diff options
Diffstat (limited to 'gfx/angle/checkout/src/common/vulkan/vulkan_icd.cpp')
-rw-r--r-- | gfx/angle/checkout/src/common/vulkan/vulkan_icd.cpp | 349 |
1 files changed, 349 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/common/vulkan/vulkan_icd.cpp b/gfx/angle/checkout/src/common/vulkan/vulkan_icd.cpp new file mode 100644 index 0000000000..22502c0457 --- /dev/null +++ b/gfx/angle/checkout/src/common/vulkan/vulkan_icd.cpp @@ -0,0 +1,349 @@ +// +// Copyright 2020 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// vulkan_icd.cpp : Helper for creating vulkan instances & selecting physical device. + +#include "common/vulkan/vulkan_icd.h" + +#include <functional> +#include <vector> + +#include "common/Optional.h" +#include "common/bitset_utils.h" +#include "common/debug.h" +#include "common/system_utils.h" + +#include "common/vulkan/vk_google_filtering_precision.h" + +namespace +{ +void ResetEnvironmentVar(const char *variableName, const Optional<std::string> &value) +{ + if (!value.valid()) + { + return; + } + + if (value.value().empty()) + { + angle::UnsetEnvironmentVar(variableName); + } + else + { + angle::SetEnvironmentVar(variableName, value.value().c_str()); + } +} +} // namespace + +namespace angle +{ + +namespace vk +{ + +namespace +{ + +[[maybe_unused]] const std::string WrapICDEnvironment(const char *icdEnvironment) +{ + // The libraries are bundled into the module directory + std::string ret = ConcatenatePath(angle::GetModuleDirectory(), icdEnvironment); + return ret; +} + +[[maybe_unused]] constexpr char kLoaderLayersPathEnv[] = "VK_LAYER_PATH"; +[[maybe_unused]] constexpr char kLayerEnablesEnv[] = "VK_LAYER_ENABLES"; + +constexpr char kLoaderICDFilenamesEnv[] = "VK_ICD_FILENAMES"; +constexpr char kANGLEPreferredDeviceEnv[] = "ANGLE_PREFERRED_DEVICE"; +constexpr char kValidationLayersCustomSTypeListEnv[] = "VK_LAYER_CUSTOM_STYPE_LIST"; +constexpr char kNoDeviceSelect[] = "NODEVICE_SELECT"; + +constexpr uint32_t kMockVendorID = 0xba5eba11; +constexpr uint32_t kMockDeviceID = 0xf005ba11; +constexpr char kMockDeviceName[] = "Vulkan Mock Device"; + +constexpr uint32_t kGoogleVendorID = 0x1AE0; +constexpr uint32_t kSwiftShaderDeviceID = 0xC0DE; +constexpr char kSwiftShaderDeviceName[] = "SwiftShader Device"; + +using ICDFilterFunc = std::function<bool(const VkPhysicalDeviceProperties &)>; + +ICDFilterFunc GetFilterForICD(vk::ICD preferredICD) +{ + switch (preferredICD) + { + case vk::ICD::Mock: + return [](const VkPhysicalDeviceProperties &deviceProperties) { + return ((deviceProperties.vendorID == kMockVendorID) && + (deviceProperties.deviceID == kMockDeviceID) && + (strcmp(deviceProperties.deviceName, kMockDeviceName) == 0)); + }; + case vk::ICD::SwiftShader: + return [](const VkPhysicalDeviceProperties &deviceProperties) { + return ((deviceProperties.vendorID == kGoogleVendorID) && + (deviceProperties.deviceID == kSwiftShaderDeviceID) && + (strncmp(deviceProperties.deviceName, kSwiftShaderDeviceName, + strlen(kSwiftShaderDeviceName)) == 0)); + }; + default: + const std::string anglePreferredDevice = + angle::GetEnvironmentVar(kANGLEPreferredDeviceEnv); + return [anglePreferredDevice](const VkPhysicalDeviceProperties &deviceProperties) { + return (anglePreferredDevice == deviceProperties.deviceName); + }; + } +} + +} // namespace + +// If we're loading the validation layers, we could be running from any random directory. +// Change to the executable directory so we can find the layers, then change back to the +// previous directory to be safe we don't disrupt the application. +ScopedVkLoaderEnvironment::ScopedVkLoaderEnvironment(bool enableValidationLayers, vk::ICD icd) + : mEnableValidationLayers(enableValidationLayers), + mICD(icd), + mChangedCWD(false), + mChangedICDEnv(false), + mChangedNoDeviceSelect(false) +{ +// Changing CWD and setting environment variables makes no sense on Android, +// since this code is a part of Java application there. +// Android Vulkan loader doesn't need this either. +#if !defined(ANGLE_PLATFORM_ANDROID) && !defined(ANGLE_PLATFORM_GGP) + if (icd == vk::ICD::Mock) + { + if (!setICDEnvironment(WrapICDEnvironment(ANGLE_VK_MOCK_ICD_JSON).c_str())) + { + ERR() << "Error setting environment for Mock/Null Driver."; + } + } +# if defined(ANGLE_VK_SWIFTSHADER_ICD_JSON) + else if (icd == vk::ICD::SwiftShader) + { + if (!setICDEnvironment(WrapICDEnvironment(ANGLE_VK_SWIFTSHADER_ICD_JSON).c_str())) + { + ERR() << "Error setting environment for SwiftShader."; + } + } +# endif // defined(ANGLE_VK_SWIFTSHADER_ICD_JSON) + +# if !defined(ANGLE_PLATFORM_MACOS) + if (mEnableValidationLayers || icd != vk::ICD::Default) + { + const auto &cwd = angle::GetCWD(); + if (!cwd.valid()) + { + ERR() << "Error getting CWD for Vulkan layers init."; + mEnableValidationLayers = false; + mICD = vk::ICD::Default; + } + else + { + mPreviousCWD = cwd.value(); + std::string moduleDir = angle::GetModuleDirectory(); + mChangedCWD = angle::SetCWD(moduleDir.c_str()); + if (!mChangedCWD) + { + ERR() << "Error setting CWD for Vulkan layers init."; + mEnableValidationLayers = false; + mICD = vk::ICD::Default; + } + } + } +# endif // defined(ANGLE_PLATFORM_MACOS) + + // Override environment variable to use the ANGLE layers. + if (mEnableValidationLayers) + { +# if defined(ANGLE_VK_LAYERS_DIR) + if (!angle::PrependPathToEnvironmentVar(kLoaderLayersPathEnv, ANGLE_VK_LAYERS_DIR)) + { + ERR() << "Error setting environment for Vulkan layers init."; + mEnableValidationLayers = false; + } +# endif // defined(ANGLE_VK_LAYERS_DIR) + + if (!angle::PrependPathToEnvironmentVar( + kLayerEnablesEnv, "VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION")) + { + ERR() << "Error setting synchronization validation environment for Vulkan validation " + "layers init."; + } + + if (!setCustomExtensionsEnvironment()) + { + ERR() << "Error setting custom list for custom extensions for Vulkan layers init."; + mEnableValidationLayers = false; + } + } +#endif // !defined(ANGLE_PLATFORM_ANDROID) + + if (IsMSan() || IsASan()) + { + // device select layer cause memory sanitizer false positive, so disable + // it for msan build. + mPreviousNoDeviceSelectEnv = angle::GetEnvironmentVar(kNoDeviceSelect); + angle::SetEnvironmentVar(kNoDeviceSelect, "1"); + mChangedNoDeviceSelect = true; + } +} + +ScopedVkLoaderEnvironment::~ScopedVkLoaderEnvironment() +{ + if (mChangedCWD) + { +#if !defined(ANGLE_PLATFORM_ANDROID) + ASSERT(mPreviousCWD.valid()); + angle::SetCWD(mPreviousCWD.value().c_str()); +#endif // !defined(ANGLE_PLATFORM_ANDROID) + } + if (mChangedICDEnv) + { + ResetEnvironmentVar(kLoaderICDFilenamesEnv, mPreviousICDEnv); + } + + ResetEnvironmentVar(kValidationLayersCustomSTypeListEnv, mPreviousCustomExtensionsEnv); + + if (mChangedNoDeviceSelect) + { + ResetEnvironmentVar(kNoDeviceSelect, mPreviousNoDeviceSelectEnv); + } +} + +bool ScopedVkLoaderEnvironment::setICDEnvironment(const char *icd) +{ + // Override environment variable to use built Mock ICD + // ANGLE_VK_ICD_JSON gets set to the built mock ICD in BUILD.gn + mPreviousICDEnv = angle::GetEnvironmentVar(kLoaderICDFilenamesEnv); + mChangedICDEnv = angle::SetEnvironmentVar(kLoaderICDFilenamesEnv, icd); + + if (!mChangedICDEnv) + { + mICD = vk::ICD::Default; + } + return mChangedICDEnv; +} + +bool ScopedVkLoaderEnvironment::setCustomExtensionsEnvironment() +{ + struct CustomExtension + { + VkStructureType type; + size_t size; + }; + + CustomExtension customExtensions[] = { + + {VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE, + sizeof(VkSamplerFilteringPrecisionGOOGLE)}, + + }; + + mPreviousCustomExtensionsEnv = angle::GetEnvironmentVar(kValidationLayersCustomSTypeListEnv); + + std::stringstream strstr; + for (CustomExtension &extension : customExtensions) + { + if (strstr.tellp() != std::streampos(0)) + { + strstr << angle::GetPathSeparatorForEnvironmentVar(); + } + + strstr << extension.type << angle::GetPathSeparatorForEnvironmentVar() << extension.size; + } + + return angle::PrependPathToEnvironmentVar(kValidationLayersCustomSTypeListEnv, + strstr.str().c_str()); +} + +void ChoosePhysicalDevice(PFN_vkGetPhysicalDeviceProperties pGetPhysicalDeviceProperties, + const std::vector<VkPhysicalDevice> &physicalDevices, + vk::ICD preferredICD, + uint32_t preferredVendorID, + uint32_t preferredDeviceID, + VkPhysicalDevice *physicalDeviceOut, + VkPhysicalDeviceProperties *physicalDevicePropertiesOut) +{ + ASSERT(!physicalDevices.empty()); + + ICDFilterFunc filter = GetFilterForICD(preferredICD); + + const bool shouldChooseByID = (preferredVendorID != 0 || preferredDeviceID != 0); + + for (const VkPhysicalDevice &physicalDevice : physicalDevices) + { + pGetPhysicalDeviceProperties(physicalDevice, physicalDevicePropertiesOut); + if (filter(*physicalDevicePropertiesOut)) + { + *physicalDeviceOut = physicalDevice; + return; + } + + if (shouldChooseByID) + { + // NOTE: If the system has multiple GPUs with the same vendor and + // device IDs, this will arbitrarily select one of them. + bool matchVendorID = true; + bool matchDeviceID = true; + + if (preferredVendorID != 0 && + preferredVendorID != physicalDevicePropertiesOut->vendorID) + { + matchVendorID = false; + } + + if (preferredDeviceID != 0 && + preferredDeviceID != physicalDevicePropertiesOut->deviceID) + { + matchDeviceID = false; + } + + if (matchVendorID && matchDeviceID) + { + *physicalDeviceOut = physicalDevice; + return; + } + } + } + + Optional<VkPhysicalDevice> integratedDevice; + VkPhysicalDeviceProperties integratedDeviceProperties; + for (const VkPhysicalDevice &physicalDevice : physicalDevices) + { + pGetPhysicalDeviceProperties(physicalDevice, physicalDevicePropertiesOut); + // If discrete GPU exists, uses it by default. + if (physicalDevicePropertiesOut->deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) + { + *physicalDeviceOut = physicalDevice; + return; + } + if (physicalDevicePropertiesOut->deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU && + !integratedDevice.valid()) + { + integratedDevice = physicalDevice; + integratedDeviceProperties = *physicalDevicePropertiesOut; + continue; + } + } + + // If only integrated GPU exists, use it by default. + if (integratedDevice.valid()) + { + *physicalDeviceOut = integratedDevice.value(); + *physicalDevicePropertiesOut = integratedDeviceProperties; + return; + } + + WARN() << "Preferred device ICD not found. Using default physicalDevice instead."; + // Fallback to the first device. + *physicalDeviceOut = physicalDevices[0]; + pGetPhysicalDeviceProperties(*physicalDeviceOut, physicalDevicePropertiesOut); +} + +} // namespace vk + +} // namespace angle |