diff options
Diffstat (limited to 'dom/webgpu/tests/cts/checkout/src/webgpu/api/validation/image_copy/buffer_texture_copies.spec.ts')
-rw-r--r-- | dom/webgpu/tests/cts/checkout/src/webgpu/api/validation/image_copy/buffer_texture_copies.spec.ts | 454 |
1 files changed, 454 insertions, 0 deletions
diff --git a/dom/webgpu/tests/cts/checkout/src/webgpu/api/validation/image_copy/buffer_texture_copies.spec.ts b/dom/webgpu/tests/cts/checkout/src/webgpu/api/validation/image_copy/buffer_texture_copies.spec.ts new file mode 100644 index 0000000000..12764d4512 --- /dev/null +++ b/dom/webgpu/tests/cts/checkout/src/webgpu/api/validation/image_copy/buffer_texture_copies.spec.ts @@ -0,0 +1,454 @@ +export const description = ` +copyTextureToBuffer and copyBufferToTexture validation tests not covered by +the general image_copy tests, or by destroyed,*. +`; + +import { makeTestGroup } from '../../../../common/framework/test_group.js'; +import { assert, unreachable } from '../../../../common/util/util.js'; +import { + kDepthStencilFormats, + kBufferUsages, + kTextureUsages, + depthStencilBufferTextureCopySupported, + depthStencilFormatAspectSize, +} from '../../../capability_info.js'; +import { GPUConst } from '../../../constants.js'; +import { align } from '../../../util/math.js'; +import { kBufferCopyAlignment, kBytesPerRowAlignment } from '../../../util/texture/layout.js'; +import { ValidationTest } from '../validation_test.js'; + +class ImageCopyTest extends ValidationTest { + testCopyBufferToTexture( + source: GPUImageCopyBuffer, + destination: GPUImageCopyTexture, + copySize: GPUExtent3DStrict, + isSuccess: boolean + ): void { + const { encoder, validateFinishAndSubmit } = this.createEncoder('non-pass'); + encoder.copyBufferToTexture(source, destination, copySize); + validateFinishAndSubmit(isSuccess, true); + } + + testCopyTextureToBuffer( + source: GPUImageCopyTexture, + destination: GPUImageCopyBuffer, + copySize: GPUExtent3DStrict, + isSuccess: boolean + ): void { + const { encoder, validateFinishAndSubmit } = this.createEncoder('non-pass'); + encoder.copyTextureToBuffer(source, destination, copySize); + validateFinishAndSubmit(isSuccess, true); + } + + testWriteTexture( + destination: GPUImageCopyTexture, + uploadData: Uint8Array, + dataLayout: GPUImageDataLayout, + copySize: GPUExtent3DStrict, + isSuccess: boolean + ): void { + this.expectGPUError( + 'validation', + () => this.queue.writeTexture(destination, uploadData, dataLayout, copySize), + !isSuccess + ); + } +} + +export const g = makeTestGroup(ImageCopyTest); + +g.test('depth_stencil_format,copy_usage_and_aspect') + .desc( + ` + Validate the combination of usage and aspect of each depth stencil format in copyBufferToTexture, + copyTextureToBuffer and writeTexture. See https://gpuweb.github.io/gpuweb/#depth-formats for more + details. + ` + ) + .params(u => + u // + .combine('format', kDepthStencilFormats) + .beginSubcases() + .combine('aspect', ['all', 'depth-only', 'stencil-only'] as const) + ) + .beforeAllSubcases(t => { + const { format } = t.params; + t.selectDeviceForTextureFormatOrSkipTestCase(format); + }) + .fn(async t => { + const { format, aspect } = t.params; + + const textureSize = { width: 1, height: 1, depthOrArrayLayers: 1 }; + const texture = t.device.createTexture({ + size: textureSize, + format, + usage: GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST, + }); + + const uploadBufferSize = 32; + const buffer = t.device.createBuffer({ + size: uploadBufferSize, + usage: GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST, + }); + + { + const success = depthStencilBufferTextureCopySupported('CopyB2T', format, aspect); + t.testCopyBufferToTexture({ buffer }, { texture, aspect }, textureSize, success); + } + + { + const success = depthStencilBufferTextureCopySupported('CopyT2B', format, aspect); + t.testCopyTextureToBuffer({ texture, aspect }, { buffer }, textureSize, success); + } + + { + const success = depthStencilBufferTextureCopySupported('WriteTexture', format, aspect); + const uploadData = new Uint8Array(uploadBufferSize); + t.testWriteTexture({ texture, aspect }, uploadData, {}, textureSize, success); + } + }); + +g.test('depth_stencil_format,copy_buffer_size') + .desc( + ` + Validate the minimum buffer size for each depth stencil format in copyBufferToTexture, + copyTextureToBuffer and writeTexture. + + Given a depth stencil format, a copy aspect ('depth-only' or 'stencil-only'), the copy method + (buffer-to-texture or texture-to-buffer) and the copy size, validate + - if the copy can be successfully executed with the minimum required buffer size. + - if the copy fails with a validation error when the buffer size is less than the minimum + required buffer size. + ` + ) + .params(u => + u + .combine('format', kDepthStencilFormats) + .combine('aspect', ['depth-only', 'stencil-only'] as const) + .combine('copyType', ['CopyB2T', 'CopyT2B', 'WriteTexture'] as const) + .filter(param => + depthStencilBufferTextureCopySupported(param.copyType, param.format, param.aspect) + ) + .beginSubcases() + .combine('copySize', [ + { width: 8, height: 1, depthOrArrayLayers: 1 }, + { width: 4, height: 4, depthOrArrayLayers: 1 }, + { width: 4, height: 4, depthOrArrayLayers: 3 }, + ]) + ) + .beforeAllSubcases(t => { + const { format } = t.params; + t.selectDeviceForTextureFormatOrSkipTestCase(format); + }) + .fn(async t => { + const { format, aspect, copyType, copySize } = t.params; + + const texture = t.device.createTexture({ + size: copySize, + format, + usage: GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST, + }); + + const texelAspectSize = depthStencilFormatAspectSize(format, aspect); + assert(texelAspectSize > 0); + + const bytesPerRowAlignment = copyType === 'WriteTexture' ? 1 : kBytesPerRowAlignment; + const bytesPerRow = align(texelAspectSize * copySize.width, bytesPerRowAlignment); + const rowsPerImage = copySize.height; + const minimumBufferSize = + bytesPerRow * (rowsPerImage * copySize.depthOrArrayLayers - 1) + + align(texelAspectSize * copySize.width, kBufferCopyAlignment); + assert(minimumBufferSize > kBufferCopyAlignment); + + const bigEnoughBuffer = t.device.createBuffer({ + size: minimumBufferSize, + usage: GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST, + }); + const smallerBuffer = t.device.createBuffer({ + size: minimumBufferSize - kBufferCopyAlignment, + usage: GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST, + }); + + if (copyType === 'CopyB2T') { + t.testCopyBufferToTexture( + { buffer: bigEnoughBuffer, bytesPerRow, rowsPerImage }, + { texture, aspect }, + copySize, + true + ); + t.testCopyBufferToTexture( + { buffer: smallerBuffer, bytesPerRow, rowsPerImage }, + { texture, aspect }, + copySize, + false + ); + } else if (copyType === 'CopyT2B') { + t.testCopyTextureToBuffer( + { texture, aspect }, + { buffer: bigEnoughBuffer, bytesPerRow, rowsPerImage }, + copySize, + true + ); + t.testCopyTextureToBuffer( + { texture, aspect }, + { buffer: smallerBuffer, bytesPerRow, rowsPerImage }, + copySize, + false + ); + } else if (copyType === 'WriteTexture') { + const enoughUploadData = new Uint8Array(minimumBufferSize); + const smallerUploadData = new Uint8Array(minimumBufferSize - kBufferCopyAlignment); + t.testWriteTexture( + { texture, aspect }, + enoughUploadData, + { + bytesPerRow, + rowsPerImage, + }, + copySize, + true + ); + + t.testWriteTexture( + { texture, aspect }, + smallerUploadData, + { + bytesPerRow, + rowsPerImage, + }, + copySize, + false + ); + } else { + unreachable(); + } + }); + +g.test('depth_stencil_format,copy_buffer_offset') + .desc( + ` + Validate for every depth stencil formats the buffer offset must be a multiple of 4 in + copyBufferToTexture() and copyTextureToBuffer(), but the offset in writeTexture() doesn't always + need to be a multiple of 4. + ` + ) + .params(u => + u + .combine('format', kDepthStencilFormats) + .combine('aspect', ['depth-only', 'stencil-only'] as const) + .combine('copyType', ['CopyB2T', 'CopyT2B', 'WriteTexture'] as const) + .filter(param => + depthStencilBufferTextureCopySupported(param.copyType, param.format, param.aspect) + ) + .beginSubcases() + .combine('offset', [1, 2, 4, 6, 8]) + ) + .beforeAllSubcases(t => { + const { format } = t.params; + t.selectDeviceForTextureFormatOrSkipTestCase(format); + }) + .fn(async t => { + const { format, aspect, copyType, offset } = t.params; + + const textureSize = { width: 4, height: 4, depthOrArrayLayers: 1 }; + + const texture = t.device.createTexture({ + size: textureSize, + format, + usage: GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST, + }); + + const texelAspectSize = depthStencilFormatAspectSize(format, aspect); + assert(texelAspectSize > 0); + + const bytesPerRowAlignment = copyType === 'WriteTexture' ? 1 : kBytesPerRowAlignment; + const bytesPerRow = align(texelAspectSize * textureSize.width, bytesPerRowAlignment); + const rowsPerImage = textureSize.height; + const minimumBufferSize = + bytesPerRow * (rowsPerImage * textureSize.depthOrArrayLayers - 1) + + align(texelAspectSize * textureSize.width, kBufferCopyAlignment); + assert(minimumBufferSize > kBufferCopyAlignment); + + const buffer = t.device.createBuffer({ + size: align(minimumBufferSize + offset, kBufferCopyAlignment), + usage: GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST, + }); + + const isSuccess = copyType === 'WriteTexture' ? true : offset % 4 === 0; + + if (copyType === 'CopyB2T') { + t.testCopyBufferToTexture( + { buffer, offset, bytesPerRow, rowsPerImage }, + { texture, aspect }, + textureSize, + isSuccess + ); + } else if (copyType === 'CopyT2B') { + t.testCopyTextureToBuffer( + { texture, aspect }, + { buffer, offset, bytesPerRow, rowsPerImage }, + textureSize, + isSuccess + ); + } else if (copyType === 'WriteTexture') { + const uploadData = new Uint8Array(minimumBufferSize + offset); + t.testWriteTexture( + { texture, aspect }, + uploadData, + { + offset, + bytesPerRow, + rowsPerImage, + }, + textureSize, + isSuccess + ); + } else { + unreachable(); + } + }); + +g.test('sample_count') + .desc( + ` + Test that the texture sample count. Check that a validation error is generated if sample count is + not 1. + ` + ) + .params(u => + u // + // writeTexture is handled by writeTexture.spec.ts. + .combine('copyType', ['CopyB2T', 'CopyT2B'] as const) + .beginSubcases() + .combine('sampleCount', [1, 4]) + ) + .fn(async t => { + const { sampleCount, copyType } = t.params; + + let usage = GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST; + // WebGPU SPEC requires multisampled textures must have RENDER_ATTACHMENT usage. + if (sampleCount > 1) { + usage |= GPUTextureUsage.RENDER_ATTACHMENT; + } + const texture = t.device.createTexture({ + size: { width: 16, height: 16 }, + sampleCount, + format: 'bgra8unorm', + usage, + }); + + const uploadBufferSize = 32; + const buffer = t.device.createBuffer({ + size: uploadBufferSize, + usage: GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST, + }); + + const textureSize = { width: 1, height: 1, depthOrArrayLayers: 1 }; + + const isSuccess = sampleCount === 1; + + if (copyType === 'CopyB2T') { + t.testCopyBufferToTexture({ buffer }, { texture }, textureSize, isSuccess); + } else if (copyType === 'CopyT2B') { + t.testCopyTextureToBuffer({ texture }, { buffer }, textureSize, isSuccess); + } + }); + +const kRequiredTextureUsage = { + CopyT2B: GPUConst.TextureUsage.COPY_SRC, + CopyB2T: GPUConst.TextureUsage.COPY_DST, +}; +const kRequiredBufferUsage = { + CopyB2T: GPUConst.BufferUsage.COPY_SRC, + CopyT2B: GPUConst.BufferUsage.COPY_DST, +}; + +g.test('texture_buffer_usages') + .desc( + ` + Tests calling copyTextureToBuffer or copyBufferToTexture with the texture and the buffer missed + COPY_SRC, COPY_DST usage respectively. + - texture and buffer {with, without} COPY_SRC and COPY_DST usage. + ` + ) + .params(u => + u // + .combine('copyType', ['CopyB2T', 'CopyT2B'] as const) + .beginSubcases() + .combine('textureUsage', kTextureUsages) + .expand('_textureUsageValid', p => [p.textureUsage === kRequiredTextureUsage[p.copyType]]) + .combine('bufferUsage', kBufferUsages) + .expand('_bufferUsageValid', p => [p.bufferUsage === kRequiredBufferUsage[p.copyType]]) + .filter(p => p._textureUsageValid || p._bufferUsageValid) + ) + .fn(async t => { + const { copyType, textureUsage, _textureUsageValid, bufferUsage, _bufferUsageValid } = t.params; + + const texture = t.device.createTexture({ + size: { width: 16, height: 16 }, + format: 'rgba8unorm', + usage: textureUsage, + }); + + const uploadBufferSize = 32; + const buffer = t.device.createBuffer({ + size: uploadBufferSize, + usage: bufferUsage, + }); + + const textureSize = { width: 1, height: 1, depthOrArrayLayers: 1 }; + + const isSuccess = _textureUsageValid && _bufferUsageValid; + if (copyType === 'CopyB2T') { + t.testCopyBufferToTexture({ buffer }, { texture }, textureSize, isSuccess); + } else if (copyType === 'CopyT2B') { + t.testCopyTextureToBuffer({ texture }, { buffer }, textureSize, isSuccess); + } + }); + +g.test('device_mismatch') + .desc( + ` + Tests copyBufferToTexture and copyTextureToBuffer cannot be called with a buffer or a texture + created from another device. + ` + ) + .params(u => + u // + .combine('copyType', ['CopyB2T', 'CopyT2B'] as const) + .beginSubcases() + .combineWithParams([ + { bufMismatched: false, texMismatched: false }, // control case + { bufMismatched: true, texMismatched: false }, + { bufMismatched: false, texMismatched: true }, + ] as const) + ) + .beforeAllSubcases(t => { + t.selectMismatchedDeviceOrSkipTestCase(undefined); + }) + .fn(async t => { + const { copyType, bufMismatched, texMismatched } = t.params; + + const uploadBufferSize = 32; + const buffer = (bufMismatched ? t.mismatchedDevice : t.device).createBuffer({ + size: uploadBufferSize, + usage: GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST, + }); + t.trackForCleanup(buffer); + + const textureSize = { width: 1, height: 1, depthOrArrayLayers: 1 }; + const texture = (texMismatched ? t.mismatchedDevice : t.device).createTexture({ + size: textureSize, + format: 'rgba8unorm', + usage: GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST, + }); + t.trackForCleanup(texture); + + const isValid = !bufMismatched && !texMismatched; + + if (copyType === 'CopyB2T') { + t.testCopyBufferToTexture({ buffer }, { texture }, textureSize, isValid); + } else if (copyType === 'CopyT2B') { + t.testCopyTextureToBuffer({ texture }, { buffer }, textureSize, isValid); + } + }); |