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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /media/libjpeg/jmorecfg.h
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'media/libjpeg/jmorecfg.h')
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+/*
+ * jmorecfg.h
+ *
+ * This file was part of the Independent JPEG Group's software:
+ * Copyright (C) 1991-1997, Thomas G. Lane.
+ * Modified 1997-2009 by Guido Vollbeding.
+ * libjpeg-turbo Modifications:
+ * Copyright (C) 2009, 2011, 2014-2015, 2018, 2020, D. R. Commander.
+ * For conditions of distribution and use, see the accompanying README.ijg
+ * file.
+ *
+ * This file contains additional configuration options that customize the
+ * JPEG software for special applications or support machine-dependent
+ * optimizations. Most users will not need to touch this file.
+ */
+
+#include <stdint.h>
+
+/*
+ * Maximum number of components (color channels) allowed in JPEG image.
+ * To meet the letter of Rec. ITU-T T.81 | ISO/IEC 10918-1, set this to 255.
+ * However, darn few applications need more than 4 channels (maybe 5 for CMYK +
+ * alpha mask). We recommend 10 as a reasonable compromise; use 4 if you are
+ * really short on memory. (Each allowed component costs a hundred or so
+ * bytes of storage, whether actually used in an image or not.)
+ */
+
+#define MAX_COMPONENTS 10 /* maximum number of image components */
+
+
+/*
+ * Basic data types.
+ * You may need to change these if you have a machine with unusual data
+ * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
+ * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
+ * but it had better be at least 16.
+ */
+
+/* Representation of a single sample (pixel element value).
+ * We frequently allocate large arrays of these, so it's important to keep
+ * them small. But if you have memory to burn and access to char or short
+ * arrays is very slow on your hardware, you might want to change these.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+/* JSAMPLE should be the smallest type that will hold the values 0..255.
+ */
+
+typedef unsigned char JSAMPLE;
+#define GETJSAMPLE(value) ((int)(value))
+
+#define MAXJSAMPLE 255
+#define CENTERJSAMPLE 128
+
+#endif /* BITS_IN_JSAMPLE == 8 */
+
+
+#if BITS_IN_JSAMPLE == 12
+/* JSAMPLE should be the smallest type that will hold the values 0..4095.
+ * On nearly all machines "short" will do nicely.
+ */
+
+typedef short JSAMPLE;
+#define GETJSAMPLE(value) ((int)(value))
+
+#define MAXJSAMPLE 4095
+#define CENTERJSAMPLE 2048
+
+#endif /* BITS_IN_JSAMPLE == 12 */
+
+
+/* Representation of a DCT frequency coefficient.
+ * This should be a signed value of at least 16 bits; "short" is usually OK.
+ * Again, we allocate large arrays of these, but you can change to int
+ * if you have memory to burn and "short" is really slow.
+ */
+
+typedef short JCOEF;
+
+
+/* Compressed datastreams are represented as arrays of JOCTET.
+ * These must be EXACTLY 8 bits wide, at least once they are written to
+ * external storage. Note that when using the stdio data source/destination
+ * managers, this is also the data type passed to fread/fwrite.
+ */
+
+typedef unsigned char JOCTET;
+#define GETJOCTET(value) (value)
+
+
+/* These typedefs are used for various table entries and so forth.
+ * They must be at least as wide as specified; but making them too big
+ * won't cost a huge amount of memory, so we don't provide special
+ * extraction code like we did for JSAMPLE. (In other words, these
+ * typedefs live at a different point on the speed/space tradeoff curve.)
+ */
+
+/* UINT8 must hold at least the values 0..255. */
+
+typedef uint8_t UINT8;
+
+/* UINT16 must hold at least the values 0..65535. */
+
+typedef uint16_t UINT16;
+
+/* INT16 must hold at least the values -32768..32767. */
+
+typedef int16_t INT16;
+
+/* INT32 must hold at least signed 32-bit values.
+ *
+ * NOTE: The INT32 typedef dates back to libjpeg v5 (1994.) Integers were
+ * sometimes 16-bit back then (MS-DOS), which is why INT32 is typedef'd to
+ * long. It also wasn't common (or at least as common) in 1994 for INT32 to be
+ * defined by platform headers. Since then, however, INT32 is defined in
+ * several other common places:
+ *
+ * Xmd.h (X11 header) typedefs INT32 to int on 64-bit platforms and long on
+ * 32-bit platforms (i.e always a 32-bit signed type.)
+ *
+ * basetsd.h (Win32 header) typedefs INT32 to int (always a 32-bit signed type
+ * on modern platforms.)
+ *
+ * qglobal.h (Qt header) typedefs INT32 to int (always a 32-bit signed type on
+ * modern platforms.)
+ *
+ * This is a recipe for conflict, since "long" and "int" aren't always
+ * compatible types. Since the definition of INT32 has technically been part
+ * of the libjpeg API for more than 20 years, we can't remove it, but we do not
+ * use it internally any longer. We instead define a separate type (JLONG)
+ * for internal use, which ensures that internal behavior will always be the
+ * same regardless of any external headers that may be included.
+ */
+
+typedef int32_t INT32;
+
+/* Datatype used for image dimensions. The JPEG standard only supports
+ * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
+ * "unsigned int" is sufficient on all machines. However, if you need to
+ * handle larger images and you don't mind deviating from the spec, you
+ * can change this datatype. (Note that changing this datatype will
+ * potentially require modifying the SIMD code. The x86-64 SIMD extensions,
+ * in particular, assume a 32-bit JDIMENSION.)
+ */
+
+typedef unsigned int JDIMENSION;
+
+#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
+
+
+/* These macros are used in all function definitions and extern declarations.
+ * You could modify them if you need to change function linkage conventions;
+ * in particular, you'll need to do that to make the library a Windows DLL.
+ * Another application is to make all functions global for use with debuggers
+ * or code profilers that require it.
+ */
+
+/* a function called through method pointers: */
+#define METHODDEF(type) static type
+/* a function used only in its module: */
+#define LOCAL(type) static type
+/* a function referenced thru EXTERNs: */
+#define GLOBAL(type) type
+/* a reference to a GLOBAL function: */
+#define EXTERN(type) extern type
+
+
+/* Originally, this macro was used as a way of defining function prototypes
+ * for both modern compilers as well as older compilers that did not support
+ * prototype parameters. libjpeg-turbo has never supported these older,
+ * non-ANSI compilers, but the macro is still included because there is some
+ * software out there that uses it.
+ */
+
+#define JMETHOD(type, methodname, arglist) type (*methodname) arglist
+
+
+/* libjpeg-turbo no longer supports platforms that have far symbols (MS-DOS),
+ * but again, some software relies on this macro.
+ */
+
+#undef FAR
+#define FAR
+
+
+/*
+ * On a few systems, type boolean and/or its values FALSE, TRUE may appear
+ * in standard header files. Or you may have conflicts with application-
+ * specific header files that you want to include together with these files.
+ * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
+ */
+
+#ifndef HAVE_BOOLEAN
+typedef int boolean;
+#endif
+#ifndef FALSE /* in case these macros already exist */
+#define FALSE 0 /* values of boolean */
+#endif
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+
+/*
+ * The remaining options affect code selection within the JPEG library,
+ * but they don't need to be visible to most applications using the library.
+ * To minimize application namespace pollution, the symbols won't be
+ * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
+ */
+
+#ifdef JPEG_INTERNALS
+#define JPEG_INTERNAL_OPTIONS
+#endif
+
+#ifdef JPEG_INTERNAL_OPTIONS
+
+
+/*
+ * These defines indicate whether to include various optional functions.
+ * Undefining some of these symbols will produce a smaller but less capable
+ * library. Note that you can leave certain source files out of the
+ * compilation/linking process if you've #undef'd the corresponding symbols.
+ * (You may HAVE to do that if your compiler doesn't like null source files.)
+ */
+
+/* Capability options common to encoder and decoder: */
+
+#define DCT_ISLOW_SUPPORTED /* accurate integer method */
+#define DCT_IFAST_SUPPORTED /* less accurate int method [legacy feature] */
+#define DCT_FLOAT_SUPPORTED /* floating-point method [legacy feature] */
+
+/* Encoder capability options: */
+
+#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
+#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
+#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
+/* Note: if you selected 12-bit data precision, it is dangerous to turn off
+ * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
+ * precision, so jchuff.c normally uses entropy optimization to compute
+ * usable tables for higher precision. If you don't want to do optimization,
+ * you'll have to supply different default Huffman tables.
+ * The exact same statements apply for progressive JPEG: the default tables
+ * don't work for progressive mode. (This may get fixed, however.)
+ */
+#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
+
+/* Decoder capability options: */
+
+#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
+#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
+#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
+#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
+#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
+#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
+#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
+#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
+#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
+
+/* more capability options later, no doubt */
+
+
+/*
+ * The RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE macros are a vestigial
+ * feature of libjpeg. The idea was that, if an application developer needed
+ * to compress from/decompress to a BGR/BGRX/RGBX/XBGR/XRGB buffer, they could
+ * change these macros, rebuild libjpeg, and link their application statically
+ * with it. In reality, few people ever did this, because there were some
+ * severe restrictions involved (cjpeg and djpeg no longer worked properly,
+ * compressing/decompressing RGB JPEGs no longer worked properly, and the color
+ * quantizer wouldn't work with pixel sizes other than 3.) Furthermore, since
+ * all of the O/S-supplied versions of libjpeg were built with the default
+ * values of RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE, many applications
+ * have come to regard these values as immutable.
+ *
+ * The libjpeg-turbo colorspace extensions provide a much cleaner way of
+ * compressing from/decompressing to buffers with arbitrary component orders
+ * and pixel sizes. Thus, we do not support changing the values of RGB_RED,
+ * RGB_GREEN, RGB_BLUE, or RGB_PIXELSIZE. In addition to the restrictions
+ * listed above, changing these values will also break the SIMD extensions and
+ * the regression tests.
+ */
+
+#define RGB_RED 0 /* Offset of Red in an RGB scanline element */
+#define RGB_GREEN 1 /* Offset of Green */
+#define RGB_BLUE 2 /* Offset of Blue */
+#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
+
+#define JPEG_NUMCS 17
+
+#define EXT_RGB_RED 0
+#define EXT_RGB_GREEN 1
+#define EXT_RGB_BLUE 2
+#define EXT_RGB_PIXELSIZE 3
+
+#define EXT_RGBX_RED 0
+#define EXT_RGBX_GREEN 1
+#define EXT_RGBX_BLUE 2
+#define EXT_RGBX_PIXELSIZE 4
+
+#define EXT_BGR_RED 2
+#define EXT_BGR_GREEN 1
+#define EXT_BGR_BLUE 0
+#define EXT_BGR_PIXELSIZE 3
+
+#define EXT_BGRX_RED 2
+#define EXT_BGRX_GREEN 1
+#define EXT_BGRX_BLUE 0
+#define EXT_BGRX_PIXELSIZE 4
+
+#define EXT_XBGR_RED 3
+#define EXT_XBGR_GREEN 2
+#define EXT_XBGR_BLUE 1
+#define EXT_XBGR_PIXELSIZE 4
+
+#define EXT_XRGB_RED 1
+#define EXT_XRGB_GREEN 2
+#define EXT_XRGB_BLUE 3
+#define EXT_XRGB_PIXELSIZE 4
+
+static const int rgb_red[JPEG_NUMCS] = {
+ -1, -1, RGB_RED, -1, -1, -1, EXT_RGB_RED, EXT_RGBX_RED,
+ EXT_BGR_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
+ EXT_RGBX_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
+ -1
+};
+
+static const int rgb_green[JPEG_NUMCS] = {
+ -1, -1, RGB_GREEN, -1, -1, -1, EXT_RGB_GREEN, EXT_RGBX_GREEN,
+ EXT_BGR_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
+ EXT_RGBX_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
+ -1
+};
+
+static const int rgb_blue[JPEG_NUMCS] = {
+ -1, -1, RGB_BLUE, -1, -1, -1, EXT_RGB_BLUE, EXT_RGBX_BLUE,
+ EXT_BGR_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
+ EXT_RGBX_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
+ -1
+};
+
+static const int rgb_pixelsize[JPEG_NUMCS] = {
+ -1, -1, RGB_PIXELSIZE, -1, -1, -1, EXT_RGB_PIXELSIZE, EXT_RGBX_PIXELSIZE,
+ EXT_BGR_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
+ EXT_RGBX_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
+ -1
+};
+
+/* Definitions for speed-related optimizations. */
+
+/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
+ * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
+ * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
+ */
+
+#ifndef MULTIPLIER
+#ifndef WITH_SIMD
+#define MULTIPLIER int /* type for fastest integer multiply */
+#else
+#define MULTIPLIER short /* prefer 16-bit with SIMD for parellelism */
+#endif
+#endif
+
+
+/* FAST_FLOAT should be either float or double, whichever is done faster
+ * by your compiler. (Note that this type is only used in the floating point
+ * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
+ */
+
+#ifndef FAST_FLOAT
+#define FAST_FLOAT float
+#endif
+
+#endif /* JPEG_INTERNAL_OPTIONS */