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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 19:33:14 +0000
commit36d22d82aa202bb199967e9512281e9a53db42c9 (patch)
tree105e8c98ddea1c1e4784a60a5a6410fa416be2de /third_party/rust/plane-split/tests
parentInitial commit. (diff)
downloadfirefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.tar.xz
firefox-esr-36d22d82aa202bb199967e9512281e9a53db42c9.zip
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/plane-split/tests')
-rw-r--r--third_party/rust/plane-split/tests/clip.rs147
-rw-r--r--third_party/rust/plane-split/tests/main.rs341
-rw-r--r--third_party/rust/plane-split/tests/split.rs138
3 files changed, 626 insertions, 0 deletions
diff --git a/third_party/rust/plane-split/tests/clip.rs b/third_party/rust/plane-split/tests/clip.rs
new file mode 100644
index 0000000000..f243c3e843
--- /dev/null
+++ b/third_party/rust/plane-split/tests/clip.rs
@@ -0,0 +1,147 @@
+use euclid::{
+ default::{Rect, Transform3D},
+ point3, rect, vec3, Angle,
+};
+use plane_split::{Clipper, Plane, Polygon};
+
+use std::f64::consts::FRAC_PI_4;
+
+#[test]
+fn clip_in() {
+ let plane = Plane::from_unnormalized(vec3(1.0, 0.0, 1.0), 20.0)
+ .unwrap()
+ .unwrap();
+ let mut clipper = Clipper::new();
+ clipper.add(plane);
+
+ let poly = Polygon::from_points(
+ [
+ point3(-10.0, -10.0, 0.0),
+ point3(10.0, -10.0, 0.0),
+ point3(10.0, 10.0, 0.0),
+ point3(-10.0, 10.0, 0.0),
+ ],
+ 0,
+ )
+ .unwrap();
+
+ let results = clipper.clip(poly.clone());
+ assert_eq!(results[0], poly);
+ assert_eq!(results.len(), 1);
+}
+
+#[test]
+fn clip_out() {
+ let plane = Plane::from_unnormalized(vec3(1.0, 0.0, 1.0), -20.0)
+ .unwrap()
+ .unwrap();
+ let mut clipper = Clipper::new();
+ clipper.add(plane);
+
+ let poly = Polygon::from_points(
+ [
+ point3(-10.0, -10.0, 0.0),
+ point3(10.0, -10.0, 0.0),
+ point3(10.0, 10.0, 0.0),
+ point3(-10.0, 10.0, 0.0),
+ ],
+ 0,
+ )
+ .unwrap();
+
+ let results = clipper.clip(poly);
+ assert!(results.is_empty());
+}
+
+#[test]
+fn clip_parallel() {
+ let plane = Plane {
+ normal: vec3(0.0, 0.0, 1.0),
+ offset: 0.0,
+ };
+ let mut clipper = Clipper::new();
+ clipper.add(plane);
+
+ let poly = Polygon::from_points(
+ [
+ point3(-10.0, -10.0, 0.0),
+ point3(10.0, -10.0, 0.0),
+ point3(10.0, 10.0, 0.0),
+ point3(-10.0, 10.0, 0.0),
+ ],
+ 0,
+ )
+ .unwrap();
+
+ let results = clipper.clip(poly);
+ assert!(results.is_empty());
+}
+
+#[test]
+fn clip_repeat() {
+ let plane = Plane::from_unnormalized(vec3(1.0, 0.0, 1.0), 0.0)
+ .unwrap()
+ .unwrap();
+ let mut clipper = Clipper::new();
+ clipper.add(plane.clone());
+ clipper.add(plane.clone());
+
+ let poly = Polygon::from_points(
+ [
+ point3(-10.0, -10.0, 0.0),
+ point3(10.0, -10.0, 0.0),
+ point3(10.0, 10.0, 0.0),
+ point3(-10.0, 10.0, 0.0),
+ ],
+ 0,
+ )
+ .unwrap();
+
+ let results = clipper.clip(poly);
+ assert_eq!(results.len(), 1);
+ assert!(plane.signed_distance_sum_to(&results[0]) > 0.0);
+}
+
+#[test]
+fn clip_transformed() {
+ let t_rot: Transform3D<f64> = Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(-FRAC_PI_4));
+ let t_div: Transform3D<f64> = Transform3D::perspective(5.0);
+ let transform = t_rot.then(&t_div);
+
+ let polygon = Polygon::from_rect(rect(-10.0, -10.0, 20.0, 20.0), 0);
+ let bounds: Rect<f64> = rect(-1.0, -1.0, 2.0, 2.0);
+
+ let mut clipper = Clipper::new();
+ let results = clipper.clip_transformed(polygon, &transform, Some(bounds));
+ // iterating enforces the transformation checks/unwraps
+ assert_ne!(0, results.unwrap().count());
+}
+
+#[test]
+fn clip_badly_transformed() {
+ let mut tx = Transform3D::<f64>::identity();
+ tx.m14 = -0.0000001;
+ tx.m44 = 0.0;
+
+ let mut clipper = Clipper::new();
+ let polygon = Polygon::from_rect(rect(-10.0, -10.0, 20.0, 20.0), 0);
+ let results = clipper.clip_transformed(polygon, &tx, None);
+ assert!(results.is_err());
+}
+
+#[test]
+fn clip_near_coplanar() {
+ let tx = Transform3D::<f64>::new(
+ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, -960.0, -625.0, 1.0, -1.0, 100.0, -2852.0, 0.0, 1.0,
+ );
+ let mut clipper = Clipper::new();
+ let polygon = Polygon::from_rect(rect(0.0, 0.0, 1703.0, 4020.0), 0);
+
+ let bounds1 = rect(0.0, -430.0, 2048.0, 2048.0);
+ let results1 = clipper.clip_transformed(polygon.clone(), &tx, Some(bounds1));
+ assert_ne!(0, results1.unwrap().count());
+
+ let bounds2 = rect(0.0, 0.0, 816.0, 1039.0);
+ let results2 = clipper.clip_transformed(polygon, &tx, Some(bounds2));
+ assert_ne!(0, results2.unwrap().count());
+}
diff --git a/third_party/rust/plane-split/tests/main.rs b/third_party/rust/plane-split/tests/main.rs
new file mode 100644
index 0000000000..0bcac5a179
--- /dev/null
+++ b/third_party/rust/plane-split/tests/main.rs
@@ -0,0 +1,341 @@
+use euclid::{
+ approxeq::ApproxEq,
+ default::{Rect, Size2D, Transform3D},
+ point2, point3, vec3, Angle,
+};
+use plane_split::{Intersection, Line, LineProjection, NegativeHemisphereError, Plane, Polygon};
+
+#[test]
+fn line_proj_bounds() {
+ assert_eq!(
+ (-5.0f64, 4.0),
+ LineProjection {
+ markers: [-5.0f64, 1.0, 4.0, 2.0]
+ }
+ .get_bounds()
+ );
+ assert_eq!(
+ (1f64, 4.0),
+ LineProjection {
+ markers: [4f64, 3.0, 2.0, 1.0]
+ }
+ .get_bounds()
+ );
+}
+
+#[test]
+fn valid() {
+ let poly_a: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, 0.0, 0.0),
+ point3(1.0, 1.0, 1.0),
+ point3(1.0, 1.0, 0.0),
+ point3(0.0, 1.0, 1.0),
+ ],
+ plane: Plane {
+ normal: vec3(0.0, 1.0, 0.0),
+ offset: -1.0,
+ },
+ anchor: 0,
+ };
+ assert!(!poly_a.is_valid()); // points[0] is outside
+ let poly_b: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, 1.0, 0.0),
+ point3(1.0, 1.0, 1.0),
+ point3(1.0, 1.0, 0.0),
+ point3(0.0, 1.0, 1.0),
+ ],
+ plane: Plane {
+ normal: vec3(0.0, 1.0, 0.0),
+ offset: -1.0,
+ },
+ anchor: 0,
+ };
+ assert!(!poly_b.is_valid()); // winding is incorrect
+ let poly_c: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, 0.0, 1.0),
+ point3(1.0, 0.0, 1.0),
+ point3(1.0, 1.0, 1.0),
+ point3(0.0, 1.0, 1.0),
+ ],
+ plane: Plane {
+ normal: vec3(0.0, 0.0, 1.0),
+ offset: -1.0,
+ },
+ anchor: 0,
+ };
+ assert!(poly_c.is_valid());
+}
+
+#[test]
+fn empty() {
+ let poly = Polygon::from_points(
+ [
+ point3(0.0, 0.0, 1.0),
+ point3(0.0, 0.0, 1.0),
+ point3(0.0, 0.00000001, 1.0),
+ point3(1.0, 0.0, 0.0),
+ ],
+ 1usize,
+ );
+ assert_eq!(None, poly);
+}
+
+fn test_transformed(rect: Rect<f64>, transform: Transform3D<f64>) {
+ let poly = Polygon::from_transformed_rect(rect, transform, 0).unwrap();
+ assert!(poly.is_valid());
+
+ let inv_transform = transform.inverse().unwrap();
+ let poly2 =
+ Polygon::from_transformed_rect_with_inverse(rect, &transform, &inv_transform, 0).unwrap();
+ assert_eq!(poly.points, poly2.points);
+ assert!(poly.plane.offset.approx_eq(&poly2.plane.offset));
+ assert!(poly.plane.normal.dot(poly2.plane.normal).approx_eq(&1.0));
+}
+
+#[test]
+fn from_transformed_rect() {
+ let rect = Rect::new(point2(10.0, 10.0), Size2D::new(20.0, 30.0));
+ let transform = Transform3D::rotation(0.5f64.sqrt(), 0.0, 0.5f64.sqrt(), Angle::radians(5.0))
+ .pre_translate(vec3(0.0, 0.0, 10.0));
+ test_transformed(rect, transform);
+}
+
+#[test]
+fn from_transformed_rect_perspective() {
+ let rect = Rect::new(point2(-10.0, -5.0), Size2D::new(20.0, 30.0));
+ let mut transform = Transform3D::perspective(400.0).pre_translate(vec3(0.0, 0.0, 100.0));
+ transform.m44 = 0.7; //for fun
+ test_transformed(rect, transform);
+}
+
+#[test]
+fn untransform_point() {
+ let poly: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, 0.0, 0.0),
+ point3(0.5, 1.0, 0.0),
+ point3(1.5, 1.0, 0.0),
+ point3(1.0, 0.0, 0.0),
+ ],
+ plane: Plane {
+ normal: vec3(0.0, 1.0, 0.0),
+ offset: 0.0,
+ },
+ anchor: 0,
+ };
+ assert_eq!(poly.untransform_point(poly.points[0]), point2(0.0, 0.0));
+ assert_eq!(poly.untransform_point(poly.points[1]), point2(1.0, 0.0));
+ assert_eq!(poly.untransform_point(poly.points[2]), point2(1.0, 1.0));
+ assert_eq!(poly.untransform_point(poly.points[3]), point2(0.0, 1.0));
+}
+
+#[test]
+fn are_outside() {
+ let plane = Plane {
+ normal: vec3(0.0, 0.0, 1.0),
+ offset: -1.0,
+ };
+ assert!(plane.are_outside(&[point3(0.0, 0.0, 1.1), point3(1.0, 1.0, 2.0),]));
+ assert!(plane.are_outside(&[point3(0.5, 0.5, 1.0),]));
+ assert!(!plane.are_outside(&[point3(0.0, 0.0, 1.0), point3(0.0, 0.0, -1.0),]));
+}
+
+#[test]
+fn intersect() {
+ let poly_a: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, 0.0, 1.0),
+ point3(1.0, 0.0, 1.0),
+ point3(1.0, 1.0, 1.0),
+ point3(0.0, 1.0, 1.0),
+ ],
+ plane: Plane {
+ normal: vec3(0.0, 0.0, 1.0),
+ offset: -1.0,
+ },
+ anchor: 0,
+ };
+ assert!(poly_a.is_valid());
+ let poly_b: Polygon<usize> = Polygon {
+ points: [
+ point3(0.5, 0.0, 2.0),
+ point3(0.5, 1.0, 2.0),
+ point3(0.5, 1.0, 0.0),
+ point3(0.5, 0.0, 0.0),
+ ],
+ plane: Plane {
+ normal: vec3(1.0, 0.0, 0.0),
+ offset: -0.5,
+ },
+ anchor: 0,
+ };
+ assert!(poly_b.is_valid());
+
+ let intersection = match poly_a.intersect(&poly_b) {
+ Intersection::Inside(result) => result,
+ _ => panic!("Bad intersection"),
+ };
+ assert!(intersection.is_valid());
+ // confirm the origin is on both planes
+ assert!(poly_a
+ .plane
+ .signed_distance_to(&intersection.origin)
+ .approx_eq(&0.0));
+ assert!(poly_b
+ .plane
+ .signed_distance_to(&intersection.origin)
+ .approx_eq(&0.0));
+ // confirm the direction is coplanar to both planes
+ assert!(poly_a.plane.normal.dot(intersection.dir).approx_eq(&0.0));
+ assert!(poly_b.plane.normal.dot(intersection.dir).approx_eq(&0.0));
+
+ let poly_c: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, -1.0, 2.0),
+ point3(0.0, -1.0, 0.0),
+ point3(0.0, 0.0, 0.0),
+ point3(0.0, 0.0, 2.0),
+ ],
+ plane: Plane {
+ normal: vec3(1.0, 0.0, 0.0),
+ offset: 0.0,
+ },
+ anchor: 0,
+ };
+ assert!(poly_c.is_valid());
+ let poly_d: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, 0.0, 0.5),
+ point3(1.0, 0.0, 0.5),
+ point3(1.0, 1.0, 0.5),
+ point3(0.0, 1.0, 0.5),
+ ],
+ plane: Plane {
+ normal: vec3(0.0, 0.0, 1.0),
+ offset: -0.5,
+ },
+ anchor: 0,
+ };
+ assert!(poly_d.is_valid());
+
+ assert!(poly_a.intersect(&poly_c).is_outside());
+ assert!(poly_a.intersect(&poly_d).is_outside());
+}
+
+fn test_cut(poly_base: &Polygon<usize>, extra_count: u8, line: Line) {
+ assert!(line.is_valid());
+
+ let normal = poly_base.plane.normal.cross(line.dir).normalize();
+ let mut poly = poly_base.clone();
+ let (extra1, extra2) = poly.split_with_normal(&line, &normal);
+ assert!(poly.is_valid() && poly_base.contains(&poly));
+ assert_eq!(extra_count > 0, extra1.is_some());
+ assert_eq!(extra_count > 1, extra2.is_some());
+ if let Some(extra) = extra1 {
+ assert!(extra.is_valid() && poly_base.contains(&extra));
+ }
+ if let Some(extra) = extra2 {
+ assert!(extra.is_valid() && poly_base.contains(&extra));
+ }
+}
+
+#[test]
+fn split() {
+ let poly: Polygon<usize> = Polygon {
+ points: [
+ point3(0.0, 1.0, 0.0),
+ point3(1.0, 1.0, 0.0),
+ point3(1.0, 1.0, 1.0),
+ point3(0.0, 1.0, 1.0),
+ ],
+ plane: Plane {
+ normal: vec3(0.0, 1.0, 0.0),
+ offset: -1.0,
+ },
+ anchor: 0,
+ };
+
+ // non-intersecting line
+ test_cut(
+ &poly,
+ 0,
+ Line {
+ origin: point3(0.0, 1.0, 0.5),
+ dir: vec3(0.0, 1.0, 0.0),
+ },
+ );
+
+ // simple cut (diff=2)
+ test_cut(
+ &poly,
+ 1,
+ Line {
+ origin: point3(0.0, 1.0, 0.5),
+ dir: vec3(1.0, 0.0, 0.0),
+ },
+ );
+
+ // complex cut (diff=1, wrapped)
+ test_cut(
+ &poly,
+ 2,
+ Line {
+ origin: point3(0.0, 1.0, 0.5),
+ dir: vec3(0.5f64.sqrt(), 0.0, -0.5f64.sqrt()),
+ },
+ );
+
+ // complex cut (diff=1, non-wrapped)
+ test_cut(
+ &poly,
+ 2,
+ Line {
+ origin: point3(0.5, 1.0, 0.0),
+ dir: vec3(0.5f64.sqrt(), 0.0, 0.5f64.sqrt()),
+ },
+ );
+
+ // complex cut (diff=3)
+ test_cut(
+ &poly,
+ 2,
+ Line {
+ origin: point3(0.5, 1.0, 0.0),
+ dir: vec3(-0.5f64.sqrt(), 0.0, 0.5f64.sqrt()),
+ },
+ );
+
+ // perfect diagonal
+ test_cut(
+ &poly,
+ 1,
+ Line {
+ origin: point3(0.0, 1.0, 0.0),
+ dir: vec3(0.5f64.sqrt(), 0.0, 0.5f64.sqrt()),
+ },
+ );
+}
+
+#[test]
+fn plane_unnormalized() {
+ let zero_vec = vec3(0.0000001, 0.0, 0.0);
+ let mut plane: Result<Option<Plane>, _> = Plane::from_unnormalized(zero_vec, 1.0);
+ assert_eq!(plane, Ok(None));
+ plane = Plane::from_unnormalized(zero_vec, 0.0);
+ assert_eq!(plane, Err(NegativeHemisphereError));
+ plane = Plane::from_unnormalized(zero_vec, -0.5);
+ assert_eq!(plane, Err(NegativeHemisphereError));
+
+ let plane = Plane::from_unnormalized(vec3(-3.0, 4.0, 0.0), 2.0)
+ .unwrap()
+ .unwrap();
+ let expected = Plane {
+ normal: vec3(-3.0 / 5.0, 4.0 / 5.0, 0.0),
+ offset: 2.0 / 5.0,
+ };
+ assert!(plane.normal.approx_eq(&expected.normal));
+ assert!(plane.offset.approx_eq(&expected.offset));
+}
diff --git a/third_party/rust/plane-split/tests/split.rs b/third_party/rust/plane-split/tests/split.rs
new file mode 100644
index 0000000000..60d1d8035f
--- /dev/null
+++ b/third_party/rust/plane-split/tests/split.rs
@@ -0,0 +1,138 @@
+use euclid::{
+ default::{Rect, Transform3D},
+ rect, vec3, Angle,
+};
+use plane_split::PlaneCut;
+use plane_split::{make_grid, BspSplitter, Polygon};
+use std::f64::consts::FRAC_PI_4;
+
+fn grid_impl(count: usize, splitter: &mut BspSplitter<usize>) {
+ let polys = make_grid(count);
+ let result = splitter.solve(&polys, vec3(0.0, 0.0, 1.0));
+ assert_eq!(result.len(), count + count * count + count * count * count);
+}
+
+#[test]
+fn grid_bsp() {
+ grid_impl(2, &mut BspSplitter::new());
+}
+
+fn sort_rotation(splitter: &mut BspSplitter<usize>) {
+ let transform0: Transform3D<f64> =
+ Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(-FRAC_PI_4));
+ let transform1: Transform3D<f64> = Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(0.0));
+ let transform2: Transform3D<f64> =
+ Transform3D::rotation(0.0, 1.0, 0.0, Angle::radians(FRAC_PI_4));
+
+ let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let p1 = Polygon::from_transformed_rect(rect, transform0, 0);
+ let p2 = Polygon::from_transformed_rect(rect, transform1, 1);
+ let p3 = Polygon::from_transformed_rect(rect, transform2, 2);
+ assert!(
+ p1.is_some() && p2.is_some() && p3.is_some(),
+ "Cannot construct transformed polygons"
+ );
+
+ let polys = [p1.unwrap(), p2.unwrap(), p3.unwrap()];
+ let result = splitter.solve(&polys, vec3(0.0, 0.0, -1.0));
+ let ids: Vec<_> = result.iter().map(|poly| poly.anchor).collect();
+ assert_eq!(&ids, &[2, 1, 0, 1, 2]);
+}
+
+#[test]
+fn rotation_bsp() {
+ sort_rotation(&mut BspSplitter::new());
+}
+
+fn sort_trivial(splitter: &mut BspSplitter<usize>) {
+ let anchors: Vec<_> = (0usize..10).collect();
+ let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let polys: Vec<_> = anchors
+ .iter()
+ .map(|&anchor| {
+ let transform: Transform3D<f64> = Transform3D::translation(0.0, 0.0, anchor as f64);
+ let poly = Polygon::from_transformed_rect(rect, transform, anchor);
+ assert!(poly.is_some(), "Cannot construct transformed polygons");
+ poly.unwrap()
+ })
+ .collect();
+
+ let result = splitter.solve(&polys, vec3(0.0, 0.0, -1.0));
+ let anchors1: Vec<_> = result.iter().map(|p| p.anchor).collect();
+ let mut anchors2 = anchors1.clone();
+ anchors2.sort_by_key(|&a| -(a as i32));
+ //make sure Z is sorted backwards
+ assert_eq!(anchors1, anchors2);
+}
+
+fn sort_external(splitter: &mut BspSplitter<usize>) {
+ let rect0: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let poly0 = Polygon::from_rect(rect0, 0);
+ let poly1 = {
+ let transform0: Transform3D<f64> =
+ Transform3D::rotation(1.0, 0.0, 0.0, Angle::radians(2.0 * FRAC_PI_4));
+ let transform1: Transform3D<f64> = Transform3D::translation(0.0, 100.0, 0.0);
+ Polygon::from_transformed_rect(rect0, transform0.then(&transform1), 1).unwrap()
+ };
+
+ let result = splitter.solve(&[poly0, poly1], vec3(1.0, 1.0, 0.0).normalize());
+ let anchors: Vec<_> = result.iter().map(|p| p.anchor).collect();
+ // make sure the second polygon is split in half around the plane of the first one,
+ // even if geometrically their polygons don't intersect.
+ assert_eq!(anchors, vec![1, 0, 1]);
+}
+
+#[test]
+fn trivial_bsp() {
+ sort_trivial(&mut BspSplitter::new());
+}
+
+#[test]
+fn external_bsp() {
+ sort_external(&mut BspSplitter::new());
+}
+
+#[test]
+fn test_cut() {
+ use smallvec::SmallVec;
+ let rect: Rect<f64> = rect(-10.0, -10.0, 20.0, 20.0);
+ let poly = Polygon::from_rect(rect, 0);
+ let mut poly2 = Polygon::from_rect(rect, 0);
+ // test robustness for positions
+ for p in &mut poly2.points {
+ p.z += 0.00000001;
+ }
+
+ let mut front: SmallVec<[Polygon<i32>; 2]> = SmallVec::new();
+ let mut back: SmallVec<[Polygon<i32>; 2]> = SmallVec::new();
+
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling);
+ assert!(front.is_empty());
+ assert!(back.is_empty());
+
+ // test robustness for normal
+ poly2.plane.normal.z += 0.00000001;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling);
+ assert!(front.is_empty());
+ assert!(back.is_empty());
+
+ // test opposite normal handling
+ poly2.plane.normal *= -1.0;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Sibling);
+ assert!(front.is_empty());
+ assert!(back.is_empty());
+
+ // test grouping front
+ poly2.plane.offset += 0.1;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Cut);
+ assert_eq!(front.len(), 1);
+ assert!(back.is_empty());
+
+ front.clear();
+
+ // test grouping back
+ poly2.plane.normal *= -1.0;
+ assert_eq!(poly.cut(&poly2, &mut front, &mut back), PlaneCut::Cut);
+ assert_eq!(back.len(), 1);
+ assert!(front.is_empty());
+}