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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_dom_workers_scriptloader_h__
+#define mozilla_dom_workers_scriptloader_h__
+
+#include "js/loader/ScriptLoadRequest.h"
+#include "js/loader/ModuleLoadRequest.h"
+#include "js/loader/ModuleLoaderBase.h"
+#include "mozilla/dom/WorkerBinding.h"
+#include "mozilla/dom/WorkerCommon.h"
+#include "mozilla/dom/WorkerLoadContext.h"
+#include "mozilla/dom/WorkerRef.h"
+#include "mozilla/dom/workerinternals/WorkerModuleLoader.h"
+#include "mozilla/Maybe.h"
+#include "nsIContentPolicy.h"
+#include "nsStringFwd.h"
+#include "nsTArrayForwardDeclare.h"
+
+class nsIChannel;
+class nsICookieJarSettings;
+class nsILoadGroup;
+class nsIPrincipal;
+class nsIReferrerInfo;
+class nsIURI;
+
+namespace mozilla {
+
+class ErrorResult;
+
+namespace dom {
+
+class ClientInfo;
+class Document;
+struct WorkerLoadInfo;
+class WorkerPrivate;
+class SerializedStackHolder;
+
+enum WorkerScriptType { WorkerScript, DebuggerScript };
+
+namespace workerinternals {
+
+namespace loader {
+class ScriptExecutorRunnable;
+class ScriptLoaderRunnable;
+class CachePromiseHandler;
+class CacheLoadHandler;
+class CacheCreator;
+class NetworkLoadHandler;
+
+/*
+ * [DOMDOC] WorkerScriptLoader
+ *
+ * The WorkerScriptLoader is the primary class responsible for loading all
+ * Workers, including: ServiceWorkers, SharedWorkers, RemoteWorkers, and
+ * dedicated Workers. Our implementation also includes a subtype of dedicated
+ * workers: ChromeWorker, which exposes information that isn't normally
+ * accessible on a dedicated worker. See [1] for more information.
+ *
+ * Due to constraints around fetching, this class currently delegates the
+ * "Fetch" portion of its work load to the main thread. Unlike the DOM
+ * ScriptLoader, the WorkerScriptLoader is not persistent and is not reused for
+ * subsequent loads. That means for each iteration of loading (for example,
+ * loading the main script, followed by a load triggered by ImportScripts), we
+ * recreate this class, and handle the case independently.
+ *
+ * The flow of requests across the boundaries looks like this:
+ *
+ * +----------------------------+
+ * | new WorkerScriptLoader(..) |
+ * +----------------------------+
+ * |
+ * V
+ * +-------------------------------------------+
+ * | WorkerScriptLoader::DispatchLoadScripts() |
+ * +-------------------------------------------+
+ * |
+ * V
+ * +............................+
+ * | new ScriptLoaderRunnable() |
+ * +............................+
+ * :
+ * V
+ * #####################################################################
+ * Enter Main thread
+ * #####################################################################
+ * :
+ * V
+ * +.............................+ For each: Is a normal Worker?
+ * | ScriptLoaderRunnable::Run() |----------------------------------+
+ * +.............................+ |
+ * | V
+ * | +----------------------------------+
+ * | | WorkerScriptLoader::LoadScript() |
+ * | +----------------------------------+
+ * | |
+ * | For each request: Is a ServiceWorker? |
+ * | |
+ * V V
+ * +==================+ No script in cache? +====================+
+ * | CacheLoadHandler |------------------------>| NetworkLoadHandler |
+ * +==================+ +====================+
+ * : :
+ * : Loaded from Cache : Loaded by Network
+ * : +..........................................+ :
+ * +---| ScriptLoaderRunnable::OnStreamComplete() |<----+
+ * +..........................................+
+ * |
+ * | A request is ready, is it in post order?
+ * |
+ * | call DispatchPendingProcessRequests()
+ * | This creates ScriptExecutorRunnable
+ * +..............................+
+ * | new ScriptLoaderExecutable() |
+ * +..............................+
+ * :
+ * V
+ * #####################################################################
+ * Enter worker thread
+ * #####################################################################
+ * :
+ * V
+ * +...............................+ All Scripts Executed?
+ * | ScriptLoaderExecutable::Run() | -------------+
+ * +...............................+ :
+ * :
+ * : yes. Do execution
+ * : then shutdown.
+ * :
+ * V
+ * +--------------------------------------------+
+ * | WorkerScriptLoader::ShutdownScriptLoader() |
+ * +--------------------------------------------+
+ */
+
+class WorkerScriptLoader : public JS::loader::ScriptLoaderInterface,
+ public nsINamed {
+ friend class ScriptExecutorRunnable;
+ friend class ScriptLoaderRunnable;
+ friend class CachePromiseHandler;
+ friend class CacheLoadHandler;
+ friend class CacheCreator;
+ friend class NetworkLoadHandler;
+ friend class WorkerModuleLoader;
+
+ RefPtr<ThreadSafeWorkerRef> mWorkerRef;
+ UniquePtr<SerializedStackHolder> mOriginStack;
+ nsString mOriginStackJSON;
+ nsCOMPtr<nsISerialEventTarget> mSyncLoopTarget;
+ ScriptLoadRequestList mLoadingRequests;
+ ScriptLoadRequestList mLoadedRequests;
+ Maybe<ServiceWorkerDescriptor> mController;
+ WorkerScriptType mWorkerScriptType;
+ ErrorResult& mRv;
+ bool mExecutionAborted = false;
+ bool mMutedErrorFlag = false;
+
+ // Count of loading module requests. mLoadingRequests doesn't keep track of
+ // child module requests.
+ // This member should be accessed on worker thread.
+ uint32_t mLoadingModuleRequestCount;
+
+ // Worker cancellation related Mutex
+ //
+ // Modified on the worker thread.
+ // It is ok to *read* this without a lock on the worker.
+ // Main thread must always acquire a lock.
+ bool mCleanedUp MOZ_GUARDED_BY(
+ mCleanUpLock); // To specify if the cleanUp() has been done.
+
+ Mutex& CleanUpLock() MOZ_RETURN_CAPABILITY(mCleanUpLock) {
+ return mCleanUpLock;
+ }
+
+ bool CleanedUp() const MOZ_REQUIRES(mCleanUpLock) {
+ mCleanUpLock.AssertCurrentThreadOwns();
+ return mCleanedUp;
+ }
+
+ // Ensure the worker and the main thread won't race to access |mCleanedUp|.
+ // Should be a MutexSingleWriter, but that causes a lot of issues when you
+ // expose the lock via Lock().
+ Mutex mCleanUpLock;
+
+ public:
+ NS_DECL_THREADSAFE_ISUPPORTS
+
+ WorkerScriptLoader(WorkerPrivate* aWorkerPrivate,
+ UniquePtr<SerializedStackHolder> aOriginStack,
+ nsISerialEventTarget* aSyncLoopTarget,
+ WorkerScriptType aWorkerScriptType, ErrorResult& aRv);
+
+ bool CreateScriptRequests(const nsTArray<nsString>& aScriptURLs,
+ const mozilla::Encoding* aDocumentEncoding,
+ bool aIsMainScript);
+
+ ScriptLoadRequest* GetMainScript();
+
+ already_AddRefed<ScriptLoadRequest> CreateScriptLoadRequest(
+ const nsString& aScriptURL, const mozilla::Encoding* aDocumentEncoding,
+ bool aIsMainScript);
+
+ bool DispatchLoadScript(ScriptLoadRequest* aRequest);
+
+ bool DispatchLoadScripts();
+
+ void TryShutdown();
+
+ WorkerScriptType GetWorkerScriptType() { return mWorkerScriptType; }
+
+ protected:
+ nsIURI* GetBaseURI() const override;
+
+ nsIURI* GetInitialBaseURI();
+
+ nsIGlobalObject* GetGlobal();
+
+ void MaybeMoveToLoadedList(ScriptLoadRequest* aRequest);
+
+ bool StoreCSP();
+
+ bool ProcessPendingRequests(JSContext* aCx);
+
+ bool AllScriptsExecuted() {
+ return mLoadingRequests.isEmpty() && mLoadedRequests.isEmpty();
+ }
+
+ bool IsDebuggerScript() const { return mWorkerScriptType == DebuggerScript; }
+
+ void SetController(const Maybe<ServiceWorkerDescriptor>& aDescriptor) {
+ mController = aDescriptor;
+ }
+
+ Maybe<ServiceWorkerDescriptor>& GetController() { return mController; }
+
+ nsresult LoadScript(ThreadSafeRequestHandle* aRequestHandle);
+
+ void ShutdownScriptLoader(bool aResult, bool aMutedError);
+
+ private:
+ ~WorkerScriptLoader() = default;
+
+ NS_IMETHOD
+ GetName(nsACString& aName) override {
+ aName.AssignLiteral("WorkerScriptLoader");
+ return NS_OK;
+ }
+
+ void InitModuleLoader();
+
+ nsTArray<RefPtr<ThreadSafeRequestHandle>> GetLoadingList();
+
+ bool IsDynamicImport(ScriptLoadRequest* aRequest);
+
+ nsContentPolicyType GetContentPolicyType(ScriptLoadRequest* aRequest);
+
+ bool EvaluateScript(JSContext* aCx, ScriptLoadRequest* aRequest);
+
+ nsresult FillCompileOptionsForRequest(
+ JSContext* cx, ScriptLoadRequest* aRequest, JS::CompileOptions* aOptions,
+ JS::MutableHandle<JSScript*> aIntroductionScript) override;
+
+ void ReportErrorToConsole(ScriptLoadRequest* aRequest,
+ nsresult aResult) const override;
+
+ // Only used by import maps, crash if we get here.
+ void ReportWarningToConsole(
+ ScriptLoadRequest* aRequest, const char* aMessageName,
+ const nsTArray<nsString>& aParams = nsTArray<nsString>()) const override {
+ MOZ_CRASH("Import maps have not been implemented for this context");
+ }
+
+ void LogExceptionToConsole(JSContext* aCx, WorkerPrivate* aWorkerPrivate);
+
+ bool AllModuleRequestsLoaded() const;
+ void IncreaseLoadingModuleRequestCount();
+ void DecreaseLoadingModuleRequestCount();
+};
+
+/* ScriptLoaderRunnable
+ *
+ * Responsibilities of this class:
+ * - the actual dispatch
+ * - delegating the load back to WorkerScriptLoader
+ * - handling the collections of scripts being requested
+ * - handling main thread cancellation
+ * - dispatching back to the worker thread
+ */
+class ScriptLoaderRunnable final : public nsIRunnable, public nsINamed {
+ RefPtr<WorkerScriptLoader> mScriptLoader;
+ RefPtr<ThreadSafeWorkerRef> mWorkerRef;
+ nsTArrayView<RefPtr<ThreadSafeRequestHandle>> mLoadingRequests;
+ Maybe<nsresult> mCancelMainThread;
+ RefPtr<CacheCreator> mCacheCreator;
+
+ public:
+ NS_DECL_THREADSAFE_ISUPPORTS
+
+ explicit ScriptLoaderRunnable(
+ WorkerScriptLoader* aScriptLoader,
+ nsTArray<RefPtr<ThreadSafeRequestHandle>> aLoadingRequests);
+
+ nsresult OnStreamComplete(ThreadSafeRequestHandle* aRequestHandle,
+ nsresult aStatus);
+
+ void LoadingFinished(ThreadSafeRequestHandle* aRequestHandle, nsresult aRv);
+
+ void MaybeExecuteFinishedScripts(ThreadSafeRequestHandle* aRequestHandle);
+
+ bool IsCancelled() { return mCancelMainThread.isSome(); }
+
+ nsresult GetCancelResult() {
+ return (IsCancelled()) ? mCancelMainThread.ref() : NS_OK;
+ }
+
+ void CancelMainThreadWithBindingAborted();
+
+ CacheCreator* GetCacheCreator() { return mCacheCreator; };
+
+ private:
+ ~ScriptLoaderRunnable() = default;
+
+ void CancelMainThread(nsresult aCancelResult);
+
+ void DispatchProcessPendingRequests();
+
+ NS_IMETHOD
+ Run() override;
+
+ NS_IMETHOD
+ GetName(nsACString& aName) override {
+ aName.AssignLiteral("ScriptLoaderRunnable");
+ return NS_OK;
+ }
+};
+
+} // namespace loader
+
+nsresult ChannelFromScriptURLMainThread(
+ nsIPrincipal* aPrincipal, Document* aParentDoc, nsILoadGroup* aLoadGroup,
+ nsIURI* aScriptURL, const WorkerType& aWorkerType,
+ const RequestCredentials& aCredentials,
+ const Maybe<ClientInfo>& aClientInfo,
+ nsContentPolicyType aContentPolicyType,
+ nsICookieJarSettings* aCookieJarSettings, nsIReferrerInfo* aReferrerInfo,
+ nsIChannel** aChannel);
+
+nsresult ChannelFromScriptURLWorkerThread(
+ JSContext* aCx, WorkerPrivate* aParent, const nsAString& aScriptURL,
+ const WorkerType& aWorkerType, const RequestCredentials& aCredentials,
+ WorkerLoadInfo& aLoadInfo);
+
+void ReportLoadError(ErrorResult& aRv, nsresult aLoadResult,
+ const nsAString& aScriptURL);
+
+void LoadMainScript(WorkerPrivate* aWorkerPrivate,
+ UniquePtr<SerializedStackHolder> aOriginStack,
+ const nsAString& aScriptURL,
+ WorkerScriptType aWorkerScriptType, ErrorResult& aRv,
+ const mozilla::Encoding* aDocumentEncoding);
+
+void Load(WorkerPrivate* aWorkerPrivate,
+ UniquePtr<SerializedStackHolder> aOriginStack,
+ const nsTArray<nsString>& aScriptURLs,
+ WorkerScriptType aWorkerScriptType, ErrorResult& aRv);
+
+} // namespace workerinternals
+
+} // namespace dom
+} // namespace mozilla
+
+#endif /* mozilla_dom_workers_scriptloader_h__ */