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-rw-r--r--gfx/layers/client/TextureClientRecycleAllocator.cpp261
1 files changed, 261 insertions, 0 deletions
diff --git a/gfx/layers/client/TextureClientRecycleAllocator.cpp b/gfx/layers/client/TextureClientRecycleAllocator.cpp
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+++ b/gfx/layers/client/TextureClientRecycleAllocator.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "gfxPlatform.h"
+#include "ImageContainer.h"
+#include "mozilla/layers/BufferTexture.h"
+#include "mozilla/layers/ISurfaceAllocator.h"
+#include "mozilla/layers/TextureForwarder.h"
+#include "TextureClientRecycleAllocator.h"
+
+namespace mozilla {
+namespace layers {
+
+// Used to keep TextureClient's reference count stable as not to disrupt
+// recycling.
+class TextureClientHolder final {
+ ~TextureClientHolder() = default;
+
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureClientHolder)
+
+ explicit TextureClientHolder(TextureClient* aClient)
+ : mTextureClient(aClient), mWillRecycle(true) {}
+
+ TextureClient* GetTextureClient() { return mTextureClient; }
+
+ bool WillRecycle() { return mWillRecycle; }
+
+ void ClearWillRecycle() { mWillRecycle = false; }
+
+ void ClearTextureClient() { mTextureClient = nullptr; }
+
+ protected:
+ RefPtr<TextureClient> mTextureClient;
+ bool mWillRecycle;
+};
+
+class MOZ_RAII DefaultTextureClientAllocationHelper
+ : public ITextureClientAllocationHelper {
+ public:
+ DefaultTextureClientAllocationHelper(
+ TextureClientRecycleAllocator* aAllocator, gfx::SurfaceFormat aFormat,
+ gfx::IntSize aSize, BackendSelector aSelector, TextureFlags aTextureFlags,
+ TextureAllocationFlags aAllocationFlags)
+ : ITextureClientAllocationHelper(aFormat, aSize, aSelector, aTextureFlags,
+ aAllocationFlags),
+ mAllocator(aAllocator) {}
+
+ bool IsCompatible(TextureClient* aTextureClient) override {
+ if (aTextureClient->GetFormat() != mFormat ||
+ aTextureClient->GetSize() != mSize) {
+ return false;
+ }
+ return true;
+ }
+
+ already_AddRefed<TextureClient> Allocate(
+ KnowsCompositor* aKnowsCompositor) override {
+ return mAllocator->Allocate(mFormat, mSize, mSelector, mTextureFlags,
+ mAllocationFlags);
+ }
+
+ protected:
+ TextureClientRecycleAllocator* mAllocator;
+};
+
+YCbCrTextureClientAllocationHelper::YCbCrTextureClientAllocationHelper(
+ const PlanarYCbCrData& aData, const gfx::IntSize& aYSize,
+ const gfx::IntSize& aCbCrSize, TextureFlags aTextureFlags)
+ : ITextureClientAllocationHelper(gfx::SurfaceFormat::YUV, aYSize,
+ BackendSelector::Content, aTextureFlags,
+ ALLOC_DEFAULT),
+ mData(aData),
+ mYSize(aYSize),
+ mCbCrSize(aCbCrSize) {}
+
+YCbCrTextureClientAllocationHelper::YCbCrTextureClientAllocationHelper(
+ const PlanarYCbCrData& aData, TextureFlags aTextureFlags)
+ : YCbCrTextureClientAllocationHelper(aData, aData.YDataSize(),
+ aData.CbCrDataSize(), aTextureFlags) {}
+
+bool YCbCrTextureClientAllocationHelper::IsCompatible(
+ TextureClient* aTextureClient) {
+ MOZ_ASSERT(aTextureClient->GetFormat() == gfx::SurfaceFormat::YUV);
+
+ BufferTextureData* bufferData =
+ aTextureClient->GetInternalData()->AsBufferTextureData();
+
+ if (!bufferData ||
+ !bufferData->GetPictureRect().IsEqualEdges(mData.mPictureRect) ||
+ bufferData->GetYSize().isNothing() ||
+ bufferData->GetYSize().ref() != mYSize ||
+ bufferData->GetCbCrSize().isNothing() ||
+ bufferData->GetCbCrSize().ref() != mCbCrSize ||
+ bufferData->GetYStride().isNothing() ||
+ bufferData->GetYStride().ref() != mData.mYStride ||
+ bufferData->GetCbCrStride().isNothing() ||
+ bufferData->GetCbCrStride().ref() != mData.mCbCrStride ||
+ bufferData->GetYUVColorSpace().isNothing() ||
+ bufferData->GetYUVColorSpace().ref() != mData.mYUVColorSpace ||
+ bufferData->GetColorDepth().isNothing() ||
+ bufferData->GetColorDepth().ref() != mData.mColorDepth ||
+ bufferData->GetStereoMode().isNothing() ||
+ bufferData->GetStereoMode().ref() != mData.mStereoMode ||
+ bufferData->GetChromaSubsampling().isNothing() ||
+ bufferData->GetChromaSubsampling().ref() != mData.mChromaSubsampling) {
+ return false;
+ }
+ return true;
+}
+
+already_AddRefed<TextureClient> YCbCrTextureClientAllocationHelper::Allocate(
+ KnowsCompositor* aKnowsCompositor) {
+ return TextureClient::CreateForYCbCr(
+ aKnowsCompositor, mData.mPictureRect, mYSize, mData.mYStride, mCbCrSize,
+ mData.mCbCrStride, mData.mStereoMode, mData.mColorDepth,
+ mData.mYUVColorSpace, mData.mColorRange, mData.mChromaSubsampling,
+ mTextureFlags);
+}
+
+TextureClientRecycleAllocator::TextureClientRecycleAllocator(
+ KnowsCompositor* aKnowsCompositor)
+ : mKnowsCompositor(aKnowsCompositor),
+ mMaxPooledSize(kMaxPooledSized),
+ mLock("TextureClientRecycleAllocatorImp.mLock"),
+ mIsDestroyed(false) {}
+
+TextureClientRecycleAllocator::~TextureClientRecycleAllocator() {
+ MutexAutoLock lock(mLock);
+ while (!mPooledClients.empty()) {
+ mPooledClients.pop();
+ }
+ MOZ_ASSERT(mInUseClients.empty());
+}
+
+void TextureClientRecycleAllocator::SetMaxPoolSize(uint32_t aMax) {
+ mMaxPooledSize = aMax;
+}
+
+already_AddRefed<TextureClient> TextureClientRecycleAllocator::CreateOrRecycle(
+ gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector,
+ TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) {
+ MOZ_ASSERT(!(aTextureFlags & TextureFlags::RECYCLE));
+ DefaultTextureClientAllocationHelper helper(this, aFormat, aSize, aSelector,
+ aTextureFlags, aAllocFlags);
+ return CreateOrRecycle(helper);
+}
+
+already_AddRefed<TextureClient> TextureClientRecycleAllocator::CreateOrRecycle(
+ ITextureClientAllocationHelper& aHelper) {
+ MOZ_ASSERT(aHelper.mTextureFlags & TextureFlags::RECYCLE);
+
+ RefPtr<TextureClientHolder> textureHolder;
+
+ {
+ MutexAutoLock lock(mLock);
+ if (mIsDestroyed || !mKnowsCompositor->GetTextureForwarder()) {
+ return nullptr;
+ }
+ if (!mPooledClients.empty()) {
+ textureHolder = mPooledClients.top();
+ mPooledClients.pop();
+ // If the texture's allocator is not open or a pooled TextureClient is
+ // not compatible, release it.
+ if (!textureHolder->GetTextureClient()->GetAllocator()->IPCOpen() ||
+ !aHelper.IsCompatible(textureHolder->GetTextureClient())) {
+ // Release TextureClient.
+ RefPtr<Runnable> task =
+ new TextureClientReleaseTask(textureHolder->GetTextureClient());
+ textureHolder->ClearTextureClient();
+ textureHolder = nullptr;
+ mKnowsCompositor->GetTextureForwarder()->GetThread()->Dispatch(
+ task.forget());
+ } else {
+ textureHolder->GetTextureClient()->RecycleTexture(
+ aHelper.mTextureFlags);
+ }
+ }
+ }
+
+ if (!textureHolder) {
+ // Allocate new TextureClient
+ RefPtr<TextureClient> texture = aHelper.Allocate(mKnowsCompositor);
+ if (!texture) {
+ return nullptr;
+ }
+ textureHolder = new TextureClientHolder(texture);
+ }
+
+ {
+ MutexAutoLock lock(mLock);
+ MOZ_ASSERT(mInUseClients.find(textureHolder->GetTextureClient()) ==
+ mInUseClients.end());
+ // Register TextureClient
+ mInUseClients[textureHolder->GetTextureClient()] = textureHolder;
+ }
+ RefPtr<TextureClient> client(textureHolder->GetTextureClient());
+
+ // Make sure the texture holds a reference to us, and ask it to call
+ // RecycleTextureClient when its ref count drops to 1.
+ client->SetRecycleAllocator(this);
+ return client.forget();
+}
+
+already_AddRefed<TextureClient> TextureClientRecycleAllocator::Allocate(
+ gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector,
+ TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) {
+ return TextureClient::CreateForDrawing(mKnowsCompositor, aFormat, aSize,
+ aSelector, aTextureFlags, aAllocFlags);
+}
+
+void TextureClientRecycleAllocator::ShrinkToMinimumSize() {
+ MutexAutoLock lock(mLock);
+ while (!mPooledClients.empty()) {
+ mPooledClients.pop();
+ }
+ // We can not clear using TextureClients safely.
+ // Just clear WillRecycle here.
+ std::map<TextureClient*, RefPtr<TextureClientHolder> >::iterator it;
+ for (it = mInUseClients.begin(); it != mInUseClients.end(); it++) {
+ RefPtr<TextureClientHolder> holder = it->second;
+ holder->ClearWillRecycle();
+ }
+}
+
+void TextureClientRecycleAllocator::Destroy() {
+ MutexAutoLock lock(mLock);
+ while (!mPooledClients.empty()) {
+ mPooledClients.pop();
+ }
+ mIsDestroyed = true;
+}
+
+void TextureClientRecycleAllocator::RecycleTextureClient(
+ TextureClient* aClient) {
+ // Clearing the recycle allocator drops a reference, so make sure we stay
+ // alive for the duration of this function.
+ RefPtr<TextureClientRecycleAllocator> kungFuDeathGrip(this);
+ aClient->SetRecycleAllocator(nullptr);
+
+ RefPtr<TextureClientHolder> textureHolder;
+ {
+ MutexAutoLock lock(mLock);
+ if (mInUseClients.find(aClient) != mInUseClients.end()) {
+ textureHolder =
+ mInUseClients[aClient]; // Keep reference count of
+ // TextureClientHolder within lock.
+ if (textureHolder->WillRecycle() && !mIsDestroyed &&
+ mPooledClients.size() < mMaxPooledSize) {
+ mPooledClients.push(textureHolder);
+ }
+ mInUseClients.erase(aClient);
+ }
+ }
+}
+
+} // namespace layers
+} // namespace mozilla