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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /security/sandbox/chromium/base/logging.h | |
parent | Initial commit. (diff) | |
download | firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'security/sandbox/chromium/base/logging.h')
-rw-r--r-- | security/sandbox/chromium/base/logging.h | 1077 |
1 files changed, 1077 insertions, 0 deletions
diff --git a/security/sandbox/chromium/base/logging.h b/security/sandbox/chromium/base/logging.h new file mode 100644 index 0000000000..cb24b94833 --- /dev/null +++ b/security/sandbox/chromium/base/logging.h @@ -0,0 +1,1077 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef BASE_LOGGING_H_ +#define BASE_LOGGING_H_ + +#include <stddef.h> + +#include <cassert> +#include <cstdint> +#include <cstring> +#include <sstream> +#include <string> +#include <type_traits> +#include <utility> + +#include "base/base_export.h" +#include "base/callback_forward.h" +#include "base/compiler_specific.h" +#include "base/immediate_crash.h" +#include "base/logging_buildflags.h" +#include "base/macros.h" +#include "base/scoped_clear_last_error.h" +#include "base/strings/string_piece_forward.h" +#include "base/template_util.h" +#include "build/build_config.h" + +#if defined(OS_CHROMEOS) +#include <cstdio> +#endif + +// +// Optional message capabilities +// ----------------------------- +// Assertion failed messages and fatal errors are displayed in a dialog box +// before the application exits. However, running this UI creates a message +// loop, which causes application messages to be processed and potentially +// dispatched to existing application windows. Since the application is in a +// bad state when this assertion dialog is displayed, these messages may not +// get processed and hang the dialog, or the application might go crazy. +// +// Therefore, it can be beneficial to display the error dialog in a separate +// process from the main application. When the logging system needs to display +// a fatal error dialog box, it will look for a program called +// "DebugMessage.exe" in the same directory as the application executable. It +// will run this application with the message as the command line, and will +// not include the name of the application as is traditional for easier +// parsing. +// +// The code for DebugMessage.exe is only one line. In WinMain, do: +// MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0); +// +// If DebugMessage.exe is not found, the logging code will use a normal +// MessageBox, potentially causing the problems discussed above. + +// Instructions +// ------------ +// +// Make a bunch of macros for logging. The way to log things is to stream +// things to LOG(<a particular severity level>). E.g., +// +// LOG(INFO) << "Found " << num_cookies << " cookies"; +// +// You can also do conditional logging: +// +// LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; +// +// The CHECK(condition) macro is active in both debug and release builds and +// effectively performs a LOG(FATAL) which terminates the process and +// generates a crashdump unless a debugger is attached. +// +// There are also "debug mode" logging macros like the ones above: +// +// DLOG(INFO) << "Found cookies"; +// +// DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies"; +// +// All "debug mode" logging is compiled away to nothing for non-debug mode +// compiles. LOG_IF and development flags also work well together +// because the code can be compiled away sometimes. +// +// We also have +// +// LOG_ASSERT(assertion); +// DLOG_ASSERT(assertion); +// +// which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion; +// +// There are "verbose level" logging macros. They look like +// +// VLOG(1) << "I'm printed when you run the program with --v=1 or more"; +// VLOG(2) << "I'm printed when you run the program with --v=2 or more"; +// +// These always log at the INFO log level (when they log at all). +// The verbose logging can also be turned on module-by-module. For instance, +// --vmodule=profile=2,icon_loader=1,browser_*=3,*/chromeos/*=4 --v=0 +// will cause: +// a. VLOG(2) and lower messages to be printed from profile.{h,cc} +// b. VLOG(1) and lower messages to be printed from icon_loader.{h,cc} +// c. VLOG(3) and lower messages to be printed from files prefixed with +// "browser" +// d. VLOG(4) and lower messages to be printed from files under a +// "chromeos" directory. +// e. VLOG(0) and lower messages to be printed from elsewhere +// +// The wildcarding functionality shown by (c) supports both '*' (match +// 0 or more characters) and '?' (match any single character) +// wildcards. Any pattern containing a forward or backward slash will +// be tested against the whole pathname and not just the module. +// E.g., "*/foo/bar/*=2" would change the logging level for all code +// in source files under a "foo/bar" directory. +// +// There's also VLOG_IS_ON(n) "verbose level" condition macro. To be used as +// +// if (VLOG_IS_ON(2)) { +// // do some logging preparation and logging +// // that can't be accomplished with just VLOG(2) << ...; +// } +// +// There is also a VLOG_IF "verbose level" condition macro for sample +// cases, when some extra computation and preparation for logs is not +// needed. +// +// VLOG_IF(1, (size > 1024)) +// << "I'm printed when size is more than 1024 and when you run the " +// "program with --v=1 or more"; +// +// We also override the standard 'assert' to use 'DLOG_ASSERT'. +// +// Lastly, there is: +// +// PLOG(ERROR) << "Couldn't do foo"; +// DPLOG(ERROR) << "Couldn't do foo"; +// PLOG_IF(ERROR, cond) << "Couldn't do foo"; +// DPLOG_IF(ERROR, cond) << "Couldn't do foo"; +// PCHECK(condition) << "Couldn't do foo"; +// DPCHECK(condition) << "Couldn't do foo"; +// +// which append the last system error to the message in string form (taken from +// GetLastError() on Windows and errno on POSIX). +// +// The supported severity levels for macros that allow you to specify one +// are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL. +// +// Very important: logging a message at the FATAL severity level causes +// the program to terminate (after the message is logged). +// +// There is the special severity of DFATAL, which logs FATAL in debug mode, +// ERROR in normal mode. +// +// Output is of the format, for example: +// [3816:3877:0812/234555.406952:VERBOSE1:drm_device_handle.cc(90)] Succeeded +// authenticating /dev/dri/card0 in 0 ms with 1 attempt(s) +// +// The colon separated fields inside the brackets are as follows: +// 0. An optional Logfile prefix (not included in this example) +// 1. Process ID +// 2. Thread ID +// 3. The date/time of the log message, in MMDD/HHMMSS.Milliseconds format +// 4. The log level +// 5. The filename and line number where the log was instantiated +// +// Note that the visibility can be changed by setting preferences in +// SetLogItems() + +namespace logging { + +// TODO(avi): do we want to do a unification of character types here? +#if defined(OS_WIN) +typedef wchar_t PathChar; +#elif defined(OS_POSIX) || defined(OS_FUCHSIA) +typedef char PathChar; +#endif + +// A bitmask of potential logging destinations. +using LoggingDestination = uint32_t; +// Specifies where logs will be written. Multiple destinations can be specified +// with bitwise OR. +// Unless destination is LOG_NONE, all logs with severity ERROR and above will +// be written to stderr in addition to the specified destination. +enum : uint32_t { + LOG_NONE = 0, + LOG_TO_FILE = 1 << 0, + LOG_TO_SYSTEM_DEBUG_LOG = 1 << 1, + LOG_TO_STDERR = 1 << 2, + + LOG_TO_ALL = LOG_TO_FILE | LOG_TO_SYSTEM_DEBUG_LOG | LOG_TO_STDERR, + +// On Windows, use a file next to the exe. +// On POSIX platforms, where it may not even be possible to locate the +// executable on disk, use stderr. +// On Fuchsia, use the Fuchsia logging service. +#if defined(OS_FUCHSIA) || defined(OS_NACL) + LOG_DEFAULT = LOG_TO_SYSTEM_DEBUG_LOG, +#elif defined(OS_WIN) + LOG_DEFAULT = LOG_TO_FILE, +#elif defined(OS_POSIX) + LOG_DEFAULT = LOG_TO_SYSTEM_DEBUG_LOG | LOG_TO_STDERR, +#endif +}; + +// Indicates that the log file should be locked when being written to. +// Unless there is only one single-threaded process that is logging to +// the log file, the file should be locked during writes to make each +// log output atomic. Other writers will block. +// +// All processes writing to the log file must have their locking set for it to +// work properly. Defaults to LOCK_LOG_FILE. +enum LogLockingState { LOCK_LOG_FILE, DONT_LOCK_LOG_FILE }; + +// On startup, should we delete or append to an existing log file (if any)? +// Defaults to APPEND_TO_OLD_LOG_FILE. +enum OldFileDeletionState { DELETE_OLD_LOG_FILE, APPEND_TO_OLD_LOG_FILE }; + +struct BASE_EXPORT LoggingSettings { + // Equivalent to logging destination enum, but allows for multiple + // destinations. + uint32_t logging_dest = LOG_DEFAULT; + + // The four settings below have an effect only when LOG_TO_FILE is + // set in |logging_dest|. + const PathChar* log_file_path = nullptr; + LogLockingState lock_log = LOCK_LOG_FILE; + OldFileDeletionState delete_old = APPEND_TO_OLD_LOG_FILE; +#if defined(OS_CHROMEOS) + // Contains an optional file that logs should be written to. If present, + // |log_file_path| will be ignored, and the logging system will take ownership + // of the FILE. If there's an error writing to this file, no fallback paths + // will be opened. + FILE* log_file = nullptr; +#endif +}; + +// Define different names for the BaseInitLoggingImpl() function depending on +// whether NDEBUG is defined or not so that we'll fail to link if someone tries +// to compile logging.cc with NDEBUG but includes logging.h without defining it, +// or vice versa. +#if defined(NDEBUG) +#define BaseInitLoggingImpl BaseInitLoggingImpl_built_with_NDEBUG +#else +#define BaseInitLoggingImpl BaseInitLoggingImpl_built_without_NDEBUG +#endif + +// Implementation of the InitLogging() method declared below. We use a +// more-specific name so we can #define it above without affecting other code +// that has named stuff "InitLogging". +BASE_EXPORT bool BaseInitLoggingImpl(const LoggingSettings& settings); + +// Sets the log file name and other global logging state. Calling this function +// is recommended, and is normally done at the beginning of application init. +// If you don't call it, all the flags will be initialized to their default +// values, and there is a race condition that may leak a critical section +// object if two threads try to do the first log at the same time. +// See the definition of the enums above for descriptions and default values. +// +// The default log file is initialized to "debug.log" in the application +// directory. You probably don't want this, especially since the program +// directory may not be writable on an enduser's system. +// +// This function may be called a second time to re-direct logging (e.g after +// loging in to a user partition), however it should never be called more than +// twice. +inline bool InitLogging(const LoggingSettings& settings) { + return BaseInitLoggingImpl(settings); +} + +// Sets the log level. Anything at or above this level will be written to the +// log file/displayed to the user (if applicable). Anything below this level +// will be silently ignored. The log level defaults to 0 (everything is logged +// up to level INFO) if this function is not called. +// Note that log messages for VLOG(x) are logged at level -x, so setting +// the min log level to negative values enables verbose logging. +BASE_EXPORT void SetMinLogLevel(int level); + +// Gets the current log level. +BASE_EXPORT int GetMinLogLevel(); + +// Used by LOG_IS_ON to lazy-evaluate stream arguments. +BASE_EXPORT bool ShouldCreateLogMessage(int severity); + +// Gets the VLOG default verbosity level. +BASE_EXPORT int GetVlogVerbosity(); + +// Note that |N| is the size *with* the null terminator. +BASE_EXPORT int GetVlogLevelHelper(const char* file_start, size_t N); + +// Gets the current vlog level for the given file (usually taken from __FILE__). +template <size_t N> +int GetVlogLevel(const char (&file)[N]) { + return GetVlogLevelHelper(file, N); +} + +// Sets the common items you want to be prepended to each log message. +// process and thread IDs default to off, the timestamp defaults to on. +// If this function is not called, logging defaults to writing the timestamp +// only. +BASE_EXPORT void SetLogItems(bool enable_process_id, bool enable_thread_id, + bool enable_timestamp, bool enable_tickcount); + +// Sets an optional prefix to add to each log message. |prefix| is not copied +// and should be a raw string constant. |prefix| must only contain ASCII letters +// to avoid confusion with PIDs and timestamps. Pass null to remove the prefix. +// Logging defaults to no prefix. +BASE_EXPORT void SetLogPrefix(const char* prefix); + +// Sets whether or not you'd like to see fatal debug messages popped up in +// a dialog box or not. +// Dialogs are not shown by default. +BASE_EXPORT void SetShowErrorDialogs(bool enable_dialogs); + +// Sets the Log Assert Handler that will be used to notify of check failures. +// Resets Log Assert Handler on object destruction. +// The default handler shows a dialog box and then terminate the process, +// however clients can use this function to override with their own handling +// (e.g. a silent one for Unit Tests) +using LogAssertHandlerFunction = + base::RepeatingCallback<void(const char* file, + int line, + const base::StringPiece message, + const base::StringPiece stack_trace)>; + +class BASE_EXPORT ScopedLogAssertHandler { + public: + explicit ScopedLogAssertHandler(LogAssertHandlerFunction handler); + ~ScopedLogAssertHandler(); + + private: + DISALLOW_COPY_AND_ASSIGN(ScopedLogAssertHandler); +}; + +// Sets the Log Message Handler that gets passed every log message before +// it's sent to other log destinations (if any). +// Returns true to signal that it handled the message and the message +// should not be sent to other log destinations. +typedef bool (*LogMessageHandlerFunction)(int severity, + const char* file, int line, size_t message_start, const std::string& str); +BASE_EXPORT void SetLogMessageHandler(LogMessageHandlerFunction handler); +BASE_EXPORT LogMessageHandlerFunction GetLogMessageHandler(); + +// The ANALYZER_ASSUME_TRUE(bool arg) macro adds compiler-specific hints +// to Clang which control what code paths are statically analyzed, +// and is meant to be used in conjunction with assert & assert-like functions. +// The expression is passed straight through if analysis isn't enabled. +// +// ANALYZER_SKIP_THIS_PATH() suppresses static analysis for the current +// codepath and any other branching codepaths that might follow. +#if defined(__clang_analyzer__) + +inline constexpr bool AnalyzerNoReturn() __attribute__((analyzer_noreturn)) { + return false; +} + +inline constexpr bool AnalyzerAssumeTrue(bool arg) { + // AnalyzerNoReturn() is invoked and analysis is terminated if |arg| is + // false. + return arg || AnalyzerNoReturn(); +} + +#define ANALYZER_ASSUME_TRUE(arg) logging::AnalyzerAssumeTrue(!!(arg)) +#define ANALYZER_SKIP_THIS_PATH() \ + static_cast<void>(::logging::AnalyzerNoReturn()) +#define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var); + +#else // !defined(__clang_analyzer__) + +#define ANALYZER_ASSUME_TRUE(arg) (arg) +#define ANALYZER_SKIP_THIS_PATH() +#define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var); + +#endif // defined(__clang_analyzer__) + +typedef int LogSeverity; +const LogSeverity LOG_VERBOSE = -1; // This is level 1 verbosity +// Note: the log severities are used to index into the array of names, +// see log_severity_names. +const LogSeverity LOG_INFO = 0; +const LogSeverity LOG_WARNING = 1; +const LogSeverity LOG_ERROR = 2; +const LogSeverity LOG_FATAL = 3; +const LogSeverity LOG_NUM_SEVERITIES = 4; + +// LOG_DFATAL is LOG_FATAL in debug mode, ERROR in normal mode +#if defined(NDEBUG) +const LogSeverity LOG_DFATAL = LOG_ERROR; +#else +const LogSeverity LOG_DFATAL = LOG_FATAL; +#endif + +// A few definitions of macros that don't generate much code. These are used +// by LOG() and LOG_IF, etc. Since these are used all over our code, it's +// better to have compact code for these operations. +#define COMPACT_GOOGLE_LOG_EX_INFO(ClassName, ...) \ + ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_INFO, ##__VA_ARGS__) +#define COMPACT_GOOGLE_LOG_EX_WARNING(ClassName, ...) \ + ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_WARNING, \ + ##__VA_ARGS__) +#define COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ...) \ + ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_ERROR, ##__VA_ARGS__) +#define COMPACT_GOOGLE_LOG_EX_FATAL(ClassName, ...) \ + ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_FATAL, ##__VA_ARGS__) +#define COMPACT_GOOGLE_LOG_EX_DFATAL(ClassName, ...) \ + ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DFATAL, ##__VA_ARGS__) +#define COMPACT_GOOGLE_LOG_EX_DCHECK(ClassName, ...) \ + ::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DCHECK, ##__VA_ARGS__) + +#define COMPACT_GOOGLE_LOG_INFO COMPACT_GOOGLE_LOG_EX_INFO(LogMessage) +#define COMPACT_GOOGLE_LOG_WARNING COMPACT_GOOGLE_LOG_EX_WARNING(LogMessage) +#define COMPACT_GOOGLE_LOG_ERROR COMPACT_GOOGLE_LOG_EX_ERROR(LogMessage) +#define COMPACT_GOOGLE_LOG_FATAL COMPACT_GOOGLE_LOG_EX_FATAL(LogMessage) +#define COMPACT_GOOGLE_LOG_DFATAL COMPACT_GOOGLE_LOG_EX_DFATAL(LogMessage) +#define COMPACT_GOOGLE_LOG_DCHECK COMPACT_GOOGLE_LOG_EX_DCHECK(LogMessage) + +#if defined(OS_WIN) +// wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets +// substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us +// to keep using this syntax, we define this macro to do the same thing +// as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that +// the Windows SDK does for consistency. +#define ERROR 0 +#define COMPACT_GOOGLE_LOG_EX_0(ClassName, ...) \ + COMPACT_GOOGLE_LOG_EX_ERROR(ClassName , ##__VA_ARGS__) +#define COMPACT_GOOGLE_LOG_0 COMPACT_GOOGLE_LOG_ERROR +// Needed for LOG_IS_ON(ERROR). +const LogSeverity LOG_0 = LOG_ERROR; +#endif + +// As special cases, we can assume that LOG_IS_ON(FATAL) always holds. Also, +// LOG_IS_ON(DFATAL) always holds in debug mode. In particular, CHECK()s will +// always fire if they fail. +#define LOG_IS_ON(severity) \ + (::logging::ShouldCreateLogMessage(::logging::LOG_##severity)) + +// We don't do any caching tricks with VLOG_IS_ON() like the +// google-glog version since it increases binary size. This means +// that using the v-logging functions in conjunction with --vmodule +// may be slow. +#define VLOG_IS_ON(verboselevel) \ + ((verboselevel) <= ::logging::GetVlogLevel(__FILE__)) + +// Helper macro which avoids evaluating the arguments to a stream if +// the condition doesn't hold. Condition is evaluated once and only once. +#define LAZY_STREAM(stream, condition) \ + !(condition) ? (void) 0 : ::logging::LogMessageVoidify() & (stream) + +// We use the preprocessor's merging operator, "##", so that, e.g., +// LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO. There's some funny +// subtle difference between ostream member streaming functions (e.g., +// ostream::operator<<(int) and ostream non-member streaming functions +// (e.g., ::operator<<(ostream&, string&): it turns out that it's +// impossible to stream something like a string directly to an unnamed +// ostream. We employ a neat hack by calling the stream() member +// function of LogMessage which seems to avoid the problem. +#define LOG_STREAM(severity) COMPACT_GOOGLE_LOG_ ## severity.stream() + +#define LOG(severity) LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity)) +#define LOG_IF(severity, condition) \ + LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity) && (condition)) + +// The VLOG macros log with negative verbosities. +#define VLOG_STREAM(verbose_level) \ + ::logging::LogMessage(__FILE__, __LINE__, -verbose_level).stream() + +#define VLOG(verbose_level) \ + LAZY_STREAM(VLOG_STREAM(verbose_level), VLOG_IS_ON(verbose_level)) + +#define VLOG_IF(verbose_level, condition) \ + LAZY_STREAM(VLOG_STREAM(verbose_level), \ + VLOG_IS_ON(verbose_level) && (condition)) + +#if defined (OS_WIN) +#define VPLOG_STREAM(verbose_level) \ + ::logging::Win32ErrorLogMessage(__FILE__, __LINE__, -verbose_level, \ + ::logging::GetLastSystemErrorCode()).stream() +#elif defined(OS_POSIX) || defined(OS_FUCHSIA) +#define VPLOG_STREAM(verbose_level) \ + ::logging::ErrnoLogMessage(__FILE__, __LINE__, -verbose_level, \ + ::logging::GetLastSystemErrorCode()).stream() +#endif + +#define VPLOG(verbose_level) \ + LAZY_STREAM(VPLOG_STREAM(verbose_level), VLOG_IS_ON(verbose_level)) + +#define VPLOG_IF(verbose_level, condition) \ + LAZY_STREAM(VPLOG_STREAM(verbose_level), \ + VLOG_IS_ON(verbose_level) && (condition)) + +// TODO(akalin): Add more VLOG variants, e.g. VPLOG. + +#define LOG_ASSERT(condition) \ + LOG_IF(FATAL, !(ANALYZER_ASSUME_TRUE(condition))) \ + << "Assert failed: " #condition ". " + +#if defined(OS_WIN) +#define PLOG_STREAM(severity) \ + COMPACT_GOOGLE_LOG_EX_ ## severity(Win32ErrorLogMessage, \ + ::logging::GetLastSystemErrorCode()).stream() +#elif defined(OS_POSIX) || defined(OS_FUCHSIA) +#define PLOG_STREAM(severity) \ + COMPACT_GOOGLE_LOG_EX_ ## severity(ErrnoLogMessage, \ + ::logging::GetLastSystemErrorCode()).stream() +#endif + +#define PLOG(severity) \ + LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity)) + +#define PLOG_IF(severity, condition) \ + LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity) && (condition)) + +BASE_EXPORT extern std::ostream* g_swallow_stream; + +// Note that g_swallow_stream is used instead of an arbitrary LOG() stream to +// avoid the creation of an object with a non-trivial destructor (LogMessage). +// On MSVC x86 (checked on 2015 Update 3), this causes a few additional +// pointless instructions to be emitted even at full optimization level, even +// though the : arm of the ternary operator is clearly never executed. Using a +// simpler object to be &'d with Voidify() avoids these extra instructions. +// Using a simpler POD object with a templated operator<< also works to avoid +// these instructions. However, this causes warnings on statically defined +// implementations of operator<<(std::ostream, ...) in some .cc files, because +// they become defined-but-unreferenced functions. A reinterpret_cast of 0 to an +// ostream* also is not suitable, because some compilers warn of undefined +// behavior. +#define EAT_STREAM_PARAMETERS \ + true ? (void)0 \ + : ::logging::LogMessageVoidify() & (*::logging::g_swallow_stream) + +// Captures the result of a CHECK_EQ (for example) and facilitates testing as a +// boolean. +class CheckOpResult { + public: + // |message| must be non-null if and only if the check failed. + constexpr CheckOpResult(std::string* message) : message_(message) {} + // Returns true if the check succeeded. + constexpr operator bool() const { return !message_; } + // Returns the message. + std::string* message() { return message_; } + + private: + std::string* message_; +}; + +// CHECK dies with a fatal error if condition is not true. It is *not* +// controlled by NDEBUG, so the check will be executed regardless of +// compilation mode. +// +// We make sure CHECK et al. always evaluates their arguments, as +// doing CHECK(FunctionWithSideEffect()) is a common idiom. + +#if defined(OFFICIAL_BUILD) && defined(NDEBUG) + +// Make all CHECK functions discard their log strings to reduce code bloat, and +// improve performance, for official release builds. +// +// This is not calling BreakDebugger since this is called frequently, and +// calling an out-of-line function instead of a noreturn inline macro prevents +// compiler optimizations. +#define CHECK(condition) \ + UNLIKELY(!(condition)) ? IMMEDIATE_CRASH() : EAT_STREAM_PARAMETERS + +// PCHECK includes the system error code, which is useful for determining +// why the condition failed. In official builds, preserve only the error code +// message so that it is available in crash reports. The stringified +// condition and any additional stream parameters are dropped. +#define PCHECK(condition) \ + LAZY_STREAM(PLOG_STREAM(FATAL), UNLIKELY(!(condition))); \ + EAT_STREAM_PARAMETERS + +#define CHECK_OP(name, op, val1, val2) CHECK((val1) op (val2)) + +#else // !(OFFICIAL_BUILD && NDEBUG) + +// Do as much work as possible out of line to reduce inline code size. +#define CHECK(condition) \ + LAZY_STREAM(::logging::LogMessage(__FILE__, __LINE__, #condition).stream(), \ + !ANALYZER_ASSUME_TRUE(condition)) + +#define PCHECK(condition) \ + LAZY_STREAM(PLOG_STREAM(FATAL), !ANALYZER_ASSUME_TRUE(condition)) \ + << "Check failed: " #condition ". " + +// Helper macro for binary operators. +// Don't use this macro directly in your code, use CHECK_EQ et al below. +// The 'switch' is used to prevent the 'else' from being ambiguous when the +// macro is used in an 'if' clause such as: +// if (a == 1) +// CHECK_EQ(2, a); +#define CHECK_OP(name, op, val1, val2) \ + switch (0) case 0: default: \ + if (::logging::CheckOpResult true_if_passed = \ + ::logging::Check##name##Impl((val1), (val2), \ + #val1 " " #op " " #val2)) \ + ; \ + else \ + ::logging::LogMessage(__FILE__, __LINE__, true_if_passed.message()).stream() + +#endif // !(OFFICIAL_BUILD && NDEBUG) + +// This formats a value for a failing CHECK_XX statement. Ordinarily, +// it uses the definition for operator<<, with a few special cases below. +template <typename T> +inline typename std::enable_if< + base::internal::SupportsOstreamOperator<const T&>::value && + !std::is_function<typename std::remove_pointer<T>::type>::value, + void>::type +MakeCheckOpValueString(std::ostream* os, const T& v) { + (*os) << v; +} + +// Overload for types that no operator<< but do have .ToString() defined. +template <typename T> +inline typename std::enable_if< + !base::internal::SupportsOstreamOperator<const T&>::value && + base::internal::SupportsToString<const T&>::value, + void>::type +MakeCheckOpValueString(std::ostream* os, const T& v) { + (*os) << v.ToString(); +} + +// Provide an overload for functions and function pointers. Function pointers +// don't implicitly convert to void* but do implicitly convert to bool, so +// without this function pointers are always printed as 1 or 0. (MSVC isn't +// standards-conforming here and converts function pointers to regular +// pointers, so this is a no-op for MSVC.) +template <typename T> +inline typename std::enable_if< + std::is_function<typename std::remove_pointer<T>::type>::value, + void>::type +MakeCheckOpValueString(std::ostream* os, const T& v) { + (*os) << reinterpret_cast<const void*>(v); +} + +// We need overloads for enums that don't support operator<<. +// (i.e. scoped enums where no operator<< overload was declared). +template <typename T> +inline typename std::enable_if< + !base::internal::SupportsOstreamOperator<const T&>::value && + std::is_enum<T>::value, + void>::type +MakeCheckOpValueString(std::ostream* os, const T& v) { + (*os) << static_cast<typename std::underlying_type<T>::type>(v); +} + +// We need an explicit overload for std::nullptr_t. +BASE_EXPORT void MakeCheckOpValueString(std::ostream* os, std::nullptr_t p); + +// Build the error message string. This is separate from the "Impl" +// function template because it is not performance critical and so can +// be out of line, while the "Impl" code should be inline. Caller +// takes ownership of the returned string. +template<class t1, class t2> +std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) { + std::ostringstream ss; + ss << names << " ("; + MakeCheckOpValueString(&ss, v1); + ss << " vs. "; + MakeCheckOpValueString(&ss, v2); + ss << ")"; + std::string* msg = new std::string(ss.str()); + return msg; +} + +// Commonly used instantiations of MakeCheckOpString<>. Explicitly instantiated +// in logging.cc. +extern template BASE_EXPORT std::string* MakeCheckOpString<int, int>( + const int&, const int&, const char* names); +extern template BASE_EXPORT +std::string* MakeCheckOpString<unsigned long, unsigned long>( + const unsigned long&, const unsigned long&, const char* names); +extern template BASE_EXPORT +std::string* MakeCheckOpString<unsigned long, unsigned int>( + const unsigned long&, const unsigned int&, const char* names); +extern template BASE_EXPORT +std::string* MakeCheckOpString<unsigned int, unsigned long>( + const unsigned int&, const unsigned long&, const char* names); +extern template BASE_EXPORT +std::string* MakeCheckOpString<std::string, std::string>( + const std::string&, const std::string&, const char* name); + +// Helper functions for CHECK_OP macro. +// The (int, int) specialization works around the issue that the compiler +// will not instantiate the template version of the function on values of +// unnamed enum type - see comment below. +// +// The checked condition is wrapped with ANALYZER_ASSUME_TRUE, which under +// static analysis builds, blocks analysis of the current path if the +// condition is false. +#define DEFINE_CHECK_OP_IMPL(name, op) \ + template <class t1, class t2> \ + constexpr std::string* Check##name##Impl(const t1& v1, const t2& v2, \ + const char* names) { \ + if (ANALYZER_ASSUME_TRUE(v1 op v2)) \ + return nullptr; \ + else \ + return ::logging::MakeCheckOpString(v1, v2, names); \ + } \ + constexpr std::string* Check##name##Impl(int v1, int v2, \ + const char* names) { \ + if (ANALYZER_ASSUME_TRUE(v1 op v2)) \ + return nullptr; \ + else \ + return ::logging::MakeCheckOpString(v1, v2, names); \ + } +DEFINE_CHECK_OP_IMPL(EQ, ==) +DEFINE_CHECK_OP_IMPL(NE, !=) +DEFINE_CHECK_OP_IMPL(LE, <=) +DEFINE_CHECK_OP_IMPL(LT, < ) +DEFINE_CHECK_OP_IMPL(GE, >=) +DEFINE_CHECK_OP_IMPL(GT, > ) +#undef DEFINE_CHECK_OP_IMPL + +#define CHECK_EQ(val1, val2) CHECK_OP(EQ, ==, val1, val2) +#define CHECK_NE(val1, val2) CHECK_OP(NE, !=, val1, val2) +#define CHECK_LE(val1, val2) CHECK_OP(LE, <=, val1, val2) +#define CHECK_LT(val1, val2) CHECK_OP(LT, < , val1, val2) +#define CHECK_GE(val1, val2) CHECK_OP(GE, >=, val1, val2) +#define CHECK_GT(val1, val2) CHECK_OP(GT, > , val1, val2) + +#if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON) +#define DCHECK_IS_ON() false +#else +#define DCHECK_IS_ON() true +#endif + +// Definitions for DLOG et al. + +#if DCHECK_IS_ON() + +#define DLOG_IS_ON(severity) LOG_IS_ON(severity) +#define DLOG_IF(severity, condition) LOG_IF(severity, condition) +#define DLOG_ASSERT(condition) LOG_ASSERT(condition) +#define DPLOG_IF(severity, condition) PLOG_IF(severity, condition) +#define DVLOG_IF(verboselevel, condition) VLOG_IF(verboselevel, condition) +#define DVPLOG_IF(verboselevel, condition) VPLOG_IF(verboselevel, condition) + +#else // DCHECK_IS_ON() + +// If !DCHECK_IS_ON(), we want to avoid emitting any references to |condition| +// (which may reference a variable defined only if DCHECK_IS_ON()). +// Contrast this with DCHECK et al., which has different behavior. + +#define DLOG_IS_ON(severity) false +#define DLOG_IF(severity, condition) EAT_STREAM_PARAMETERS +#define DLOG_ASSERT(condition) EAT_STREAM_PARAMETERS +#define DPLOG_IF(severity, condition) EAT_STREAM_PARAMETERS +#define DVLOG_IF(verboselevel, condition) EAT_STREAM_PARAMETERS +#define DVPLOG_IF(verboselevel, condition) EAT_STREAM_PARAMETERS + +#endif // DCHECK_IS_ON() + +#define DLOG(severity) \ + LAZY_STREAM(LOG_STREAM(severity), DLOG_IS_ON(severity)) + +#define DPLOG(severity) \ + LAZY_STREAM(PLOG_STREAM(severity), DLOG_IS_ON(severity)) + +#define DVLOG(verboselevel) DVLOG_IF(verboselevel, true) + +#define DVPLOG(verboselevel) DVPLOG_IF(verboselevel, true) + +// Definitions for DCHECK et al. + +#if DCHECK_IS_ON() + +#if defined(DCHECK_IS_CONFIGURABLE) +BASE_EXPORT extern LogSeverity LOG_DCHECK; +#else +const LogSeverity LOG_DCHECK = LOG_FATAL; +#endif // defined(DCHECK_IS_CONFIGURABLE) + +#else // DCHECK_IS_ON() + +// There may be users of LOG_DCHECK that are enabled independently +// of DCHECK_IS_ON(), so default to FATAL logging for those. +const LogSeverity LOG_DCHECK = LOG_FATAL; + +#endif // DCHECK_IS_ON() + +// DCHECK et al. make sure to reference |condition| regardless of +// whether DCHECKs are enabled; this is so that we don't get unused +// variable warnings if the only use of a variable is in a DCHECK. +// This behavior is different from DLOG_IF et al. +// +// Note that the definition of the DCHECK macros depends on whether or not +// DCHECK_IS_ON() is true. When DCHECK_IS_ON() is false, the macros use +// EAT_STREAM_PARAMETERS to avoid expressions that would create temporaries. + +#if DCHECK_IS_ON() + +#define DCHECK(condition) \ + LAZY_STREAM(LOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \ + << "Check failed: " #condition ". " +#define DPCHECK(condition) \ + LAZY_STREAM(PLOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \ + << "Check failed: " #condition ". " + +#else // DCHECK_IS_ON() + +#define DCHECK(condition) EAT_STREAM_PARAMETERS << !(condition) +#define DPCHECK(condition) EAT_STREAM_PARAMETERS << !(condition) + +#endif // DCHECK_IS_ON() + +// Helper macro for binary operators. +// Don't use this macro directly in your code, use DCHECK_EQ et al below. +// The 'switch' is used to prevent the 'else' from being ambiguous when the +// macro is used in an 'if' clause such as: +// if (a == 1) +// DCHECK_EQ(2, a); +#if DCHECK_IS_ON() + +#define DCHECK_OP(name, op, val1, val2) \ + switch (0) case 0: default: \ + if (::logging::CheckOpResult true_if_passed = \ + ::logging::Check##name##Impl((val1), (val2), \ + #val1 " " #op " " #val2)) \ + ; \ + else \ + ::logging::LogMessage(__FILE__, __LINE__, ::logging::LOG_DCHECK, \ + true_if_passed.message()).stream() + +#else // DCHECK_IS_ON() + +// When DCHECKs aren't enabled, DCHECK_OP still needs to reference operator<< +// overloads for |val1| and |val2| to avoid potential compiler warnings about +// unused functions. For the same reason, it also compares |val1| and |val2| +// using |op|. +// +// Note that the contract of DCHECK_EQ, etc is that arguments are only evaluated +// once. Even though |val1| and |val2| appear twice in this version of the macro +// expansion, this is OK, since the expression is never actually evaluated. +#define DCHECK_OP(name, op, val1, val2) \ + EAT_STREAM_PARAMETERS << (::logging::MakeCheckOpValueString( \ + ::logging::g_swallow_stream, val1), \ + ::logging::MakeCheckOpValueString( \ + ::logging::g_swallow_stream, val2), \ + (val1)op(val2)) + +#endif // DCHECK_IS_ON() + +// Equality/Inequality checks - compare two values, and log a +// LOG_DCHECK message including the two values when the result is not +// as expected. The values must have operator<<(ostream, ...) +// defined. +// +// You may append to the error message like so: +// DCHECK_NE(1, 2) << "The world must be ending!"; +// +// We are very careful to ensure that each argument is evaluated exactly +// once, and that anything which is legal to pass as a function argument is +// legal here. In particular, the arguments may be temporary expressions +// which will end up being destroyed at the end of the apparent statement, +// for example: +// DCHECK_EQ(string("abc")[1], 'b'); +// +// WARNING: These don't compile correctly if one of the arguments is a pointer +// and the other is NULL. In new code, prefer nullptr instead. To +// work around this for C++98, simply static_cast NULL to the type of the +// desired pointer. + +#define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2) +#define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2) +#define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2) +#define DCHECK_LT(val1, val2) DCHECK_OP(LT, < , val1, val2) +#define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2) +#define DCHECK_GT(val1, val2) DCHECK_OP(GT, > , val1, val2) + +#if BUILDFLAG(ENABLE_LOG_ERROR_NOT_REACHED) +// Implement logging of NOTREACHED() as a dedicated function to get function +// call overhead down to a minimum. +void LogErrorNotReached(const char* file, int line); +#define NOTREACHED() \ + true ? ::logging::LogErrorNotReached(__FILE__, __LINE__) \ + : EAT_STREAM_PARAMETERS +#else +#define NOTREACHED() DCHECK(false) +#endif + +// Redefine the standard assert to use our nice log files +#undef assert +#define assert(x) DLOG_ASSERT(x) + +// This class more or less represents a particular log message. You +// create an instance of LogMessage and then stream stuff to it. +// When you finish streaming to it, ~LogMessage is called and the +// full message gets streamed to the appropriate destination. +// +// You shouldn't actually use LogMessage's constructor to log things, +// though. You should use the LOG() macro (and variants thereof) +// above. +class BASE_EXPORT LogMessage { + public: + // Used for LOG(severity). + LogMessage(const char* file, int line, LogSeverity severity); + + // Used for CHECK(). Implied severity = LOG_FATAL. + LogMessage(const char* file, int line, const char* condition); + + // Used for CHECK_EQ(), etc. Takes ownership of the given string. + // Implied severity = LOG_FATAL. + LogMessage(const char* file, int line, std::string* result); + + // Used for DCHECK_EQ(), etc. Takes ownership of the given string. + LogMessage(const char* file, int line, LogSeverity severity, + std::string* result); + + ~LogMessage(); + + std::ostream& stream() { return stream_; } + + LogSeverity severity() { return severity_; } + std::string str() { return stream_.str(); } + + private: + void Init(const char* file, int line); + + LogSeverity severity_; + std::ostringstream stream_; + size_t message_start_; // Offset of the start of the message (past prefix + // info). + // The file and line information passed in to the constructor. + const char* file_; + const int line_; + const char* file_basename_; + + // This is useful since the LogMessage class uses a lot of Win32 calls + // that will lose the value of GLE and the code that called the log function + // will have lost the thread error value when the log call returns. + base::internal::ScopedClearLastError last_error_; + + DISALLOW_COPY_AND_ASSIGN(LogMessage); +}; + +// This class is used to explicitly ignore values in the conditional +// logging macros. This avoids compiler warnings like "value computed +// is not used" and "statement has no effect". +class LogMessageVoidify { + public: + LogMessageVoidify() = default; + // This has to be an operator with a precedence lower than << but + // higher than ?: + void operator&(std::ostream&) { } +}; + +#if defined(OS_WIN) +typedef unsigned long SystemErrorCode; +#elif defined(OS_POSIX) || defined(OS_FUCHSIA) +typedef int SystemErrorCode; +#endif + +// Alias for ::GetLastError() on Windows and errno on POSIX. Avoids having to +// pull in windows.h just for GetLastError() and DWORD. +BASE_EXPORT SystemErrorCode GetLastSystemErrorCode(); +BASE_EXPORT std::string SystemErrorCodeToString(SystemErrorCode error_code); + +#if defined(OS_WIN) +// Appends a formatted system message of the GetLastError() type. +class BASE_EXPORT Win32ErrorLogMessage { + public: + Win32ErrorLogMessage(const char* file, + int line, + LogSeverity severity, + SystemErrorCode err); + + // Appends the error message before destructing the encapsulated class. + ~Win32ErrorLogMessage(); + + std::ostream& stream() { return log_message_.stream(); } + + private: + SystemErrorCode err_; + LogMessage log_message_; + + DISALLOW_COPY_AND_ASSIGN(Win32ErrorLogMessage); +}; +#elif defined(OS_POSIX) || defined(OS_FUCHSIA) +// Appends a formatted system message of the errno type +class BASE_EXPORT ErrnoLogMessage { + public: + ErrnoLogMessage(const char* file, + int line, + LogSeverity severity, + SystemErrorCode err); + + // Appends the error message before destructing the encapsulated class. + ~ErrnoLogMessage(); + + std::ostream& stream() { return log_message_.stream(); } + + private: + SystemErrorCode err_; + LogMessage log_message_; + + DISALLOW_COPY_AND_ASSIGN(ErrnoLogMessage); +}; +#endif // OS_WIN + +// Closes the log file explicitly if open. +// NOTE: Since the log file is opened as necessary by the action of logging +// statements, there's no guarantee that it will stay closed +// after this call. +BASE_EXPORT void CloseLogFile(); + +#if defined(OS_CHROMEOS) +// Returns a new file handle that will write to the same destination as the +// currently open log file. Returns nullptr if logging to a file is disabled, +// or if opening the file failed. This is intended to be used to initialize +// logging in child processes that are unable to open files. +BASE_EXPORT FILE* DuplicateLogFILE(); +#endif + +// Async signal safe logging mechanism. +BASE_EXPORT void RawLog(int level, const char* message); + +#define RAW_LOG(level, message) \ + ::logging::RawLog(::logging::LOG_##level, message) + +#define RAW_CHECK(condition) \ + do { \ + if (!(condition)) \ + ::logging::RawLog(::logging::LOG_FATAL, \ + "Check failed: " #condition "\n"); \ + } while (0) + +#if defined(OS_WIN) +// Returns true if logging to file is enabled. +BASE_EXPORT bool IsLoggingToFileEnabled(); + +// Returns the default log file path. +BASE_EXPORT std::wstring GetLogFileFullPath(); +#endif + +} // namespace logging + +// Note that "The behavior of a C++ program is undefined if it adds declarations +// or definitions to namespace std or to a namespace within namespace std unless +// otherwise specified." --C++11[namespace.std] +// +// We've checked that this particular definition has the intended behavior on +// our implementations, but it's prone to breaking in the future, and please +// don't imitate this in your own definitions without checking with some +// standard library experts. +namespace std { +// These functions are provided as a convenience for logging, which is where we +// use streams (it is against Google style to use streams in other places). It +// is designed to allow you to emit non-ASCII Unicode strings to the log file, +// which is normally ASCII. It is relatively slow, so try not to use it for +// common cases. Non-ASCII characters will be converted to UTF-8 by these +// operators. +BASE_EXPORT std::ostream& operator<<(std::ostream& out, const wchar_t* wstr); +inline std::ostream& operator<<(std::ostream& out, const std::wstring& wstr) { + return out << wstr.c_str(); +} +} // namespace std + +// The NOTIMPLEMENTED() macro annotates codepaths which have not been +// implemented yet. If output spam is a serious concern, +// NOTIMPLEMENTED_LOG_ONCE can be used. + +#if defined(COMPILER_GCC) +// On Linux, with GCC, we can use __PRETTY_FUNCTION__ to get the demangled name +// of the current function in the NOTIMPLEMENTED message. +#define NOTIMPLEMENTED_MSG "Not implemented reached in " << __PRETTY_FUNCTION__ +#else +#define NOTIMPLEMENTED_MSG "NOT IMPLEMENTED" +#endif + +#define NOTIMPLEMENTED() DLOG(ERROR) << NOTIMPLEMENTED_MSG +#define NOTIMPLEMENTED_LOG_ONCE() \ + do { \ + static bool logged_once = false; \ + DLOG_IF(ERROR, !logged_once) << NOTIMPLEMENTED_MSG; \ + logged_once = true; \ + } while (0); \ + EAT_STREAM_PARAMETERS + +#endif // BASE_LOGGING_H_ |