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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /ipc/chromium/src/base/file_path.h
parentInitial commit. (diff)
downloadfirefox-esr-upstream.tar.xz
firefox-esr-upstream.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+// Copyright (c) 2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// FilePath is a container for pathnames stored in a platform's native string
+// type, providing containers for manipulation in according with the
+// platform's conventions for pathnames. It supports the following path
+// types:
+//
+// POSIX Windows
+// --------------- ----------------------------------
+// Fundamental type char[] wchar_t[]
+// Encoding unspecified* UTF-16
+// Separator / \, tolerant of /
+// Drive letters no case-insensitive A-Z followed by :
+// Alternate root // (surprise!) \\, for UNC paths
+//
+// * The encoding need not be specified on POSIX systems, although some
+// POSIX-compliant systems do specify an encoding. Mac OS X uses UTF-8.
+// Linux does not specify an encoding, but in practice, the locale's
+// character set may be used.
+//
+// FilePath objects are intended to be used anywhere paths are. An
+// application may pass FilePath objects around internally, masking the
+// underlying differences between systems, only differing in implementation
+// where interfacing directly with the system. For example, a single
+// OpenFile(const FilePath &) function may be made available, allowing all
+// callers to operate without regard to the underlying implementation. On
+// POSIX-like platforms, OpenFile might wrap fopen, and on Windows, it might
+// wrap _wfopen_s, perhaps both by calling file_path.value().c_str(). This
+// allows each platform to pass pathnames around without requiring conversions
+// between encodings, which has an impact on performance, but more imporantly,
+// has an impact on correctness on platforms that do not have well-defined
+// encodings for pathnames.
+//
+// Several methods are available to perform common operations on a FilePath
+// object, such as determining the parent directory (DirName), isolating the
+// final path component (BaseName), and appending a relative pathname string
+// to an existing FilePath object (Append). These methods are highly
+// recommended over attempting to split and concatenate strings directly.
+// These methods are based purely on string manipulation and knowledge of
+// platform-specific pathname conventions, and do not consult the filesystem
+// at all, making them safe to use without fear of blocking on I/O operations.
+// These methods do not function as mutators but instead return distinct
+// instances of FilePath objects, and are therefore safe to use on const
+// objects. The objects themselves are safe to share between threads.
+//
+// To aid in initialization of FilePath objects from string literals, a
+// FILE_PATH_LITERAL macro is provided, which accounts for the difference
+// between char[]-based pathnames on POSIX systems and wchar_t[]-based
+// pathnames on Windows.
+//
+// Because a FilePath object should not be instantiated at the global scope,
+// instead, use a FilePath::CharType[] and initialize it with
+// FILE_PATH_LITERAL. At runtime, a FilePath object can be created from the
+// character array. Example:
+//
+// | const FilePath::CharType kLogFileName[] = FILE_PATH_LITERAL("log.txt");
+// |
+// | void Function() {
+// | FilePath log_file_path(kLogFileName);
+// | [...]
+// | }
+
+#ifndef BASE_FILE_PATH_H_
+#define BASE_FILE_PATH_H_
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+
+// Windows-style drive letter support and pathname separator characters can be
+// enabled and disabled independently, to aid testing. These #defines are
+// here so that the same setting can be used in both the implementation and
+// in the unit test.
+#if defined(OS_WIN)
+# define FILE_PATH_USES_DRIVE_LETTERS
+# define FILE_PATH_USES_WIN_SEPARATORS
+#endif // OS_WIN
+
+// An abstraction to isolate users from the differences between native
+// pathnames on different platforms.
+class FilePath {
+ public:
+#if defined(OS_POSIX)
+ // On most platforms, native pathnames are char arrays, and the encoding
+ // may or may not be specified. On Mac OS X, native pathnames are encoded
+ // in UTF-8.
+ typedef std::string StringType;
+#elif defined(OS_WIN)
+ // On Windows, for Unicode-aware applications, native pathnames are wchar_t
+ // arrays encoded in UTF-16.
+ typedef std::wstring StringType;
+#endif // OS_WIN
+
+ typedef StringType::value_type CharType;
+
+ // Null-terminated array of separators used to separate components in
+ // hierarchical paths. Each character in this array is a valid separator,
+ // but kSeparators[0] is treated as the canonical separator and will be used
+ // when composing pathnames.
+ static const CharType kSeparators[];
+
+ // A special path component meaning "this directory."
+ static const CharType kCurrentDirectory[];
+
+ // A special path component meaning "the parent directory."
+ static const CharType kParentDirectory[];
+
+ // The character used to identify a file extension.
+ static const CharType kExtensionSeparator;
+
+ FilePath() {}
+ FilePath(const FilePath& that) : path_(that.path_) {}
+ explicit FilePath(const StringType& path) : path_(path) {}
+
+#if defined(OS_WIN)
+ explicit FilePath(const wchar_t* path) : path_(path) {}
+#endif
+
+ FilePath& operator=(const FilePath& that) {
+ path_ = that.path_;
+ return *this;
+ }
+
+ bool operator==(const FilePath& that) const { return path_ == that.path_; }
+
+ bool operator!=(const FilePath& that) const { return path_ != that.path_; }
+
+ // Required for some STL containers and operations
+ bool operator<(const FilePath& that) const { return path_ < that.path_; }
+
+ const StringType& value() const { return path_; }
+
+ bool empty() const { return path_.empty(); }
+
+ // Returns true if |character| is in kSeparators.
+ static bool IsSeparator(CharType character);
+
+ // Returns a FilePath corresponding to the directory containing the path
+ // named by this object, stripping away the file component. If this object
+ // only contains one component, returns a FilePath identifying
+ // kCurrentDirectory. If this object already refers to the root directory,
+ // returns a FilePath identifying the root directory.
+ FilePath DirName() const;
+
+ // Returns a FilePath corresponding to the last path component of this
+ // object, either a file or a directory. If this object already refers to
+ // the root directory, returns a FilePath identifying the root directory;
+ // this is the only situation in which BaseName will return an absolute path.
+ FilePath BaseName() const;
+
+ // Returns ".jpg" for path "C:\pics\jojo.jpg", or an empty string if
+ // the file has no extension. If non-empty, Extension() will always start
+ // with precisely one ".". The following code should always work regardless
+ // of the value of path.
+ // new_path = path.RemoveExtension().value().append(path.Extension());
+ // ASSERT(new_path == path.value());
+ // NOTE: this is different from the original file_util implementation which
+ // returned the extension without a leading "." ("jpg" instead of ".jpg")
+ StringType Extension() const;
+
+ // Returns "C:\pics\jojo" for path "C:\pics\jojo.jpg"
+ // NOTE: this is slightly different from the similar file_util implementation
+ // which returned simply 'jojo'.
+ FilePath RemoveExtension() const;
+
+ // Inserts |suffix| after the file name portion of |path| but before the
+ // extension. Returns "" if BaseName() == "." or "..".
+ // Examples:
+ // path == "C:\pics\jojo.jpg" suffix == " (1)", returns "C:\pics\jojo (1).jpg"
+ // path == "jojo.jpg" suffix == " (1)", returns "jojo (1).jpg"
+ // path == "C:\pics\jojo" suffix == " (1)", returns "C:\pics\jojo (1)"
+ // path == "C:\pics.old\jojo" suffix == " (1)", returns "C:\pics.old\jojo (1)"
+ FilePath InsertBeforeExtension(const StringType& suffix) const;
+
+ // Replaces the extension of |file_name| with |extension|. If |file_name|
+ // does not have an extension, them |extension| is added. If |extension| is
+ // empty, then the extension is removed from |file_name|.
+ // Returns "" if BaseName() == "." or "..".
+ FilePath ReplaceExtension(const StringType& extension) const;
+
+ // Returns a FilePath by appending a separator and the supplied path
+ // component to this object's path. Append takes care to avoid adding
+ // excessive separators if this object's path already ends with a separator.
+ // If this object's path is kCurrentDirectory, a new FilePath corresponding
+ // only to |component| is returned. |component| must be a relative path;
+ // it is an error to pass an absolute path.
+ FilePath Append(const StringType& component) const WARN_UNUSED_RESULT;
+ FilePath Append(const FilePath& component) const WARN_UNUSED_RESULT;
+
+ // Although Windows StringType is std::wstring, since the encoding it uses for
+ // paths is well defined, it can handle ASCII path components as well.
+ // Mac uses UTF8, and since ASCII is a subset of that, it works there as well.
+ // On Linux, although it can use any 8-bit encoding for paths, we assume that
+ // ASCII is a valid subset, regardless of the encoding, since many operating
+ // system paths will always be ASCII.
+ FilePath AppendASCII(const std::string& component) const WARN_UNUSED_RESULT;
+
+ // Returns true if this FilePath contains an absolute path. On Windows, an
+ // absolute path begins with either a drive letter specification followed by
+ // a separator character, or with two separator characters. On POSIX
+ // platforms, an absolute path begins with a separator character.
+ bool IsAbsolute() const;
+
+ // Returns a copy of this FilePath that does not end with a trailing
+ // separator.
+ FilePath StripTrailingSeparators() const;
+
+ // Calls open on given ifstream instance
+ void OpenInputStream(std::ifstream& stream) const;
+
+ // Older Chromium code assumes that paths are always wstrings.
+ // This function converts a wstring to a FilePath, and is useful to smooth
+ // porting that old code to the FilePath API.
+ // It has "Hack" in its name so people feel bad about using it.
+ // TODO(port): remove these functions.
+ static FilePath FromWStringHack(const std::wstring& wstring);
+
+ // Older Chromium code assumes that paths are always wstrings.
+ // This function produces a wstring from a FilePath, and is useful to smooth
+ // porting that old code to the FilePath API.
+ // It has "Hack" in its name so people feel bad about using it.
+ // TODO(port): remove these functions.
+ std::wstring ToWStringHack() const;
+
+ private:
+ // Remove trailing separators from this object. If the path is absolute, it
+ // will never be stripped any more than to refer to the absolute root
+ // directory, so "////" will become "/", not "". A leading pair of
+ // separators is never stripped, to support alternate roots. This is used to
+ // support UNC paths on Windows.
+ void StripTrailingSeparatorsInternal();
+
+ StringType path_;
+};
+
+// Macros for string literal initialization of FilePath::CharType[].
+#if defined(OS_POSIX)
+# define FILE_PATH_LITERAL(x) x
+#elif defined(OS_WIN)
+# define FILE_PATH_LITERAL(x) L##x
+#endif // OS_WIN
+
+#endif // BASE_FILE_PATH_H_