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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /intl/icu/source/i18n/csrucode.cpp | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'intl/icu/source/i18n/csrucode.cpp')
-rw-r--r-- | intl/icu/source/i18n/csrucode.cpp | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/intl/icu/source/i18n/csrucode.cpp b/intl/icu/source/i18n/csrucode.cpp new file mode 100644 index 0000000000..a6e6f83f0f --- /dev/null +++ b/intl/icu/source/i18n/csrucode.cpp @@ -0,0 +1,200 @@ +// © 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* + ********************************************************************** + * Copyright (C) 2005-2013, International Business Machines + * Corporation and others. All Rights Reserved. + ********************************************************************** + */ + +#include "unicode/utypes.h" + +#if !UCONFIG_NO_CONVERSION + +#include "csrucode.h" +#include "csmatch.h" + +U_NAMESPACE_BEGIN + +CharsetRecog_Unicode::~CharsetRecog_Unicode() +{ + // nothing to do +} + +CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE() +{ + // nothing to do +} + +const char *CharsetRecog_UTF_16_BE::getName() const +{ + return "UTF-16BE"; +} + +// UTF-16 confidence calculation. Very simple minded, but better than nothing. +// Any 8 bit non-control characters bump the confidence up. These have a zero high byte, +// and are very likely to be UTF-16, although they could also be part of a UTF-32 code. +// NULs are a contra-indication, they will appear commonly if the actual encoding is UTF-32. +// NULs should be rare in actual text. + +static int32_t adjustConfidence(char16_t codeUnit, int32_t confidence) { + if (codeUnit == 0) { + confidence -= 10; + } else if ((codeUnit >= 0x20 && codeUnit <= 0xff) || codeUnit == 0x0a) { + confidence += 10; + } + if (confidence < 0) { + confidence = 0; + } else if (confidence > 100) { + confidence = 100; + } + return confidence; +} + + +UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const +{ + const uint8_t *input = textIn->fRawInput; + int32_t confidence = 10; + int32_t length = textIn->fRawLength; + + int32_t bytesToCheck = (length > 30) ? 30 : length; + for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) { + char16_t codeUnit = (input[charIndex] << 8) | input[charIndex + 1]; + if (charIndex == 0 && codeUnit == 0xFEFF) { + confidence = 100; + break; + } + confidence = adjustConfidence(codeUnit, confidence); + if (confidence == 0 || confidence == 100) { + break; + } + } + if (bytesToCheck < 4 && confidence < 100) { + confidence = 0; + } + results->set(textIn, this, confidence); + return (confidence > 0); +} + +CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE() +{ + // nothing to do +} + +const char *CharsetRecog_UTF_16_LE::getName() const +{ + return "UTF-16LE"; +} + +UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const +{ + const uint8_t *input = textIn->fRawInput; + int32_t confidence = 10; + int32_t length = textIn->fRawLength; + + int32_t bytesToCheck = (length > 30) ? 30 : length; + for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) { + char16_t codeUnit = input[charIndex] | (input[charIndex + 1] << 8); + if (charIndex == 0 && codeUnit == 0xFEFF) { + confidence = 100; // UTF-16 BOM + if (length >= 4 && input[2] == 0 && input[3] == 0) { + confidence = 0; // UTF-32 BOM + } + break; + } + confidence = adjustConfidence(codeUnit, confidence); + if (confidence == 0 || confidence == 100) { + break; + } + } + if (bytesToCheck < 4 && confidence < 100) { + confidence = 0; + } + results->set(textIn, this, confidence); + return (confidence > 0); +} + +CharsetRecog_UTF_32::~CharsetRecog_UTF_32() +{ + // nothing to do +} + +UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const +{ + const uint8_t *input = textIn->fRawInput; + int32_t limit = (textIn->fRawLength / 4) * 4; + int32_t numValid = 0; + int32_t numInvalid = 0; + bool hasBOM = false; + int32_t confidence = 0; + + if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) { + hasBOM = true; + } + + for(int32_t i = 0; i < limit; i += 4) { + int32_t ch = getChar(input, i); + + if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) { + numInvalid += 1; + } else { + numValid += 1; + } + } + + + // Cook up some sort of confidence score, based on presence of a BOM + // and the existence of valid and/or invalid multi-byte sequences. + if (hasBOM && numInvalid==0) { + confidence = 100; + } else if (hasBOM && numValid > numInvalid*10) { + confidence = 80; + } else if (numValid > 3 && numInvalid == 0) { + confidence = 100; + } else if (numValid > 0 && numInvalid == 0) { + confidence = 80; + } else if (numValid > numInvalid*10) { + // Probably corrupt UTF-32BE data. Valid sequences aren't likely by chance. + confidence = 25; + } + + results->set(textIn, this, confidence); + return (confidence > 0); +} + +CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE() +{ + // nothing to do +} + +const char *CharsetRecog_UTF_32_BE::getName() const +{ + return "UTF-32BE"; +} + +int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const +{ + return input[index + 0] << 24 | input[index + 1] << 16 | + input[index + 2] << 8 | input[index + 3]; +} + +CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE() +{ + // nothing to do +} + +const char *CharsetRecog_UTF_32_LE::getName() const +{ + return "UTF-32LE"; +} + +int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const +{ + return input[index + 3] << 24 | input[index + 2] << 16 | + input[index + 1] << 8 | input[index + 0]; +} + +U_NAMESPACE_END +#endif + |