summaryrefslogtreecommitdiffstats
path: root/devtools/client/webconsole/test/browser/browser_webconsole_scroll.js
diff options
context:
space:
mode:
Diffstat (limited to 'devtools/client/webconsole/test/browser/browser_webconsole_scroll.js')
-rw-r--r--devtools/client/webconsole/test/browser/browser_webconsole_scroll.js407
1 files changed, 407 insertions, 0 deletions
diff --git a/devtools/client/webconsole/test/browser/browser_webconsole_scroll.js b/devtools/client/webconsole/test/browser/browser_webconsole_scroll.js
new file mode 100644
index 0000000000..53f9e45954
--- /dev/null
+++ b/devtools/client/webconsole/test/browser/browser_webconsole_scroll.js
@@ -0,0 +1,407 @@
+/* Any copyright is dedicated to the Public Domain.
+ * http://creativecommons.org/publicdomain/zero/1.0/ */
+
+"use strict";
+
+const TEST_URI = `data:text/html;charset=utf-8,<!DOCTYPE html><p>Web Console test for scroll.</p>
+ <script>
+ var a = () => b();
+ var b = () => c();
+ var c = (i) => console.trace("trace in C " + i);
+
+ for (let i = 0; i <= 100; i++) {
+ console.log("init-" + i);
+ if (i % 10 === 0) {
+ c(i);
+ }
+ }
+ </script>
+`;
+
+const {
+ MESSAGE_SOURCE,
+} = require("resource://devtools/client/webconsole/constants.js");
+
+add_task(async function () {
+ const hud = await openNewTabAndConsole(TEST_URI);
+ const { ui } = hud;
+ const outputContainer = ui.outputNode.querySelector(".webconsole-output");
+
+ info("Console should be scrolled to bottom on initial load from page logs");
+ await waitFor(() => findConsoleAPIMessage(hud, "init-100"));
+ ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info("Wait until all stacktraces are rendered");
+ await waitFor(() => allTraceMessagesAreExpanded(hud));
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ await reloadBrowser();
+
+ info("Console should be scrolled to bottom after refresh from page logs");
+ await waitFor(() => findConsoleAPIMessage(hud, "init-100"));
+ ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info("Wait until all stacktraces are rendered");
+ await waitFor(() => allTraceMessagesAreExpanded(hud));
+
+ // There's an annoying race here where the SmartTrace from above goes into
+ // the DOM, our waitFor passes, but the SmartTrace still hasn't called its
+ // onReady callback. If this happens, it will call ConsoleOutput's
+ // maybeScrollToBottomMessageCallback *after* we set scrollTop below,
+ // causing it to undo our work. Waiting a little bit here should resolve it.
+ await new Promise(r =>
+ window.requestAnimationFrame(() => TestUtils.executeSoon(r))
+ );
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info("Scroll up and wait for the layout to stabilize");
+ outputContainer.scrollTop = 0;
+ await new Promise(r =>
+ window.requestAnimationFrame(() => TestUtils.executeSoon(r))
+ );
+
+ info("Add a console.trace message to check that the scroll isn't impacted");
+ let onMessage = waitForMessageByType(hud, "trace in C", ".console-api");
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ content.wrappedJSObject.c();
+ });
+ let message = await onMessage;
+ ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
+ is(outputContainer.scrollTop, 0, "The console stayed scrolled to the top");
+
+ info("Wait until the stacktrace is rendered");
+ await waitFor(() => message.node.querySelector(".frame"));
+ is(outputContainer.scrollTop, 0, "The console stayed scrolled to the top");
+
+ info("Evaluate a command to check that the console scrolls to the bottom");
+ await executeAndWaitForResultMessage(hud, "21 + 21", "42");
+ ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info("Scroll up and wait for the layout to stabilize");
+ outputContainer.scrollTop = 0;
+ await new Promise(r =>
+ window.requestAnimationFrame(() => TestUtils.executeSoon(r))
+ );
+
+ info(
+ "Trigger a network request so the last message in the console store won't be visible"
+ );
+ await SpecialPowers.spawn(gBrowser.selectedBrowser, [], async function () {
+ await content.fetch(
+ "http://mochi.test:8888/browser/devtools/client/webconsole/test/browser/sjs_cors-test-server.sjs",
+ { mode: "cors" }
+ );
+ });
+
+ // Wait until the evalation result message isn't the last in the store anymore
+ await waitFor(() => {
+ const state = ui.wrapper.getStore().getState();
+ return (
+ state.messages.mutableMessagesById.get(state.messages.lastMessageId)
+ ?.source === MESSAGE_SOURCE.NETWORK
+ );
+ });
+
+ // Wait a bit so the pin to bottom would have the chance to be hit.
+ await wait(500);
+ ok(
+ !isScrolledToBottom(outputContainer),
+ "The console is not scrolled to the bottom"
+ );
+
+ info(
+ "Evaluate a new command to check that the console scrolls to the bottom"
+ );
+ await executeAndWaitForResultMessage(hud, "7 + 2", "9");
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info(
+ "Add a message to check that the console do scroll since we're at the bottom"
+ );
+ onMessage = waitForMessageByType(hud, "scroll", ".console-api");
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ content.wrappedJSObject.console.log("scroll");
+ });
+ await onMessage;
+ ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info(
+ "Evaluate an Error object to check that the console scrolls to the bottom"
+ );
+ message = await executeAndWaitForResultMessage(
+ hud,
+ `
+ x = new Error("myErrorObject");
+ x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4";
+ x;`,
+ "myErrorObject"
+ );
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info(
+ "Wait until the stacktrace is rendered and check the console is scrolled"
+ );
+ await waitFor(() =>
+ message.node.querySelector(".objectBox-stackTrace .frame")
+ );
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info(
+ "Throw an Error object in a direct evaluation to check that the console scrolls to the bottom"
+ );
+ message = await executeAndWaitForErrorMessage(
+ hud,
+ `
+ x = new Error("myEvaluatedThrownErrorObject");
+ x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4";
+ throw x;
+ `,
+ "Uncaught Error: myEvaluatedThrownErrorObject"
+ );
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info(
+ "Wait until the stacktrace is rendered and check the console is scrolled"
+ );
+ await waitFor(() =>
+ message.node.querySelector(".objectBox-stackTrace .frame")
+ );
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info("Throw an Error object to check that the console scrolls to the bottom");
+ message = await executeAndWaitForErrorMessage(
+ hud,
+ `
+ setTimeout(() => {
+ x = new Error("myThrownErrorObject");
+ x.stack = "a@b/c.js:1:2\\nd@e/f.js:3:4";
+ throw x
+ }, 10)`,
+ "Uncaught Error: myThrownErrorObject"
+ );
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info(
+ "Wait until the stacktrace is rendered and check the console is scrolled"
+ );
+ await waitFor(() =>
+ message.node.querySelector(".objectBox-stackTrace .frame")
+ );
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info(
+ "Add a console.trace message to check that the console stays scrolled to bottom"
+ );
+ onMessage = waitForMessageByType(hud, "trace in C", ".console-api");
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ content.wrappedJSObject.c();
+ });
+ message = await onMessage;
+ ok(hasVerticalOverflow(outputContainer), "There is a vertical overflow");
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info("Wait until the stacktrace is rendered");
+ await waitFor(() => message.node.querySelector(".frame"));
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom"
+ );
+
+ info("Check that repeated messages don't prevent scroll to bottom");
+ // We log a first message.
+ onMessage = waitForMessageByType(hud, "repeat", ".console-api");
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ content.wrappedJSObject.console.log("repeat");
+ });
+ message = await onMessage;
+
+ // And a second one. We can't log them at the same time since we batch redux actions,
+ // and the message would already appear with the repeat badge, and the bug is
+ // only triggered when the badge is rendered after the initial message rendering.
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ content.wrappedJSObject.console.log("repeat");
+ });
+ await waitFor(() => message.node.querySelector(".message-repeats"));
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is still scrolled to the bottom when the repeat badge is added"
+ );
+
+ info(
+ "Check that adding a message after a repeated message scrolls to bottom"
+ );
+ onMessage = waitForMessageByType(hud, "after repeat", ".console-api");
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ content.wrappedJSObject.console.log("after repeat");
+ });
+ message = await onMessage;
+ ok(
+ isScrolledToBottom(outputContainer),
+ "The console is scrolled to the bottom after a repeated message"
+ );
+
+ info(
+ "Check that switching between editor and inline mode keep the output scrolled to bottom"
+ );
+ await toggleLayout(hud);
+ // Wait until the output is scrolled to the bottom.
+ await waitFor(
+ () => isScrolledToBottom(outputContainer),
+ "Output does not scroll to the bottom after switching to editor mode"
+ );
+ ok(
+ true,
+ "The console is scrolled to the bottom after switching to editor mode"
+ );
+
+ // Switching back to inline mode
+ await toggleLayout(hud);
+ // Wait until the output is scrolled to the bottom.
+ await waitFor(
+ () => isScrolledToBottom(outputContainer),
+ "Output does not scroll to the bottom after switching back to inline mode"
+ );
+ ok(
+ true,
+ "The console is scrolled to the bottom after switching back to inline mode"
+ );
+
+ info(
+ "Check that expanding a large object does not scroll the output to the bottom"
+ );
+ // Clear the output so we only have the object
+ await clearOutput(hud);
+ // Evaluate an object with a hundred properties
+ const result = await executeAndWaitForResultMessage(
+ hud,
+ `Array.from({length: 100}, (_, i) => i)
+ .reduce(
+ (acc, item) => {acc["item-" + item] = item; return acc;},
+ {}
+ )`,
+ "Object"
+ );
+ // Expand the object
+ result.node.querySelector(".arrow").click();
+ // Wait until we have 102 nodes (the root node, 100 properties + <prototype>)
+ await waitFor(() => result.node.querySelectorAll(".node").length === 102);
+ // wait for a bit to give time to the resize observer callback to be triggered
+ await wait(500);
+ ok(hasVerticalOverflow(outputContainer), "The output does overflow");
+ is(
+ isScrolledToBottom(outputContainer),
+ false,
+ "The output was not scrolled to the bottom"
+ );
+
+ await clearOutput(hud);
+ // Log a big object that will be much larger than the output container
+ onMessage = waitForMessageByType(hud, "WE ALL LIVE IN A", ".warn");
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ const win = content.wrappedJSObject;
+ for (let i = 1; i < 100; i++) {
+ win["a" + i] = function (j) {
+ win["a" + j]();
+ }.bind(null, i + 1);
+ }
+ win.a100 = function () {
+ win.console.warn(new Error("WE ALL LIVE IN A"));
+ };
+ win.a1();
+ });
+ message = await onMessage;
+ // Give the intersection observer a chance to break this if it's going to
+ await wait(500);
+ // Assert here and below for ease of debugging where we lost the scroll
+ is(
+ isScrolledToBottom(outputContainer),
+ true,
+ "The output was scrolled to the bottom"
+ );
+ // Then log something else to make sure we haven't lost our scroll pinning
+ onMessage = waitForMessageByType(hud, "YELLOW SUBMARINE", ".console-api");
+ SpecialPowers.spawn(gBrowser.selectedBrowser, [], function () {
+ content.wrappedJSObject.console.log("YELLOW SUBMARINE");
+ });
+ message = await onMessage;
+ // Again, give the scroll position a chance to be broken
+ await wait(500);
+ is(
+ isScrolledToBottom(outputContainer),
+ true,
+ "The output was scrolled to the bottom"
+ );
+});
+
+function hasVerticalOverflow(container) {
+ return container.scrollHeight > container.clientHeight;
+}
+
+function isScrolledToBottom(container) {
+ if (!container.lastChild) {
+ return true;
+ }
+ const lastNodeHeight = container.lastChild.clientHeight;
+ return (
+ container.scrollTop + container.clientHeight >=
+ container.scrollHeight - lastNodeHeight / 2
+ );
+}
+
+// This validates that 1) the last trace exists, and 2) that all *shown* traces
+// are expanded. Traces that have been scrolled out of existence due to
+// LazyMessageList are disregarded.
+function allTraceMessagesAreExpanded(hud) {
+ return (
+ findConsoleAPIMessage(hud, "trace in C 100") &&
+ findConsoleAPIMessages(hud, "trace in C").every(m =>
+ m.querySelector(".frames")
+ )
+ );
+}