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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /dom/canvas/test/webgl-mochitest/test_fb_param.html | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'dom/canvas/test/webgl-mochitest/test_fb_param.html')
-rw-r--r-- | dom/canvas/test/webgl-mochitest/test_fb_param.html | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-mochitest/test_fb_param.html b/dom/canvas/test/webgl-mochitest/test_fb_param.html new file mode 100644 index 0000000000..80d76a6137 --- /dev/null +++ b/dom/canvas/test/webgl-mochitest/test_fb_param.html @@ -0,0 +1,47 @@ +<!DOCTYPE HTML> +<title>WebGL test: bug 958491</title> +<script src="/tests/SimpleTest/SimpleTest.js"></script> +<link rel="stylesheet" href="/tests/SimpleTest/test.css"> +<script src="driver-info.js"></script> +<body> +<canvas id="c"></canvas> +<script> + +// Give ourselves a scope to return early from: +(function() { + var gl = c.getContext('webgl'); + if (!gl) { + todo(false, 'WebGL is unavailable.'); + return; + } + + function checkGLError(func, info, reference) { + var error = gl.getError(); + var prefix = info ? ('[' + info + '] ') : ''; + var text = 'gl.getError should be 0x' + reference.toString(16) + + ', was 0x' + error.toString(16) + '.'; + func(error == reference, prefix + text); + } + + // Begin test: + var rb = gl.createRenderbuffer(); + gl.bindRenderbuffer(gl.RENDERBUFFER, rb); + gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA4, 4, 4); + + var fb = gl.createFramebuffer(); + gl.bindFramebuffer(gl.FRAMEBUFFER, fb); + gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, + gl.RENDERBUFFER, rb); + + checkGLError(ok, 'before bad param query', 0); + + var GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; + var result = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, + gl.COLOR_ATTACHMENT0, + GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING); + + checkGLError(ok, 'after bad param query', gl.INVALID_ENUM); +})(); + +</script> + |