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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-conf/checkout/deqp/modules/shared/glsLifetimeTests.js | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/modules/shared/glsLifetimeTests.js')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/modules/shared/glsLifetimeTests.js | 1118 |
1 files changed, 1118 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/modules/shared/glsLifetimeTests.js b/dom/canvas/test/webgl-conf/checkout/deqp/modules/shared/glsLifetimeTests.js new file mode 100644 index 0000000000..427a3a4fce --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/modules/shared/glsLifetimeTests.js @@ -0,0 +1,1118 @@ +/*------------------------------------------------------------------------- + * drawElements Quality Program OpenGL ES Utilities + * ------------------------------------------------ + * + * Copyright 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ +'use strict'; +goog.provide('modules.shared.glsLifetimeTests'); +goog.require('framework.common.tcuImageCompare'); +goog.require('framework.common.tcuStringTemplate'); +goog.require('framework.common.tcuSurface'); +goog.require('framework.common.tcuTestCase'); +goog.require('framework.delibs.debase.deRandom'); +goog.require('framework.opengl.gluShaderProgram'); +goog.require('modules.shared.glsTextureTestUtil'); + +goog.scope(function() { +var glsLifetimeTests = modules.shared.glsLifetimeTests; +var tcuStringTemplate = framework.common.tcuStringTemplate; +var tcuSurface = framework.common.tcuSurface; +var deRandom = framework.delibs.debase.deRandom; +var glsTextureTestUtil = modules.shared.glsTextureTestUtil; +var gluShaderProgram = framework.opengl.gluShaderProgram; +var tcuTestCase = framework.common.tcuTestCase; +var tcuImageCompare = framework.common.tcuImageCompare; + +/** @const */ var VIEWPORT_SIZE = 128; +/** @const */ var FRAMEBUFFER_SIZE = 128; + +var setParentClass = function(child, parent) { + child.prototype = Object.create(parent.prototype); + child.prototype.constructor = child; +}; + +/** @const */ var s_vertexShaderSrc = + '#version 100\n' + + 'attribute vec2 pos;\n' + + 'void main()\n' + + '{\n' + + ' gl_Position = vec4(pos.xy, 0.0, 1.0);\n' + + '}\n'; + +/** @const */ var s_fragmentShaderSrc = + '#version 100\n' + + 'void main()\n' + + '{\n' + + ' gl_FragColor = vec4(1.0);\n' + + '}\n'; + +/** + * @constructor + * @extends {gluShaderProgram.Shader} + * @param {gluShaderProgram.shaderType} type + * @param {string} src + */ +glsLifetimeTests.CheckedShader = function(type, src) { + gluShaderProgram.Shader.call(this, gl, type); + this.setSources(src); + this.compile(); + assertMsgOptions(this.getCompileStatus() === true, 'Failed to compile shader', false, true); +}; + +setParentClass(glsLifetimeTests.CheckedShader, gluShaderProgram.Shader); + +/** + * @constructor + * @extends {gluShaderProgram.Program} + * @param {WebGLShader} vtxShader + * @param {WebGLShader} fragShader + */ +glsLifetimeTests.CheckedProgram = function(vtxShader, fragShader) { + gluShaderProgram.Program.call(this, gl); + this.attachShader(vtxShader); + this.attachShader(fragShader); + this.link(); + assertMsgOptions(this.info.linkOk === true, 'Failed to link program', false, true); +}; + +setParentClass(glsLifetimeTests.CheckedProgram, gluShaderProgram.Program); + +/** + * @constructor + */ +glsLifetimeTests.Binder = function() { +}; + +/** + * @param {WebGLObject} obj + */ +glsLifetimeTests.Binder.prototype.bind = function(obj) { throw new Error('Virtual function'); }; + +/** + * @return {WebGLObject} + */ +glsLifetimeTests.Binder.prototype.getBinding = function() { throw new Error('Virtual function'); }; + +/** + * @constructor + * @extends {glsLifetimeTests.Binder} + * @param {?function(number, ?)} bindFunc + * @param {number} bindTarget + * @param {number} bindingParam + */ +glsLifetimeTests.SimpleBinder = function(bindFunc, bindTarget, bindingParam) { + glsLifetimeTests.Binder.call(this); + this.m_bindFunc = bindFunc; + this.m_bindTarget = bindTarget; + this.m_bindingParam = bindingParam; +}; + +setParentClass(glsLifetimeTests.SimpleBinder, glsLifetimeTests.Binder); + +glsLifetimeTests.SimpleBinder.prototype.bind = function(obj) { + this.m_bindFunc.call(gl, this.m_bindTarget, obj); +}; + +glsLifetimeTests.SimpleBinder.prototype.getBinding = function() { + return /** @type {WebGLObject} */ (gl.getParameter(this.m_bindingParam)); +}; + +/** + * @constructor + */ +glsLifetimeTests.Type = function() { +}; + +/** + * Create a type + * @return {WebGLObject} + */ +glsLifetimeTests.Type.prototype.gen = function() { throw new Error('Virtual function'); }; + +/** + * Destroy a type + * @param {WebGLObject} obj + */ +glsLifetimeTests.Type.prototype.release = function(obj) { throw new Error('Virtual function'); }; + +/** + * Is object valid + * @param {WebGLObject} obj + */ +glsLifetimeTests.Type.prototype.exists = function(obj) { throw new Error('Virtual function'); }; + +/** + * Is object flagged for deletion + * @param {WebGLObject} obj + */ +glsLifetimeTests.Type.prototype.isDeleteFlagged = function(obj) { return false; }; + +/** + * @return {glsLifetimeTests.Binder} + */ +glsLifetimeTests.Type.prototype.binder = function() { return null; }; + +/** + * @return {string} + */ +glsLifetimeTests.Type.prototype.getName = function() { throw new Error('Virtual function'); }; + +/** + * Is the object unbound automatically when it is deleted? + * @return {boolean} + */ +glsLifetimeTests.Type.prototype.nameLingers = function() { return false; }; + +/** + * Does 'create' creates the object fully? + * If not, the object is created at bound time + * @return {boolean} + */ +glsLifetimeTests.Type.prototype.genCreates = function() { return false; }; + +/** + * @constructor + * @extends {glsLifetimeTests.Type} + * @param {string} name + * @param {function(): WebGLObject} genFunc + * @param {function(?)} deleteFunc + * @param {function(?): boolean} existsFunc + * @param {glsLifetimeTests.Binder} binder + * @param {boolean=} genCreates + */ +glsLifetimeTests.SimpleType = function(name, genFunc, deleteFunc, existsFunc, binder, genCreates) { + glsLifetimeTests.Type.call(this); + this.m_getName = name; + this.m_genFunc = genFunc; + this.m_deleteFunc = deleteFunc; + this.m_existsFunc = existsFunc; + this.m_binder = binder; + this.m_genCreates = genCreates || false; +}; + +setParentClass(glsLifetimeTests.SimpleType, glsLifetimeTests.Type); + +glsLifetimeTests.SimpleType.prototype.gen = function() { return this.m_genFunc.call(gl); }; + +glsLifetimeTests.SimpleType.prototype.release = function(obj) { return this.m_deleteFunc.call(gl, obj); }; + +glsLifetimeTests.SimpleType.prototype.exists = function(obj) { return this.m_existsFunc.call(gl, obj); }; + +glsLifetimeTests.SimpleType.prototype.binder = function() { return this.m_binder; }; + +glsLifetimeTests.SimpleType.prototype.getName = function() { return this.m_getName; }; + +glsLifetimeTests.SimpleType.prototype.genCreates = function() { return this.m_genCreates; }; + +/** + * @constructor + * @extends {glsLifetimeTests.Type} + */ +glsLifetimeTests.ProgramType = function() { + glsLifetimeTests.Type.call(this); +}; + +setParentClass(glsLifetimeTests.ProgramType, glsLifetimeTests.Type); + +glsLifetimeTests.ProgramType.prototype.gen = function() { return gl.createProgram(); }; + +glsLifetimeTests.ProgramType.prototype.release = function(obj) { return gl.deleteProgram(/** @type {WebGLProgram} */ (obj)); }; + +glsLifetimeTests.ProgramType.prototype.exists = function(obj) { return gl.isProgram(/** @type {WebGLProgram} */ (obj)); }; + +glsLifetimeTests.ProgramType.prototype.getName = function() { return 'program'; }; + +glsLifetimeTests.ProgramType.prototype.genCreates = function() { return true; }; + +glsLifetimeTests.ProgramType.prototype.nameLingers = function() { return true; }; + +glsLifetimeTests.ProgramType.prototype.isDeleteFlagged = function(obj) { return gl.getProgramParameter(/** @type {WebGLProgram} */ (obj), gl.DELETE_STATUS); }; + +/** + * @constructor + * @extends {glsLifetimeTests.Type} + */ +glsLifetimeTests.ShaderType = function() { + glsLifetimeTests.Type.call(this); +}; + +setParentClass(glsLifetimeTests.ShaderType, glsLifetimeTests.Type); + +glsLifetimeTests.ShaderType.prototype.gen = function() { return gl.createShader(gl.FRAGMENT_SHADER); }; + +glsLifetimeTests.ShaderType.prototype.release = function(obj) { return gl.deleteShader(/** @type {WebGLShader} */ (obj)); }; + +glsLifetimeTests.ShaderType.prototype.exists = function(obj) { return gl.isShader(/** @type {WebGLShader} */ (obj)); }; + +glsLifetimeTests.ShaderType.prototype.getName = function() { return 'shader'; }; + +glsLifetimeTests.ShaderType.prototype.genCreates = function() { return true; }; + +glsLifetimeTests.ShaderType.prototype.nameLingers = function() { return true; }; + +glsLifetimeTests.ShaderType.prototype.isDeleteFlagged = function(obj) { return gl.getShaderParameter(/** @type {WebGLShader} */ (obj), gl.DELETE_STATUS); }; + +/** + * @constructor + * @param {glsLifetimeTests.Type} elementType + * @param {glsLifetimeTests.Type} containerType + */ +glsLifetimeTests.Attacher = function(elementType, containerType) { + this.m_elementType = elementType; + this.m_containerType = containerType; +}; + +/** + * @param {number} seed + * @param {WebGLObject} obj + */ +glsLifetimeTests.Attacher.prototype.initAttachment = function(seed, obj) { throw new Error('Virtual function'); }; + +/** + * @param {WebGLObject} element + * @param {WebGLObject} target + */ +glsLifetimeTests.Attacher.prototype.attach = function(element, target) { throw new Error('Virtual function'); }; + +/** + * @param {WebGLObject} element + * @param {WebGLObject} target + */ +glsLifetimeTests.Attacher.prototype.detach = function(element, target) { throw new Error('Virtual function'); }; +glsLifetimeTests.Attacher.prototype.canAttachDeleted = function() { return true; }; + +/** + * @return {glsLifetimeTests.Type} + */ +glsLifetimeTests.Attacher.prototype.getElementType = function() { return this.m_elementType; }; + +/** + * @return {glsLifetimeTests.Type} + */ +glsLifetimeTests.Attacher.prototype.getContainerType = function() { return this.m_containerType; }; + +/** + * @constructor + */ +glsLifetimeTests.InputAttacher = function(attacher) { + this.m_attacher = attacher; +}; + +glsLifetimeTests.InputAttacher.prototype.getAttacher = function() { return this.m_attacher; }; + +/** + * @param {WebGLObject} container + * @param {tcuSurface.Surface} dst + */ +glsLifetimeTests.InputAttacher.prototype.drawContainer = function(container, dst) { throw new Error('Virtual function'); }; + +/** + * @constructor + */ +glsLifetimeTests.OutputAttacher = function(attacher) { + this.m_attacher = attacher; +}; + +glsLifetimeTests.OutputAttacher.prototype.getAttacher = function() { return this.m_attacher; }; + +/** + * @param {number} seed + * @param {WebGLObject} container + */ +glsLifetimeTests.OutputAttacher.prototype.setupContainer = function(seed, container) { throw new Error('Virtual function'); }; + +/** + * @param {WebGLObject} attachment + * @param {tcuSurface.Surface} dst + */ +glsLifetimeTests.OutputAttacher.prototype.drawAttachment = function(attachment, dst) { throw new Error('Virtual function'); }; + +/** + * @constructor + */ +glsLifetimeTests.Types = function() { + /** @type {Array<glsLifetimeTests.Type>} */ this.m_types = []; + /** @type {Array<glsLifetimeTests.Attacher>} */ this.m_attachers = []; + /** @type {Array<glsLifetimeTests.InputAttacher>} */ this.m_inAttachers = []; + /** @type {Array<glsLifetimeTests.OutputAttacher>} */ this.m_outAttachers = []; +}; + +/** + * @return {glsLifetimeTests.ProgramType} + */ +glsLifetimeTests.Types.prototype.getProgramType = function() { throw new Error('Virtual function'); }; + +glsLifetimeTests.Types.prototype.getTypes = function() { return this.m_types; }; + +glsLifetimeTests.Types.prototype.getAttachers = function() { return this.m_attachers; }; + +glsLifetimeTests.Types.prototype.getInputAttachers = function() { return this.m_inAttachers; }; + +glsLifetimeTests.Types.prototype.getOutputAttachers = function() { return this.m_outAttachers; }; + +/** + * @param {number} seed + * @param {WebGLFramebuffer} fbo + */ +glsLifetimeTests.setupFbo = function(seed, fbo) { + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + + if (seed == 0) { + gl.clearColor(0.0, 0.0, 0.0, 1.0); + gl.clear(gl.COLOR_BUFFER_BIT); + } else { + var rnd = new deRandom.Random(seed); + var width = rnd.getInt(0, FRAMEBUFFER_SIZE); + var height = rnd.getInt(0, FRAMEBUFFER_SIZE); + var x = rnd.getInt(0, FRAMEBUFFER_SIZE - width); + var y = rnd.getInt(0, FRAMEBUFFER_SIZE - height); + var r1 = rnd.getFloat(); + var g1 = rnd.getFloat(); + var b1 = rnd.getFloat(); + var a1 = rnd.getFloat(); + var r2 = rnd.getFloat(); + var g2 = rnd.getFloat(); + var b2 = rnd.getFloat(); + var a2 = rnd.getFloat(); + + gl.clearColor(r1, g1, b1, a1); + gl.clear(gl.COLOR_BUFFER_BIT); + gl.scissor(x, y, width, height); + gl.enable(gl.SCISSOR_TEST); + gl.clearColor(r2, g2, b2, a2); + gl.clear(gl.COLOR_BUFFER_BIT); + gl.disable(gl.SCISSOR_TEST); + } + + gl.bindFramebuffer(gl.FRAMEBUFFER, null); +}; + +/** + * @param {{x: number, y:number, width: number, height: number}} rect + * @param {tcuSurface.Surface} dst + */ +glsLifetimeTests.readRectangle = function(rect, dst) { + dst.readViewport(gl, rect); +}; + +/** + * @param {WebGLFramebuffer} fbo + * @param {tcuSurface.Surface} dst + */ +glsLifetimeTests.drawFbo = function(fbo, dst) { + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + dst.readViewport(gl, [0, 0, FRAMEBUFFER_SIZE, FRAMEBUFFER_SIZE]); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); +}; + +/** + * @constructor + * @extends {glsLifetimeTests.Attacher} + */ +glsLifetimeTests.FboAttacher = function(elementType, containerType) { + glsLifetimeTests.Attacher.call(this, elementType, containerType); +}; + +setParentClass(glsLifetimeTests.FboAttacher, glsLifetimeTests.Attacher); + +glsLifetimeTests.FboAttacher.prototype.initStorage = function() { throw new Error('Virtual function'); }; + +glsLifetimeTests.FboAttacher.prototype.initAttachment = function(seed, element) { + var binder = this.getElementType().binder(); + var fbo = gl.createFramebuffer(); + + binder.bind(element); + this.initStorage(); + binder.bind(null); + + this.attach(element, fbo); + glsLifetimeTests.setupFbo(seed, fbo); + this.detach(element, fbo); + + gl.deleteFramebuffer(fbo); + + bufferedLogToConsole('Drew to ' + this.getElementType().getName() + ' ' + element + ' with seed ' + seed + '.'); +}; + +/** + * @constructor + * @extends {glsLifetimeTests.InputAttacher} + */ +glsLifetimeTests.FboInputAttacher = function(attacher) { + glsLifetimeTests.InputAttacher.call(this, attacher); +}; + +setParentClass(glsLifetimeTests.FboInputAttacher, glsLifetimeTests.InputAttacher); + +glsLifetimeTests.FboInputAttacher.prototype.drawContainer = function(obj, dst) { + var fbo = /** @type {WebGLFramebuffer} */ (obj); + glsLifetimeTests.drawFbo(fbo, dst); + bufferedLogToConsole('Read pixels from framebuffer ' + fbo + ' to output image.'); +}; + +/** + * @constructor + * @extends {glsLifetimeTests.OutputAttacher} + */ +glsLifetimeTests.FboOutputAttacher = function(attacher) { + glsLifetimeTests.OutputAttacher.call(this, attacher); +}; + +setParentClass(glsLifetimeTests.FboOutputAttacher, glsLifetimeTests.OutputAttacher); + +glsLifetimeTests.FboOutputAttacher.prototype.setupContainer = function(seed, fbo) { + glsLifetimeTests.setupFbo(seed, /** @type {WebGLFramebuffer} */ (fbo)); + bufferedLogToConsole('Drew to framebuffer ' + fbo + ' with seed ' + seed + '.'); +}; + +glsLifetimeTests.FboOutputAttacher.prototype.drawAttachment = function(element, dst) { + var fbo = gl.createFramebuffer(); + this.m_attacher.attach(element, fbo); + glsLifetimeTests.drawFbo(fbo, dst); + this.m_attacher.detach(element, fbo); + gl.deleteFramebuffer(fbo); + bufferedLogToConsole('Read pixels from ' + this.m_attacher.getElementType().getName() + ' ' + element + ' to output image.'); +}; + +/** + * @constructor + * @extends {glsLifetimeTests.FboAttacher} + */ +glsLifetimeTests.TextureFboAttacher = function(elementType, containerType) { + glsLifetimeTests.FboAttacher.call(this, elementType, containerType); +}; + +setParentClass(glsLifetimeTests.TextureFboAttacher, glsLifetimeTests.FboAttacher); + +glsLifetimeTests.TextureFboAttacher.prototype.initStorage = function() { + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, FRAMEBUFFER_SIZE, FRAMEBUFFER_SIZE, 0, + gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, null); + +}; + +glsLifetimeTests.TextureFboAttacher.prototype.attach = function(element, target) { + var texture = /** @type {WebGLTexture} */ (element); + var fbo = /** @type {WebGLFramebuffer} */ (target); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, + gl.TEXTURE_2D, texture, 0); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); +}; + +glsLifetimeTests.TextureFboAttacher.prototype.detach = function(texture, target) { + var fbo = /** @type {WebGLFramebuffer} */ (target); + this.attach(null, fbo); +}; + +glsLifetimeTests.getFboAttachment = function(fbo, requiredType) { + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + var type = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, + gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE); + var name = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, + gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + + var ret = type == requiredType ? name : null; + return ret; +}; + +glsLifetimeTests.TextureFboAttacher.prototype.getAttachment = function(fbo) { + return glsLifetimeTests.getFboAttachment(fbo, gl.TEXTURE); +}; + +/** + * @constructor + * @extends {glsLifetimeTests.FboAttacher} + */ +glsLifetimeTests.RboFboAttacher = function(elementType, containerType) { + glsLifetimeTests.FboAttacher.call(this, elementType, containerType); +}; + +setParentClass(glsLifetimeTests.RboFboAttacher, glsLifetimeTests.FboAttacher); + +glsLifetimeTests.RboFboAttacher.prototype.initStorage = function() { + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, FRAMEBUFFER_SIZE, FRAMEBUFFER_SIZE); + +}; + +glsLifetimeTests.RboFboAttacher.prototype.attach = function(element, target) { + var rbo = /** @type {WebGLRenderbuffer} */ (element); + var fbo = /** @type {WebGLFramebuffer} */ (target); + gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); + gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, rbo); + gl.bindFramebuffer(gl.FRAMEBUFFER, null); +}; + +glsLifetimeTests.RboFboAttacher.prototype.detach = function(rbo, target) { + var fbo = /** @type {WebGLFramebuffer} */ (target); + this.attach(null, fbo); +}; + +glsLifetimeTests.RboFboAttacher.prototype.getAttachment = function(fbo) { + return glsLifetimeTests.getFboAttachment(fbo, gl.RENDERBUFFER); +}; + +/** + * @constructor + * @extends {glsLifetimeTests.Attacher} + */ +glsLifetimeTests.ShaderProgramAttacher = function(elementType, containerType) { + glsLifetimeTests.Attacher.call(this, elementType, containerType); +}; + +setParentClass(glsLifetimeTests.ShaderProgramAttacher, glsLifetimeTests.Attacher); + +glsLifetimeTests.ShaderProgramAttacher.prototype.initAttachment = function(seed, obj) { + var shader = /** @type {WebGLShader} */ (obj); + var s_fragmentShaderTemplate = + '#version 100\n' + + 'void main()\n' + + '{\n' + + ' gl_FragColor = vec4(${RED}, ${GREEN}, ${BLUE}, 1.0);\n' + + '}'; + + var rnd = new deRandom.Random(seed); + var params = []; + params['RED'] = rnd.getFloat().toString(10); + params['GREEN'] = rnd.getFloat().toString(10); + params['BLUE'] = rnd.getFloat().toString(10); + + var source = tcuStringTemplate.specialize(s_fragmentShaderTemplate, params); + gl.shaderSource(shader, source); + gl.compileShader(shader); + var compileStatus = gl.getShaderParameter(shader, gl.COMPILE_STATUS); + assertMsgOptions(compileStatus === true, 'Failed to compile shader: ' + source, false, true); +}; + +glsLifetimeTests.ShaderProgramAttacher.prototype.attach = function(element, target) { + var shader = /** @type {WebGLShader} */ (element); + var program = /** @type {WebGLProgram} */ (target); + gl.attachShader(program, shader); +}; + +glsLifetimeTests.ShaderProgramAttacher.prototype.detach = function(element, target) { + var shader = /** @type {WebGLShader} */ (element); + var program = /** @type {WebGLProgram} */ (target); + gl.detachShader(program, shader); +}; + +glsLifetimeTests.ShaderProgramAttacher.prototype.getAttachment = function(program) { + var shaders = gl.getAttachedShaders(program); + for (var i = 0; i < shaders.length; i++) { + var shader = shaders[i]; + var type = gl.getShaderParameter(shader, gl.SHADER_TYPE); + if (type === gl.FRAGMENT_SHADER) + return shader; + } + return null; +}; + +/** + * @constructor + * @extends {glsLifetimeTests.InputAttacher} + */ +glsLifetimeTests.ShaderProgramInputAttacher = function(attacher) { + glsLifetimeTests.InputAttacher.call(this, attacher); +}; + +setParentClass(glsLifetimeTests.ShaderProgramInputAttacher, glsLifetimeTests.InputAttacher); + +glsLifetimeTests.ShaderProgramInputAttacher.prototype.drawContainer = function(container, dst) { + var program = /** @type {WebGLProgram} */ (container); + var s_vertices = [-1.0, 0.0, 1.0, 1.0, 0.0, -1.0]; + glsLifetimeTests.ShaderProgramInputAttacher.seed = glsLifetimeTests.ShaderProgramInputAttacher.seed || 0; + var vtxShader = new glsLifetimeTests.CheckedShader(gluShaderProgram.shaderType.VERTEX, s_vertexShaderSrc); + var viewport = new glsTextureTestUtil.RandomViewport(document.getElementById('canvas'), VIEWPORT_SIZE, VIEWPORT_SIZE, glsLifetimeTests.ShaderProgramInputAttacher.seed); + + gl.attachShader(program, vtxShader.getShader()); + gl.linkProgram(program); + + var linkStatus = gl.getProgramParameter(program, gl.LINK_STATUS); + assertMsgOptions(linkStatus === true, 'Program link failed', false, true); + + bufferedLogToConsole('Attached a temporary vertex shader and linked program ' + program); + + gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); + + bufferedLogToConsole('Positioned viewport randomly'); + + gl.useProgram(program); + + var posLoc = gl.getAttribLocation(program, 'pos'); + assertMsgOptions(posLoc >= 0, 'Could not find pos attribute', false, true); + + var buf = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, buf); + gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(s_vertices), gl.STATIC_DRAW); + gl.enableVertexAttribArray(posLoc); + gl.vertexAttribPointer(posLoc, 2, gl.FLOAT, false, 0, 0); + gl.bindBuffer(gl.ARRAY_BUFFER, null); + + gl.clearColor(0, 0, 0, 1); + gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); + gl.drawArrays(gl.TRIANGLES, 0, 3); + + gl.disableVertexAttribArray(posLoc); + gl.deleteBuffer(buf); + bufferedLogToConsole('Drew a fixed triangle'); + + gl.useProgram(null); + + glsLifetimeTests.readRectangle(viewport, dst); + bufferedLogToConsole('Copied viewport to output image'); + + gl.detachShader(program, vtxShader.getShader()); + bufferedLogToConsole('Removed temporary vertex shader'); +}; + +/** + * @constructor + * @extends {glsLifetimeTests.Types} + */ +glsLifetimeTests.ES2Types = function() { + glsLifetimeTests.Types.call(this); + this.m_bufferBind = new glsLifetimeTests.SimpleBinder(gl.bindBuffer, gl.ARRAY_BUFFER, gl.ARRAY_BUFFER_BINDING); + this.m_bufferType = new glsLifetimeTests.SimpleType('buffer', gl.createBuffer, gl.deleteBuffer, gl.isBuffer, this.m_bufferBind); + this.m_textureBind = new glsLifetimeTests.SimpleBinder(gl.bindTexture, gl.TEXTURE_2D, gl.TEXTURE_BINDING_2D); + this.m_textureType = new glsLifetimeTests.SimpleType('texture', gl.createTexture, gl.deleteTexture, gl.isTexture, this.m_textureBind); + this.m_rboBind = new glsLifetimeTests.SimpleBinder(gl.bindRenderbuffer, gl.RENDERBUFFER, gl.RENDERBUFFER_BINDING); + this.m_rboType = new glsLifetimeTests.SimpleType('renderbuffer', gl.createRenderbuffer, gl.deleteRenderbuffer, gl.isRenderbuffer, this.m_rboBind); + this.m_fboBind = new glsLifetimeTests.SimpleBinder(gl.bindFramebuffer, gl.FRAMEBUFFER, gl.FRAMEBUFFER_BINDING); + this.m_fboType = new glsLifetimeTests.SimpleType('framebuffer', gl.createFramebuffer, gl.deleteFramebuffer, gl.isFramebuffer, this.m_fboBind); + this.m_shaderType = new glsLifetimeTests.ShaderType(); + this.m_programType = new glsLifetimeTests.ProgramType(); + this.m_texFboAtt = new glsLifetimeTests.TextureFboAttacher(this.m_textureType, this.m_fboType); + this.m_texFboInAtt = new glsLifetimeTests.FboInputAttacher(this.m_texFboAtt); + this.m_texFboOutAtt = new glsLifetimeTests.FboOutputAttacher(this.m_texFboAtt); + this.m_rboFboAtt = new glsLifetimeTests.RboFboAttacher(this.m_rboType, this.m_fboType); + this.m_rboFboInAtt = new glsLifetimeTests.FboInputAttacher(this.m_rboFboAtt); + this.m_rboFboOutAtt = new glsLifetimeTests.FboOutputAttacher(this.m_rboFboAtt); + this.m_shaderAtt = new glsLifetimeTests.ShaderProgramAttacher(this.m_shaderType, this.m_programType); + this.m_shaderInAtt = new glsLifetimeTests.ShaderProgramInputAttacher(this.m_shaderAtt); + + this.m_types.push(this.m_bufferType, this.m_textureType, this.m_rboType, this.m_fboType, this.m_shaderType, this.m_programType); + this.m_attachers.push(this.m_texFboAtt, this.m_rboFboAtt, this.m_shaderAtt); + this.m_inAttachers.push(this.m_texFboInAtt, this.m_rboFboInAtt, this.m_shaderInAtt); + this.m_outAttachers.push(this.m_texFboOutAtt, this.m_rboFboOutAtt); +}; + +setParentClass(glsLifetimeTests.ES2Types, glsLifetimeTests.Types); + +glsLifetimeTests.ES2Types.prototype.getProgramType = function() { return this.m_programType; }; + +/** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} description + * @param {glsLifetimeTests.Type} type + * @param {function()} test + */ +glsLifetimeTests.LifeTest = function(name, description, type, test) { + tcuTestCase.DeqpTest.call(this, name, description); + this.m_type = type; + this.m_test = test; +}; + +setParentClass(glsLifetimeTests.LifeTest, tcuTestCase.DeqpTest); + +glsLifetimeTests.LifeTest.prototype.iterate = function() { + this.m_test(); + return tcuTestCase.IterateResult.STOP; +}; + +/** + * @this {glsLifetimeTests.LifeTest} + */ +glsLifetimeTests.LifeTest.testGen = function() { + var obj = this.m_type.gen(); + if (this.m_type.genCreates()) + assertMsgOptions(this.m_type.exists(obj), "create* should have created an object, but didn't", false, true); + else + assertMsgOptions(!this.m_type.exists(obj), 'create* should not have created an object, but did', false, true); + this.m_type.release(obj); + testPassed(); +}; + +/** + * @this {glsLifetimeTests.LifeTest} + */ +glsLifetimeTests.LifeTest.testDelete = function() { + var obj = this.m_type.gen(); + this.m_type.release(obj); + assertMsgOptions(!this.m_type.exists(obj), 'Object still exists after deletion', false, true); + testPassed(); +}; + +/** + * @this {glsLifetimeTests.LifeTest} + */ +glsLifetimeTests.LifeTest.testBind = function() { + var obj = this.m_type.gen(); + this.m_type.binder().bind(obj); + var err = gl.getError(); + assertMsgOptions(err == gl.NONE, 'Bind failed', false, true); + assertMsgOptions(this.m_type.exists(obj), 'Object does not exist after binding', false, true); + this.m_type.binder().bind(null); + this.m_type.release(obj); + testPassed(); +}; + +/** + * @this {glsLifetimeTests.LifeTest} + */ +glsLifetimeTests.LifeTest.testDeleteBound = function() { + var obj = this.m_type.gen(); + this.m_type.binder().bind(obj); + this.m_type.release(obj); + if (this.m_type.nameLingers()) { + assertMsgOptions(gl.getError() == gl.NONE, 'Deleting bound object failed', false, true); + assertMsgOptions(this.m_type.binder().getBinding() === obj, 'Deleting bound object did not retain binding', false, true); + assertMsgOptions(this.m_type.exists(obj), 'Deleting bound object made its name invalid', false, true); + assertMsgOptions(this.m_type.isDeleteFlagged(obj), 'Deleting bound object did not flag the object for deletion', false, true); + this.m_type.binder().bind(null); + } else { + assertMsgOptions(gl.getError() == gl.NONE, 'Deleting bound object failed', false, true); + assertMsgOptions(this.m_type.binder().getBinding() === null, 'Deleting bound object did not remove binding', false, true); + assertMsgOptions(!this.m_type.exists(obj), 'Deleting bound object did not make its name invalid', false, true); + } + assertMsgOptions(this.m_type.binder().getBinding() === null, "Unbinding didn't remove binding", false, true); + assertMsgOptions(!this.m_type.exists(obj), 'Name is still valid after deleting and unbinding', false, true); + testPassed(); +}; + +/** + * @this {glsLifetimeTests.LifeTest} + */ +glsLifetimeTests.LifeTest.testDeleteUsed = function() { + var vtxShader = new glsLifetimeTests.CheckedShader(gluShaderProgram.shaderType.VERTEX, s_vertexShaderSrc); + var fragShader = new glsLifetimeTests.CheckedShader(gluShaderProgram.shaderType.FRAGMENT, s_fragmentShaderSrc); + var program = new glsLifetimeTests.CheckedProgram(vtxShader.getShader(), fragShader.getShader()); + var programId = program.getProgram(); + bufferedLogToConsole('Created and linked program ' + programId); + gl.useProgram(programId); + + gl.deleteProgram(programId); + bufferedLogToConsole('Deleted program ' + programId); + assertMsgOptions(gl.isProgram(programId), 'Deleted current program', false, true); + var deleteFlagged = gl.getProgramParameter(programId, gl.DELETE_STATUS); + assertMsgOptions(deleteFlagged == true, 'Program object was not flagged as deleted', false, true); + gl.useProgram(null); + assertMsgOptions(!gl.isProgram(programId), 'Deleted program name still valid after being made non-current', false, true); + testPassed(); +}; + +/** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} description + * @param {glsLifetimeTests.Attacher} attacher + * @param {function()} test + */ +glsLifetimeTests.AttachmentTest = function(name, description, attacher, test) { + tcuTestCase.DeqpTest.call(this, name, description); + this.m_attacher = attacher; + this.m_test = test; +}; + +setParentClass(glsLifetimeTests.AttachmentTest, tcuTestCase.DeqpTest); + +glsLifetimeTests.AttachmentTest.prototype.iterate = function() { + this.m_test(); + return tcuTestCase.IterateResult.STOP; +}; + +/** + * @this {glsLifetimeTests.AttachmentTest} + */ +glsLifetimeTests.AttachmentTest.testDeletedNames = function() { + var getAttachment = function(attacher, container) { + var queriedAttachment = attacher.getAttachment(container); + bufferedLogToConsole('Result of query for ' + attacher.getElementType().getName() + + ' attached to ' + attacher.getContainerType().getName() + ' ' + + container + ': ' + queriedAttachment); + return queriedAttachment; + }; + + var elemType = this.m_attacher.getElementType(); + var containerType = this.m_attacher.getContainerType(); + var container = containerType.gen(); + + var element = elemType.gen(); + this.m_attacher.initAttachment(0, element); + this.m_attacher.attach(element, container); + assertMsgOptions(getAttachment(this.m_attacher, container) == element, + 'Attachment not returned by query even before deletion.', false, true); + + elemType.release(element); + // "Such a container or other context may continue using the object, and + // may still contain state identifying its name as being currently bound" + // + // We here interpret "may" to mean that whenever the container has a + // deleted object attached to it, a query will return that object's former + // name. + assertMsgOptions(getAttachment(this.m_attacher, container) == element, + 'Attachment name not returned by query after attachment was deleted.', false, true); + + if (elemType.nameLingers()) + assertMsgOptions(elemType.exists(element), + 'Attached object name no longer valid after deletion.', false, true); + else + assertMsgOptions(!elemType.exists(element), + 'Attached object name still valid after deletion.', false, true); + + this.m_attacher.detach(element, container); + assertMsgOptions(getAttachment(this.m_attacher, container) == null, + 'Attachment name returned by query even after detachment.', false, true); + assertMsgOptions(!elemType.exists(element), + 'Deleted attached object name still usable after detachment.', false, true); + testPassed(); +}; + +/** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} description + * @param {glsLifetimeTests.InputAttacher} attacher + */ +glsLifetimeTests.InputAttachmentTest = function(name, description, attacher) { + tcuTestCase.DeqpTest.call(this, name, description); + this.m_inputAttacher = attacher; +}; + +setParentClass(glsLifetimeTests.InputAttachmentTest, tcuTestCase.DeqpTest); + +glsLifetimeTests.InputAttachmentTest.prototype.iterate = function() { + var attacher = this.m_inputAttacher.getAttacher(); + var containerType = attacher.getContainerType(); + var elementType = attacher.getElementType(); + var container = containerType.gen(); + + glsLifetimeTests.InputAttachmentTest.seed = glsLifetimeTests.InputAttachmentTest.seed || 0; + ++glsLifetimeTests.InputAttachmentTest.seed; + var rnd = new deRandom.Random(glsLifetimeTests.InputAttachmentTest.seed); + var refSeed = rnd.getInt(); + var newSeed = rnd.getInt(); + + var refSurface = new tcuSurface.Surface(VIEWPORT_SIZE, VIEWPORT_SIZE); // Surface from drawing with refSeed-seeded attachment + var delSurface = new tcuSurface.Surface(VIEWPORT_SIZE, VIEWPORT_SIZE); // Surface from drawing with deleted refSeed attachment + var newSurface = new tcuSurface.Surface(VIEWPORT_SIZE, VIEWPORT_SIZE); // Surface from drawing with newSeed-seeded attachment + + bufferedLogToConsole('Testing if writing to a newly created object modifies a deleted attachment'); + + bufferedLogToConsole('Writing to an original attachment'); + var element = elementType.gen(); + + attacher.initAttachment(refSeed, element); + attacher.attach(element, container); + this.m_inputAttacher.drawContainer(container, refSurface); + // element gets deleted here + bufferedLogToConsole('Deleting attachment'); + elementType.release(element); + + bufferedLogToConsole('Writing to a new attachment after deleting the original'); + var newElement = elementType.gen(); + + attacher.initAttachment(newSeed, newElement); + + this.m_inputAttacher.drawContainer(container, delSurface); + attacher.detach(element, container); + + attacher.attach(newElement, container); + this.m_inputAttacher.drawContainer(container, newSurface); + attacher.detach(newElement, container); + var surfacesMatch = tcuImageCompare.pixelThresholdCompare( + 'Reading from deleted', + 'Comparison result from reading from a container with a deleted attachment ' + + 'before and after writing to a fresh object.', + refSurface, delSurface, [0, 0, 0, 0]); + + /* TODO: Add logging images */ + // if (!surfacesMatch) + // log() << TestLog::Image("New attachment", + // "Container state after attached to the fresh object", + // newSurface); + + assertMsgOptions(surfacesMatch, + 'Writing to a fresh object modified the container with a deleted attachment.', false, true); + + testPassed(); + return tcuTestCase.IterateResult.STOP; +}; + +/** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} description + * @param {glsLifetimeTests.OutputAttacher} attacher + */ +glsLifetimeTests.OutputAttachmentTest = function(name, description, attacher) { + tcuTestCase.DeqpTest.call(this, name, description); + this.m_outputAttacher = attacher; +}; + +setParentClass(glsLifetimeTests.OutputAttachmentTest, tcuTestCase.DeqpTest); + +glsLifetimeTests.OutputAttachmentTest.prototype.iterate = function() { + var attacher = this.m_outputAttacher.getAttacher(); + var containerType = attacher.getContainerType(); + var elementType = attacher.getElementType(); + var container = containerType.gen(); + glsLifetimeTests.InputAttachmentTest.seed = glsLifetimeTests.InputAttachmentTest.seed || 0; + ++glsLifetimeTests.InputAttachmentTest.seed; + var rnd = new deRandom.Random(glsLifetimeTests.InputAttachmentTest.seed); + var refSeed = rnd.getInt(); + var newSeed = rnd.getInt(); + + var refSurface = new tcuSurface.Surface(VIEWPORT_SIZE, VIEWPORT_SIZE); // Surface from drawing with refSeed-seeded attachment + var delSurface = new tcuSurface.Surface(VIEWPORT_SIZE, VIEWPORT_SIZE); // Surface from drawing with deleted refSeed attachment + var newSurface = new tcuSurface.Surface(VIEWPORT_SIZE, VIEWPORT_SIZE); // Surface from drawing with newSeed-seeded attachment + + bufferedLogToConsole('Testing if writing to a container with a deleted attachment ' + + 'modifies a newly created object'); + + bufferedLogToConsole('Writing to a container with an existing attachment'); + var element = elementType.gen(); + + attacher.initAttachment(0, element); + attacher.attach(element, container); + + // For reference purposes, make note of what refSeed looks like. + this.m_outputAttacher.setupContainer(refSeed, container); + // Since in WebGL, buffer bound to TRANSFORM_FEEDBACK_BUFFER can not be bound to other targets. + // Unfortunately, element will be bound again in drawAttachment() for drawing. + // Detach element from container before drawing, then reattach it after drawing. + attacher.detach(element, container); + this.m_outputAttacher.drawAttachment(element, refSurface); + attacher.attach(element, container); + elementType.release(element); + + bufferedLogToConsole('Writing to a container after deletion of attachment'); + var newElement = elementType.gen(); + bufferedLogToConsole('Creating a new object '); + + bufferedLogToConsole('Recording state of new object before writing to container'); + attacher.initAttachment(newSeed, newElement); + this.m_outputAttacher.drawAttachment(newElement, newSurface); + + bufferedLogToConsole('Writing to container'); + + // Now re-write refSeed to the container. + this.m_outputAttacher.setupContainer(refSeed, container); + // Does it affect the newly created attachment object? + this.m_outputAttacher.drawAttachment(newElement, delSurface); + attacher.detach(element, container); + + var surfacesMatch = tcuImageCompare.pixelThresholdCompare( + 'Writing to deleted', + 'Comparison result from reading from a fresh object before and after ' + + 'writing to a container with a deleted attachment', + newSurface, delSurface, [0, 0, 0, 0]); + + /* TODO: Add logging images */ + // if (!surfacesMatch) + // log() << TestLog::Image( + // "Original attachment", + // "Result of container modification on original attachment before deletion.", + // refSurface); + + assertMsgOptions(surfacesMatch, + 'Writing to container with deleted attachment modified a new object.', false, true); + + testPassed(); + return tcuTestCase.IterateResult.STOP; +}; + +glsLifetimeTests.createLifeTestGroup = function(spec, types) { + var group = tcuTestCase.newTest(spec.name, spec.name); + + for (var i = 0; i < types.length; i++) { + var type = types[i]; + var name = type.getName(); + if (!spec.needBind || type.binder() != null) + group.addChild(new glsLifetimeTests.LifeTest(name, name, type, spec.func)); + } + + return group; +}; + +/** + * @param {tcuTestCase.DeqpTest} group + * @param {glsLifetimeTests.Types} types + */ +glsLifetimeTests.addTestCases = function(group, types) { + var attacherName = function(attacher) { + return attacher.getElementType().getName() + '_' + attacher.getContainerType().getName(); + }; + + var s_lifeTests = [ + /* Create */ { name: 'gen', func: glsLifetimeTests.LifeTest.testGen, needBind: false }, + /* Delete */ { name: 'delete', func: glsLifetimeTests.LifeTest.testDelete, needBind: false }, + /* Bind */ { name: 'bind', func: glsLifetimeTests.LifeTest.testBind, needBind: true }, + /* Delete bound */ { name: 'delete_bound', func: glsLifetimeTests.LifeTest.testDeleteBound, needBind: true } + ]; + + s_lifeTests.forEach(function(spec) { + group.addChild(glsLifetimeTests.createLifeTestGroup(spec, types.getTypes())); + }); + + var delUsedGroup = tcuTestCase.newTest('delete_used', 'Delete current program'); + group.addChild(delUsedGroup); + + delUsedGroup.addChild(new glsLifetimeTests.LifeTest('program', 'program', types.getProgramType(), + glsLifetimeTests.LifeTest.testDeleteUsed)); + + var attGroup = tcuTestCase.newTest('attach', 'Attachment tests'); + group.addChild(attGroup); + + var nameGroup = tcuTestCase.newTest('deleted_name', 'Name of deleted attachment'); + attGroup.addChild(nameGroup); + + var atts = types.getAttachers(); + for (var i = 0; i < atts.length; i++) { + var att = atts[i]; + var name = attacherName(att); + nameGroup.addChild(new glsLifetimeTests.AttachmentTest(name, name, att, + glsLifetimeTests.AttachmentTest.testDeletedNames)); + } + + var inputGroup = tcuTestCase.newTest('deleted_input', 'Input from deleted attachment'); + attGroup.addChild(inputGroup); + + var inAtts = types.getInputAttachers(); + for (var i = 0; i < inAtts.length; i++) { + var att = inAtts[i]; + var name = attacherName(att.getAttacher()); + inputGroup.addChild(new glsLifetimeTests.InputAttachmentTest(name, name, att)); + } + + var outputGroup = tcuTestCase.newTest('deleted_output', 'Output to deleted attachment'); + attGroup.addChild(outputGroup); + + var outAtts = types.getOutputAttachers(); + for (var i = 0; i < outAtts.length; i++) { + var att = outAtts[i]; + var name = attacherName(att.getAttacher()); + outputGroup.addChild(new glsLifetimeTests.OutputAttachmentTest(name, name, att)); + } + +}; + +}); |