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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/angle/checkout/src/libANGLE/ErrorStrings.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream.tar.xz firefox-esr-upstream.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/ErrorStrings.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/ErrorStrings.h | 627 |
1 files changed, 627 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/ErrorStrings.h b/gfx/angle/checkout/src/libANGLE/ErrorStrings.h new file mode 100644 index 0000000000..df352b8114 --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/ErrorStrings.h @@ -0,0 +1,627 @@ +// +// Copyright 2017 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// ErrorStrings.h: Contains mapping of commonly used error messages + +#ifndef LIBANGLE_ERRORSTRINGS_H_ +#define LIBANGLE_ERRORSTRINGS_H_ + +namespace gl +{ +namespace err +{ +#define MSG constexpr const char * + +// clang-format off +MSG k3DDepthStencil = "Format cannot be GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL if target is GL_TEXTURE_3D"; +MSG kANGLECopyTexture3DUnavailable = "GL_ANGLE_copy_texture_3d extension not available."; +MSG kANGLECopyTextureMissingRequiredExtension = "Copy*TextureCHROMIUM from EXTERNAL_OES to integer format requires OES_EGL_image_external_essl3"; +MSG kAdvancedBlendEquationWithMRT = "Advanced blend equation can only be used when only one draw buffer is not NONE"; +MSG kAdvancedBlendExtensionNotEnabled = "GL_KHR_blend_equation_advanced extension not enabled."; +MSG kAtomicCounterResourceName = "Active atomic counter resources are not assigned name strings."; +MSG kAttributeListNotNull = "Attribute list must be NULL or GL_NONE"; +MSG kAttributeZeroRequiresDivisorLimitation = "The current context doesn't support setting a non-zero divisor on the attribute with index zero. Please reorder the attributes in your vertex shader so that attribute zero can have a zero divisor."; +MSG kBaseLevelNegative = "Base level must be at least 0."; +MSG kBaseLevelNonZero = "Base level must be 0."; +MSG kBaseLevelOutOfRange = "Texture base level out of range"; +MSG kBlendEquationNotEnabled = "Active fragment shader does not include the layout qualifier matching the blend equation"; +MSG kBlitDepthOrStencilFormatMismatch = "Depth/stencil buffer format combination not allowed for blit."; +MSG kBlitDimensionsOutOfRange = "BlitFramebuffer dimensions out of 32-bit integer range."; +MSG kBlitExtensionDepthStencilWholeBufferBlit = "Only whole-buffer depth and stencil blits are supported by this extension."; +MSG kBlitExtensionFormatMismatch = "Attempting to blit and the read and draw buffer formats don't match. read: 0x%04X draw: 0x%04X"; +MSG kBlitExtensionFromInvalidAttachmentType = "Blits are only supported from 2D texture, renderbuffer or default framebuffer attachments in this extension."; +MSG kBlitExtensionLinear = "Linear blit not supported in this extension."; +MSG kBlitExtensionMultisampledDepthOrStencil = "Multisampled depth/stencil blit is not supported by this extension."; +MSG kBlitExtensionMultisampledWholeBufferBlit = "Only whole-buffer blit is supported from a multisampled read buffer in this extension."; +MSG kBlitExtensionNotAvailable = "Blit extension not available."; +MSG kBlitExtensionScaleOrFlip = "Scaling and flipping in BlitFramebufferANGLE not supported by this implementation."; +MSG kBlitExtensionToInvalidAttachmentType = "Blits are only supported to 2D texture, renderbuffer or default framebuffer attachments in this extension."; +MSG kBlitFeedbackLoop = "Blit feedback loop: the read and draw framebuffers are the same."; +MSG kBlitFramebufferMissing = "Read and draw framebuffers must both exist for a blit to succeed."; +MSG kBlitFromMultiview = "Attempt to read from a multi-view framebuffer."; +MSG kBlitIntegerWithLinearFilter = "Cannot use GL_LINEAR filter when blitting a integer framebuffer."; +MSG kBlitInvalidFilter = "Invalid blit filter."; +MSG kBlitInvalidMask = "Invalid blit mask."; +MSG kBlitMissingColor = "Attempt to read from a missing color attachment of a complete framebuffer."; +MSG kBlitMissingDepthOrStencil = "Attempt to read from a missing depth/stencil attachment of a complete framebuffer."; +MSG kBlitMultisampledBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds don't match with the draw framebuffer."; +MSG kBlitMultisampledFormatOrBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds or format of the color buffer don't match with the draw framebuffer."; +MSG kBlitOnlyNearestForNonColor = "Only nearest filtering can be used when blitting buffers other than the color buffer."; +MSG kBlitSameImageColor = "Read and write color attachments cannot be the same image."; +MSG kBlitSameImageDepthOrStencil = "Read and write depth stencil attachments cannot be the same image."; +MSG kBlitToMultiview = "Attempt to write to a multi-view framebuffer."; +MSG kBlitTypeMismatchFixedOrFloat = "If the read buffer contains fixed-point or floating-point values, the draw buffer must as well."; +MSG kBlitTypeMismatchFixedPoint = "If the read buffer contains fixed-point values, the draw buffer must as well."; +MSG kBlitTypeMismatchSignedInteger = "If the read buffer contains signed integer values the draw buffer must as well."; +MSG kBlitTypeMismatchUnsignedInteger = "If the read buffer contains unsigned integer values the draw buffer must as well."; +MSG kBlitYUVFramebuffer = "Blitting to or from a YUV framebuffer is disallowed."; +MSG kBufferAlreadyMapped = "Buffer is already mapped."; +MSG kBufferBoundForTransformFeedback = "Buffer is bound for transform feedback."; +MSG kBufferImmutable = "Buffer is immutable."; +MSG kBufferMapped = "An active buffer is mapped"; +MSG kBufferNotBound = "A buffer must be bound."; +MSG kBufferNotMappable = "Attempted to map buffer object zero."; +MSG kBufferNotMapped = "Buffer is not mapped."; +MSG kBufferNotUpdatable = "Buffer is not updatable."; +MSG kBufferOffsetOverflow = "Buffer offset overflow."; +MSG kBufferPointerNotAvailable = "Can not get pointer for reserved buffer name zero."; +MSG kCannotPopDefaultDebugGroup = "Cannot pop the default debug group."; +MSG kClientBufferInvalid = "Size must not exceed the size of clientbuffer"; +MSG kClientDataInVertexArray = "Client data cannot be used with a non-default vertex array object."; +MSG kColorNumberGreaterThanMaxDrawBuffers = "Color number for primary color greater than or equal to MAX_DRAW_BUFFERS"; +MSG kColorNumberGreaterThanMaxDualSourceDrawBuffers = "Color number for secondary color greater than or equal to MAX_DUAL_SOURCE_DRAW_BUFFERS"; +MSG kCompressedDataSizeTooSmall = "dataSize is too small"; +MSG kCompressedMismatch = "Compressed data is valid if-and-only-if the texture is compressed."; +MSG kCompressedTextureDimensionsMustMatchData = "Compressed texture dimensions must exactly match the dimensions of the data passed in."; +MSG kCompressedTexturesNotAttachable = "Compressed textures cannot be attached to a framebuffer."; +MSG kConstantColorAlphaLimitation = "Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR as color factors is not supported by this implementation."; +MSG kContextLost = "Context has been lost."; +MSG kCopyAlias = "The read and write copy regions alias memory."; +MSG kCopyFromYUVFramebuffer = "Copying from a YUV framebuffer is disallowed."; +MSG kCubemapFacesEqualDimensions = "Each cubemap face must have equal width and height."; +MSG kCubemapIncomplete = "Texture is not cubemap complete. All cubemaps faces must be defined and be the same size."; +MSG kCubemapInvalidDepth = "The cubemap depth must be a multiple of 6."; +MSG kDataTypeNotAligned = "Data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."; +MSG kDefaultFramebuffer = "Default framebuffer is bound."; +MSG kDefaultFramebufferAttachmentOnUserFBO = "Invalid attachment when a user framebuffer is bound."; +MSG kDefaultFramebufferInvalidAttachment = "Invalid attachment when the default framebuffer is bound."; +MSG kDefaultFramebufferInvalidDrawBuffer = "Only NONE or BACK are valid draw buffers for the default framebuffer"; +MSG kDefaultFramebufferTarget = "It is invalid to change default FBO's attachments"; +MSG kDefaultVertexArray = "Default vertex array object is bound."; +MSG kDestinationImmutable = "Destination texture cannot be immutable."; +MSG kDestinationLevelNotDefined = "The destination level of the destination texture must be defined."; +MSG kDestinationTextureTooSmall = "Destination texture too small."; +MSG kDimensionsMustBePow2 = "Texture dimensions must be power-of-two."; +MSG kDispatchIndirectBufferNotBound = "Dispatch indirect buffer must be bound."; +MSG kDrawBufferMaskMismatch = "Active draw buffers with missing fragment shader outputs."; +MSG kDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed is not available."; +MSG kES31OrDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed or ES 3.1 are required but not available."; +MSG kDrawBufferTypeMismatch = "Fragment shader output type does not match the bound framebuffer attachment type."; +MSG kDrawFramebufferIncomplete = "Draw framebuffer is incomplete"; +MSG kDrawIndirectBufferNotBound = "Draw indirect buffer must be bound."; +MSG kEGLImageCannotCreate2DMultisampled = "Cannot create a 2D texture from a multisampled EGL image."; +MSG kEGLImageRenderbufferFormatNotSupported = "EGL image internal format is not supported as a renderbuffer."; +MSG kEGLImageTextureFormatNotSupported = "EGL image internal format is not supported as a texture."; +MSG kEGLImageTextureTargetMismatch = "The source EGL image is incompatible with the target texture type."; +MSG kElementArrayBufferBoundForTransformFeedback = "It is undefined behavior to use an element array buffer that is bound for transform feedback."; +MSG kElementArrayNoBufferOrPointer = "No element array buffer and no pointer."; +MSG kEnumInvalid = "Invalid enum provided."; +MSG kEnumNotSupported = "Enum 0x%04X is currently not supported."; +MSG kEnumRequiresGLES30 = "Enum requires GLES 3.0"; +MSG kEnumRequiresGLES31 = "Enum requires GLES 3.1"; +MSG kES1or32Required = "OpenGL ES 1.x or 3.2 Required"; +MSG kES31Required = "OpenGL ES 3.1 Required"; +MSG kES32Required = "OpenGL ES 3.2 Required"; +MSG kES3Required = "OpenGL ES 3.0 Required."; +MSG kExceedsComputeWorkGroupCountX = "num_groups_x cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[0]"; +MSG kExceedsComputeWorkGroupCountY = "num_groups_y cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[1]"; +MSG kExceedsComputeWorkGroupCountZ = "num_groups_z cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[2]"; +MSG kExceedsElementRange = "Element value exceeds element range."; +MSG kExceedsFramebufferHeight = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_HEIGHT."; +MSG kExceedsFramebufferSamples = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_SAMPLES."; +MSG kExceedsFramebufferWidth = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_WIDTH."; +MSG kExceedsMaxColorAttachments = "Index is greater than the maximum supported color attachments"; +MSG kExceedsMaxDebugGroupStackDepth = "Cannot push more than GL_MAX_DEBUG_GROUP_STACK_DEPTH debug groups."; +MSG kExceedsMaxDebugMessageLength = "Message length is larger than GL_MAX_DEBUG_MESSAGE_LENGTH."; +MSG kExceedsMaxDrawBuffers = "Draw buffer greater than MAX_DRAW_BUFFERS."; +MSG kExceedsMaxElement = "Element value exceeds maximum element index."; +MSG kExceedsMaxImageUnits = "Index must be within [0, MAX_IMAGE_UNITS)."; +MSG kExceedsMaxLabelLength = "Label length is larger than GL_MAX_LABEL_LENGTH."; +MSG kExceedsMaxShaderStorageBufferBindings = "Index must be within [0, MAX_SHADER_STORAGE_BUFFER_BINDINGS)."; +MSG kExceedsMaxVertexAttribBindings = "Index must be within [0, MAX_VERTEX_ATTRIB_BINDINGS)."; +MSG kExceedsMaxVertexAttribStride = "Stride must be within [0, MAX_VERTEX_ATTRIB_STRIDE)."; +MSG kExceedsNumExtensions = "Index must be within [0, NUM_EXTENSIONS)."; +MSG kExceedsNumRequestableExtensions = "Index must be within [0, NUM_REQUESTABLE_EXTENSIONS_ANGLE)."; +MSG kExpectedProgramName = "Expected a program name, but found a shader name."; +MSG kExpectedShaderName = "Expected a shader name, but found a program name."; +MSG kExtensionNotEnabled = "Extension is not enabled."; +MSG kExtensionNotDisablable = "Extension is not disablable."; +MSG kExtensionNotRequestable = "Extension is not requestable."; +MSG kExternalBufferInvalidOffset = "Offset must be zero for external buffers"; +MSG kExternalTextureAttachmentNotYUV = "External texture attached to framebuffer is not YUV."; +MSG kExternalTextureNotSupported = "External texture extension not enabled"; +MSG kFeedbackLoop = "Feedback loop formed between Framebuffer and active Texture."; +MSG kFixedNotInWebGL = "GL_FIXED is not supported in WebGL."; +MSG kFormatNotRenderable = "Internal format is not renderable."; +MSG kFragDataBindingIndexOutOfRange = "Fragment output color index must be zero or one."; +MSG kFragmentInputTypeNotFloatingPoint = "Fragment input type is not a floating point scalar or vector."; +MSG kFramebufferFetchNonCoherentExtensionNotEnabled = "GL_EXT_shader_framebuffer_fetch_non_coherent not enabled."; +MSG kFramebufferIncomplete = "Framebuffer is incomplete."; +MSG kFramebufferIncompleteAttachment = "Attachment type must be compatible with attachment object."; +MSG kFramebufferIncompleteAttachmentDepthGreaterThanMaxLayers = "Framebuffer is incomplete: Attachment depth is greater than MAX_FRAMEBUFFER_LAYERS."; +MSG kFramebufferIncompleteAttachmentInconsistantBitPlanes = "Framebuffer is incomplete: Attachments have inconsistent bit plane counts."; +MSG kFramebufferIncompleteAttachmentLayerGreaterThanDepth = "Framebuffer is incomplete: Attachment layer is greater than texture layer count."; +MSG kFramebufferIncompleteAttachmentLevelNotBaseLevelForIncompleteMipTexture = "Framebuffer is incomplete: Attachment level not equal to the base level and the texture is not mipmap complete."; +MSG kFramebufferIncompleteAttachmentLevelOutOfBaseMaxLevelRange = "Framebuffer is incomplete: Attachment level is not in the [base level, max level] range."; +MSG kFramebufferIncompleteAttachmentNoDepthBitsInDepthBuffer = "Framebuffer is incomplete: Depth attachment has no depth bits."; +MSG kFramebufferIncompleteAttachmentNoStencilBitsInStencilBuffer = "Framebuffer is incomplete: Stencil attachment has no stencil bits."; +MSG kFramebufferIncompleteAttachmentNotCubeComplete = "Framebuffer is incomplete: Attachment is an incomplete cube map."; +MSG kFramebufferIncompleteAttachmentNotRenderable = "Framebuffer is incomplete: Attachment is not renderable."; +MSG kFramebufferIncompleteAttachmentSamplesGreaterThanMaxSupportedSamples = "Framebuffer is incomplete: Attachment samples are greater than the maximum supported samples for this format."; +MSG kFramebufferIncompleteAttachmentsNotUnique = "Framebuffer is incomplete: All attachments must be unique."; +MSG kFramebufferIncompleteAttachmentWebGLDepthBufferHasStencilBits = "Framebuffer is incomplete: Stencil attachment has depth bits."; +MSG kFramebufferIncompleteAttachmentWebGLDepthStencilNoDepthOrStencilBits = "Framebuffer is incomplete: Depth stencil attachment has no depth bits or no stencil bits."; +MSG kFramebufferIncompleteAttachmentWebGLStencilBufferHasDepthBits = "Framebuffer is incomplete: Stencil attachment has depth bits."; +MSG kFramebufferIncompleteAttachmentZeroSize = "Framebuffer is incomplete: Attachment has zero size."; +MSG kFramebufferIncompleteColorBitsUsedExceedsMaxColorBitsSupported = "Framebuffer is incomplete: The total number of color bits exceeds the number of output bits supported."; +MSG kFramebufferIncompleteDefaultZeroSize = "Framebuffer is incomplete: No attachments and default size is zero."; +MSG kFramebufferIncompleteDepthAndStencilBuffersNotTheSame = "Framebuffer is incomplete: Depth and stencil attachments are not the same."; +MSG kFramebufferIncompleteDepthStencilInColorBuffer = "Framebuffer is incomplete: Depth stencil texture in color attachment."; +MSG kFramebufferIncompleteDriverUnsupported = "Framebuffer is incomplete: Driver does not support this framebuffer configuration."; +MSG kFramebufferIncompleteInconsistantAttachmentSizes = "Framebuffer is incomplete: Attachments are not all the same size."; +MSG kFramebufferIncompleteInternalError = "Framebuffer is incomplete: Internal error."; +MSG kFramebufferIncompleteMismatchedLayeredAttachments = "Framebuffer is incomplete: If one attachment is layered, all must be layered."; +MSG kFramebufferIncompleteMismatchedLayeredTexturetypes = "Framebuffer is incomplete: If an attachments are layered, they must all be the same texture type."; +MSG kFramebufferIncompleteMultisampleDepthStencilSampleCountDivisibleByColorSampleCount = "Framebuffer is incomplete: Depth stencil sample count must be divisible by the color sample count."; +MSG kFramebufferIncompleteMultisampleInconsistentFixedSampleLocations = "Framebuffer is incomplete: Attachments have inconsistent fixed sample locations."; +MSG kFramebufferIncompleteMultisampleInconsistentSampleCounts = "Framebuffer is incomplete: Attachments have different sample counts."; +MSG kFramebufferIncompleteMultisampleNonFixedSamplesWithRenderbuffers = "Framebuffer is incomplete: All textures must have fixed samples if paired with multisample renderbuffers."; +MSG kFramebufferIncompleteMultiviewBaseViewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview base view."; +MSG kFramebufferIncompleteMultiviewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview enabled state."; +MSG kFramebufferIncompleteMultiviewViewsMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview view counts."; +MSG kFramebufferIncompleteSurfaceless = "Framebuffer is incomplete: Framebuffer is surfaceless."; +MSG kFramebufferIncompleteUnsupportedMissmatchedDimensions = "Framebuffer is incomplete: Mismatched attachment sizes are unsupported."; +MSG kFramebufferIncompleteUnsupportedNonUniqueAttachments = "Framebuffer is incomplete: Non-unique attachments are unsupported."; +MSG kFramebufferIncompleteUnsupportedSeparateDepthStencilBuffers = "Framebuffer is incomplete: Separate depth and stencil buffers are unsupported."; +MSG kFramebufferIncompleteWebGLDepthStencilInconsistant = "Framebuffer is incomplete: WebGL depth stencil state is inconsistent."; +MSG kFramebufferTextureInvalidLayer = "Layer invalid for framebuffer texture attachment."; +MSG kFramebufferTextureInvalidMipLevel = "Mip level invalid for framebuffer texture attachment."; +MSG kFramebufferTextureLayerIncorrectTextureType = "Texture is not a three-dimensional, two-dimensional array, two-dimensional multisample array, cube map, or cube map array texture."; +MSG kGenerateMipmapNotAllowed = "Texture format does not support mipmap generation."; +MSG kGenerateMipmapZeroSize = "Cannot generate mipmaps for a zero-size texture in a WebGL context."; +MSG kGeometryShaderExtensionNotEnabled = "GL_EXT_geometry_shader or GL_OES_geometry_shader extension not enabled."; +MSG kGetImageExtensionNotEnabled = "GL_ANGLE_get_image extension not enabled."; +MSG kGetImageCompressed = "Texture is compressed, call GetCompressedTexImage instead."; +MSG kGetImageNotCompressed = "Texture is not compressed, call GetTexImage instead."; +MSG kGLES1Only = "GLES1-only function."; +MSG kImageSizeMustBeZero = "imageSize must be 0 if no texture data is provided."; +MSG kImageSizeTooSmall = "imageSize is too small."; +MSG kImmutableMemoryObject = "The memory object is immutable."; +MSG kImmutableTextureBound = "The value of TEXTURE_IMMUTABLE_FORMAT for the texture currently bound to target on the active texture unit is true."; +MSG kIncompatibleDrawModeAgainstGeometryShader = "Primitive mode is incompatible with the input primitive type of the geometry shader."; +MSG kIncompatibleDrawModeWithTessellationShader = "When tessellation is active the primitive mode must be GL_PATCHES."; +MSG kIncompatibleDrawModeWithoutTessellationShader = "When tessellation is not active the primitive mode must not be GL_PATCHES."; +MSG kIncompatibleTextures = "Texture formats are not compatible"; +MSG kIndexExceedsActiveUniformBlockCount = "Index exceeds active uniform block count."; +MSG kIndexExceedsMaxActiveUniform = "Index must be less than program active uniform count."; +MSG kIndexExceedsMaxActiveUniformBlock = "Index must be less than program active uniform block count."; +MSG kIndexExceedsMaxAtomicCounterBufferBindings = "Index must be less than MAX_ATOMIC_COUNTER_BUFFER_BINDINGS."; +MSG kIndexExceedsMaxDrawBuffer = "Index must be less than MAX_DRAW_BUFFERS."; +MSG kIndexExceedsMaxTransformFeedbackAttribs = "Index must be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS."; +MSG kIndexExceedsMaxUniformBufferBindings = "Index must be less than MAX_UNIFORM_BUFFER_BINDINGS."; +MSG kIndexExceedsMaxVertexAttribute = "Index must be less than MAX_VERTEX_ATTRIBS."; +MSG kIndexExceedsMaxWorkgroupDimensions = "Index must be less than the number of workgroup dimensions (3)."; +MSG kIndexExceedsSamples = "Index must be less than the value of SAMPLES."; +MSG kIndexExceedsTransformFeedbackBufferBindings = "Index is greater than or equal to the number of TRANSFORM_FEEDBACK_BUFFER indexed binding points."; +MSG kInsufficientBufferSize = "Insufficient buffer size."; +MSG kInsufficientParams = "More parameters are required than were provided."; +MSG kInsufficientVertexBufferSize = "Vertex buffer is not big enough for the draw call"; +MSG kIntegerOverflow = "Integer overflow."; +MSG kInternalFormatRequiresTexture2D = "internalformat is an ETC1 or PVRTC1 format."; +MSG kInternalFormatRequiresTexture2DArray = "internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY."; +MSG kInternalFormatRequiresTexture2DArrayS3TC = "internalformat is an S3TC format and target is not GL_TEXTURE_2D_ARRAY."; +MSG kInternalFormatRequiresTexture2DArrayRGTC = "internalformat is an RGTC format and target is not GL_TEXTURE_2D_ARRAY."; +MSG kInternalFormatRequiresTexture2DArrayBPTC = "internalformat is a BPTC format and target is not GL_TEXTURE_2D_ARRAY."; +MSG kInternalFormatRequiresTexture2DArrayASTC = "internalformat is an ASTC format and target is not GL_TEXTURE_2D_ARRAY."; +MSG kInvalidAccessBits = "Invalid access bits."; +MSG kInvalidAccessBitsFlush = "The explicit flushing bit may only be set if the buffer is mapped for writing."; +MSG kInvalidAccessBitsRead = "Invalid access bits when mapping buffer for reading"; +MSG kInvalidAccessBitsReadWrite = "Need to map buffer for either reading or writing."; +MSG kInvalidAttachment = "Invalid Attachment Type."; +MSG kInvalidBindBufferSize = "Invalid buffer binding size."; +MSG kInvalidBindUniformLocation = "Location must be less than (MAX_VERTEX_UNIFORM_VECTORS + MAX_FRAGMENT_UNIFORM_VECTORS) * 4"; +MSG kInvalidBlendEquation = "Invalid blend equation."; +MSG kInvalidBlendFunction = "Invalid blend function."; +MSG kInvalidBlendStateForYUV = "Blending must be disabled when writing to YUV framebuffers."; +MSG kInvalidBooleanValue = "Invalid boolean value. Must be GL_FALSE or GL_TRUE."; +MSG kInvalidBorder = "Border must be 0."; +MSG kInvalidBufferName = "name is not a valid buffer."; +MSG kInvalidBufferTypes = "Invalid buffer target."; +MSG kInvalidBufferUsage = "Invalid buffer usage enum."; +MSG kInvalidBufferUsageFlags = "Invalid buffer usage flags."; +MSG kInvalidClearMask = "Invalid mask bits."; +MSG kInvalidClientState = "Invalid client vertex array type."; +MSG kInvalidClipPlane = "Invalid clip plane."; +MSG kInvalidColorMaskForYUV = "Red, green and blue color writes must be enabled when writing to YUV framebuffers."; +MSG kInvalidCombinedImageUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)"; +MSG kInvalidComponents = "Invalid components."; +MSG kInvalidCompressedFormat = "Not a valid compressed texture format."; +MSG kInvalidCompressedImageSize = "Invalid compressed image size."; +MSG kInvalidCompressedRegionSize = "Invalid region for compressed texture format."; +MSG kInvalidConstantColor = "CONSTANT_COLOR (or ONE_MINUS_CONSTANT_COLOR) and CONSTANT_ALPHA (or ONE_MINUS_CONSTANT_ALPHA) cannot be used together as source and destination color factors in the blend function."; +MSG kInvalidCopyCombination = "Invalid copy texture format combination."; +MSG kInvalidCoverageComponents = "components is not one of GL_RGB, GL_RGBA, GL_ALPHA or GL_NONE."; +MSG kInvalidCoverMode = "Invalid cover mode."; +MSG kInvalidExternalCreateFlags = "Create flags must only include bits defined by GL_ANGLE_external_objects_flags"; +MSG kInvalidCullMode = "Cull mode not recognized."; +MSG kInvalidDebugSeverity = "Invalid debug severity."; +MSG kInvalidDebugSource = "Invalid debug source."; +MSG kInvalidDebugSourceType = "If count is greater than zero, source and type cannot be GL_DONT_CARE."; +MSG kInvalidDebugType = "Invalid debug type."; +MSG kInvalidDefaultReadBuffer = "Read buffer must be GL_NONE or GL_BACK when reading from the default framebuffer."; +MSG kInvalidDepthEnum = "Invalid depth enum."; +MSG kInvalidDepthRange = "Near value cannot be greater than far."; +MSG kInvalidDepthStencilDrawBuffer = "Draw buffer must be zero when using depth or stencil."; +MSG kInvalidDestinationTexture = "Destination texture is not a valid texture object."; +MSG kInvalidDestinationTextureType = "Invalid destination texture type."; +MSG kInvalidDrawBuffer = "Invalid draw buffer."; +MSG kInvalidDrawBufferCountForDefault = "The default framebuffer must have exactly one draw buffer."; +MSG kInvalidDrawBufferValue = "Ith value does not match COLOR_ATTACHMENTi or NONE."; +MSG kInvalidDrawMode = "Invalid draw mode."; +MSG kInvalidDrawModeTransformFeedback = "Draw mode must match current transform feedback object's draw mode."; +MSG kInvalidEGLImage = "EGL image is not valid."; +MSG kInvalidElementRange = "Invalid element range."; +MSG kInvalidEmulatedFormat = "Implementation format is emulated."; +MSG kInvalidFence = "Invalid fence object."; +MSG kInvalidFenceCondition = "Invalid value for condition."; +MSG kInvalidFenceState = "Fence must be set."; +MSG kInvalidFillMode = "Invalid fill mode."; +MSG kInvalidFilterTexture = "Texture only supports NEAREST and LINEAR filtering."; +MSG kInvalidFlags = "Invalid value for flags."; +MSG kInvalidFlushOutOfRange = "Flushed range does not fit into buffer mapping dimensions."; +MSG kInvalidFlushTarget = "Attempted to flush a buffer not mapped for explicit flushing."; +MSG kInvalidFlushZero = "Attempted to flush buffer object zero."; +MSG kInvalidFogDensity = "Invalid fog density (must be nonnegative)."; +MSG kInvalidFogMode = "Invalid fog mode."; +MSG kInvalidFogParameter = "Invalid fog parameter."; +MSG kInvalidFormat = "Invalid format."; +MSG kInvalidFormatCombination = "Invalid combination of format, type and internalFormat."; +MSG kInvalidFragmentInputBinding = "No such binding."; +MSG kInvalidFramebufferAttachmentParameter = "Invalid parameter name for framebuffer attachment."; +MSG kInvalidFramebufferLayer = "Framebuffer layer cannot be less than 0 or greater than GL_MAX_FRAMEBUFFER_LAYERS_EXT."; +MSG kInvalidFramebufferName = "name is not a valid framebuffer."; +MSG kInvalidFramebufferTarget = "Invalid framebuffer target."; +MSG kInvalidFramebufferTextureLevel = "Mipmap level must be 0 when attaching a texture."; +MSG kInvalidHandleType = "Invalid handle type."; +MSG kInvalidImageAccess = "access is not one of the supported tokens."; +MSG kInvalidImageLayout = "Invalid image layout."; +MSG kInvalidImageFormat = "format is not one of supported image unit formats."; +MSG kInvalidIndentifier = "Invalid identifier."; +MSG kInvalidIndirectOffset = "indirect must be a multiple of the size of uint in basic machine units."; +MSG kInvalidInternalFormat = "Invalid internal format 0x%04X."; +MSG kInvalidLight = "Invalid light."; +MSG kInvalidLightModelParameter = "Invalid light model parameter."; +MSG kInvalidLightParameter = "Invalid light parameter."; +MSG kInvalidLogicOp = "Invalid logical operation."; +MSG kInvalidMapPointerQuery = "GL_BUFFER_MAP_POINTER can only be queried with GetBufferPointerv."; +MSG kInvalidMaterialFace = "Invalid material face."; +MSG kInvalidMaterialParameter = "Invalid material parameter."; +MSG kInvalidMatrixMode = "Invalid matrix mode."; +MSG kInvalidMemoryBarrierBit = "Invalid memory barrier bit."; +MSG kInvalidMemoryObject = "Invalid memory object."; +MSG kInvalidMemoryObjectParameter = "Invalid memory object parameter."; +MSG kInvalidMipLevel = "Level of detail outside of range."; +MSG kInvalidMipLevels = "Invalid level count."; +MSG kInvalidMultisampledFramebufferOperation = "Invalid operation on multisampled framebuffer"; +MSG kInvalidMultitextureUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_TEXTURE_UNITS)"; +MSG kInvalidName = "Invalid name."; +MSG kInvalidNameCharacters = "Name contains invalid characters."; +MSG kInvalidOriginEnum = "Invalid origin enum."; +MSG kInvalidPackParametersForWebGL = "Invalid combination of pack parameters for WebGL."; +MSG kInvalidPerfMonitor = "Invalid perf monitor."; +MSG kInvalidPerfMonitorCounter = "Invalid perf monitor counter."; +MSG kInvalidPerfMonitorGroup = "Invalid perf monitor counter group."; +MSG kInvalidPname = "Invalid pname."; +MSG kInvalidPointerQuery = "Invalid pointer query."; +MSG kInvalidPointParameter = "Invalid point parameter."; +MSG kInvalidPointParameterValue = "Invalid point parameter value (must be non-negative)."; +MSG kInvalidPointSizeValue = "Invalid point size (must be positive)."; +MSG kInvalidPrecision = "Invalid or unsupported precision type."; +MSG kInvalidPrimitiveMode = "Invalid primitive mode."; +MSG kInvalidProgramBinaryFormat = "Program binary format is not valid."; +MSG kInvalidProgramInterface = "Invalid program interface."; +MSG kInvalidProgramName = "Program object expected."; +MSG kInvalidProgramPipelineName = "name is not a valid program pipeline."; +MSG kInvalidProgramResourceIndex = "Invalid program resource index."; +MSG kInvalidProgramResourceProperty = "Invalid program resource property."; +MSG kInvalidProjectionMatrix = "Invalid projection matrix. Left/right, top/bottom, near/far intervals cannot be zero, and near/far cannot be less than zero."; +MSG kInvalidPropCount = "Invalid propCount."; +MSG kInvalidPropertyForProgramInterface = "Not an allowed program resource property for this program interface"; +MSG kInvalidProvokingVertex = "Invalid provoking vertex."; +MSG kInvalidQueryId = "Invalid query Id."; +MSG kInvalidQueryName = "name is not a valid query."; +MSG kInvalidQueryTarget = "Invalid query target."; +MSG kInvalidQueryType = "Invalid query type."; +MSG kInvalidRange = "Invalid range."; +MSG kInvalidReadBuffer = "Invalid read buffer"; +MSG kInvalidRenderbufferInternalFormat = "Invalid renderbuffer internalformat."; +MSG kInvalidRenderbufferName = "name is not a valid renderbuffer."; +MSG kInvalidRenderbufferTarget = "Invalid renderbuffer target."; +MSG kInvalidRenderbufferTextureParameter = "Invalid parameter name for renderbuffer attachment."; +MSG kInvalidRenderbufferWidthHeight = "Renderbuffer width and height cannot be negative and cannot exceed maximum texture size."; +MSG kInvalidResetStatus = "Reset status is not valid"; +MSG kInvalidSampleMaskNumber = "MaskNumber cannot be greater than or equal to the value of MAX_SAMPLE_MASK_WORDS."; +MSG kInvalidSampler = "Sampler is not valid"; +MSG kInvalidSamplerName = "name is not a valid sampler."; +MSG kInvalidShaderBinaryFormat = "Invalid shader binary format."; +MSG kInvalidShaderName = "Shader object expected."; +MSG kInvalidShaderType = "Invalid shader type."; +MSG kInvalidShadingModel = "Invalid shading model."; +MSG kInvalidShadingRate = "Invalid shading rate."; +MSG kInvalidSourceTexture = "Source texture is not a valid texture object."; +MSG kInvalidSourceTextureInternalFormat = "Source texture internal format is invalid."; +MSG kInvalidSourceTextureLevel = "Invalid source texture level."; +MSG kInvalidSourceTextureSize = "Invalid source texture height or width."; +MSG kInvalidSourceTextureType = "Source texture must be a valid texture type."; +MSG kInvalidStencil = "Invalid stencil."; +MSG kInvalidStencilBitMask = "Invalid stencil bit mask."; +MSG kInvalidSyncPointer = "Not a valid sync pointer."; +MSG kInvalidTarget = "Invalid target."; +MSG kInvalidTextureCombine = "Invalid texture combine mode."; +MSG kInvalidTextureCombineOp = "Invalid texture combine operand."; +MSG kInvalidTextureCombineSrc = "Invalid texture combine source."; +MSG kInvalidTextureEnvMode = "Invalid texture environment mode."; +MSG kInvalidTextureEnvParameter = "Invalid texture environment parameter."; +MSG kInvalidTextureEnvScale = "Invalid texture environment scale."; +MSG kInvalidTextureEnvTarget = "Invalid texture environment target."; +MSG kInvalidTextureFilterParam = "Texture filter not recognized."; +MSG kInvalidTextureLevel = "Texture level does not exist."; +MSG kInvalidTextureName = "Not a valid texture object name."; +MSG kInvalidTextureRange = "Cannot be less than 0 or greater than maximum number of textures."; +MSG kInvalidTextureTarget = "Invalid or unsupported texture target."; +MSG kInvalidTextureType = "Texture has incompatible target."; +MSG kInvalidTextureWrap = "Texture wrap mode not recognized."; +MSG kInvalidTimeout = "Invalid value for timeout."; +MSG kInvalidTransformation = "Invalid transformation."; +MSG kInvalidTransformFeedbackAttribsCount = "Count exceeds MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS."; +MSG kInvalidTransformFeedbackName = "name is not a valid transform feedback."; +MSG kInvalidType = "Invalid type."; +MSG kInvalidUniformCount = "Only array uniforms may have count > 1."; +MSG kInvalidUniformLocation = "Invalid uniform location"; +MSG kInvalidUnpackAlignment = "Unpack alignment must be 1, 2, 4 or 8."; +MSG kInvalidUnpackParametersForWebGL = "Invalid combination of unpack parameters for WebGL."; +MSG kInvalidExternalUsageFlags = "Usage flags must only include bits defined by GL_ANGLE_external_objects_flags"; +MSG kInvalidValueExceedsMaxPatchSize = "Value must be less than or equal to MAX_PATCH_SIZE."; +MSG kInvalidValueNonPositive = "Value must be greater than zero."; +MSG kInvalidVaryingLocation = "Location exceeds max varying."; +MSG kInvalidVertexArray = "Vertex array does not exist."; +MSG kInvalidVertexArrayName = "name is not a valid vertex array."; +MSG kInvalidVertexAttribSize2101010 = "Type is INT_2_10_10_10_REV or UNSIGNED_INT_2_10_10_10_REV and size is not 4."; +MSG kInvalidVertexAttribSize1010102 = "Type is INT_10_10_10_2_OES or UNSIGNED_INT_10_10_10_2_OES and size is not 3 or 4."; +MSG kInvalidVertexAttrSize = "Vertex attribute size must be 1, 2, 3, or 4."; +MSG kInvalidVertexPointerSize = "Size for built-in vertex attribute is outside allowed range."; +MSG kInvalidVertexPointerStride = "Invalid stride for built-in vertex attribute."; +MSG kInvalidVertexPointerType = "Invalid type for built-in vertex attribute."; +MSG kInvalidWidth = "Invalid width."; +MSG kInvalidWrapModeTexture = "Invalid wrap mode for texture type."; +MSG kInvalidZOffset = "zoffset is larger than MAX_3D_TEXTURE_SIZE-1"; +MSG kLengthZero = "Length must not be zero."; +MSG kLevelNotZero = "Texture level must be zero."; +MSG kLightParameterOutOfRange = "Light parameter out of range."; +MSG kMapOutOfRange = "Mapped range does not fit into buffer dimensions."; +MSG kMaterialParameterOutOfRange = "Material parameter out of range."; +MSG kMatrixStackOverflow = "Current matrix stack is full."; +MSG kMatrixStackUnderflow = "Current matrix stack has only a single matrix."; +MSG kMaxActiveVariablesInterface = "MAX_NUM_ACTIVE_VARIABLES requires a buffer or block interface."; +MSG kMismatchedFormat = "Format must match internal format."; +MSG kMismatchedTargetAndFormat = "Invalid texture target and format combination."; +MSG kMismatchedTypeAndFormat = "Invalid format and type combination."; +MSG kMismatchedVariableProgram = "Variable is not part of the current program."; +MSG kMissingName = "No name given."; +MSG kMissingReadAttachment = "Missing read attachment."; +MSG kMissingTexture = "No Texture is bound to the specified target."; +MSG kMissingTextureName = "texture is not the name of an existing texture object."; +MSG kMultisampleArrayExtensionRequired = "GL_ANGLE_texture_multisample_array not enabled."; +MSG kMultisampleTextureExtensionOrES31Required = "GL_ANGLE_texture_multisample or GLES 3.1 required."; +MSG kMultisampleTextureExtensionOrGetTexLevelParameterExtensionOrES31Required = "GL_ANGLE_texture_multisample, GL_ANGLE_get_tex_level_parameter or GLES 3.1 required."; +MSG kMultiviewActive = "The number of views in the active draw framebuffer is greater than 1."; +MSG kMultiviewMismatch = "The number of views in the active program and draw framebuffer does not match."; +MSG kMultiviewNotAvailable = "ANGLE_multiview is not available."; +MSG kMultiviewReadFramebuffer = "The active read framebuffer object has multiview attachments."; +MSG kMultiviewTimerQuery = "There is an active query for target GL_TIME_ELAPSED_EXT when the number of views in the active draw framebuffer is greater than 1."; +MSG kMultiviewTransformFeedback = "There is an active transform feedback object when the number of views in the active draw framebuffer is greater than 1."; +MSG kMultiviewViewsTooLarge = "numViews cannot be greater than GL_MAX_VIEWS_ANGLE."; +MSG kMultiviewViewsTooSmall = "numViews cannot be less than 1."; +MSG kMustHaveElementArrayBinding = "Must have element array buffer bound."; +MSG kNameBeginsWithGL = "Attributes that begin with 'gl_' are not allowed."; +MSG kNegativeAttachments = "Negative number of attachments."; +MSG kNegativeBaseViewIndex = "Negative baseViewIndex."; +MSG kNegativeBufferSize = "Negative buffer size."; +MSG kNegativeBufSize = "Invalid bufSize."; +MSG kNegativeCount = "Negative count."; +MSG kNegativeHeightWidthDepth = "Cannot have negative height, width, or depth."; +MSG kNegativeLayer = "Negative layer."; +MSG kNegativeLength = "Negative length."; +MSG kNegativeLevel = "Level is negative."; +MSG kNegativeLocation = "Location cannot be less than 0."; +MSG kNegativeMaxCount = "Negative maxcount."; +MSG kNegativeOffset = "Negative offset."; +MSG kNegativeParam = "param is negative."; +MSG kNegativePrimcount = "Primcount must be greater than or equal to zero."; +MSG kNegativeSize = "Negative size."; +MSG kNegativeStart = "Cannot have negative start."; +MSG kNegativeStride = "Cannot have negative stride."; +MSG kNegativeXYZ = "x = y = or z cannot be negative."; +MSG kNoActiveComputeShaderStage = "No active compute shader stage in this program."; +MSG kNoActiveGeometryShaderStage = "No active geometry shader stage in this program."; +MSG kNoActiveGraphicsShaderStage = "It is a undefined behaviour to render without vertex shader stage or fragment shader stage."; +MSG kNoActiveProgramWithComputeShader = "No active program for the compute shader stage."; +MSG kNoDefinedClearConversion = "No defined conversion between clear value and attachment format."; +MSG kNonPositiveDrawTextureDimension = "Both width and height argument of drawn texture must be positive."; +MSG kNonPositiveSize = "Size must be greater than 0"; +MSG kNoProgramBinaryFormats = "No program binary formats supported."; +MSG kNoReadFramebuffer = "No active read framebuffer."; +MSG kNoSampleAlphaToCoveragesLimitation = "Current renderer doesn't support alpha-to-coverage."; +MSG kNotTextureComplete = "The texture is not complete."; +MSG kNoTransformArray = "No transform array given."; +MSG kNoTransformFeedbackOutputVariables = "The active program has specified no output variables to record."; +MSG kNoZeroDivisor = "At least one enabled attribute must have a divisor of zero."; +MSG kNVFenceNotSupported = "GL_NV_fence is not supported"; +MSG kObjectNotGenerated = "Object cannot be used because it has not been generated."; +MSG kOffsetAlignment = "offset must be a multiple of 4."; +MSG kOffsetAndSizeAlignment = "Offset and size must be multiple of 4."; +MSG kOffsetMustBeMultipleOfType = "Offset must be a multiple of the passed in datatype."; +MSG kOffsetMustBeMultipleOfUint = "Offset must be a multiple of sizeof(uint) in basic machine units."; +MSG kOffsetOverflow = "Offset overflows texture dimensions."; +MSG kOtherQueryActive = "Other query is active."; +MSG kOutsideOfBounds = "Parameter outside of bounds."; +MSG kParamOverflow = "The provided parameters overflow with the provided buffer."; +MSG kPixelDataNotNull = "Pixel data must be null."; +MSG kPixelDataNull = "Pixel data cannot be null."; +MSG kPixelPackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel pack buffer that is bound for transform feedback."; +MSG kPixelUnpackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel unpack buffer that is bound for transform feedback."; +MSG kPLSActive = "Operation not permitted while pixel local storage is active."; +MSG kPLSDefaultFramebufferBound = "Default framebuffer object name 0 does not support pixel local storage."; +MSG kPLSDitherEnabled = "Attempted to begin pixel local storage with GL_DITHER enabled."; +MSG kPLSDimensionsDontMatchRenderingArea = "Pixel local storage backing texture dimensions not equal to the rendering area."; +MSG kPLSEnablingDeinitializedPlane = "Attempted to enable a pixel local storage plane that is in a deinitialized state."; +MSG kPLSExtensionNotEnabled = "GL_ANGLE_shader_pixel_local_storage not enabled."; +MSG kPLSInactive = "Pixel local storage is not active."; +MSG kPLSInvalidInternalformat = "Invalid pixel local storage internal format."; +MSG kPLSInvalidLoadOperation = "Invalid pixel local storage Load Operation."; +MSG kPLSInvalidTextureType = "Invalid pixel local storage texture type."; +MSG kPLSKeepingMemorylessPlane = "Load Operation GL_KEEP is invalid for memoryless planes."; +MSG kPLSMaxColorAttachmentsExceded = "Framebuffer cannot have images attached to color attachment points on or after COLOR_ATTACHMENT0 + MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE."; +MSG kPLSMaxCombinedDrawBuffersAndPlanesExceded = "Framebuffer cannot have images attached to color attachment points on or after COLOR_ATTACHMENT0 + MAX_COMBINED_DRAW_BUFFERS_AND_PIXEL_LOCAL_STORAGE_PLANES_ANGLE - <planes>."; +MSG kPLSMismatchedBackingTextureSizes = "Mismatched pixel local storage backing texture sizes."; +MSG kPLSMultisamplingEnabled = "Attempted to begin pixel local storage with a multisampled framebuffer."; +MSG kPLSNoAttachmentsNoTextureBacked = "Draw framebuffer has no attachments and no enabled, texture-backed pixel local storage planes."; +MSG kPLSNullClearData = "cleardata cannot null if Load Operation GL_CLEAR_ANGLE is specified."; +MSG kPLSNullLoadOps = "loadops cannot null."; +MSG kPLSPlaneLessThanZero = "Plane cannot be less than 0."; +MSG kPLSPlaneOutOfRange = "Plane must be less than GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE."; +MSG kPLSPlanesLessThanOne = "Planes must be greater than 0."; +MSG kPLSPlanesOutOfRange = "Planes must be less than or equal to GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE."; +MSG kPLSRasterizerDiscardEnabled = "Attempted to begin pixel local storage with GL_RASTERIZER_DISCARD enabled."; +MSG kPLSReservedDrawBufferInUse = "When beginning pixel local storage, glDrawBuffers must all be GL_NONE at indices greater than or equal to: min(GL_MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PLS_ANGLE, GL_MAX_COMBINED_DRAW_BUFFERS_AND_PLS_PLANES_ANGLE - <planes>)."; +MSG kPLSSampleAlphaToCoverageEnabled = "Attempted to begin pixel local storage with GL_SAMPLE_ALPHA_TO_COVERAGE enabled."; +MSG kPLSSampleCoverageEnabled = "Attempted to begin pixel local storage with GL_SAMPLE_COVERAGE enabled."; +MSG kPointSizeArrayExtensionNotEnabled = "GL_OES_point_size_array not enabled."; +MSG kProgramDoesNotExist = "Program doesn't exist."; +MSG kProgramInterfaceMustBeProgramOutput = "programInterface must be set to GL_PROGRAM_OUTPUT."; +MSG kProgramNotBound = "A program must be bound."; +MSG kProgramNotLinked = "Program not linked."; +MSG kQueryActive = "Query is active."; +MSG kQueryExtensionNotEnabled = "Query extension not enabled."; +MSG kQueryInactive = "Query is not active."; +MSG kQueryTargetMismatch = "Query type does not match target."; +MSG kReadBufferNone = "Read buffer is GL_NONE."; +MSG kReadBufferNotAttached = "Read buffer has no attachment."; +MSG kRectangleTextureCompressed = "Rectangle texture cannot have a compressed format."; +MSG kRelativeOffsetTooLarge = "relativeOffset cannot be greater than MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."; +MSG kRenderableInternalFormat = "SizedInternalformat must be color-renderable, depth-renderable, or stencil-renderable."; +MSG kRenderbufferNotBound = "A renderbuffer must be bound."; +MSG kResourceMaxRenderbufferSize = "Desired resource size is greater than max renderbuffer size."; +MSG kResourceMaxTextureSize = "Desired resource size is greater than max texture size."; +MSG kRobustResourceInitializationExtensionRequired = "EGL_ANGLE_robust_resource_initialization not enabled."; +MSG kSamplerFormatMismatch = "Mismatch between texture format and sampler type (signed/unsigned/float/shadow)."; +MSG kSamplerUniformValueOutOfRange = "Sampler uniform value out of range."; +MSG kSamplesOutOfRange = "Samples must not be greater than maximum supported value for the format."; +MSG kSamplesZero = "Samples may not be zero."; +MSG kShaderAttachmentHasShader = "Shader attachment already has a shader."; +MSG kShaderSourceInvalidCharacters = "Shader source contains invalid characters."; +MSG kShaderStorageBufferOffsetAlignment = "Offset must be multiple of value of SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT."; +MSG kShaderToDetachMustBeAttached = "Shader to be detached must be currently attached to the program."; +MSG kShadingRateExtensionNotAvailable = "GL_QCOM_shading_rate extension not available."; +MSG kSourceLevelNotDefined = "The source level of the source texture must be defined."; +MSG kSourceTextureLevelZeroDefined = "Source texture must level 0 defined."; +MSG kSourceTextureMustBeCompressed = "Source texture must have a compressed internal format."; +MSG kSourceTextureTooSmall = "The specified dimensions are outside of the bounds of the texture."; +MSG kStencilReferenceMaskOrMismatch = "Stencil reference and mask values must be the same for front facing and back facing triangles."; +MSG kStrideExceedsWebGLLimit = "Stride is over the maximum stride allowed by WebGL."; +MSG kStrideMustBeMultipleOfType = "Stride must be a multiple of the passed in datatype."; +MSG kSyncMissing = "Sync object does not exist."; +MSG kTargetMustBeTexture2DMultisampleArrayOES = "Target must be TEXTURE_2D_MULTISAMPLE_ARRAY_OES."; +MSG kTessellationShaderExtensionNotEnabled = "GL_EXT_tessellation_shader extension not enabled."; +MSG kTessellationShaderRequiresBothControlAndEvaluation = "Tessellation requires both control and evaluation shaders."; +MSG kTessellationShaderRequiresVertexShader = "Any command that transfers vertices to the GL requires a vertex shader if the current program uses a tessellation shader."; +MSG kTextureBufferExtensionNotAvailable = "Texture buffer extension not available."; +MSG kTextureBufferOffsetAlignment = "Offset must be multiple of value of TEXTURE_BUFFER_OFFSET_ALIGNMENT."; +MSG kTextureBufferSize = "Texture buffer size must be a positive integer."; +MSG kTextureBufferSizeOffset = "Texture buffer offset + size must be less than or equal to BUFFER_SIZE."; +MSG kTextureBufferTarget = "Target must be TEXTURE_BUFFER."; +MSG kTextureBufferInternalFormat = "Internal format is not an accepted sized internal format."; +MSG kTextureBufferInvalidBuffer = "If buffer is nonzero, it must match the name of an existing buffer object."; +MSG kTextureFormatMismatch = "Passed in texture target and format must match the one originally used to define the texture."; +MSG kTextureIsImmutable = "Texture is immutable."; +MSG kTextureIsNotImmutable = "Texture is not immutable."; +MSG kTextureIsNeitherImmutableNorTextureBuffer = "Texture is not the name of an immutable texture object or a buffer texture."; +MSG kTextureLayerOutOfRange = "Layer is larger than texture depth."; +MSG kTextureLevelOutOfRange = "Level is larger than texture level count."; +MSG kTextureNotBound = "A texture must be bound."; +MSG kTextureNotPow2 = "The texture is a non-power-of-two texture."; +MSG kTextureRectangleNotSupported = "Context does not support GL_ANGLE_texture_rectangle"; +MSG kTextureSizeTooSmall = "Texture dimensions must all be greater than zero."; +MSG kTextureTargetMismatch = "Textarget must match the texture target type."; +MSG kTextureTargetMismatchWithLabel = "Textarget must match the texture target type. Requested: %d Texture's: %d label: %s"; +MSG kTextureTargetRequiresES31 = "Texture target requires at least OpenGL ES 3.1."; +MSG kTextureTypeConflict = "Two textures of different types use the same sampler location."; +MSG kTextureTypeMismatch = "Passed in texture type must match the one originally used to define the texture."; +MSG kTextureWidthOrHeightOutOfRange = "Width and height must be less than or equal to GL_MAX_TEXTURE_SIZE."; +MSG kTextureDepthOutOfRange = "Depth must be less than or equal to MAX_ARRAY_TEXTURE_LAYERS"; +MSG kTransfomFeedbackAlreadyActive = "Transform feedback is already active."; +MSG kTransformFeedbackActiveDelete = "Attempt to delete an active transform feedback."; +MSG kTransformFeedbackActiveDuringLink = "Cannot link program while program is associated with an active transform feedback object."; +MSG kTransformFeedbackBufferDoubleBound = "A transform feedback buffer that would be written to is also bound to a non-transform-feedback target, which would cause undefined behavior."; +MSG kTransformFeedbackBufferMissing = "Every binding point used in transform feedback mode must have a buffer object bound."; +MSG kTransformFeedbackBufferMultipleOutputs = "Transform feedback has a buffer bound to multiple outputs."; +MSG kTransformFeedbackBufferTooSmall = "Not enough space in bound transform feedback buffers."; +MSG kTransformFeedbackDoesNotExist = "Transform feedback object that does not exist."; +MSG kTransformFeedbackNotActive = "No Transform Feedback object is active."; +MSG kTransformFeedbackNotPaused = "The active Transform Feedback object is not paused."; +MSG kTransformFeedbackPaused = "The active Transform Feedback object is paused."; +MSG kTransformFeedbackProgramBinary = "Cannot change program binary while program is associated with an active transform feedback object."; +MSG kTransformFeedbackTargetActive = "Target is TRANSFORM_FEEDBACK_BUFFER and transform feedback is currently active."; +MSG kTransformFeedbackUseProgram = "Cannot change active program while transform feedback is unpaused."; +MSG kTransformFeedbackVaryingIndexOutOfRange = "Index must be less than the transform feedback varying count in the program."; +MSG kTypeNotUnsignedShortByte = "Only UNSIGNED_SHORT and UNSIGNED_BYTE types are supported."; +MSG kUniformBufferBoundForTransformFeedback = "It is undefined behavior to use an uniform buffer that is bound for transform feedback."; +MSG kUniformBufferOffsetAlignment = "Offset must be multiple of value of UNIFORM_BUFFER_OFFSET_ALIGNMENT."; +MSG kUniformBufferTooSmall = "It is undefined behaviour to use a uniform buffer that is too small."; +MSG kUniformBufferUnbound = "It is undefined behaviour to have a used but unbound uniform buffer."; +MSG kUniformSizeMismatch = "Uniform size does not match uniform method."; +MSG kUniformTypeMismatch = "Uniform type does not match uniform method."; +MSG kUnimplementedComputeShaderPrecision = "Compute shader precision not yet implemented."; +MSG kUnknownParameter = "Unknown parameter value."; +MSG kUnsizedInternalFormatUnsupported = "Internalformat is one of the unsupported unsized base internalformats."; +MSG kUnsupportedDrawModeForTransformFeedback = "The draw command is unsupported when transform feedback is active and not paused."; +MSG kUnsupportedFloatBlending = "GL_BLEND with floating-point color attachments requires the EXT_float_blend extension."; +MSG kVertexArrayNoBuffer = "An enabled vertex array has no buffer."; +MSG kVertexArrayNoBufferPointer = "An enabled vertex array has no buffer and no pointer."; +MSG kVertexBufferBoundForTransformFeedback = "It is undefined behavior to use a vertex buffer that is bound for transform feedback."; +MSG kVertexShaderTypeMismatch = "Vertex shader input type does not match the type of the bound vertex attribute."; +MSG kViewportNegativeSize = "Viewport size cannot be negative."; +MSG kViewsExceedMaxArrayLayers = "baseViewIndex+numViews cannot be greater than GL_MAX_ARRAY_TEXTURE_LAYERS."; +MSG kWebgl2NameLengthLimitExceeded = "Location lengths must not be greater than 1024 characters."; +MSG kWebglBindAttribLocationReservedPrefix = "Attributes that begin with 'webgl_', or '_webgl_' are not allowed."; +MSG kWebglNameLengthLimitExceeded = "Location name lengths must not be greater than 256 characters."; +MSG kYUVOutputMissmatch = "Program and framebuffer YUV output state does not match."; +MSG kYUVTargetExtensionRequired = "GL_EXT_YUV_target not enabled."; +MSG kZeroBoundToTarget = "Zero is bound to target."; +MSG kUnrecognizedShaderStageBit = "Unrecognized shader stage bit."; +MSG kProgramNotSeparable = "Program object was not linked with its PROGRAM_SEPARABLE status set."; +MSG kProgramPipelineDoesNotExist = "Program pipeline does not exist."; +MSG kNotAllStagesOfSeparableProgramUsed = "A program object is active for at least one, but not all of the shader stages that were present when the program was linked."; +MSG kNoExecutableCodeInstalled = "There is no current program object specified by UseProgram, there is a current program pipeline object, and that object is empty (no executable code is installed for any stage)."; +MSG kProgramPipelineLinkFailed = "Program pipeline link failed"; +MSG kProtectedTexturesExtensionRequired = "GL_EXT_protected_textures not enabled."; + +// clang-format on + +#undef MSG +} // namespace err +} // namespace gl +#endif // LIBANGLE_ERRORSTRINGS_H_ |