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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/more/functions/bufferSubDataBadArgs.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/more/functions/bufferSubDataBadArgs.html | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/more/functions/bufferSubDataBadArgs.html b/dom/canvas/test/webgl-conf/checkout/conformance/more/functions/bufferSubDataBadArgs.html new file mode 100644 index 0000000000..a12adf8ff8 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/more/functions/bufferSubDataBadArgs.html @@ -0,0 +1,79 @@ +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> +<link rel="stylesheet" type="text/css" href="../unit.css" /> +<script type="application/javascript" src="../unit.js"></script> +<script type="application/javascript" src="../util.js"></script> +<script type="application/javascript"> + +Tests.startUnit = function () { + var canvas = document.getElementById('gl'); + var gl = wrapGLContext(getGLContext(canvas)); + var buf = gl.createBuffer(); + var ebuf = gl.createBuffer(); + gl.bindBuffer(gl.ARRAY_BUFFER, buf); + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebuf); + return [gl, buf, ebuf]; +} + +Tests.testBufferData = function(gl) { + var data = [0,0,0,0, 1,0,0,0, 0,1,0,0]; + gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(data), gl.STREAM_DRAW); + gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(data), gl.STREAM_DRAW); + assertOk("zero length data", + function(){gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array(0));}); + assertFail("number for data", + function(){gl.bufferSubData(gl.ARRAY_BUFFER, 0, 12);}); + assertFail("bad target", + function(){gl.bufferSubData(gl.TEXTURE_2D, 0, new Float32Array([1,2,3]));}); + assertFail("array for data", + function(){gl.bufferSubData(gl.ARRAY_BUFFER, 0, [1,2,3]);}); + assertOk("floats in element buffer", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Float32Array([1,2,3]));}); + assertFail("negative offset", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, -1, new Uint16Array([1,2,3]));}); + assertFail("offset out of range", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 24, new Uint16Array([1,2,3]));}); + assertFail("offset out of range", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 2400000, new Uint16Array([1,2,3]));}); + assertFail("offset out of range", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 19, new Uint16Array([1,2,3]));}); + assertFail("data too large", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array(data.concat([1])));}); + assertOk("offset + data.length = end", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 18, new Uint16Array([1,2,3]));}); + assertOk("offset Infinity", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, Infinity, new Uint16Array([1,2,3]));}); + assertOk("offset -Infinity", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, -Infinity, new Uint16Array([1,2,3]));}); + assertOk("offset NaN", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, NaN, new Uint16Array([1,2,3]));}); + assertOk("good args", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3]));}); + throwError(gl, 'bufferData0'); + gl.bindBuffer(gl.ARRAY_BUFFER, null); + assertFail("setting buffer 0", + function(){gl.bufferSubData(gl.ARRAY_BUFFER, 0, new Float32Array([1,2,3]));}); + throwError(gl, 'bufferData1'); + gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null); + assertFail("setting buffer 0", + function(){gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint16Array([1,2,3]));}); + throwError(gl, 'bufferData2'); +} + +Tests.endUnit = function(gl, buf, ebuf) { + gl.deleteBuffer(buf); + gl.deleteBuffer(ebuf); +} + +</script> +<style>canvas{ position:absolute; }</style> +</head><body> +<canvas id="gl" width="16" height="16"></canvas> +</body></html> |