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Diffstat (limited to 'gfx/angle/checkout/src/compiler/translator/UtilsHLSL.h')
-rw-r--r-- | gfx/angle/checkout/src/compiler/translator/UtilsHLSL.h | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/UtilsHLSL.h b/gfx/angle/checkout/src/compiler/translator/UtilsHLSL.h new file mode 100644 index 0000000000..722b61f3ca --- /dev/null +++ b/gfx/angle/checkout/src/compiler/translator/UtilsHLSL.h @@ -0,0 +1,148 @@ +// +// Copyright 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// UtilsHLSL.h: +// Utility methods for GLSL to HLSL translation. +// + +#ifndef COMPILER_TRANSLATOR_UTILSHLSL_H_ +#define COMPILER_TRANSLATOR_UTILSHLSL_H_ + +#include <vector> +#include "compiler/translator/IntermNode.h" +#include "compiler/translator/Types.h" + +#include "angle_gl.h" + +namespace sh +{ + +class TFunction; + +// HLSL Texture type for GLSL sampler type and readonly image type. +enum HLSLTextureGroup +{ + // read resources + HLSL_TEXTURE_2D, + HLSL_TEXTURE_MIN = HLSL_TEXTURE_2D, + + HLSL_TEXTURE_CUBE, + HLSL_TEXTURE_2D_ARRAY, + HLSL_TEXTURE_3D, + HLSL_TEXTURE_2D_UNORM, + HLSL_TEXTURE_CUBE_UNORM, + HLSL_TEXTURE_2D_ARRAY_UNORN, + HLSL_TEXTURE_3D_UNORM, + HLSL_TEXTURE_2D_SNORM, + HLSL_TEXTURE_CUBE_SNORM, + HLSL_TEXTURE_2D_ARRAY_SNORM, + HLSL_TEXTURE_3D_SNORM, + HLSL_TEXTURE_2D_MS, + HLSL_TEXTURE_2D_MS_ARRAY, + HLSL_TEXTURE_2D_INT4, + HLSL_TEXTURE_3D_INT4, + HLSL_TEXTURE_2D_ARRAY_INT4, + HLSL_TEXTURE_2D_MS_INT4, + HLSL_TEXTURE_2D_MS_ARRAY_INT4, + HLSL_TEXTURE_2D_UINT4, + HLSL_TEXTURE_3D_UINT4, + HLSL_TEXTURE_2D_ARRAY_UINT4, + HLSL_TEXTURE_2D_MS_UINT4, + HLSL_TEXTURE_2D_MS_ARRAY_UINT4, + + HLSL_TEXTURE_BUFFER, + HLSL_TEXTURE_BUFFER_UNORM, + HLSL_TEXTURE_BUFFER_SNORM, + HLSL_TEXTURE_BUFFER_UINT4, + HLSL_TEXTURE_BUFFER_INT4, + + // Comparison samplers + + HLSL_TEXTURE_2D_COMPARISON, + HLSL_TEXTURE_CUBE_COMPARISON, + HLSL_TEXTURE_2D_ARRAY_COMPARISON, + + HLSL_COMPARISON_SAMPLER_GROUP_BEGIN = HLSL_TEXTURE_2D_COMPARISON, + HLSL_COMPARISON_SAMPLER_GROUP_END = HLSL_TEXTURE_2D_ARRAY_COMPARISON, + + HLSL_TEXTURE_UNKNOWN, + HLSL_TEXTURE_MAX = HLSL_TEXTURE_UNKNOWN +}; + +// HLSL RWTexture type for GLSL read and write image type. +enum HLSLRWTextureGroup +{ + // read/write resource + HLSL_RWTEXTURE_2D_FLOAT4, + HLSL_RWTEXTURE_MIN = HLSL_RWTEXTURE_2D_FLOAT4, + HLSL_RWTEXTURE_2D_ARRAY_FLOAT4, + HLSL_RWTEXTURE_3D_FLOAT4, + HLSL_RWTEXTURE_2D_UNORM, + HLSL_RWTEXTURE_2D_ARRAY_UNORN, + HLSL_RWTEXTURE_3D_UNORM, + HLSL_RWTEXTURE_2D_SNORM, + HLSL_RWTEXTURE_2D_ARRAY_SNORM, + HLSL_RWTEXTURE_3D_SNORM, + HLSL_RWTEXTURE_2D_UINT4, + HLSL_RWTEXTURE_2D_ARRAY_UINT4, + HLSL_RWTEXTURE_3D_UINT4, + HLSL_RWTEXTURE_2D_INT4, + HLSL_RWTEXTURE_2D_ARRAY_INT4, + HLSL_RWTEXTURE_3D_INT4, + + HLSL_RWTEXTURE_BUFFER_FLOAT4, + HLSL_RWTEXTURE_BUFFER_UNORM, + HLSL_RWTEXTURE_BUFFER_SNORM, + HLSL_RWTEXTURE_BUFFER_UINT4, + HLSL_RWTEXTURE_BUFFER_INT4, + + HLSL_RWTEXTURE_UNKNOWN, + HLSL_RWTEXTURE_MAX = HLSL_RWTEXTURE_UNKNOWN +}; + +HLSLTextureGroup TextureGroup(const TBasicType type, + TLayoutImageInternalFormat imageInternalFormat = EiifUnspecified); +const char *TextureString(const HLSLTextureGroup textureGroup); +const char *TextureString(const TBasicType type, + TLayoutImageInternalFormat imageInternalFormat = EiifUnspecified); +const char *TextureGroupSuffix(const HLSLTextureGroup type); +const char *TextureGroupSuffix(const TBasicType type, + TLayoutImageInternalFormat imageInternalFormat = EiifUnspecified); +const char *TextureTypeSuffix(const TBasicType type, + TLayoutImageInternalFormat imageInternalFormat = EiifUnspecified); +HLSLRWTextureGroup RWTextureGroup(const TBasicType type, + TLayoutImageInternalFormat imageInternalFormat); +const char *RWTextureString(const HLSLRWTextureGroup textureGroup); +const char *RWTextureString(const TBasicType type, TLayoutImageInternalFormat imageInternalFormat); +const char *RWTextureGroupSuffix(const HLSLRWTextureGroup type); +const char *RWTextureGroupSuffix(const TBasicType type, + TLayoutImageInternalFormat imageInternalFormat); +const char *RWTextureTypeSuffix(const TBasicType type, + TLayoutImageInternalFormat imageInternalFormat); + +const char *SamplerString(const TBasicType type); +const char *SamplerString(HLSLTextureGroup type); + +// Adds a prefix to user-defined names to avoid naming clashes. +TString Decorate(const ImmutableString &string); +TString DecorateVariableIfNeeded(const TVariable &variable); +TString DecorateFunctionIfNeeded(const TFunction *func); +TString DecorateField(const ImmutableString &string, const TStructure &structure); +TString DecoratePrivate(const ImmutableString &privateText); +TString TypeString(const TType &type); +TString StructNameString(const TStructure &structure); +TString QualifiedStructNameString(const TStructure &structure, + bool useHLSLRowMajorPacking, + bool useStd140Packing, + bool forcePackingEnd); +const char *InterpolationString(TQualifier qualifier); +const char *QualifierString(TQualifier qualifier); +// Parameters may need to be included in function names to disambiguate between overloaded +// functions. +TString DisambiguateFunctionName(const TFunction *func); +TString DisambiguateFunctionName(const TIntermSequence *args); +} // namespace sh + +#endif // COMPILER_TRANSLATOR_UTILSHLSL_H_ |