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-rw-r--r--dom/webgpu/Texture.cpp132
1 files changed, 132 insertions, 0 deletions
diff --git a/dom/webgpu/Texture.cpp b/dom/webgpu/Texture.cpp
new file mode 100644
index 0000000000..e80710647e
--- /dev/null
+++ b/dom/webgpu/Texture.cpp
@@ -0,0 +1,132 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "Texture.h"
+
+#include "ipc/WebGPUChild.h"
+#include "mozilla/webgpu/ffi/wgpu.h"
+#include "mozilla/webgpu/CanvasContext.h"
+#include "mozilla/dom/WebGPUBinding.h"
+#include "mozilla/webgpu/WebGPUTypes.h"
+#include "TextureView.h"
+#include "Utility.h"
+
+namespace mozilla::webgpu {
+
+GPU_IMPL_CYCLE_COLLECTION(Texture, mParent)
+GPU_IMPL_JS_WRAP(Texture)
+
+static Maybe<uint8_t> GetBytesPerBlock(dom::GPUTextureFormat format) {
+ switch (format) {
+ case dom::GPUTextureFormat::R8unorm:
+ case dom::GPUTextureFormat::R8snorm:
+ case dom::GPUTextureFormat::R8uint:
+ case dom::GPUTextureFormat::R8sint:
+ return Some<uint8_t>(1u);
+ case dom::GPUTextureFormat::R16uint:
+ case dom::GPUTextureFormat::R16sint:
+ case dom::GPUTextureFormat::R16float:
+ case dom::GPUTextureFormat::Rg8unorm:
+ case dom::GPUTextureFormat::Rg8snorm:
+ case dom::GPUTextureFormat::Rg8uint:
+ case dom::GPUTextureFormat::Rg8sint:
+ return Some<uint8_t>(2u);
+ case dom::GPUTextureFormat::R32uint:
+ case dom::GPUTextureFormat::R32sint:
+ case dom::GPUTextureFormat::R32float:
+ case dom::GPUTextureFormat::Rg16uint:
+ case dom::GPUTextureFormat::Rg16sint:
+ case dom::GPUTextureFormat::Rg16float:
+ case dom::GPUTextureFormat::Rgba8unorm:
+ case dom::GPUTextureFormat::Rgba8unorm_srgb:
+ case dom::GPUTextureFormat::Rgba8snorm:
+ case dom::GPUTextureFormat::Rgba8uint:
+ case dom::GPUTextureFormat::Rgba8sint:
+ case dom::GPUTextureFormat::Bgra8unorm:
+ case dom::GPUTextureFormat::Bgra8unorm_srgb:
+ case dom::GPUTextureFormat::Rgb9e5ufloat:
+ case dom::GPUTextureFormat::Rgb10a2unorm:
+ case dom::GPUTextureFormat::Rg11b10float:
+ return Some<uint8_t>(4u);
+ case dom::GPUTextureFormat::Rg32uint:
+ case dom::GPUTextureFormat::Rg32sint:
+ case dom::GPUTextureFormat::Rg32float:
+ case dom::GPUTextureFormat::Rgba16uint:
+ case dom::GPUTextureFormat::Rgba16sint:
+ case dom::GPUTextureFormat::Rgba16float:
+ return Some<uint8_t>(8u);
+ case dom::GPUTextureFormat::Rgba32uint:
+ case dom::GPUTextureFormat::Rgba32sint:
+ case dom::GPUTextureFormat::Rgba32float:
+ return Some<uint8_t>(16u);
+ case dom::GPUTextureFormat::Depth32float:
+ return Some<uint8_t>(4u);
+ case dom::GPUTextureFormat::Bc1_rgba_unorm:
+ case dom::GPUTextureFormat::Bc1_rgba_unorm_srgb:
+ case dom::GPUTextureFormat::Bc4_r_unorm:
+ case dom::GPUTextureFormat::Bc4_r_snorm:
+ return Some<uint8_t>(8u);
+ case dom::GPUTextureFormat::Bc2_rgba_unorm:
+ case dom::GPUTextureFormat::Bc2_rgba_unorm_srgb:
+ case dom::GPUTextureFormat::Bc3_rgba_unorm:
+ case dom::GPUTextureFormat::Bc3_rgba_unorm_srgb:
+ case dom::GPUTextureFormat::Bc5_rg_unorm:
+ case dom::GPUTextureFormat::Bc5_rg_snorm:
+ case dom::GPUTextureFormat::Bc6h_rgb_ufloat:
+ case dom::GPUTextureFormat::Bc6h_rgb_float:
+ case dom::GPUTextureFormat::Bc7_rgba_unorm:
+ case dom::GPUTextureFormat::Bc7_rgba_unorm_srgb:
+ return Some<uint8_t>(16u);
+ case dom::GPUTextureFormat::Depth24plus:
+ case dom::GPUTextureFormat::Depth24plus_stencil8:
+ case dom::GPUTextureFormat::Depth32float_stencil8:
+ case dom::GPUTextureFormat::EndGuard_:
+ return Nothing();
+ }
+ return Nothing();
+}
+
+Texture::Texture(Device* const aParent, RawId aId,
+ const dom::GPUTextureDescriptor& aDesc)
+ : ChildOf(aParent),
+ mId(aId),
+ mFormat(aDesc.mFormat),
+ mBytesPerBlock(GetBytesPerBlock(aDesc.mFormat)),
+ mSize(ConvertExtent(aDesc.mSize)),
+ mMipLevelCount(aDesc.mMipLevelCount),
+ mSampleCount(aDesc.mSampleCount),
+ mDimension(aDesc.mDimension),
+ mUsage(aDesc.mUsage) {}
+
+Texture::~Texture() { Cleanup(); }
+
+void Texture::Cleanup() {
+ if (mValid && mParent) {
+ mValid = false;
+ auto bridge = mParent->GetBridge();
+ if (bridge && bridge->IsOpen()) {
+ bridge->SendTextureDestroy(mId);
+ }
+ }
+}
+
+already_AddRefed<TextureView> Texture::CreateView(
+ const dom::GPUTextureViewDescriptor& aDesc) {
+ auto bridge = mParent->GetBridge();
+ RawId id = 0;
+ if (bridge->IsOpen()) {
+ id = bridge->TextureCreateView(mId, mParent->mId, aDesc);
+ }
+
+ RefPtr<TextureView> view = new TextureView(this, id);
+ return view.forget();
+}
+
+void Texture::Destroy() {
+ // TODO: we don't have to implement it right now, but it's used by the
+ // examples
+}
+
+} // namespace mozilla::webgpu