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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/angle/checkout/src/libANGLE/renderer/ShaderImpl.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/ShaderImpl.cpp')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/ShaderImpl.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/ShaderImpl.cpp b/gfx/angle/checkout/src/libANGLE/renderer/ShaderImpl.cpp new file mode 100644 index 0000000000..eb20adcfde --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/ShaderImpl.cpp @@ -0,0 +1,105 @@ +// +// Copyright 2019 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// ShaderImpl.cpp: Implementation methods of ShaderImpl + +#include "libANGLE/renderer/ShaderImpl.h" + +#include "libANGLE/Context.h" +#include "libANGLE/trace.h" + +namespace rx +{ + +WaitableCompileEvent::WaitableCompileEvent(std::shared_ptr<angle::WaitableEvent> waitableEvent) + : mWaitableEvent(waitableEvent) +{} + +WaitableCompileEvent::~WaitableCompileEvent() +{ + mWaitableEvent.reset(); +} + +void WaitableCompileEvent::wait() +{ + mWaitableEvent->wait(); +} + +bool WaitableCompileEvent::isReady() +{ + return mWaitableEvent->isReady(); +} + +const std::string &WaitableCompileEvent::getInfoLog() +{ + return mInfoLog; +} + +class TranslateTask : public angle::Closure +{ + public: + TranslateTask(ShHandle handle, const ShCompileOptions &options, const std::string &source) + : mHandle(handle), mOptions(options), mSource(source), mResult(false) + {} + + void operator()() override + { + ANGLE_TRACE_EVENT1("gpu.angle", "TranslateTask::run", "source", mSource); + const char *source = mSource.c_str(); + mResult = sh::Compile(mHandle, &source, 1, mOptions); + } + + bool getResult() { return mResult; } + + ShHandle getHandle() { return mHandle; } + + private: + ShHandle mHandle; + ShCompileOptions mOptions; + std::string mSource; + bool mResult; +}; + +class WaitableCompileEventImpl final : public WaitableCompileEvent +{ + public: + WaitableCompileEventImpl(std::shared_ptr<angle::WaitableEvent> waitableEvent, + std::shared_ptr<TranslateTask> translateTask) + : WaitableCompileEvent(waitableEvent), mTranslateTask(translateTask) + {} + + bool getResult() override { return mTranslateTask->getResult(); } + + bool postTranslate(std::string *infoLog) override { return true; } + + private: + std::shared_ptr<TranslateTask> mTranslateTask; +}; + +std::shared_ptr<WaitableCompileEvent> ShaderImpl::compileImpl( + const gl::Context *context, + gl::ShCompilerInstance *compilerInstance, + const std::string &source, + ShCompileOptions *compileOptions) +{ +#if defined(ANGLE_ENABLE_ASSERTS) + compileOptions->validateAST = true; +#endif + + auto workerThreadPool = context->getShaderCompileThreadPool(); + auto translateTask = + std::make_shared<TranslateTask>(compilerInstance->getHandle(), *compileOptions, source); + + return std::make_shared<WaitableCompileEventImpl>( + angle::WorkerThreadPool::PostWorkerTask(workerThreadPool, translateTask), translateTask); +} + +angle::Result ShaderImpl::onLabelUpdate(const gl::Context *context) +{ + return angle::Result::Continue; +} + +} // namespace rx |