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-rw-r--r--dom/gamepad/ipc/GamepadTestChannelParent.h49
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diff --git a/dom/gamepad/ipc/GamepadTestChannelParent.h b/dom/gamepad/ipc/GamepadTestChannelParent.h
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+++ b/dom/gamepad/ipc/GamepadTestChannelParent.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/dom/PGamepadTestChannelParent.h"
+#include "mozilla/WeakPtr.h"
+
+#ifndef mozilla_dom_GamepadTestChannelParent_h_
+# define mozilla_dom_GamepadTestChannelParent_h_
+
+namespace mozilla::dom {
+
+class GamepadTestChannelParent final : public PGamepadTestChannelParent,
+ public SupportsWeakPtr {
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadTestChannelParent)
+
+ static already_AddRefed<GamepadTestChannelParent> Create();
+
+ mozilla::ipc::IPCResult RecvGamepadTestEvent(
+ const uint32_t& aID, const GamepadChangeEvent& aGamepadEvent);
+
+ void OnMonitoringStateChanged(bool aNewState);
+
+ GamepadTestChannelParent(const GamepadTestChannelParent&) = delete;
+ GamepadTestChannelParent(GamepadTestChannelParent&&) = delete;
+ GamepadTestChannelParent& operator=(const GamepadTestChannelParent&) = delete;
+ GamepadTestChannelParent& operator=(GamepadTestChannelParent&&) = delete;
+
+ private:
+ struct DeferredGamepadAdded {
+ uint32_t promiseId;
+ GamepadAdded gamepadAdded;
+ };
+
+ GamepadTestChannelParent();
+ ~GamepadTestChannelParent();
+
+ void AddGamepadToPlatformService(uint32_t aPromiseId,
+ const GamepadAdded& aGamepadAdded);
+
+ nsTArray<DeferredGamepadAdded> mDeferredGamepadAdded;
+};
+
+} // namespace mozilla::dom
+
+#endif