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+<!DOCTYPE HTML>
+<html>
+<!--
+https://bugzilla.mozilla.org/show_bug.cgi?id=1166138
+-->
+<head>
+ <meta charset="utf-8">
+ <title>Test for Bug 1166138</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
+</head>
+<body>
+ <a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=1166138">Mozilla Bug 1166138</a>
+ <p id="display"></p>
+ <div id="content" style="display: none">
+ </div>
+
+ <script type="application/javascript">
+ var img1x = `${location.origin}/tests/dom/html/test/file_bug1166138_1x.png`;
+ var img2x = `${location.origin}/tests/dom/html/test/file_bug1166138_2x.png`;
+ var imgdef = `${location.origin}/tests/dom/html/test/file_bug1166138_def.png`;
+ var onLoadCallback = null;
+ var done = false;
+
+ var startPromise = new Promise((a) => {
+ onLoadCallback = () => {
+ var image = document.querySelector('img');
+ // If we aren't starting at 2x scale, resize to 2x scale, and wait for a load
+ if (image.currentSrc != img2x) {
+ onLoadCallback = a;
+ SpecialPowers.pushPrefEnv({'set': [['layout.css.devPixelsPerPx', 2]]});
+ } else {
+ a();
+ }
+ };
+ });
+
+ // if aLoad is true, waits for a load event. Otherwise, spins the event loop twice to
+ // ensure that no events were queued to be fired.
+ function spin(aLoad) {
+ if (aLoad) {
+ return new Promise((a) => {
+ ok(!onLoadCallback, "Shouldn't be an existing callback");
+ onLoadCallback = a;
+ });
+ } else {
+ return new Promise((a) => SimpleTest.executeSoon(() => SimpleTest.executeSoon(a)));
+ }
+ }
+
+ function onLoad() {
+ if (done) return;
+ ok(onLoadCallback, "Expected a load event");
+ if (onLoadCallback) {
+ var cb = onLoadCallback;
+ onLoadCallback = null;
+ cb();
+ }
+ }
+
+ add_task(async function() {
+ await startPromise;
+ var image = document.querySelector('img');
+ is(image.currentSrc, img2x, "initial scale must be 2x");
+
+ SpecialPowers.pushPrefEnv({'set': [['layout.css.devPixelsPerPx', 1]]});
+ await spin(true);
+ is(image.currentSrc, img1x, "pre-existing img tag to 1x");
+
+ SpecialPowers.pushPrefEnv({'set': [['layout.css.devPixelsPerPx', 2]]});
+ await spin(true);
+ is(image.currentSrc, img2x, "pre-existing img tag to 2x");
+
+ // Try removing & re-adding the image
+ document.body.removeChild(image);
+
+ SpecialPowers.pushPrefEnv({'set': [['layout.css.devPixelsPerPx', 1]]});
+ await spin(false); // No load should occur because the element is unbound
+
+ document.body.appendChild(image);
+ await spin(true);
+ is(image.currentSrc, img1x, "remove and re-add tag after changing to 1x");
+
+ document.body.removeChild(image);
+ SpecialPowers.pushPrefEnv({'set': [['layout.css.devPixelsPerPx', 2]]});
+ await spin(false); // No load should occur because the element is unbound
+
+ document.body.appendChild(image);
+ await spin(true);
+ is(image.currentSrc, img2x, "remove and re-add tag after changing to 2x");
+
+ // get rid of the srcset attribute! It should become the default
+ image.removeAttribute('srcset');
+ await spin(true);
+ is(image.currentSrc, imgdef, "remove srcset attribute");
+
+ // Setting srcset again should return it to the correct value
+ image.setAttribute('srcset', "file_bug1166138_1x.png 1x, file_bug1166138_2x.png 2x");
+ await spin(true);
+ is(image.currentSrc, img2x, "restore srcset attribute");
+
+ // Create a new image
+ var newImage = document.createElement('img');
+ // Switch load listening over to newImage
+ newImage.addEventListener('load', onLoad);
+ image.removeEventListener('load', onLoad);
+
+ document.body.appendChild(newImage);
+ await spin(false); // no load event should fire - as the image has no attributes
+ is(newImage.currentSrc, "", "New element with no attributes");
+ newImage.setAttribute('srcset', "file_bug1166138_1x.png 1x, file_bug1166138_2x.png 2x");
+ await spin(true);
+ is(newImage.currentSrc, img2x, "Adding srcset attribute");
+
+ SpecialPowers.pushPrefEnv({'set': [['layout.css.devPixelsPerPx', 1]]});
+ await spin(true);
+ is(newImage.currentSrc, img1x, "new image after switching to 1x");
+ is(image.currentSrc, img1x, "old image after switching to 1x");
+
+ // Clear the listener
+ done = true;
+ });
+ </script>
+
+ <img srcset="file_bug1166138_1x.png 1x, file_bug1166138_2x.png 2x"
+ src="file_bug1166138_def.png"
+ onload="onLoad()">
+
+</body>
+</html>