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-rw-r--r--gfx/angle/checkout/src/libANGLE/Overlay.cpp103
1 files changed, 103 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/Overlay.cpp b/gfx/angle/checkout/src/libANGLE/Overlay.cpp
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+++ b/gfx/angle/checkout/src/libANGLE/Overlay.cpp
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+//
+// Copyright 2019 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// Overlay.cpp:
+// Implements the Overlay class.
+//
+
+#include "libANGLE/Overlay.h"
+
+#include "common/string_utils.h"
+#include "common/system_utils.h"
+#include "libANGLE/Context.h"
+#include "libANGLE/Overlay_font_autogen.h"
+#include "libANGLE/renderer/GLImplFactory.h"
+#include "libANGLE/renderer/OverlayImpl.h"
+
+#include <numeric>
+
+namespace gl
+{
+namespace
+{
+#define ANGLE_WIDGET_NAME_PROC(WIDGET_ID) {ANGLE_STRINGIFY(WIDGET_ID), WidgetId::WIDGET_ID},
+
+constexpr std::pair<const char *, WidgetId> kWidgetNames[] = {
+ ANGLE_WIDGET_ID_X(ANGLE_WIDGET_NAME_PROC)};
+} // namespace
+
+OverlayState::OverlayState() : mEnabledWidgetCount(0), mOverlayWidgets{} {}
+OverlayState::~OverlayState() = default;
+
+Overlay::Overlay(rx::GLImplFactory *factory)
+ : mLastPerSecondUpdate(0), mImplementation(factory->createOverlay(mState))
+{}
+Overlay::~Overlay() = default;
+
+void Overlay::init()
+{
+ initOverlayWidgets();
+ mLastPerSecondUpdate = angle::GetCurrentSystemTime();
+
+ ASSERT(std::all_of(
+ mState.mOverlayWidgets.begin(), mState.mOverlayWidgets.end(),
+ [](const std::unique_ptr<overlay::Widget> &widget) { return widget.get() != nullptr; }));
+
+ enableOverlayWidgetsFromEnvironment();
+}
+
+void Overlay::destroy(const gl::Context *context)
+{
+ ASSERT(mImplementation);
+ mImplementation->onDestroy(context);
+}
+
+void Overlay::enableOverlayWidgetsFromEnvironment()
+{
+ std::vector<std::string> enabledWidgets = angle::GetStringsFromEnvironmentVarOrAndroidProperty(
+ "ANGLE_OVERLAY", "debug.angle.overlay", ":");
+
+ for (const std::pair<const char *, WidgetId> &widgetName : kWidgetNames)
+ {
+ for (const std::string &enabledWidget : enabledWidgets)
+ {
+ if (angle::NamesMatchWithWildcard(enabledWidget.c_str(), widgetName.first))
+ {
+ mState.mOverlayWidgets[widgetName.second]->enabled = true;
+ ++mState.mEnabledWidgetCount;
+ break;
+ }
+ }
+ }
+}
+
+void Overlay::onSwap() const
+{
+ // Increment FPS counter.
+ getPerSecondWidget(WidgetId::FPS)->add(1);
+
+ // Update per second values every second.
+ double currentTime = angle::GetCurrentSystemTime();
+ double timeDiff = currentTime - mLastPerSecondUpdate;
+ if (timeDiff >= 1.0)
+ {
+ for (const std::unique_ptr<overlay::Widget> &widget : mState.mOverlayWidgets)
+ {
+ if (widget->type == WidgetType::PerSecond)
+ {
+ overlay::PerSecond *perSecond =
+ reinterpret_cast<overlay::PerSecond *>(widget.get());
+ perSecond->lastPerSecondCount = static_cast<size_t>(perSecond->count / timeDiff);
+ perSecond->count = 0;
+ }
+ }
+ mLastPerSecondUpdate += 1.0;
+ }
+}
+
+MockOverlay::MockOverlay(rx::GLImplFactory *implFactory) {}
+MockOverlay::~MockOverlay() = default;
+
+} // namespace gl