConsole('// Read buffer: gl.RGBA32UI, filter: gl.LINEAR'); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.LINEAR); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if mask contains gl.DEPTH_BUFFER_BIT or gl.STENCIL_BUFFER_BIT and the source and destination depth and stencil formats do not match.'); + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[0]); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.DEPTH32F_STENCIL8, 32, 32); + gl.framebufferRenderbuffer(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, rbo[0]); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.DEPTH_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.STENCIL_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.deleteFramebuffer(fbo[1]); + gl.deleteFramebuffer(fbo[0]); + gl.deleteTexture(texture[1]); + gl.deleteTexture(texture[0]); + gl.deleteRenderbuffer(rbo[1]); + gl.deleteRenderbuffer(rbo[0]); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'blit_framebuffer_multisample', 'Invalid glBlitFramebuffer() usage', gl, + function() { + + /** @type {Array<WebGLRenderbuffer>} */ + var rbo = [ + gl.createRenderbuffer(), gl.createRenderbuffer() + ]; + /** @type {Array<WebGLFramebuffer>} */ + var fbo = [ + gl.createFramebuffer(), gl.createFramebuffer() + ]; + + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[0]); + gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo[0]); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA8, 32, 32); + gl.framebufferRenderbuffer(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[0]); + gl.checkFramebufferStatus(gl.READ_FRAMEBUFFER); + + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo[1]); + gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, fbo[1]); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if the value of gl.SAMPLE_BUFFERS for the draw buffer is greater than zero.'); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA8, 32, 32); + gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[1]); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if gl.SAMPLE_BUFFERS for the read buffer is greater than zero and the formats of draw and read buffers are not identical.'); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 32, 32); + gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[1]); + gl.blitFramebuffer(0, 0, 16, 16, 0, 0, 16, 16, gl.COLOR_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if gl.SAMPLE_BUFFERS for the read buffer is greater than zero and the source and destination rectangles are not defined with the same (X0, Y0) and (X1, Y1) bounds.'); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA8, 32, 32); + gl.framebufferRenderbuffer(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo[1]); + gl.blitFramebuffer(0, 0, 16, 16, 2, 2, 18, 18, gl.COLOR_BUFFER_BIT, gl.NEAREST); + this.expectError(gl.INVALID_OPERATION); + + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.deleteRenderbuffer(rbo[0]); + gl.deleteRenderbuffer(rbo[1]); + gl.deleteFramebuffer(fbo[0]); + gl.deleteFramebuffer(fbo[1]); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'framebuffer_texture_layer', 'Invalid glFramebufferTextureLayer() usage', gl, + function() { + + var fbo = gl.createFramebuffer(); + var tex3D = gl.createTexture(); + var tex2DArray = gl.createTexture(); + var tex2D = gl.createTexture(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + + gl.bindTexture(gl.TEXTURE_3D, tex3D); + gl.texImage3D(gl.TEXTURE_3D, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindTexture(gl.TEXTURE_2D_ARRAY, tex2DArray); + gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.RGBA, 4, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + gl.bindTexture(gl.TEXTURE_2D, tex2D); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 4, 4, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not one of the accepted tokens.'); + gl.framebufferTextureLayer(-1, gl.COLOR_ATTACHMENT0, tex3D, 0, 1); + this.expectError(gl.INVALID_ENUM); + gl.framebufferTextureLayer(gl.RENDERBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if attachment is not one of the accepted tokens.'); + gl.framebufferTextureLayer(gl.FRAMEBUFFER, -1, tex3D, 0, 1); + this.expectError(gl.INVALID_ENUM); + gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.BACK, tex3D, 0, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if texture is non-zero and not the name of a 3D texture or 2D array texture.'); + gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex2D, 0, 0); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if texture is not zero and layer is negative.'); + gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, -1); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if texture is not zero and layer is greater than gl.MAX_3D_TEXTURE_SIZE-1 for a 3D texture.'); + var max3DTexSize = /** @type {number} */ (gl.getParameter(gl.MAX_3D_TEXTURE_SIZE)); + gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, max3DTexSize); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if texture is not zero and layer is greater than gl.MAX_ARRAY_TEXTURE_LAYERS-1 for a 2D array texture.'); + var maxArrayTexLayers = /** @type {number} */ (gl.getParameter(gl.MAX_ARRAY_TEXTURE_LAYERS)); + gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex2DArray, 0, maxArrayTexLayers); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if zero is bound to target.'); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, tex3D, 0, 1); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteTexture(tex3D); + gl.deleteTexture(tex2DArray); + gl.deleteTexture(tex2D); + gl.deleteFramebuffer(fbo); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'invalidate_framebuffer', 'Invalid gl.invalidateFramebuffer() usage', gl, + function() { + var maxColorAttachments = /** @type {number} */ (gl.getParameter(gl.MAX_COLOR_ATTACHMENTS)); + var attachments = [ + gl.COLOR_ATTACHMENT0 + ]; + + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER, gl.READ_FRAMEBUFFER or gl.DRAW_FRAMEBUFFER.'); + gl.invalidateFramebuffer(-1, attachments); + this.expectError(gl.INVALID_ENUM); + gl.invalidateFramebuffer(gl.BACK, attachments); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if attachments contains gl.COLOR_ATTACHMENTm and m is greater than or equal to the value of gl.MAX_COLOR_ATTACHMENTS.'); + gl.invalidateFramebuffer(gl.FRAMEBUFFER, [gl.COLOR_ATTACHMENT0 + maxColorAttachments]); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteTexture(texture); + gl.deleteFramebuffer(fbo); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'invalidate_sub_framebuffer', 'Invalid gl.invalidateSubFramebuffer() usage', gl, + function() { + var fbo = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + + var texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 32, 32, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0); + gl.checkFramebufferStatus(gl.FRAMEBUFFER); + this.expectError(gl.NO_ERROR); + + var maxColorAttachments = /** @type {number} */ (gl.getParameter(gl.MAX_COLOR_ATTACHMENTS)); + var att0 = [gl.COLOR_ATTACHMENT0]; + var attm = [gl.COLOR_ATTACHMENT0 + maxColorAttachments]; + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.FRAMEBUFFER, gl.READ_FRAMEBUFFER or gl.DRAW_FRAMEBUFFER.'); + gl.invalidateSubFramebuffer(-1, att0, 0, 0, 16, 16); + this.expectError(gl.INVALID_ENUM); + gl.invalidateSubFramebuffer(gl.BACK, att0, 0, 0, 16, 16); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if attachments contains gl.COLOR_ATTACHMENTm and m is greater than or equal to the value of gl.MAX_COLOR_ATTACHMENTS.'); + gl.invalidateSubFramebuffer(gl.FRAMEBUFFER, attm, 0, 0, 16, 16); + this.expectError(gl.INVALID_OPERATION); + + gl.deleteFramebuffer(fbo); + } + )); + + testGroup.addChild(new es3fApiCase.ApiCaseCallback( + 'renderbuffer_storage_multisample', 'Invalid glRenderbufferStorageMultisample() usage', gl, + function() { + + var rbo = gl.createRenderbuffer(); + gl.bindRenderbuffer(gl.RENDERBUFFER, rbo); + /** @type {Int32Array} */ var samplesSupportedRGBA4 = /** @type {Int32Array} */ gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA4, gl.SAMPLES); + // supported samples are written in descending numeric order, so the first one is the max samples + var maxSamplesSupportedRGBA4 = samplesSupportedRGBA4[0]; + + bufferedLogToConsole('gl.INVALID_ENUM is generated if target is not gl.RENDERBUFFER.'); + gl.renderbufferStorageMultisample(-1, 2, gl.RGBA4, 1, 1); + this.expectError(gl.INVALID_ENUM); + gl.renderbufferStorageMultisample(gl.FRAMEBUFFER, 2, gl.RGBA4, 1, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_OPERATION is generated if samples is greater than the maximum number of samples supported for internalformat.'); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, maxSamplesSupportedRGBA4 + 1, gl.RGBA4, 1, 1); + this.expectError(gl.INVALID_OPERATION); + + bufferedLogToConsole('gl.INVALID_ENUM is generated if internalformat is not a color-renderable, depth-renderable, or stencil-renderable format.'); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, -1, 1, 1); + this.expectError(gl.INVALID_ENUM); + + // EXT_color_buffer_half_float disables error + if (gl.getExtension('EXT_color_buffer_half_float') === null) { + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGB16F, 1, 1); + this.expectError(gl.INVALID_ENUM); + } + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA8_SNORM, 1, 1); + this.expectError(gl.INVALID_ENUM); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is less than zero.'); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA4, -1, 1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA4, 1, -1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 2, gl.RGBA4, -1, -1); + this.expectError(gl.INVALID_VALUE); + + bufferedLogToConsole('gl.INVALID_VALUE is generated if width or height is greater than gl.MAX_RENDERBUFFER_SIZE.'); + var maxSize = /** @type {number} */ (gl.getParameter(gl.MAX_RENDERBUFFER_SIZE)); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA4, 1, maxSize + 1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA4, maxSize + 1, 1); + this.expectError(gl.INVALID_VALUE); + gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA4, maxSize + 1, maxSize + 1); + this.expectError(gl.INVALID_VALUE); + + gl.deleteRenderbuffer(rbo); + } + )); + + }; + + /** + * @param {WebGL2RenderingContext} gl + */ + es3fNegativeBufferApiTests.run = function(gl) { + var testName = 'negativeBufferApi'; + var testDescription = 'Negative Buffer API tests'; + var state = tcuTestCase.runner; + + state.testName = testName; + state.testCases = tcuTestCase.newTest(testName, testDescription, null); + + //Set up name and description of this test series. + setCurrentTestName(testName); + description(testDescription); + try { + es3fNegativeBufferApiTests.init(gl); + tcuTestCase.runner.runCallback(tcuTestCase.runTestCases); + } catch (err) { + bufferedLogToConsole(err); + tcuTestCase.runner.terminate(); + } + }; + +}); |