diff options
Diffstat (limited to 'dom/webgpu/tests/cts/checkout/src/webgpu/web_platform/reftests/canvas_image_rendering.html.ts')
-rw-r--r-- | dom/webgpu/tests/cts/checkout/src/webgpu/web_platform/reftests/canvas_image_rendering.html.ts | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/dom/webgpu/tests/cts/checkout/src/webgpu/web_platform/reftests/canvas_image_rendering.html.ts b/dom/webgpu/tests/cts/checkout/src/webgpu/web_platform/reftests/canvas_image_rendering.html.ts new file mode 100644 index 0000000000..5eda39268e --- /dev/null +++ b/dom/webgpu/tests/cts/checkout/src/webgpu/web_platform/reftests/canvas_image_rendering.html.ts @@ -0,0 +1,79 @@ +import { runRefTest } from './gpu_ref_test.js'; + +runRefTest(async t => { + const device = t.device; + const presentationFormat = navigator.gpu.getPreferredCanvasFormat(); + + const module = device.createShaderModule({ + code: ` + @vertex fn vs( + @builtin(vertex_index) VertexIndex : u32 + ) -> @builtin(position) vec4<f32> { + var pos = array<vec2<f32>, 3>( + vec2(-1.0, 3.0), + vec2(-1.0,-1.0), + vec2( 3.0,-1.0) + ); + + return vec4(pos[VertexIndex], 0.0, 1.0); + } + + @fragment fn fs( + @builtin(position) Pos : vec4<f32> + ) -> @location(0) vec4<f32> { + let black = vec4f(0, 0, 0, 1); + let white = vec4f(1, 1, 1, 1); + let iPos = vec4u(Pos); + let check = (iPos.x + iPos.y) & 1; + return mix(black, white, f32(check)); + } + `, + }); + + const pipeline = device.createRenderPipeline({ + layout: 'auto', + vertex: { + module, + entryPoint: 'vs', + }, + fragment: { + module, + entryPoint: 'fs', + targets: [{ format: presentationFormat }], + }, + }); + + function draw(selector: string, alphaMode: GPUCanvasAlphaMode) { + const canvas = document.querySelector(selector) as HTMLCanvasElement; + const context = canvas.getContext('webgpu') as GPUCanvasContext; + context.configure({ + device, + format: presentationFormat, + alphaMode, + }); + + const encoder = device.createCommandEncoder(); + const pass = encoder.beginRenderPass({ + colorAttachments: [ + { + view: context.getCurrentTexture().createView(), + clearValue: [0.0, 0.0, 0.0, 0.0], + loadOp: 'clear', + storeOp: 'store', + }, + ], + }); + pass.setPipeline(pipeline); + pass.draw(3); + pass.end(); + + device.queue.submit([encoder.finish()]); + } + + draw('#elem1', 'premultiplied'); + draw('#elem2', 'premultiplied'); + draw('#elem3', 'premultiplied'); + draw('#elem4', 'opaque'); + draw('#elem5', 'opaque'); + draw('#elem6', 'opaque'); +}); |