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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 19:33:14 +0000 |
commit | 36d22d82aa202bb199967e9512281e9a53db42c9 (patch) | |
tree | 105e8c98ddea1c1e4784a60a5a6410fa416be2de /toolkit/xre/test/marionette/win32k_tests.txt | |
parent | Initial commit. (diff) | |
download | firefox-esr-upstream.tar.xz firefox-esr-upstream.zip |
Adding upstream version 115.7.0esr.upstream/115.7.0esrupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'toolkit/xre/test/marionette/win32k_tests.txt')
-rw-r--r-- | toolkit/xre/test/marionette/win32k_tests.txt | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/toolkit/xre/test/marionette/win32k_tests.txt b/toolkit/xre/test/marionette/win32k_tests.txt new file mode 100644 index 0000000000..76068de268 --- /dev/null +++ b/toolkit/xre/test/marionette/win32k_tests.txt @@ -0,0 +1,167 @@ +#############################################
+# This file serves as the test case list for gen_win32k_tests.py
+
+#############################################
+# Only here for reference:
+
+# MissingWebRender = 2
+# OperatingSystemNotSupported = 3
+# MissingRemoteWebGL = 5
+# DisabledByEnvVar = 7
+# DisabledBySafeMode = 8
+# DisabledByE10S = 9
+# DisabledByUserPref = 10
+# EnabledByUserPref = 11
+# DisabledByControlGroup = 12
+# EnabledByTreatmentGroup = 13
+# DisabledByDefault = 14
+# EnabledByDefault = 15
+
+# UNENROLLED
+# ENROLLED_CONTROL
+# ENROLLED_TREATMENT
+# DISQUALIFIED
+
+#############################################
+# Assertion Mappings
+# Shorthand values for the test cases below. Instead of writing out the whole thing
+# you can just do [A#5]
+
+ > 1 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED]
+ > 1T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ > 2 : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ > 3 : [A S=EnabledByUserPref SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ > 3T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ > 4 : [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED]
+ > 4T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ > 5 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_CONTROL]
+ > 5T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL]
+ > 6 : [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL]
+ > 6T : [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
+ > 7 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT]
+ > 7T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT]
+ > 8 : [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT]
+ > 8T : [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
+ > 9 : [A S=MissingRemoteWebGL SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED]
+ > 9T : [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ > 10 : [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED]
+ > 10T: [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
+
+
+# TODO
+# - win32k env var tests
+
+
+#############################################
+# Tests
+
+# Syntax:
+# [D=T] - is the default value for win32k lockdown pref 'false' or 'true'
+# Action -> Action
+# Valid Actions:
+# Nothing
+# Enrolled Control/Treatment
+# On/Off (changes win32k pref)
+# Restart
+# E10s (Restarts with E10s disabled)
+# Header-On - Restart with MOZ_ENABLE_WIN32K set
+# Header-Off - unset MOZ_ENABLE_WIN32K but do not restart
+# Bad Requirements - sets webg out of process to false, invalidating win32k
+# Enrolled /Control/Treatment]-C:
+# The enrollment pref is set by normandy on _every_ startup on the
+# default branch, where it doesn't persist.
+# This action represents normandy doing its normal set that
+# occurs after a restart. If Normandy doesn't do it, the
+# startupEnrollmentPref is set back to 0 after restart, which is expected.
+# [A S= SS= ES= P= ESP=] - trigger an assertion check for the listed values
+# S - 'Status' or the current value of calculating GetWin32kLockdownState()
+# SS - 'Session Status' or the current value of set-once-at-startup static variable gWin32kStatus
+# ES - 'Experiment Status' or the value of gWin32kExperimentStatus
+# P - 'Pref' or the value of security.sandbox.content.win32k-disable
+# ESP- 'Enrollment Status Pref' or the value of security.sandbox.content.win32k-experiment.startupEnrollmentStatus
+# [A#5] - trigger an assertion check from the mapping table above
+
+
+# Safe Mode tests are currently not generated, as I don't know how to make marionette restart in safe mode
+
+#################
+ - [D=F] Nothing [A#1] -> Enrolled Control [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL]
+ - [D=F] Nothing [A#1] -> Enrolled Treatment [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT]
+ - [D=F] Nothing [A#1] -> On [A S=EnabledByUserPref SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=F] Nothing [A#1] -> Off [A#1] -> Restart [A#1]
+ - [D=F] Nothing [A#1] -> On -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=F] Nothing [A#1] -> On -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=F] Nothing [A#1] -> On -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off [A S=EnabledByUserPref SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=F] Nothing [A#1] -> Safe Mode -> Restart
+
+#################
+ - [D=T] Nothing [A#1T] -> Enrolled Control [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
+ - [D=T] Nothing [A#1T] -> Enrolled Treatment [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
+ - [D=T] Nothing [A#1T] -> On [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=T] Nothing [A#1T] -> Off [A S=DisabledByUserPref SS=EnabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED]
+ - [D=T] Nothing [A#1T] -> On -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=T] Nothing [A#1T] -> On -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=T] Nothing [A#1T] -> On -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off [A S=EnabledByDefault SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=T] Nothing [A#1T] -> Safe Mode -> Restart
+
+#################
+ - [D=F] On [A#3] -> Restart [A#4] -> Enrolled Control [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=F] On [A#3] -> Restart [A#4] -> Enrolled Treatment [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=F] On [A#3] -> Restart [A#4] -> Off [A S=DisabledByDefault SS=EnabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED]
+ - [D=F] On [A#3] -> Restart [A#4] -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=F] On [A#3] -> Restart [A#4] -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A#4]
+ - [D=F] On [A#3] -> Restart [A#4] -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off -> Restart [A#4]
+ - [D=F] On [A#3] -> Restart [A#4] -> Safe Mode
+
+#################
+ - [D=T] On [A#3T] -> Restart [A#4T] -> Enrolled Control [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
+ - [D=T] On [A#3T] -> Restart [A#4T] -> Enrolled Treatment [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
+ - [D=T] On [A#3T] -> Restart [A#4T] -> Off [A S=DisabledByUserPref SS=EnabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED]
+ - [D=T] On [A#3T] -> Restart [A#4T] -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=T] On [A#3T] -> Restart [A#4T] -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A#4T]
+ - [D=T] On [A#3T] -> Restart [A#4T] -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off -> Restart [A#4T]
+ - [D=T] On [A#3T] -> Restart [A#4T] -> Safe Mode
+
+#################
+ - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> On [A S=EnabledByUserPref SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=DISQUALIFIED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Off [A#6]
+ - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
+ - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Enrolled Control-C -> Restart [A#6]
+ - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Header-Off -> Enrolled Control-C -> Restart [A#6]
+ - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Safe Mode ->
+
+#################
+ - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> On [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL]
+ - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Off [A S=DisabledByUserPref SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=DISQUALIFIED]
+ - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Enrolled Control-C -> Restart [A#6T]
+ - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Header-Off -> Enrolled Control-C -> Restart [A#6T]
+ - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Safe Mode ->
+
+#################
+ - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> On [A S=EnabledByUserPref SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=DISQUALIFIED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> Off [A#8] -> Restart [A#8]
+ - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
+ - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Enrolled Treatment-C -> Restart [A#8]
+ - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Header-Off -> Enrolled Treatment-C -> Restart [A#8]
+ - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Safe Mode ->
+
+#################
+ - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> On [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT]
+ - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> Off [A S=DisabledByUserPref SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=DISQUALIFIED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
+ - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Enrolled Treatment-C -> Restart [A#8T]
+ - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Header-Off -> Enrolled Treatment-C -> Restart [A#8T]
+ - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Safe Mode ->
+
+#################
+ - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> Enrolled Control [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
+ - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> Enrolled Treatment [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED]
+ - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> On [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> Off [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED]
+
+#################
+ - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> Enrolled Control [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> Enrolled Treatment [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED]
+ - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> On [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED]
+ - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> Off [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED]
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