diff options
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual')
18 files changed, 545 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/input.run.txt b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/input.run.txt new file mode 100644 index 0000000000..656332ccca --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/input.run.txt @@ -0,0 +1,2 @@ +# this file is auto-generated. DO NOT EDIT. +lessThanEqual_001_to_008.html diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_001_to_008.html b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_001_to_008.html new file mode 100644 index 0000000000..35adf22fbf --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_001_to_008.html @@ -0,0 +1,135 @@ +<!DOCTYPE html> +<!-- this file is auto-generated. DO NOT EDIT. --> +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL GLSL conformance test: lessThanEqual_001_to_008.html</title> +<link rel="stylesheet" href="../../../../resources/js-test-style.css" /> +<link rel="stylesheet" href="../../../../resources/ogles-tests.css" /> +<script src="../../../../js/js-test-pre.js"></script> +<script src="../../../../js/webgl-test-utils.js"></script> +<script src="../../ogles-utils.js"></script> +</head> +<body> +<canvas id="example" width="500" height="500" style="width: 16px; height: 16px;"></canvas> +<div id="description"></div> +<div id="console"></div> +</body> +<script> +"use strict"; +OpenGLESTestRunner.run({ + "tests": [ + { + "referenceProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_vec2_frag_ref.frag" + }, + "model": null, + "testProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_vec2_frag.frag" + }, + "name": "lessThanEqual_vec2_frag.test.html", + "pattern": "compare" + }, + { + "referenceProgram": { + "vertexShader": "lessThanEqual_vec2_vert_ref.vert", + "fragmentShader": "../default/default.frag" + }, + "model": "grid", + "testProgram": { + "vertexShader": "lessThanEqual_vec2_vert.vert", + "fragmentShader": "../default/default.frag" + }, + "name": "lessThanEqual_vec2_vert.test.html", + "pattern": "compare" + }, + { + "referenceProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_vec3_frag_ref.frag" + }, + "model": null, + "testProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_vec3_frag.frag" + }, + "name": "lessThanEqual_vec3_frag.test.html", + "pattern": "compare" + }, + { + "referenceProgram": { + "vertexShader": "lessThanEqual_vec3_vert_ref.vert", + "fragmentShader": "../default/default.frag" + }, + "model": "grid", + "testProgram": { + "vertexShader": "lessThanEqual_vec3_vert.vert", + "fragmentShader": "../default/default.frag" + }, + "name": "lessThanEqual_vec3_vert.test.html", + "pattern": "compare" + }, + { + "referenceProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_ivec2_frag_ref.frag" + }, + "model": null, + "testProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_ivec2_frag.frag" + }, + "name": "lessThanEqual_ivec2_frag.test.html", + "pattern": "compare" + }, + { + "referenceProgram": { + "vertexShader": "lessThanEqual_ivec2_vert_ref.vert", + "fragmentShader": "../default/default.frag" + }, + "model": "grid", + "testProgram": { + "vertexShader": "lessThanEqual_ivec2_vert.vert", + "fragmentShader": "../default/default.frag" + }, + "name": "lessThanEqual_ivec2_vert.test.html", + "pattern": "compare" + }, + { + "referenceProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_ivec3_frag_ref.frag" + }, + "model": null, + "testProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "lessThanEqual_ivec3_frag.frag" + }, + "name": "lessThanEqual_ivec3_frag.test.html", + "pattern": "compare" + }, + { + "referenceProgram": { + "vertexShader": "lessThanEqual_ivec3_vert_ref.vert", + "fragmentShader": "../default/default.frag" + }, + "model": "grid", + "testProgram": { + "vertexShader": "lessThanEqual_ivec3_vert.vert", + "fragmentShader": "../default/default.frag" + }, + "name": "lessThanEqual_ivec3_vert.test.html", + "pattern": "compare" + } + ] +}); +var successfullyParsed = true; +</script> +</html> diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_frag.frag new file mode 100644 index 0000000000..4747c3a849 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_frag.frag @@ -0,0 +1,19 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +void main (void) +{ + vec2 c = floor(10.0 * color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lessThanEqual(ivec2(c), ivec2(0))); + gl_FragColor = vec4(result, 0.0, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_frag_ref.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_frag_ref.frag new file mode 100644 index 0000000000..b8be19b56b --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_frag_ref.frag @@ -0,0 +1,29 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +bvec2 lte(in ivec2 a, in ivec2 b) +{ + bvec2 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + return result; +} + +void main (void) +{ + vec2 c = floor(10.0 * color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lte(ivec2(c), ivec2(0))); + gl_FragColor = vec4(result, 0.0, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_vert.vert new file mode 100644 index 0000000000..d276f0c8de --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_vert.vert @@ -0,0 +1,20 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +void main (void) +{ + vec2 c = floor(10.0 * gtf_Color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lessThanEqual(ivec2(c), ivec2(0))); + color = vec4(result, 0.0, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_vert_ref.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_vert_ref.vert new file mode 100644 index 0000000000..8a8890f5d1 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec2_vert_ref.vert @@ -0,0 +1,30 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +bvec2 lte(in ivec2 a, in ivec2 b) +{ + bvec2 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + return result; +} + +void main (void) +{ + vec2 c = floor(10.0 * gtf_Color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lte(ivec2(c), ivec2(0))); + color = vec4(result, 0.0, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_frag.frag new file mode 100644 index 0000000000..d4dc9a1209 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_frag.frag @@ -0,0 +1,19 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +void main (void) +{ + vec3 c = floor(10.0 * color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lessThanEqual(ivec3(c), ivec3(0))); + gl_FragColor = vec4(result, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_frag_ref.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_frag_ref.frag new file mode 100644 index 0000000000..b3295149c5 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_frag_ref.frag @@ -0,0 +1,31 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +bvec3 lte(in ivec3 a, in ivec3 b) +{ + bvec3 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + if(a[2] <= b[2]) result[2] = true; + else result[2] = false; + return result; +} + +void main (void) +{ + vec3 c = floor(10.0 * color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lte(ivec3(c), ivec3(0))); + gl_FragColor = vec4(result, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_vert.vert new file mode 100644 index 0000000000..7d7c0c91fe --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_vert.vert @@ -0,0 +1,20 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +void main (void) +{ + vec3 c = floor(10.0 * gtf_Color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lessThanEqual(ivec3(c), ivec3(0))); + color = vec4(result, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_vert_ref.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_vert_ref.vert new file mode 100644 index 0000000000..895f0679a9 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_ivec3_vert_ref.vert @@ -0,0 +1,32 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +bvec3 lte(in ivec3 a, in ivec3 b) +{ + bvec3 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + if(a[2] <= b[2]) result[2] = true; + else result[2] = false; + return result; +} + +void main (void) +{ + vec3 c = floor(10.0 * gtf_Color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lte(ivec3(c), ivec3(0))); + color = vec4(result, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_frag.frag new file mode 100644 index 0000000000..319360bdad --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_frag.frag @@ -0,0 +1,23 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +#ifdef GL_FRAGMENT_PRECISION_HIGH +precision highp float; +#else +precision mediump float; +#endif +#endif +varying vec4 color; + +void main (void) +{ + vec2 c = floor(10.0 * color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lessThanEqual(c, vec2(0.0))); + gl_FragColor = vec4(result, 0.0, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_frag_ref.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_frag_ref.frag new file mode 100644 index 0000000000..82e2190ac9 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_frag_ref.frag @@ -0,0 +1,33 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +#ifdef GL_FRAGMENT_PRECISION_HIGH +precision highp float; +#else +precision mediump float; +#endif +#endif +varying vec4 color; + +bvec2 lte(in vec2 a, in vec2 b) +{ + bvec2 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + return result; +} + +void main (void) +{ + vec2 c = floor(10.0 * color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lte(c, vec2(0.0))); + gl_FragColor = vec4(result, 0.0, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_vert.vert new file mode 100644 index 0000000000..86809ef8d7 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_vert.vert @@ -0,0 +1,20 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +void main (void) +{ + vec2 c = floor(10.0 * gtf_Color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lessThanEqual(c, vec2(0.0))); + color = vec4(result, 0.0, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_vert_ref.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_vert_ref.vert new file mode 100644 index 0000000000..a99efb0185 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec2_vert_ref.vert @@ -0,0 +1,30 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +bvec2 lte(in vec2 a, in vec2 b) +{ + bvec2 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + return result; +} + +void main (void) +{ + vec2 c = floor(10.0 * gtf_Color.rg - 4.5); // round to the nearest integer + vec2 result = vec2(lte(c, vec2(0.0))); + color = vec4(result, 0.0, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_frag.frag new file mode 100644 index 0000000000..060af8d974 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_frag.frag @@ -0,0 +1,19 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +void main (void) +{ + vec3 c = floor(10.0 * color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lessThanEqual(c, vec3(0.0))); + gl_FragColor = vec4(result, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_frag_ref.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_frag_ref.frag new file mode 100644 index 0000000000..b07c24e908 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_frag_ref.frag @@ -0,0 +1,31 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +#ifdef GL_ES +precision mediump float; +#endif +varying vec4 color; + +bvec3 lte(in vec3 a, in vec3 b) +{ + bvec3 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + if(a[2] <= b[2]) result[2] = true; + else result[2] = false; + return result; +} + +void main (void) +{ + vec3 c = floor(10.0 * color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lte(c, vec3(0.0))); + gl_FragColor = vec4(result, 1.0); +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_vert.vert new file mode 100644 index 0000000000..e5e479657e --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_vert.vert @@ -0,0 +1,20 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +void main (void) +{ + vec3 c = floor(10.0 * gtf_Color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lessThanEqual(c, vec3(0.0))); + color = vec4(result, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_vert_ref.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_vert_ref.vert new file mode 100644 index 0000000000..61b87b7885 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/lessThanEqual/lessThanEqual_vec3_vert_ref.vert @@ -0,0 +1,32 @@ + +/* +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +*/ + + +attribute vec4 gtf_Color; +attribute vec4 gtf_Vertex; +uniform mat4 gtf_ModelViewProjectionMatrix; +varying vec4 color; + +bvec3 lte(in vec3 a, in vec3 b) +{ + bvec3 result; + if(a[0] <= b[0]) result[0] = true; + else result[0] = false; + if(a[1] <= b[1]) result[1] = true; + else result[1] = false; + if(a[2] <= b[2]) result[2] = true; + else result[2] = false; + return result; +} + +void main (void) +{ + vec3 c = floor(10.0 * gtf_Color.rgb - 4.5); // round to the nearest integer + vec3 result = vec3(lte(c, vec3(0.0))); + color = vec4(result, 1.0); + gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; +} |