summaryrefslogtreecommitdiffstats
path: root/js/src/gc/Scheduling.h
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /js/src/gc/Scheduling.h
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'js/src/gc/Scheduling.h')
-rw-r--r--js/src/gc/Scheduling.h917
1 files changed, 917 insertions, 0 deletions
diff --git a/js/src/gc/Scheduling.h b/js/src/gc/Scheduling.h
new file mode 100644
index 0000000000..94b06bc786
--- /dev/null
+++ b/js/src/gc/Scheduling.h
@@ -0,0 +1,917 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/*
+ * [SMDOC] GC Scheduling
+ *
+ * GC Scheduling Overview
+ * ======================
+ *
+ * See also GC scheduling from Firefox's perspective here:
+ * https://searchfox.org/mozilla-central/source/dom/base/CCGCScheduler.cpp
+ *
+ * Scheduling GC's in SpiderMonkey/Firefox is tremendously complicated because
+ * of the large number of subtle, cross-cutting, and widely dispersed factors
+ * that must be taken into account. A summary of some of the more important
+ * factors follows.
+ *
+ * Cost factors:
+ *
+ * * GC too soon and we'll revisit an object graph almost identical to the
+ * one we just visited; since we are unlikely to find new garbage, the
+ * traversal will be largely overhead. We rely heavily on external factors
+ * to signal us that we are likely to find lots of garbage: e.g. "a tab
+ * just got closed".
+ *
+ * * GC too late and we'll run out of memory to allocate (e.g. Out-Of-Memory,
+ * hereafter simply abbreviated to OOM). If this happens inside
+ * SpiderMonkey we may be able to recover, but most embedder allocations
+ * will simply crash on OOM, even if the GC has plenty of free memory it
+ * could surrender.
+ *
+ * * Memory fragmentation: if we fill the process with GC allocations, a
+ * request for a large block of contiguous memory may fail because no
+ * contiguous block is free, despite having enough memory available to
+ * service the request.
+ *
+ * * Management overhead: if our GC heap becomes large, we create extra
+ * overhead when managing the GC's structures, even if the allocations are
+ * mostly unused.
+ *
+ * Heap Management Factors:
+ *
+ * * GC memory: The GC has its own allocator that it uses to make fixed size
+ * allocations for GC managed things. In cases where the GC thing requires
+ * larger or variable sized memory to implement itself, it is responsible
+ * for using the system heap.
+ *
+ * * C Heap Memory: Rather than allowing for large or variable allocations,
+ * the SpiderMonkey GC allows GC things to hold pointers to C heap memory.
+ * It is the responsibility of the thing to free this memory with a custom
+ * finalizer (with the sole exception of NativeObject, which knows about
+ * slots and elements for performance reasons). C heap memory has different
+ * performance and overhead tradeoffs than GC internal memory, which need
+ * to be considered with scheduling a GC.
+ *
+ * Application Factors:
+ *
+ * * Most applications allocate heavily at startup, then enter a processing
+ * stage where memory utilization remains roughly fixed with a slower
+ * allocation rate. This is not always the case, however, so while we may
+ * optimize for this pattern, we must be able to handle arbitrary
+ * allocation patterns.
+ *
+ * Other factors:
+ *
+ * * Other memory: This is memory allocated outside the purview of the GC.
+ * Data mapped by the system for code libraries, data allocated by those
+ * libraries, data in the JSRuntime that is used to manage the engine,
+ * memory used by the embedding that is not attached to a GC thing, memory
+ * used by unrelated processes running on the hardware that use space we
+ * could otherwise use for allocation, etc. While we don't have to manage
+ * it, we do have to take it into account when scheduling since it affects
+ * when we will OOM.
+ *
+ * * Physical Reality: All real machines have limits on the number of bits
+ * that they are physically able to store. While modern operating systems
+ * can generally make additional space available with swapping, at some
+ * point there are simply no more bits to allocate. There is also the
+ * factor of address space limitations, particularly on 32bit machines.
+ *
+ * * Platform Factors: Each OS makes use of wildly different memory
+ * management techniques. These differences result in different performance
+ * tradeoffs, different fragmentation patterns, and different hard limits
+ * on the amount of physical and/or virtual memory that we can use before
+ * OOMing.
+ *
+ *
+ * Reasons for scheduling GC
+ * -------------------------
+ *
+ * While code generally takes the above factors into account in only an ad-hoc
+ * fashion, the API forces the user to pick a "reason" for the GC. We have a
+ * bunch of JS::GCReason reasons in GCAPI.h. These fall into a few categories
+ * that generally coincide with one or more of the above factors.
+ *
+ * Embedding reasons:
+ *
+ * 1) Do a GC now because the embedding knows something useful about the
+ * zone's memory retention state. These are GCReasons like LOAD_END,
+ * PAGE_HIDE, SET_NEW_DOCUMENT, DOM_UTILS. Mostly, Gecko uses these to
+ * indicate that a significant fraction of the scheduled zone's memory is
+ * probably reclaimable.
+ *
+ * 2) Do some known amount of GC work now because the embedding knows now is
+ * a good time to do a long, unblockable operation of a known duration.
+ * These are INTER_SLICE_GC and REFRESH_FRAME.
+ *
+ * Correctness reasons:
+ *
+ * 3) Do a GC now because correctness depends on some GC property. For
+ * example, CC_FORCED is where the embedding requires the mark bits to be
+ * set correctly. Also, EVICT_NURSERY where we need to work on the tenured
+ * heap.
+ *
+ * 4) Do a GC because we are shutting down: e.g. SHUTDOWN_CC or DESTROY_*.
+ *
+ * 5) Do a GC because a compartment was accessed between GC slices when we
+ * would have otherwise discarded it. We have to do a second GC to clean
+ * it up: e.g. COMPARTMENT_REVIVED.
+ *
+ * Emergency Reasons:
+ *
+ * 6) Do an all-zones, non-incremental GC now because the embedding knows it
+ * cannot wait: e.g. MEM_PRESSURE.
+ *
+ * 7) OOM when fetching a new Chunk results in a LAST_DITCH GC.
+ *
+ * Heap Size Limitation Reasons:
+ *
+ * 8) Do an incremental, zonal GC with reason MAYBEGC when we discover that
+ * the gc's allocated size is approaching the current trigger. This is
+ * called MAYBEGC because we make this check in the MaybeGC function.
+ * MaybeGC gets called at the top of the main event loop. Normally, it is
+ * expected that this callback will keep the heap size limited. It is
+ * relatively inexpensive, because it is invoked with no JS running and
+ * thus few stack roots to scan. For this reason, the GC's "trigger" bytes
+ * is less than the GC's "max" bytes as used by the trigger below.
+ *
+ * 9) Do an incremental, zonal GC with reason MAYBEGC when we go to allocate
+ * a new GC thing and find that the GC heap size has grown beyond the
+ * configured maximum (JSGC_MAX_BYTES). We trigger this GC by returning
+ * nullptr and then calling maybeGC at the top level of the allocator.
+ * This is then guaranteed to fail the "size greater than trigger" check
+ * above, since trigger is always less than max. After performing the GC,
+ * the allocator unconditionally returns nullptr to force an OOM exception
+ * is raised by the script.
+ *
+ * Note that this differs from a LAST_DITCH GC where we actually run out
+ * of memory (i.e., a call to a system allocator fails) when trying to
+ * allocate. Unlike above, LAST_DITCH GC only happens when we are really
+ * out of memory, not just when we cross an arbitrary trigger; despite
+ * this, it may still return an allocation at the end and allow the script
+ * to continue, if the LAST_DITCH GC was able to free up enough memory.
+ *
+ * 10) Do a GC under reason ALLOC_TRIGGER when we are over the GC heap trigger
+ * limit, but in the allocator rather than in a random call to maybeGC.
+ * This occurs if we allocate too much before returning to the event loop
+ * and calling maybeGC; this is extremely common in benchmarks and
+ * long-running Worker computations. Note that this uses a wildly
+ * different mechanism from the above in that it sets the interrupt flag
+ * and does the GC at the next loop head, before the next alloc, or
+ * maybeGC. The reason for this is that this check is made after the
+ * allocation and we cannot GC with an uninitialized thing in the heap.
+ *
+ * 11) Do an incremental, zonal GC with reason TOO_MUCH_MALLOC when the total
+ * amount of malloced memory is greater than the malloc trigger limit for the
+ * zone.
+ *
+ *
+ * Size Limitation Triggers Explanation
+ * ------------------------------------
+ *
+ * The GC internally is entirely unaware of the context of the execution of
+ * the mutator. It sees only:
+ *
+ * A) Allocated size: this is the amount of memory currently requested by the
+ * mutator. This quantity is monotonically increasing: i.e. the allocation
+ * rate is always >= 0. It is also easy for the system to track.
+ *
+ * B) Retained size: this is the amount of memory that the mutator can
+ * currently reach. Said another way, it is the size of the heap
+ * immediately after a GC (modulo background sweeping). This size is very
+ * costly to know exactly and also extremely hard to estimate with any
+ * fidelity.
+ *
+ * For reference, a common allocated vs. retained graph might look like:
+ *
+ * | ** **
+ * | ** ** * **
+ * | ** * ** * **
+ * | * ** * ** * **
+ * | ** ** * ** * **
+ * s| * * ** ** + + **
+ * i| * * * + + + + +
+ * z| * * * + + + + +
+ * e| * **+
+ * | * +
+ * | * +
+ * | * +
+ * | * +
+ * | * +
+ * |*+
+ * +--------------------------------------------------
+ * time
+ * *** = allocated
+ * +++ = retained
+ *
+ * Note that this is a bit of a simplification
+ * because in reality we track malloc and GC heap
+ * sizes separately and have a different level of
+ * granularity and accuracy on each heap.
+ *
+ * This presents some obvious implications for Mark-and-Sweep collectors.
+ * Namely:
+ * -> t[marking] ~= size[retained]
+ * -> t[sweeping] ~= size[allocated] - size[retained]
+ *
+ * In a non-incremental collector, maintaining low latency and high
+ * responsiveness requires that total GC times be as low as possible. Thus,
+ * in order to stay responsive when we did not have a fully incremental
+ * collector, our GC triggers were focused on minimizing collection time.
+ * Furthermore, since size[retained] is not under control of the GC, all the
+ * GC could do to control collection times was reduce sweep times by
+ * minimizing size[allocated], per the equation above.
+ *
+ * The result of the above is GC triggers that focus on size[allocated] to
+ * the exclusion of other important factors and default heuristics that are
+ * not optimal for a fully incremental collector. On the other hand, this is
+ * not all bad: minimizing size[allocated] also minimizes the chance of OOM
+ * and sweeping remains one of the hardest areas to further incrementalize.
+ *
+ * EAGER_ALLOC_TRIGGER
+ * -------------------
+ * Occurs when we return to the event loop and find our heap is getting
+ * largish, but before t[marking] OR t[sweeping] is too large for a
+ * responsive non-incremental GC. This is intended to be the common case
+ * in normal web applications: e.g. we just finished an event handler and
+ * the few objects we allocated when computing the new whatzitz have
+ * pushed us slightly over the limit. After this GC we rescale the new
+ * EAGER_ALLOC_TRIGGER trigger to 150% of size[retained] so that our
+ * non-incremental GC times will always be proportional to this size
+ * rather than being dominated by sweeping.
+ *
+ * As a concession to mutators that allocate heavily during their startup
+ * phase, we have a highFrequencyGCMode that ups the growth rate to 300%
+ * of the current size[retained] so that we'll do fewer longer GCs at the
+ * end of the mutator startup rather than more, smaller GCs.
+ *
+ * Assumptions:
+ * -> Responsiveness is proportional to t[marking] + t[sweeping].
+ * -> size[retained] is proportional only to GC allocations.
+ *
+ * ALLOC_TRIGGER (non-incremental)
+ * -------------------------------
+ * If we do not return to the event loop before getting all the way to our
+ * gc trigger bytes then MAYBEGC will never fire. To avoid OOMing, we
+ * succeed the current allocation and set the script interrupt so that we
+ * will (hopefully) do a GC before we overflow our max and have to raise
+ * an OOM exception for the script.
+ *
+ * Assumptions:
+ * -> Common web scripts will return to the event loop before using
+ * 10% of the current triggerBytes worth of GC memory.
+ *
+ * ALLOC_TRIGGER (incremental)
+ * ---------------------------
+ * In practice the above trigger is rough: if a website is just on the
+ * cusp, sometimes it will trigger a non-incremental GC moments before
+ * returning to the event loop, where it could have done an incremental
+ * GC. Thus, we recently added an incremental version of the above with a
+ * substantially lower threshold, so that we have a soft limit here. If
+ * IGC can collect faster than the allocator generates garbage, even if
+ * the allocator does not return to the event loop frequently, we should
+ * not have to fall back to a non-incremental GC.
+ *
+ * INCREMENTAL_TOO_SLOW
+ * --------------------
+ * Do a full, non-incremental GC if we overflow ALLOC_TRIGGER during an
+ * incremental GC. When in the middle of an incremental GC, we suppress
+ * our other triggers, so we need a way to backstop the IGC if the
+ * mutator allocates faster than the IGC can clean things up.
+ *
+ * TOO_MUCH_MALLOC
+ * ---------------
+ * Performs a GC before size[allocated] - size[retained] gets too large
+ * for non-incremental sweeping to be fast in the case that we have
+ * significantly more malloc allocation than GC allocation. This is meant
+ * to complement MAYBEGC triggers. We track this by counting malloced
+ * bytes; the counter gets reset at every GC since we do not always have a
+ * size at the time we call free. Because of this, the malloc heuristic
+ * is, unfortunately, not usefully able to augment our other GC heap
+ * triggers and is limited to this singular heuristic.
+ *
+ * Assumptions:
+ * -> EITHER size[allocated_by_malloc] ~= size[allocated_by_GC]
+ * OR time[sweeping] ~= size[allocated_by_malloc]
+ * -> size[retained] @ t0 ~= size[retained] @ t1
+ * i.e. That the mutator is in steady-state operation.
+ *
+ * LAST_DITCH_GC
+ * -------------
+ * Does a GC because we are out of memory.
+ *
+ * Assumptions:
+ * -> size[retained] < size[available_memory]
+ */
+
+#ifndef gc_Scheduling_h
+#define gc_Scheduling_h
+
+#include "mozilla/Atomics.h"
+#include "mozilla/DebugOnly.h"
+#include "mozilla/Maybe.h"
+#include "mozilla/TimeStamp.h"
+
+#include "gc/GCEnum.h"
+#include "js/AllocPolicy.h"
+#include "js/GCAPI.h"
+#include "js/HashTable.h"
+#include "js/HeapAPI.h"
+#include "threading/ProtectedData.h"
+
+// Macro to define scheduling tunables for GC parameters. Expands its argument
+// repeatedly with the following arguments:
+// - key: the JSGCParamKey value for this parameter
+// - type: the storage type
+// - name: the name of GCSchedulingTunables getter method
+// - convert: a helper class defined in Scheduling.cpp that provides
+// conversion methods
+// - check: a helper function defined in Scheduling.cppto check the value is
+// valid
+// - default: the initial value and that assigned by resetParameter
+#define FOR_EACH_GC_TUNABLE(_) \
+ /* \
+ * JSGC_MAX_BYTES \
+ * \
+ * Maximum nominal heap before last ditch GC. \
+ */ \
+ _(JSGC_MAX_BYTES, size_t, gcMaxBytes, ConvertSize, NoCheck, 0xffffffff) \
+ \
+ /* \
+ * JSGC_MIN_NURSERY_BYTES \
+ * JSGC_MAX_NURSERY_BYTES \
+ * \
+ * Minimum and maximum nursery size for each runtime. \
+ */ \
+ _(JSGC_MIN_NURSERY_BYTES, size_t, gcMinNurseryBytes, ConvertNurseryBytes, \
+ CheckNurserySize, 256 * 1024) \
+ _(JSGC_MAX_NURSERY_BYTES, size_t, gcMaxNurseryBytes, ConvertNurseryBytes, \
+ CheckNurserySize, JS::DefaultNurseryMaxBytes) \
+ \
+ /* \
+ * JSGC_ALLOCATION_THRESHOLD \
+ * \
+ * \
+ * The base value used to compute zone->threshold.bytes(). When \
+ * gcHeapSize.bytes() exceeds threshold.bytes() for a zone, the zone may be \
+ * scheduled for a GC, depending on the exact circumstances. \
+ */ \
+ _(JSGC_ALLOCATION_THRESHOLD, size_t, gcZoneAllocThresholdBase, ConvertMB, \
+ NoCheck, 27 * 1024 * 1024) \
+ \
+ /* \
+ * JSGC_SMALL_HEAP_SIZE_MAX \
+ * JSGC_LARGE_HEAP_SIZE_MIN \
+ * \
+ * Used to classify heap sizes into one of small, medium or large. This \
+ * affects the calcuation of the incremental GC trigger and the heap growth \
+ * factor in high frequency GC mode. \
+ */ \
+ _(JSGC_SMALL_HEAP_SIZE_MAX, size_t, smallHeapSizeMaxBytes, ConvertMB, \
+ NoCheck, 100 * 1024 * 1024) \
+ _(JSGC_LARGE_HEAP_SIZE_MIN, size_t, largeHeapSizeMinBytes, ConvertMB, \
+ CheckNonZero, 500 * 1024 * 1024) \
+ \
+ /* \
+ * JSGC_SMALL_HEAP_INCREMENTAL_LIMIT \
+ * JSGC_LARGE_HEAP_INCREMENTAL_LIMIT \
+ * \
+ * Multiple of threshold.bytes() which triggers a non-incremental GC. \
+ * \
+ * The small heap limit must be greater than 1.3 to maintain performance on \
+ * splay-latency. \
+ */ \
+ _(JSGC_SMALL_HEAP_INCREMENTAL_LIMIT, double, smallHeapIncrementalLimit, \
+ ConvertTimes100, CheckIncrementalLimit, 1.50) \
+ _(JSGC_LARGE_HEAP_INCREMENTAL_LIMIT, double, largeHeapIncrementalLimit, \
+ ConvertTimes100, CheckIncrementalLimit, 1.10) \
+ \
+ /* \
+ * JSGC_HIGH_FREQUENCY_TIME_LIMIT \
+ * \
+ * We enter high-frequency mode if we GC a twice within this many \
+ * millisconds. \
+ */ \
+ _(JSGC_HIGH_FREQUENCY_TIME_LIMIT, mozilla::TimeDuration, \
+ highFrequencyThreshold, ConvertMillis, NoCheck, \
+ mozilla::TimeDuration::FromSeconds(1)) \
+ \
+ /* \
+ * JSGC_LOW_FREQUENCY_HEAP_GROWTH \
+ * \
+ * When not in |highFrequencyGC| mode, this is the global (stored per-zone) \
+ * "HeapGrowthFactor". \
+ */ \
+ _(JSGC_LOW_FREQUENCY_HEAP_GROWTH, double, lowFrequencyHeapGrowth, \
+ ConvertTimes100, CheckHeapGrowth, 1.5) \
+ \
+ /* \
+ * JSGC_HIGH_FREQUENCY_SMALL_HEAP_GROWTH \
+ * JSGC_HIGH_FREQUENCY_LARGE_HEAP_GROWTH \
+ * \
+ * When in the |highFrequencyGC| mode, these parameterize the per-zone \
+ * "HeapGrowthFactor" computation. \
+ */ \
+ _(JSGC_HIGH_FREQUENCY_SMALL_HEAP_GROWTH, double, \
+ highFrequencySmallHeapGrowth, ConvertTimes100, CheckHeapGrowth, 3.0) \
+ _(JSGC_HIGH_FREQUENCY_LARGE_HEAP_GROWTH, double, \
+ highFrequencyLargeHeapGrowth, ConvertTimes100, CheckHeapGrowth, 1.5) \
+ \
+ /* \
+ * JSGC_MALLOC_THRESHOLD_BASE \
+ * \
+ * The base value used to compute the GC trigger for malloc allocated \
+ * memory. \
+ */ \
+ _(JSGC_MALLOC_THRESHOLD_BASE, size_t, mallocThresholdBase, ConvertMB, \
+ NoCheck, 38 * 1024 * 1024) \
+ \
+ /* \
+ * Number of bytes to allocate between incremental slices in GCs triggered \
+ * by the zone allocation threshold. \
+ */ \
+ _(JSGC_ZONE_ALLOC_DELAY_KB, size_t, zoneAllocDelayBytes, ConvertKB, \
+ CheckNonZero, 1024 * 1024) \
+ \
+ /* \
+ * JSGC_URGENT_THRESHOLD_MB \
+ * \
+ * The point before reaching the non-incremental limit at which to start \
+ * increasing the slice budget and frequency of allocation triggered slices. \
+ */ \
+ _(JSGC_URGENT_THRESHOLD_MB, size_t, urgentThresholdBytes, ConvertMB, \
+ NoCheck, 16 * 1024 * 1024) \
+ \
+ /* \
+ * JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION \
+ * JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION_FRACTION \
+ * JSGC_NURSERY_TIMEOUT_FOR_IDLE_COLLECTION_MS \
+ * \
+ * Attempt to run a minor GC in the idle time if the free space falls below \
+ * this threshold or if it hasn't been collected for too long. The absolute \
+ * threshold is used when the nursery is large and the percentage when it is \
+ * small. See Nursery::shouldCollect(). \
+ */ \
+ _(JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION, size_t, \
+ nurseryFreeThresholdForIdleCollection, ConvertSize, NoCheck, \
+ ChunkSize / 4) \
+ _(JSGC_NURSERY_FREE_THRESHOLD_FOR_IDLE_COLLECTION_PERCENT, double, \
+ nurseryFreeThresholdForIdleCollectionFraction, ConvertTimes100, \
+ CheckNonZeroUnitRange, 0.25) \
+ _(JSGC_NURSERY_TIMEOUT_FOR_IDLE_COLLECTION_MS, mozilla::TimeDuration, \
+ nurseryTimeoutForIdleCollection, ConvertMillis, NoCheck, \
+ mozilla::TimeDuration::FromSeconds(5)) \
+ \
+ /* \
+ * JSGC_BALANCED_HEAP_LIMITS_ENABLED \
+ * JSGC_HEAP_GROWTH_FACTOR \
+ */ \
+ _(JSGC_BALANCED_HEAP_LIMITS_ENABLED, bool, balancedHeapLimitsEnabled, \
+ ConvertBool, NoCheck, false) \
+ _(JSGC_HEAP_GROWTH_FACTOR, double, heapGrowthFactor, ConvertDouble, NoCheck, \
+ 50.0) \
+ \
+ /* \
+ * JSGC_PRETENURE_THRESHOLD \
+ * \
+ * Fraction of objects tenured to trigger pretenuring (between 0 and 1). If \
+ * this fraction is met, the GC proceeds to calculate which objects will be \
+ * tenured. If this is 1.0f (actually if it is not < 1.0f) then pretenuring \
+ * is disabled. \
+ */ \
+ _(JSGC_PRETENURE_THRESHOLD, double, pretenureThreshold, ConvertTimes100, \
+ CheckNonZeroUnitRange, 0.6) \
+ \
+ /* \
+ * JSGC_PRETENURE_STRING_THRESHOLD \
+ * \
+ * If the percentage of the tenured strings exceeds this threshold, string \
+ * will be allocated in tenured heap instead. (Default is allocated in \
+ * nursery.) \
+ */ \
+ _(JSGC_PRETENURE_STRING_THRESHOLD, double, pretenureStringThreshold, \
+ ConvertTimes100, CheckNonZeroUnitRange, 0.55) \
+ \
+ /* \
+ * JSGC_STOP_PRETENURE_STRING_THRESHOLD \
+ * \
+ * If the finalization rate of the tenured strings exceeds this threshold, \
+ * string will be allocated in nursery. \
+ */ \
+ _(JSGC_STOP_PRETENURE_STRING_THRESHOLD, double, \
+ stopPretenureStringThreshold, ConvertTimes100, CheckNonZeroUnitRange, 0.9) \
+ \
+ /* \
+ * JSGC_MIN_LAST_DITCH_GC_PERIOD \
+ * \
+ * Last ditch GC is skipped if allocation failure occurs less than this many \
+ * seconds from the previous one. \
+ */ \
+ _(JSGC_MIN_LAST_DITCH_GC_PERIOD, mozilla::TimeDuration, \
+ minLastDitchGCPeriod, ConvertSeconds, NoCheck, \
+ TimeDuration::FromSeconds(60)) \
+ \
+ /* \
+ * JSGC_PARALLEL_MARKING_THRESHOLD_KB \
+ */ \
+ _(JSGC_PARALLEL_MARKING_THRESHOLD_KB, size_t, parallelMarkingThresholdBytes, \
+ ConvertKB, NoCheck, 10 * 1024 * 1024)
+
+namespace js {
+
+class ZoneAllocator;
+
+namespace gc {
+
+struct Cell;
+
+/*
+ * Default settings for tuning the GC. Some of these can be set at runtime,
+ * This list is not complete, some tuning parameters are not listed here.
+ *
+ * If you change the values here, please also consider changing them in
+ * modules/libpref/init/all.js where they are duplicated for the Firefox
+ * preferences.
+ */
+namespace TuningDefaults {
+
+/* JSGC_MIN_EMPTY_CHUNK_COUNT */
+static const uint32_t MinEmptyChunkCount = 1;
+
+/* JSGC_MAX_EMPTY_CHUNK_COUNT */
+static const uint32_t MaxEmptyChunkCount = 30;
+
+/* JSGC_SLICE_TIME_BUDGET_MS */
+static const int64_t DefaultTimeBudgetMS = 0; // Unlimited by default.
+
+/* JSGC_INCREMENTAL_GC_ENABLED */
+static const bool IncrementalGCEnabled = false;
+
+/* JSGC_PER_ZONE_GC_ENABLED */
+static const bool PerZoneGCEnabled = false;
+
+/* JSGC_COMPACTING_ENABLED */
+static const bool CompactingEnabled = true;
+
+/* JSGC_PARALLEL_MARKING_ENABLED */
+static const bool ParallelMarkingEnabled = false;
+
+/* JSGC_INCREMENTAL_WEAKMAP_ENABLED */
+static const bool IncrementalWeakMapMarkingEnabled = true;
+
+/* JSGC_HELPER_THREAD_RATIO */
+static const double HelperThreadRatio = 0.5;
+
+/* JSGC_MAX_HELPER_THREADS */
+static const size_t MaxHelperThreads = 8;
+
+} // namespace TuningDefaults
+
+/*
+ * Encapsulates all of the GC tunables. These are effectively constant and
+ * should only be modified by setParameter.
+ */
+class GCSchedulingTunables {
+#define DEFINE_TUNABLE_FIELD(key, type, name, convert, check, default) \
+ MainThreadOrGCTaskData<type> name##_;
+ FOR_EACH_GC_TUNABLE(DEFINE_TUNABLE_FIELD)
+#undef DEFINE_TUNABLE_FIELD
+
+ public:
+ GCSchedulingTunables();
+
+#define DEFINE_TUNABLE_ACCESSOR(key, type, name, convert, check, default) \
+ type name() const { return name##_; }
+ FOR_EACH_GC_TUNABLE(DEFINE_TUNABLE_ACCESSOR)
+#undef DEFINE_TUNABLE_ACCESSOR
+
+ bool attemptPretenuring() const { return pretenureThreshold_ < 1.0; }
+
+ uint32_t getParameter(JSGCParamKey key);
+ [[nodiscard]] bool setParameter(JSGCParamKey key, uint32_t value);
+ void resetParameter(JSGCParamKey key);
+
+ private:
+ void maintainInvariantsAfterUpdate(JSGCParamKey updated);
+ void checkInvariants();
+};
+
+class GCSchedulingState {
+ /*
+ * Influences how we schedule and run GC's in several subtle ways. The most
+ * important factor is in how it controls the "HeapGrowthFactor". The
+ * growth factor is a measure of how large (as a percentage of the last GC)
+ * the heap is allowed to grow before we try to schedule another GC.
+ */
+ mozilla::Atomic<bool, mozilla::ReleaseAcquire> inHighFrequencyGCMode_;
+
+ public:
+ GCSchedulingState() : inHighFrequencyGCMode_(false) {}
+
+ bool inHighFrequencyGCMode() const { return inHighFrequencyGCMode_; }
+
+ void updateHighFrequencyMode(const mozilla::TimeStamp& lastGCTime,
+ const mozilla::TimeStamp& currentTime,
+ const GCSchedulingTunables& tunables);
+ void updateHighFrequencyModeForReason(JS::GCReason reason);
+};
+
+struct TriggerResult {
+ bool shouldTrigger;
+ size_t usedBytes;
+ size_t thresholdBytes;
+};
+
+using AtomicByteCount = mozilla::Atomic<size_t, mozilla::ReleaseAcquire>;
+
+/*
+ * Tracks the size of allocated data. This is used for both GC and malloc data.
+ * It automatically maintains the memory usage relationship between parent and
+ * child instances, i.e. between those in a GCRuntime and its Zones.
+ */
+class HeapSize {
+ /*
+ * The number of bytes in use. For GC heaps this is approximate to the nearest
+ * ArenaSize. It is atomic because it is updated by both the active and GC
+ * helper threads.
+ */
+ AtomicByteCount bytes_;
+
+ /*
+ * The number of bytes in use at the start of the last collection.
+ */
+ MainThreadData<size_t> initialBytes_;
+
+ /*
+ * The number of bytes retained after the last collection. This is updated
+ * dynamically during incremental GC. It does not include allocations that
+ * happen during a GC.
+ */
+ AtomicByteCount retainedBytes_;
+
+ public:
+ explicit HeapSize() {
+ MOZ_ASSERT(bytes_ == 0);
+ MOZ_ASSERT(retainedBytes_ == 0);
+ }
+
+ size_t bytes() const { return bytes_; }
+ size_t initialBytes() const { return initialBytes_; }
+ size_t retainedBytes() const { return retainedBytes_; }
+
+ void updateOnGCStart() { retainedBytes_ = initialBytes_ = bytes(); }
+
+ void addGCArena() { addBytes(ArenaSize); }
+ void removeGCArena() {
+ MOZ_ASSERT(retainedBytes_ >= ArenaSize);
+ removeBytes(ArenaSize, true /* only sweeping removes arenas */);
+ MOZ_ASSERT(retainedBytes_ <= bytes_);
+ }
+
+ void addBytes(size_t nbytes) {
+ mozilla::DebugOnly<size_t> initialBytes(bytes_);
+ MOZ_ASSERT(initialBytes + nbytes > initialBytes);
+ bytes_ += nbytes;
+ }
+ void removeBytes(size_t nbytes, bool updateRetainedSize) {
+ if (updateRetainedSize) {
+ MOZ_ASSERT(retainedBytes_ >= nbytes);
+ retainedBytes_ -= nbytes;
+ }
+ MOZ_ASSERT(bytes_ >= nbytes);
+ bytes_ -= nbytes;
+ }
+};
+
+/*
+ * Like HeapSize, but also updates a 'parent' HeapSize. Used for per-zone heap
+ * size data that also updates a runtime-wide parent.
+ */
+class HeapSizeChild : public HeapSize {
+ public:
+ void addGCArena(HeapSize& parent) {
+ HeapSize::addGCArena();
+ parent.addGCArena();
+ }
+
+ void removeGCArena(HeapSize& parent) {
+ HeapSize::removeGCArena();
+ parent.removeGCArena();
+ }
+
+ void addBytes(size_t nbytes, HeapSize& parent) {
+ HeapSize::addBytes(nbytes);
+ parent.addBytes(nbytes);
+ }
+
+ void removeBytes(size_t nbytes, bool updateRetainedSize, HeapSize& parent) {
+ HeapSize::removeBytes(nbytes, updateRetainedSize);
+ parent.removeBytes(nbytes, updateRetainedSize);
+ }
+};
+
+class PerZoneGCHeapSize : public HeapSizeChild {
+ public:
+ size_t freedBytes() const { return freedBytes_; }
+ void clearFreedBytes() { freedBytes_ = 0; }
+
+ void removeGCArena(HeapSize& parent) {
+ HeapSizeChild::removeGCArena(parent);
+ freedBytes_ += ArenaSize;
+ }
+
+ void removeBytes(size_t nbytes, bool updateRetainedSize, HeapSize& parent) {
+ HeapSizeChild::removeBytes(nbytes, updateRetainedSize, parent);
+ freedBytes_ += nbytes;
+ }
+
+ private:
+ AtomicByteCount freedBytes_;
+};
+
+// Heap size thresholds used to trigger GC. This is an abstract base class for
+// GC heap and malloc thresholds defined below.
+class HeapThreshold {
+ protected:
+ HeapThreshold()
+ : startBytes_(SIZE_MAX),
+ incrementalLimitBytes_(SIZE_MAX),
+ sliceBytes_(SIZE_MAX) {}
+
+ // The threshold at which to start a new incremental collection.
+ //
+ // This can be read off main thread during collection, for example by sweep
+ // tasks that resize tables.
+ MainThreadOrGCTaskData<size_t> startBytes_;
+
+ // The threshold at which start a new non-incremental collection or finish an
+ // ongoing collection non-incrementally.
+ MainThreadData<size_t> incrementalLimitBytes_;
+
+ // The threshold at which to trigger a slice during an ongoing incremental
+ // collection.
+ MainThreadData<size_t> sliceBytes_;
+
+ public:
+ size_t startBytes() const { return startBytes_; }
+ size_t sliceBytes() const { return sliceBytes_; }
+ size_t incrementalLimitBytes() const { return incrementalLimitBytes_; }
+ double eagerAllocTrigger(bool highFrequencyGC) const;
+ size_t incrementalBytesRemaining(const HeapSize& heapSize) const;
+
+ void setSliceThreshold(ZoneAllocator* zone, const HeapSize& heapSize,
+ const GCSchedulingTunables& tunables,
+ bool waitingOnBGTask);
+ void clearSliceThreshold() { sliceBytes_ = SIZE_MAX; }
+ bool hasSliceThreshold() const { return sliceBytes_ != SIZE_MAX; }
+
+ protected:
+ static double computeZoneHeapGrowthFactorForHeapSize(
+ size_t lastBytes, const GCSchedulingTunables& tunables,
+ const GCSchedulingState& state);
+
+ void setIncrementalLimitFromStartBytes(size_t retainedBytes,
+ const GCSchedulingTunables& tunables);
+};
+
+// A heap threshold that is based on a multiple of the retained size after the
+// last collection adjusted based on collection frequency and retained
+// size. This is used to determine when to do a zone GC based on GC heap size.
+class GCHeapThreshold : public HeapThreshold {
+ public:
+ void updateStartThreshold(size_t lastBytes,
+ mozilla::Maybe<double> allocationRate,
+ mozilla::Maybe<double> collectionRate,
+ const GCSchedulingTunables& tunables,
+ const GCSchedulingState& state, bool isAtomsZone);
+
+ private:
+ // This is our original algorithm for calculating heap limits.
+ static size_t computeZoneTriggerBytes(double growthFactor, size_t lastBytes,
+ const GCSchedulingTunables& tunables);
+
+ // This is the algorithm described in the optimal heap limits paper.
+ static double computeBalancedHeapLimit(size_t lastBytes,
+ double allocationRate,
+ double collectionRate,
+ const GCSchedulingTunables& tunables);
+};
+
+// A heap threshold that is calculated as a constant multiple of the retained
+// size after the last collection. This is used to determines when to do a zone
+// GC based on malloc data.
+class MallocHeapThreshold : public HeapThreshold {
+ public:
+ void updateStartThreshold(size_t lastBytes,
+ const GCSchedulingTunables& tunables,
+ const GCSchedulingState& state);
+
+ private:
+ static size_t computeZoneTriggerBytes(double growthFactor, size_t lastBytes,
+ size_t baseBytes);
+};
+
+// A fixed threshold that's used to determine when we need to do a zone GC based
+// on allocated JIT code.
+class JitHeapThreshold : public HeapThreshold {
+ public:
+ explicit JitHeapThreshold(size_t bytes) { startBytes_ = bytes; }
+};
+
+#ifdef DEBUG
+
+// Counts memory associated with GC things in a zone.
+//
+// This records details of the cell (or non-cell pointer) the memory allocation
+// is associated with to check the correctness of the information provided. This
+// is not present in opt builds.
+class MemoryTracker {
+ public:
+ MemoryTracker();
+ void fixupAfterMovingGC();
+ void checkEmptyOnDestroy();
+
+ // Track memory by associated GC thing pointer.
+ void trackGCMemory(Cell* cell, size_t nbytes, MemoryUse use);
+ void untrackGCMemory(Cell* cell, size_t nbytes, MemoryUse use);
+ void swapGCMemory(Cell* a, Cell* b, MemoryUse use);
+
+ // Track memory by associated non-GC thing pointer.
+ void registerNonGCMemory(void* ptr, MemoryUse use);
+ void unregisterNonGCMemory(void* ptr, MemoryUse use);
+ void moveNonGCMemory(void* dst, void* src, MemoryUse use);
+ void incNonGCMemory(void* ptr, size_t nbytes, MemoryUse use);
+ void decNonGCMemory(void* ptr, size_t nbytes, MemoryUse use);
+
+ private:
+ template <typename Ptr>
+ struct Key {
+ Key(Ptr* ptr, MemoryUse use);
+ Ptr* ptr() const;
+ MemoryUse use() const;
+
+ private:
+# ifdef JS_64BIT
+ // Pack this into a single word on 64 bit platforms.
+ uintptr_t ptr_ : 56;
+ uintptr_t use_ : 8;
+# else
+ uintptr_t ptr_ : 32;
+ uintptr_t use_ : 8;
+# endif
+ };
+
+ template <typename Ptr>
+ struct Hasher {
+ using KeyT = Key<Ptr>;
+ using Lookup = KeyT;
+ static HashNumber hash(const Lookup& l);
+ static bool match(const KeyT& key, const Lookup& l);
+ static void rekey(KeyT& k, const KeyT& newKey);
+ };
+
+ template <typename Ptr>
+ using Map = HashMap<Key<Ptr>, size_t, Hasher<Ptr>, SystemAllocPolicy>;
+ using GCMap = Map<Cell>;
+ using NonGCMap = Map<void>;
+
+ static bool isGCMemoryUse(MemoryUse use);
+ static bool isNonGCMemoryUse(MemoryUse use);
+ static bool allowMultipleAssociations(MemoryUse use);
+
+ size_t getAndRemoveEntry(const Key<Cell>& key, LockGuard<Mutex>& lock);
+
+ Mutex mutex MOZ_UNANNOTATED;
+
+ // Map containing the allocated size associated with (cell, use) pairs.
+ GCMap gcMap;
+
+ // Map containing the allocated size associated (non-cell pointer, use) pairs.
+ NonGCMap nonGCMap;
+};
+
+#endif // DEBUG
+
+static inline double LinearInterpolate(double x, double x0, double y0,
+ double x1, double y1) {
+ MOZ_ASSERT(x0 < x1);
+
+ if (x < x0) {
+ return y0;
+ }
+
+ if (x < x1) {
+ return y0 + (y1 - y0) * ((x - x0) / (x1 - x0));
+ }
+
+ return y1;
+}
+
+} // namespace gc
+} // namespace js
+
+#endif // gc_Scheduling_h