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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /servo/tests/unit/style/animated_properties.rs | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream.tar.xz firefox-esr-upstream.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'servo/tests/unit/style/animated_properties.rs')
-rw-r--r-- | servo/tests/unit/style/animated_properties.rs | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/servo/tests/unit/style/animated_properties.rs b/servo/tests/unit/style/animated_properties.rs new file mode 100644 index 0000000000..fe0b03af87 --- /dev/null +++ b/servo/tests/unit/style/animated_properties.rs @@ -0,0 +1,169 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +use cssparser::RGBA; +use style::values::animated::{Animate, Procedure, ToAnimatedValue}; +use style::values::computed::Percentage; +use style::values::generics::transform::{Transform, TransformOperation}; + +fn interpolate_rgba(from: RGBA, to: RGBA, progress: f64) -> RGBA { + let from = from.to_animated_value(); + let to = to.to_animated_value(); + RGBA::from_animated_value( + from.animate(&to, Procedure::Interpolate { progress }).unwrap(), + ) +} + +// Color +#[test] +fn test_rgba_color_interepolation_preserves_transparent() { + assert_eq!(interpolate_rgba(RGBA::transparent(), + RGBA::transparent(), 0.5), + RGBA::transparent()); +} + +#[test] +fn test_rgba_color_interepolation_alpha() { + assert_eq!(interpolate_rgba(RGBA::new(200, 0, 0, 100), + RGBA::new(0, 200, 0, 200), 0.5), + RGBA::new(67, 133, 0, 150)); +} + +#[test] +fn test_rgba_color_interepolation_out_of_range_1() { + // Some cubic-bezier functions produce values that are out of range [0, 1]. + // Unclamped cases. + assert_eq!(interpolate_rgba(RGBA::from_floats(0.3, 0.0, 0.0, 0.4), + RGBA::from_floats(0.0, 1.0, 0.0, 0.6), -0.5), + RGBA::new(154, 0, 0, 77)); +} + +#[test] +fn test_rgba_color_interepolation_out_of_range_2() { + assert_eq!(interpolate_rgba(RGBA::from_floats(1.0, 0.0, 0.0, 0.6), + RGBA::from_floats(0.0, 0.3, 0.0, 0.4), 1.5), + RGBA::new(0, 154, 0, 77)); +} + +#[test] +fn test_rgba_color_interepolation_out_of_range_clamped_1() { + assert_eq!(interpolate_rgba(RGBA::from_floats(1.0, 0.0, 0.0, 0.8), + RGBA::from_floats(0.0, 1.0, 0.0, 0.2), -0.5), + RGBA::from_floats(1.0, 0.0, 0.0, 1.0)); +} + +#[test] +fn test_rgba_color_interepolation_out_of_range_clamped_2() { + assert_eq!(interpolate_rgba(RGBA::from_floats(1.0, 0.0, 0.0, 0.8), + RGBA::from_floats(0.0, 1.0, 0.0, 0.2), 1.5), + RGBA::from_floats(0.0, 0.0, 0.0, 0.0)); +} + +// Transform +#[test] +fn test_transform_interpolation_on_translate() { + use style::values::computed::{CalcLengthPercentage, Length, LengthPercentage}; + + let from = Transform(vec![ + TransformOperation::Translate3D(LengthPercentage::Length(Length::new(0.)), + LengthPercentage::Length(Length::new(100.)), + Length::new(25.))]); + let to = Transform(vec![ + TransformOperation::Translate3D(LengthPercentage::Length(Length::new(100.)), + LengthPercentage::Length(Length::new(0.)), + Length::new(75.))]); + assert_eq!( + from.animate(&to, Procedure::Interpolate { progress: 0.5 }).unwrap(), + Transform(vec![TransformOperation::Translate3D( + LengthPercentage::Length(Length::new(50.)), + LengthPercentage::Length(Length::new(50.)), + Length::new(50.), + )]) + ); + + let from = Transform(vec![TransformOperation::Translate3D( + LengthPercentage::Percentage(Percentage(0.5)), + LengthPercentage::Percentage(Percentage(1.0)), + Length::new(25.), + )]); + let to = Transform(vec![ + TransformOperation::Translate3D(LengthPercentage::Length(Length::new(100.)), + LengthPercentage::Length(Length::new(50.)), + Length::new(75.))]); + assert_eq!( + from.animate(&to, Procedure::Interpolate { progress: 0.5 }).unwrap(), + Transform(vec![TransformOperation::Translate3D( + // calc(50px + 25%) + LengthPercentage::Calc(CalcLengthPercentage::new(Length::new(50.), + Some(Percentage(0.25)))), + // calc(25px + 50%) + LengthPercentage::Calc(CalcLengthPercentage::new(Length::new(25.), + Some(Percentage(0.5)))), + Length::new(50.), + )]) + ); +} + +#[test] +fn test_transform_interpolation_on_scale() { + let from = Transform(vec![TransformOperation::Scale3D(1.0, 2.0, 1.0)]); + let to = Transform(vec![TransformOperation::Scale3D(2.0, 4.0, 2.0)]); + assert_eq!( + from.animate(&to, Procedure::Interpolate { progress: 0.5 }).unwrap(), + Transform(vec![TransformOperation::Scale3D(1.5, 3.0, 1.5)]) + ); +} + +#[test] +fn test_transform_interpolation_on_rotate() { + use style::values::computed::Angle; + + let from = Transform(vec![TransformOperation::Rotate3D(0.0, 0.0, 1.0, + Angle::from_radians(0.0))]); + let to = Transform(vec![TransformOperation::Rotate3D(0.0, 0.0, 1.0, + Angle::from_radians(100.0))]); + assert_eq!( + from.animate(&to, Procedure::Interpolate { progress: 0.5 }).unwrap(), + Transform(vec![ + TransformOperation::Rotate3D(0.0, 0.0, 1.0, Angle::from_radians(50.0)), + ]) + ); +} + +#[test] +fn test_transform_interpolation_on_skew() { + use style::values::computed::Angle; + + let from = Transform(vec![TransformOperation::Skew(Angle::from_radians(0.0), + Some(Angle::from_radians(100.0)))]); + let to = Transform(vec![TransformOperation::Skew(Angle::from_radians(100.0), + Some(Angle::from_radians(0.0)))]); + assert_eq!( + from.animate(&to, Procedure::Interpolate { progress: 0.5 }).unwrap(), + Transform(vec![TransformOperation::Skew( + Angle::from_radians(50.0), + Some(Angle::from_radians(50.0)), + )]) + ); +} + +#[test] +fn test_transform_interpolation_on_mismatched_lists() { + use style::values::computed::{Angle, Length, LengthPercentage}; + + let from = Transform(vec![TransformOperation::Rotate3D(0.0, 0.0, 1.0, + Angle::from_radians(100.0))]); + let to = Transform(vec![ + TransformOperation::Translate3D(LengthPercentage::Length(Length::new(100.)), + LengthPercentage::Length(Length::new(0.)), + Length::new(0.))]); + assert_eq!( + from.animate(&to, Procedure::Interpolate { progress: 0.5 }).unwrap(), + Transform(vec![TransformOperation::InterpolateMatrix { + from_list: from.clone(), + to_list: to.clone(), + progress: Percentage(0.5), + }]) + ); +} |