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Diffstat (limited to 'gfx/angle/checkout/src/compiler/translator/DirectiveHandler.h')
-rw-r--r-- | gfx/angle/checkout/src/compiler/translator/DirectiveHandler.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/DirectiveHandler.h b/gfx/angle/checkout/src/compiler/translator/DirectiveHandler.h new file mode 100644 index 0000000000..6fb54558ef --- /dev/null +++ b/gfx/angle/checkout/src/compiler/translator/DirectiveHandler.h @@ -0,0 +1,57 @@ +// +// Copyright 2012 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +#ifndef COMPILER_TRANSLATOR_DIRECTIVEHANDLER_H_ +#define COMPILER_TRANSLATOR_DIRECTIVEHANDLER_H_ + +#include "GLSLANG/ShaderLang.h" +#include "common/angleutils.h" +#include "compiler/preprocessor/DirectiveHandlerBase.h" +#include "compiler/translator/ExtensionBehavior.h" +#include "compiler/translator/Pragma.h" + +namespace sh +{ +class TDiagnostics; + +class TDirectiveHandler : public angle::pp::DirectiveHandler, angle::NonCopyable +{ + public: + TDirectiveHandler(TExtensionBehavior &extBehavior, + TDiagnostics &diagnostics, + int &shaderVersion, + sh::GLenum shaderType); + ~TDirectiveHandler() override; + + const TPragma &pragma() const { return mPragma; } + const TExtensionBehavior &extensionBehavior() const { return mExtensionBehavior; } + + void handleError(const angle::pp::SourceLocation &loc, const std::string &msg) override; + + void handlePragma(const angle::pp::SourceLocation &loc, + const std::string &name, + const std::string &value, + bool stdgl) override; + + void handleExtension(const angle::pp::SourceLocation &loc, + const std::string &name, + const std::string &behavior) override; + + void handleVersion(const angle::pp::SourceLocation &loc, + int version, + ShShaderSpec spec) override; + + private: + TPragma mPragma; + TExtensionBehavior &mExtensionBehavior; + TDiagnostics &mDiagnostics; + int &mShaderVersion; + sh::GLenum mShaderType; +}; + +} // namespace sh + +#endif // COMPILER_TRANSLATOR_DIRECTIVEHANDLER_H_ |