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Diffstat (limited to 'gfx/layers/apz/test/mochitest/test_group_zoom-2.html')
-rw-r--r-- | gfx/layers/apz/test/mochitest/test_group_zoom-2.html | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/gfx/layers/apz/test/mochitest/test_group_zoom-2.html b/gfx/layers/apz/test/mochitest/test_group_zoom-2.html new file mode 100644 index 0000000000..1f94b9b5b6 --- /dev/null +++ b/gfx/layers/apz/test/mochitest/test_group_zoom-2.html @@ -0,0 +1,81 @@ +<!DOCTYPE HTML> +<html> +<head> + <meta charset="utf-8"> + <title>Various zoom-related tests that spawn in new windows</title> + <script src="/tests/SimpleTest/SimpleTest.js"></script> + <script type="application/javascript" src="apz_test_native_event_utils.js"></script> + <script type="application/javascript" src="apz_test_utils.js"></script> + <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/> + <script type="application/javascript"> + +var prefs = [ + // We need the APZ paint logging information + ["apz.test.logging_enabled", true], + // Dropping the touch slop to 0 makes the tests easier to write because + // we can just do a one-pixel drag to get over the pan threshold rather + // than having to hard-code some larger value. + ["apz.touch_start_tolerance", "0.0"], + // The subtests in this test do touch-drags to pan the page, but we don't + // want those pans to turn into fling animations, so we increase the + // fling-min threshold velocity to an arbitrarily large value. + ["apz.fling_min_velocity_threshold", "10000"], + // The helper_bug1280013's div gets a displayport on scroll, but if the + // test takes too long the displayport can expire before we read the value + // out of the test. So we disable displayport expiry for these tests. + ["apz.displayport_expiry_ms", 0], + // Increase the content response timeout because some tests do preventDefault + // and we want to make sure APZ actually waits for them. + ["apz.content_response_timeout", 60000], + // Force consistent scroll-to-click behaviour across all platforms. + ["ui.scrollToClick", 0], + // Disable touch resampling so that touch events are processed without delay + // and we don't zoom more than expected due to overprediction. + ["android.touch_resampling.enabled", false], +]; + +var instant_repaint_prefs = [ + // When zooming, trigger repaint requests for each scale event rather than + // delaying the repaints + ["apz.scale_repaint_delay_ms", 0], + ... prefs +]; + +var subtests = [ + {"file": "helper_bug1280013.html", "prefs": prefs}, + {"file": "helper_zoom_restore_position_tabswitch.html", "prefs": prefs}, + {"file": "helper_zoom_with_dynamic_toolbar.html", "prefs": prefs}, + {"file": "helper_visual_scrollbars_pagescroll.html", "prefs": prefs}, + {"file": "helper_click_interrupt_animation.html", "prefs": prefs}, + {"file": "helper_overflowhidden_zoom.html", "prefs": prefs}, + {"file": "helper_zoom_keyboardscroll.html", "prefs": prefs}, + {"file": "helper_zoom_out_clamped_scrollpos.html", "prefs": instant_repaint_prefs}, + {"file": "helper_zoom_out_with_mainthread_clamping.html", "prefs": instant_repaint_prefs}, + {"file": "helper_fixed_html_hittest.html", "prefs": prefs}, + // {"file": "helper_zoom_oopif.html", "prefs": prefs}, // disabled, see bug 1716127 + {"file": "helper_zoom_after_gpu_process_restart.html", "prefs": prefs} +]; + +if (isApzEnabled()) { + // This has a lot of subtests, and Android emulators are slow. + SimpleTest.requestLongerTimeout(2); + SimpleTest.waitForExplicitFinish(); + + if (getPlatform() == "linux") { + subtests.push( + {"file": "helper_zoom_with_touchpad.html", "prefs": prefs}, + {"file": "helper_touchpad_pinch_and_pan.html", "prefs": prefs}, + {"file": "helper_zoom_oopif.html?touchpad", "prefs": prefs}, + ); + } + window.onload = function() { + runSubtestsSeriallyInFreshWindows(subtests) + .then(SimpleTest.finish, SimpleTest.finishWithFailure); + }; +} + + </script> +</head> +<body> +</body> +</html> |