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-rw-r--r--gfx/angle/checkout/src/compiler/translator/ImmutableStringBuilder.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/ImmutableStringBuilder.h b/gfx/angle/checkout/src/compiler/translator/ImmutableStringBuilder.h
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index 0000000000..2af963821c
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+++ b/gfx/angle/checkout/src/compiler/translator/ImmutableStringBuilder.h
@@ -0,0 +1,80 @@
+//
+// Copyright 2018 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// ImmutableStringBuilder.h: Stringstream-like utility for building pool allocated strings where the
+// maximum length is known in advance.
+//
+
+#ifndef COMPILER_TRANSLATOR_IMMUTABLESTRINGBUILDER_H_
+#define COMPILER_TRANSLATOR_IMMUTABLESTRINGBUILDER_H_
+
+#include "compiler/translator/ImmutableString.h"
+
+namespace sh
+{
+
+class ImmutableStringBuilder
+{
+ public:
+ ImmutableStringBuilder(size_t maxLength)
+ : mPos(0u), mMaxLength(maxLength), mData(AllocateEmptyPoolCharArray(maxLength))
+ {}
+
+ ImmutableStringBuilder &operator<<(const ImmutableString &str);
+
+ ImmutableStringBuilder &operator<<(const char *str);
+
+ ImmutableStringBuilder &operator<<(const char &c);
+
+ // This invalidates the ImmutableStringBuilder, so it should only be called once.
+ operator ImmutableString();
+
+ void appendDecimal(const uint32_t &i);
+
+ template <typename T>
+ void appendHex(T number)
+ {
+ ASSERT(mData != nullptr);
+ ASSERT(mPos + sizeof(T) * 2u <= mMaxLength);
+ int index = static_cast<int>(sizeof(T)) * 2 - 1;
+ // Loop through leading zeroes.
+ while (((number >> (index * 4)) & 0xfu) == 0 && index > 0)
+ {
+ --index;
+ }
+ // Write the rest of the hex digits.
+ while (index >= 0)
+ {
+ char digit = static_cast<char>((number >> (index * 4)) & 0xfu);
+ char digitChar = (digit < 10) ? (digit + '0') : (digit + ('a' - 10));
+ mData[mPos++] = digitChar;
+ --index;
+ }
+ }
+
+ template <typename T>
+ static constexpr size_t GetHexCharCount()
+ {
+ return sizeof(T) * 2;
+ }
+
+ private:
+ inline static char *AllocateEmptyPoolCharArray(size_t strLength)
+ {
+ size_t requiredSize = strLength + 1u;
+ return static_cast<char *>(GetGlobalPoolAllocator()->allocate(requiredSize));
+ }
+
+ size_t mPos;
+ size_t mMaxLength;
+ char *mData;
+};
+
+// GLSL ES 3.00.6 section 3.9: the maximum length of an identifier is 1024 characters.
+constexpr unsigned int kESSLMaxIdentifierLength = 1024u;
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_IMMUTABLESTRINGBUILDER_H_