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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /gfx/layers/apz/test/mochitest/helper_bug1638458_contextmenu.html
parentInitial commit. (diff)
downloadfirefox-esr-upstream.tar.xz
firefox-esr-upstream.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+<!DOCTYPE HTML>
+<html>
+<!--
+https://bugzilla.mozilla.org/show_bug.cgi?id=1638458
+-->
+<head>
+ <meta charset="utf-8">
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
+ <title>Test for Bug 1638458</title>
+ <script src="/tests/SimpleTest/paint_listener.js"></script>
+ <script src="/tests/SimpleTest/EventUtils.js"></script>
+ <script type="application/javascript" src="apz_test_native_event_utils.js"></script>
+ <script type="application/javascript" src="apz_test_utils.js"></script>
+ <style>
+ #target {
+ margin-top: 1000px;
+ width: 100px;
+ height: 100px;
+ }
+ </style>
+</head>
+<body>
+ <div id="target">
+ <script type="application/javascript">
+
+async function test() {
+ let utils = SpecialPowers.getDOMWindowUtils(window);
+
+ // Do a large visual scroll to scroll the visual viewport to the bottom
+ // of the layout viewport.
+ let visualScrollPromise = new Promise(resolve => {
+ window.visualViewport.addEventListener("scroll", resolve, { once: true });
+ });
+ utils.scrollToVisual(0, 900, utils.UPDATE_TYPE_MAIN_THREAD,
+ utils.SCROLL_MODE_INSTANT);
+ await visualScrollPromise;
+ await promiseApzFlushedRepaints();
+
+ // Simulate a long-tap on the target. We do this by simply synthesizing
+ // a touch-start event; eventually, the long-tap timeout will be triggered
+ // and the "contextmenu" will be fired (on non-Windows platforms).
+ let target = document.getElementById("target");
+ let contextmenuEvent = null;
+ let contextmenuPromise = new Promise(resolve => {
+ window.addEventListener("contextmenu", function(e) {
+ contextmenuEvent = e;
+ // Don't actually open a context menu; it messes up subsequent
+ // tests unless we take additional action to close it.
+ e.preventDefault();
+ resolve();
+ });
+ });
+ await synthesizeNativeTouch(target, 10, 10, SpecialPowers.DOMWindowUtils.TOUCH_CONTACT);
+ await contextmenuPromise;
+
+ // Check that the "contextmenu" event targets the correct element.
+ is(contextmenuEvent.target, target, "contextmenu event targeted the correct element");
+
+ // Clean up by firing a touch-end to clear the APZ gesture state.
+ await new Promise(resolve => {
+ synthesizeNativeTouch(target, 10, 10, SpecialPowers.DOMWindowUtils.TOUCH_REMOVE,
+ resolve);
+ });
+}
+
+if (getPlatform() == "windows") {
+ // On Windows, contextmenu events work differently (e.g. they are fired
+ // after the touch-end) which makes them more involved to synthesize.
+ // We don't gain much value in terms of extra test coverage from running
+ // this subtest on windows, so just skip it.
+ ok(true, "Skipping this subtest on windows");
+ subtestDone();
+} else {
+ SpecialPowers.getDOMWindowUtils(window).setResolutionAndScaleTo(2.0);
+ waitUntilApzStable()
+ .then(test)
+ .then(subtestDone, subtestFailed);
+}
+
+ </script>
+</body>
+</html>