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Diffstat (limited to 'dom/svg/DOMSVGAnimatedTransformList.h')
-rw-r--r-- | dom/svg/DOMSVGAnimatedTransformList.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/dom/svg/DOMSVGAnimatedTransformList.h b/dom/svg/DOMSVGAnimatedTransformList.h new file mode 100644 index 0000000000..3da8240d96 --- /dev/null +++ b/dom/svg/DOMSVGAnimatedTransformList.h @@ -0,0 +1,128 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef DOM_SVG_DOMSVGANIMATEDTRANSFORMLIST_H_ +#define DOM_SVG_DOMSVGANIMATEDTRANSFORMLIST_H_ + +#include "nsCycleCollectionParticipant.h" +#include "SVGElement.h" +#include "nsWrapperCache.h" +#include "mozilla/Attributes.h" +#include "mozilla/RefPtr.h" + +namespace mozilla { + +class SVGAnimatedTransformList; + +namespace dom { + +class DOMSVGTransformList; + +/** + * Class DOMSVGAnimatedTransformList + * + * This class is used to create the DOM tearoff objects that wrap internal + * SVGAnimatedTransformList objects. + * + * See the architecture comment in DOMSVGAnimatedLengthList.h (that's + * LENGTH list). The comment for that class largly applies to this one too + * and will go a long way to helping you understand the architecture here. + * + * This class is strongly intertwined with DOMSVGTransformList and + * DOMSVGTransform. + * Our DOMSVGTransformList base and anim vals are friends and take care of + * nulling out our pointers to them when they die (making our pointers to them + * true weak refs). + */ +class DOMSVGAnimatedTransformList final : public nsWrapperCache { + friend class DOMSVGTransformList; + + public: + NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING( + DOMSVGAnimatedTransformList) + NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS( + DOMSVGAnimatedTransformList) + + /** + * Factory method to create and return a DOMSVGAnimatedTransformList wrapper + * for a given internal SVGAnimatedTransformList object. The factory takes + * care of caching the object that it returns so that the same object can be + * returned for the given SVGAnimatedTransformList each time it is + * requested. The cached object is only removed from the cache when it is + * destroyed due to there being no more references to it or to any of its + * descendant objects. If that happens, any subsequent call requesting the DOM + * wrapper for the SVGAnimatedTransformList will naturally result in a new + * DOMSVGAnimatedTransformList being returned. + */ + static already_AddRefed<DOMSVGAnimatedTransformList> GetDOMWrapper( + SVGAnimatedTransformList* aList, SVGElement* aElement); + + /** + * This method returns the DOMSVGAnimatedTransformList wrapper for an internal + * SVGAnimatedTransformList object if it currently has a wrapper. If it does + * not, then nullptr is returned. + */ + static DOMSVGAnimatedTransformList* GetDOMWrapperIfExists( + SVGAnimatedTransformList* aList); + + /** + * Called by internal code to notify us when we need to sync the length of + * our baseVal DOM list with its internal list. This is called just prior to + * the length of the internal baseVal list being changed so that any DOM list + * items that need to be removed from the DOM list can first get their values + * from their internal counterpart. + * + * The only time this method could fail is on OOM when trying to increase the + * length of the DOM list. If that happens then this method simply clears the + * list and returns. Callers just proceed as normal, and we simply accept + * that the DOM list will be empty (until successfully set to a new value). + */ + void InternalBaseValListWillChangeLengthTo(uint32_t aNewLength); + void InternalAnimValListWillChangeLengthTo(uint32_t aNewLength); + + /** + * Returns true if our attribute is animating (in which case our animVal is + * not simply a mirror of our baseVal). + */ + bool IsAnimating() const; + + // WebIDL + SVGElement* GetParentObject() const { return mElement; } + JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + // These aren't weak refs because mBaseVal and mAnimVal are weak + already_AddRefed<DOMSVGTransformList> BaseVal(); + already_AddRefed<DOMSVGTransformList> AnimVal(); + + private: + /** + * Only our static GetDOMWrapper() factory method may create objects of our + * type. + */ + explicit DOMSVGAnimatedTransformList(SVGElement* aElement) + : mBaseVal(nullptr), mAnimVal(nullptr), mElement(aElement) {} + + ~DOMSVGAnimatedTransformList(); + + /// Get a reference to this DOM wrapper object's internal counterpart. + SVGAnimatedTransformList& InternalAList(); + const SVGAnimatedTransformList& InternalAList() const; + + // Weak refs to our DOMSVGTransformList baseVal/animVal objects. These objects + // are friends and take care of clearing these pointers when they die, making + // these true weak references. + DOMSVGTransformList* mBaseVal; + DOMSVGTransformList* mAnimVal; + + // Strong ref to our element to keep it alive. We hold this not only for + // ourself, but also for our base/animVal and all of their items. + RefPtr<SVGElement> mElement; +}; + +} // namespace dom +} // namespace mozilla + +#endif // DOM_SVG_DOMSVGANIMATEDTRANSFORMLIST_H_ |