diff options
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/capture/capture_egl.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/capture/capture_egl.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/capture/capture_egl.h b/gfx/angle/checkout/src/libANGLE/capture/capture_egl.h new file mode 100644 index 0000000000..f23bc1a2ce --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/capture/capture_egl.h @@ -0,0 +1,69 @@ +// +// Copyright 2022 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// capture_egl.h: +// EGL capture functions +// + +#ifndef LIBANGLE_CAPTURE_EGL_H_ +#define LIBANGLE_CAPTURE_EGL_H_ + +#include "libANGLE/Context.h" +#include "libANGLE/Thread.h" +#include "libANGLE/capture/FrameCapture.h" + +namespace gl +{ +enum class GLenumGroup; +} + +namespace egl +{ + +template <typename CaptureFuncT, typename... ArgsT> +void CaptureCallToCaptureEGL(CaptureFuncT captureFunc, egl::Thread *thread, ArgsT... captureParams) +{ + gl::Context *context = thread->getContext(); + if (!context) + { + return; + } + + angle::FrameCaptureShared *frameCaptureShared = + context->getShareGroup()->getFrameCaptureShared(); + if (!frameCaptureShared->isCapturing()) + { + return; + } + + angle::CallCapture call = captureFunc(captureParams...); + + frameCaptureShared->captureCall(context, std::move(call), true); +} + +angle::CallCapture CaptureCreateNativeClientBufferANDROID(const egl::AttributeMap &attribMap, + EGLClientBuffer eglClientBuffer); +angle::CallCapture CaptureEGLCreateImage(const gl::Context *context, + EGLenum target, + EGLClientBuffer buffer, + const egl::AttributeMap &attributes, + egl::Image *image); +angle::CallCapture CaptureEGLDestroyImage(egl::Display *display, egl::Image *image); + +angle::CallCapture CaptureEGLCreatePbufferSurface(const AttributeMap &attrib_list, + egl::Surface *surface); + +angle::CallCapture CaptureEGLDestroySurface(Display *display, Surface *surface); + +angle::CallCapture CaptureEGLBindTexImage(egl::Surface *surface, EGLint buffer); + +angle::CallCapture CaptureEGLReleaseTexImage(egl::Surface *surface, EGLint buffer); + +angle::CallCapture CaptureEGLMakeCurrent(Surface *drawSurface, + Surface *readSurface, + gl::Context *context); +} // namespace egl + +#endif // LIBANGLE_FRAME_CAPTURE_H_ |