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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/offscreencanvas/context-creation.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/offscreencanvas/context-creation.html | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/offscreencanvas/context-creation.html b/dom/canvas/test/webgl-conf/checkout/conformance/offscreencanvas/context-creation.html new file mode 100644 index 0000000000..73c911b5d1 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/offscreencanvas/context-creation.html @@ -0,0 +1,37 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL Context Creation Test for OffscreenCanvas</title> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +<script src="../../js/tests/canvas-tests-utils.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> +<script> +"use strict"; +description("This test ensures that the WebGL context can be created on an OffscreenCanvas."); + +if (!window.OffscreenCanvas) { + testPassed("No OffscreenCanvas support"); +} else { + if (contextCreation('webgl')) { + testPassed("WebGL context created correctly."); + } else { + testFailed("WebGL context creation failed"); + } +} + +var successfullyParsed = true; +</script> +<script src="../../js/js-test-post.js"></script> +</body> +</html> |