diff options
Diffstat (limited to 'dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/shader_io/entry_point.spec.ts')
-rw-r--r-- | dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/shader_io/entry_point.spec.ts | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/shader_io/entry_point.spec.ts b/dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/shader_io/entry_point.spec.ts new file mode 100644 index 0000000000..9aa7319348 --- /dev/null +++ b/dom/webgpu/tests/cts/checkout/src/webgpu/shader/validation/shader_io/entry_point.spec.ts @@ -0,0 +1,141 @@ +export const description = `Validation tests for attributes and entry point requirements`; + +import { makeTestGroup } from '../../../../common/framework/test_group.js'; +import { ShaderValidationTest } from '../shader_validation_test.js'; + +export const g = makeTestGroup(ShaderValidationTest); + +g.test('missing_attribute_on_param') + .desc(`Test that an entry point without an IO attribute on one of its parameters is rejected.`) + .params(u => + u.combine('target_stage', ['', 'vertex', 'fragment', 'compute'] as const).beginSubcases() + ) + .fn(t => { + const vertex_attr = t.params.target_stage === 'vertex' ? '' : '@location(1)'; + const fragment_attr = t.params.target_stage === 'fragment' ? '' : '@location(1)'; + const compute_attr = t.params.target_stage === 'compute' ? '' : '@builtin(workgroup_id)'; + const code = ` +@vertex +fn vert_main(@location(0) a : f32, + ${vertex_attr} b : f32, +@ location(2) c : f32) -> @builtin(position) vec4<f32> { + return vec4<f32>(); +} + +@fragment +fn frag_main(@location(0) a : f32, + ${fragment_attr} b : f32, +@ location(2) c : f32) { +} + +@compute @workgroup_size(1) +fn comp_main(@builtin(global_invocation_id) a : vec3<u32>, + ${compute_attr} b : vec3<u32>, + @builtin(local_invocation_id) c : vec3<u32>) { +} +`; + t.expectCompileResult(t.params.target_stage === '', code); + }); + +g.test('missing_attribute_on_param_struct') + .desc( + `Test that an entry point struct parameter without an IO attribute on one of its members is rejected.` + ) + .params(u => + u.combine('target_stage', ['', 'vertex', 'fragment', 'compute'] as const).beginSubcases() + ) + .fn(t => { + const vertex_attr = t.params.target_stage === 'vertex' ? '' : '@location(1)'; + const fragment_attr = t.params.target_stage === 'fragment' ? '' : '@location(1)'; + const compute_attr = t.params.target_stage === 'compute' ? '' : '@builtin(workgroup_id)'; + const code = ` +struct VertexInputs { + @location(0) a : f32, + ${vertex_attr} b : f32, +@ location(2) c : f32, +}; +struct FragmentInputs { + @location(0) a : f32, + ${fragment_attr} b : f32, +@ location(2) c : f32, +}; +struct ComputeInputs { + @builtin(global_invocation_id) a : vec3<u32>, + ${compute_attr} b : vec3<u32>, + @builtin(local_invocation_id) c : vec3<u32>, +}; + +@vertex +fn vert_main(inputs : VertexInputs) -> @builtin(position) vec4<f32> { + return vec4<f32>(); +} + +@fragment +fn frag_main(inputs : FragmentInputs) { +} + +@compute @workgroup_size(1) +fn comp_main(inputs : ComputeInputs) { +} +`; + t.expectCompileResult(t.params.target_stage === '', code); + }); + +g.test('missing_attribute_on_return_type') + .desc(`Test that an entry point without an IO attribute on its return type is rejected.`) + .params(u => u.combine('target_stage', ['', 'vertex', 'fragment'] as const).beginSubcases()) + .fn(t => { + const vertex_attr = t.params.target_stage === 'vertex' ? '' : '@builtin(position)'; + const fragment_attr = t.params.target_stage === 'fragment' ? '' : '@location(0)'; + const code = ` +@vertex +fn vert_main() -> ${vertex_attr} vec4<f32> { + return vec4<f32>(); +} + +@fragment +fn frag_main() -> ${fragment_attr} vec4<f32> { + return vec4<f32>(); +} +`; + t.expectCompileResult(t.params.target_stage === '', code); + }); + +g.test('missing_attribute_on_return_type_struct') + .desc( + `Test that an entry point struct return type without an IO attribute on one of its members is rejected.` + ) + .params(u => u.combine('target_stage', ['', 'vertex', 'fragment'] as const).beginSubcases()) + .fn(t => { + const vertex_attr = t.params.target_stage === 'vertex' ? '' : '@location(1)'; + const fragment_attr = t.params.target_stage === 'fragment' ? '' : '@location(1)'; + const code = ` +struct VertexOutputs { + @location(0) a : f32, + ${vertex_attr} b : f32, + @builtin(position) c : vec4<f32>, +}; +struct FragmentOutputs { + @location(0) a : f32, + ${fragment_attr} b : f32, +@ location(2) c : f32, +}; + +@vertex +fn vert_main() -> VertexOutputs { + return VertexOutputs(); +} + +@fragment +fn frag_main() -> FragmentOutputs { + return FragmentOutputs(); +} +`; + t.expectCompileResult(t.params.target_stage === '', code); + }); + +g.test('no_entry_point_provided') + .desc(`Tests that a shader without an entry point is accepted`) + .fn(t => { + t.expectCompileResult(true, 'fn main() {}'); + }); |