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diff --git a/gfx/angle/checkout/src/libANGLE/Error.h b/gfx/angle/checkout/src/libANGLE/Error.h
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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// Error.h: Defines the egl::Error and gl::Error classes which encapsulate API errors
+// and optional error messages.
+
+#ifndef LIBANGLE_ERROR_H_
+#define LIBANGLE_ERROR_H_
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+#include "angle_gl.h"
+#include "common/angleutils.h"
+#include "common/debug.h"
+
+#include <memory>
+#include <ostream>
+#include <string>
+
+namespace angle
+{
+template <typename ErrorT, typename ErrorBaseT, ErrorBaseT NoErrorVal, typename CodeT, CodeT EnumT>
+class ErrorStreamBase : angle::NonCopyable
+{
+ public:
+ ErrorStreamBase() : mID(EnumT) {}
+ ErrorStreamBase(GLuint id) : mID(id) {}
+
+ template <typename T>
+ ErrorStreamBase &operator<<(T value)
+ {
+ mErrorStream << value;
+ return *this;
+ }
+
+ operator ErrorT() { return ErrorT(EnumT, mID, mErrorStream.str()); }
+
+ private:
+ GLuint mID;
+ std::ostringstream mErrorStream;
+};
+} // namespace angle
+
+namespace egl
+{
+class Error;
+} // namespace egl
+
+namespace egl
+{
+
+class [[nodiscard]] Error final
+{
+ public:
+ explicit inline Error(EGLint errorCode);
+ Error(EGLint errorCode, std::string &&message);
+ Error(EGLint errorCode, EGLint id, std::string &&message);
+ inline Error(const Error &other);
+ inline Error(Error &&other);
+ inline ~Error() = default;
+
+ inline Error &operator=(const Error &other);
+ inline Error &operator=(Error &&other);
+
+ inline EGLint getCode() const;
+ inline EGLint getID() const;
+ inline bool isError() const;
+
+ const std::string &getMessage() const;
+
+ static inline Error NoError();
+
+ private:
+ void createMessageString() const;
+
+ friend std::ostream &operator<<(std::ostream &os, const Error &err);
+
+ EGLint mCode;
+ EGLint mID;
+ mutable std::unique_ptr<std::string> mMessage;
+};
+
+namespace priv
+{
+
+template <EGLint EnumT>
+using ErrorStream = angle::ErrorStreamBase<Error, EGLint, EGL_SUCCESS, EGLint, EnumT>;
+
+} // namespace priv
+
+using EglBadAccess = priv::ErrorStream<EGL_BAD_ACCESS>;
+using EglBadAlloc = priv::ErrorStream<EGL_BAD_ALLOC>;
+using EglBadAttribute = priv::ErrorStream<EGL_BAD_ATTRIBUTE>;
+using EglBadConfig = priv::ErrorStream<EGL_BAD_CONFIG>;
+using EglBadContext = priv::ErrorStream<EGL_BAD_CONTEXT>;
+using EglBadCurrentSurface = priv::ErrorStream<EGL_BAD_CURRENT_SURFACE>;
+using EglBadDevice = priv::ErrorStream<EGL_BAD_DEVICE_EXT>;
+using EglBadDisplay = priv::ErrorStream<EGL_BAD_DISPLAY>;
+using EglBadMatch = priv::ErrorStream<EGL_BAD_MATCH>;
+using EglBadNativeWindow = priv::ErrorStream<EGL_BAD_NATIVE_WINDOW>;
+using EglBadNativePixmap = priv::ErrorStream<EGL_BAD_NATIVE_PIXMAP>;
+using EglBadParameter = priv::ErrorStream<EGL_BAD_PARAMETER>;
+using EglBadState = priv::ErrorStream<EGL_BAD_STATE_KHR>;
+using EglBadStream = priv::ErrorStream<EGL_BAD_STREAM_KHR>;
+using EglBadSurface = priv::ErrorStream<EGL_BAD_SURFACE>;
+using EglContextLost = priv::ErrorStream<EGL_CONTEXT_LOST>;
+using EglNotInitialized = priv::ErrorStream<EGL_NOT_INITIALIZED>;
+
+inline Error NoError()
+{
+ return Error::NoError();
+}
+
+} // namespace egl
+
+#define ANGLE_CONCAT1(x, y) x##y
+#define ANGLE_CONCAT2(x, y) ANGLE_CONCAT1(x, y)
+#define ANGLE_LOCAL_VAR ANGLE_CONCAT2(_localVar, __LINE__)
+
+#define ANGLE_TRY_TEMPLATE(EXPR, FUNC) \
+ do \
+ { \
+ auto ANGLE_LOCAL_VAR = EXPR; \
+ if (ANGLE_UNLIKELY(IsError(ANGLE_LOCAL_VAR))) \
+ { \
+ FUNC(ANGLE_LOCAL_VAR); \
+ } \
+ } while (0)
+
+#define ANGLE_RETURN(X) return X;
+#define ANGLE_TRY(EXPR) ANGLE_TRY_TEMPLATE(EXPR, ANGLE_RETURN)
+
+// TODO(jmadill): Remove after EGL error refactor. http://anglebug.com/3041
+#define ANGLE_SWALLOW_ERR(EXPR) \
+ do \
+ { \
+ auto ANGLE_LOCAL_VAR = EXPR; \
+ if (ANGLE_UNLIKELY(IsError(ANGLE_LOCAL_VAR))) \
+ { \
+ ERR() << "Unhandled internal error: " << ANGLE_LOCAL_VAR; \
+ } \
+ } while (0)
+
+#undef ANGLE_LOCAL_VAR
+#undef ANGLE_CONCAT2
+#undef ANGLE_CONCAT1
+
+#define ANGLE_CHECK(CONTEXT, EXPR, MESSAGE, ERROR) \
+ do \
+ { \
+ if (ANGLE_UNLIKELY(!(EXPR))) \
+ { \
+ CONTEXT->handleError(ERROR, MESSAGE, __FILE__, ANGLE_FUNCTION, __LINE__); \
+ return angle::Result::Stop; \
+ } \
+ } while (0)
+
+namespace angle
+{
+// Result signals if calling code should continue running or early exit. A value of Stop can
+// either indicate an Error or a non-Error early exit condition such as a detected no-op.
+// Incomplete signals special cases that are neither success nor failure but require
+// special attention.
+enum class [[nodiscard]] Result{
+ Continue,
+ Stop,
+ Incomplete,
+};
+
+// TODO(jmadill): Remove this when refactor is complete. http://anglebug.com/3041
+egl::Error ResultToEGL(Result result);
+} // namespace angle
+
+// TODO(jmadill): Remove this when refactor is complete. http://anglebug.com/3041
+inline bool IsError(angle::Result result)
+{
+ return result == angle::Result::Stop;
+}
+
+// TODO(jmadill): Remove this when refactor is complete. http://anglebug.com/3041
+inline bool IsError(const egl::Error &err)
+{
+ return err.isError();
+}
+
+// TODO(jmadill): Remove this when refactor is complete. http://anglebug.com/3041
+inline bool IsError(bool value)
+{
+ return !value;
+}
+
+// Utility macro for handling implementation methods inside Validation.
+#define ANGLE_HANDLE_VALIDATION_ERR(X) \
+ do \
+ { \
+ (void)(X); \
+ return false; \
+ } while (0)
+
+#define ANGLE_VALIDATION_TRY(EXPR) ANGLE_TRY_TEMPLATE(EXPR, ANGLE_HANDLE_VALIDATION_ERR)
+
+#include "Error.inc"
+
+#endif // LIBANGLE_ERROR_H_