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diff --git a/gfx/thebes/gfx2DGlue.h b/gfx/thebes/gfx2DGlue.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_2D_GLUE_H
+#define GFX_2D_GLUE_H
+
+#include "gfxMatrix.h"
+#include "gfxPoint.h"
+#include "gfxRect.h"
+#include "gfxTypes.h"
+#include "mozilla/gfx/Matrix.h"
+#include "mozilla/gfx/Point.h"
+#include "mozilla/gfx/Rect.h"
+#include "mozilla/gfx/Types.h"
+
+namespace mozilla {
+namespace gfx {
+
+inline Rect ToRect(const gfxRect& aRect) {
+ return Rect(Float(aRect.X()), Float(aRect.Y()), Float(aRect.Width()),
+ Float(aRect.Height()));
+}
+
+inline RectDouble ToRectDouble(const gfxRect& aRect) {
+ return RectDouble(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
+}
+
+inline Matrix ToMatrix(const gfxMatrix& aMatrix) {
+ return Matrix(Float(aMatrix._11), Float(aMatrix._12), Float(aMatrix._21),
+ Float(aMatrix._22), Float(aMatrix._31), Float(aMatrix._32));
+}
+
+inline gfxMatrix ThebesMatrix(const Matrix& aMatrix) {
+ return gfxMatrix(aMatrix._11, aMatrix._12, aMatrix._21, aMatrix._22,
+ aMatrix._31, aMatrix._32);
+}
+
+inline Point ToPoint(const gfxPoint& aPoint) {
+ return Point(Float(aPoint.x), Float(aPoint.y));
+}
+
+inline Size ToSize(const gfxSize& aSize) {
+ return Size(Float(aSize.width), Float(aSize.height));
+}
+
+inline gfxPoint ThebesPoint(const Point& aPoint) {
+ return gfxPoint(aPoint.x, aPoint.y);
+}
+
+inline gfxSize ThebesSize(const Size& aSize) {
+ return gfxSize(aSize.width, aSize.height);
+}
+
+inline gfxRect ThebesRect(const Rect& aRect) {
+ return gfxRect(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
+}
+
+inline gfxRect ThebesRect(const IntRect& aRect) {
+ return gfxRect(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
+}
+
+inline gfxRect ThebesRect(const RectDouble& aRect) {
+ return gfxRect(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
+}
+
+inline gfxImageFormat SurfaceFormatToImageFormat(SurfaceFormat aFormat) {
+ switch (aFormat) {
+ case SurfaceFormat::B8G8R8A8:
+ return SurfaceFormat::A8R8G8B8_UINT32;
+ case SurfaceFormat::B8G8R8X8:
+ return SurfaceFormat::X8R8G8B8_UINT32;
+ case SurfaceFormat::R5G6B5_UINT16:
+ return SurfaceFormat::R5G6B5_UINT16;
+ case SurfaceFormat::A8:
+ return SurfaceFormat::A8;
+ default:
+ return SurfaceFormat::UNKNOWN;
+ }
+}
+
+inline SurfaceFormat ImageFormatToSurfaceFormat(gfxImageFormat aFormat) {
+ switch (aFormat) {
+ case SurfaceFormat::A8R8G8B8_UINT32:
+ return SurfaceFormat::B8G8R8A8;
+ case SurfaceFormat::X8R8G8B8_UINT32:
+ return SurfaceFormat::B8G8R8X8;
+ case SurfaceFormat::R5G6B5_UINT16:
+ return SurfaceFormat::R5G6B5_UINT16;
+ case SurfaceFormat::A8:
+ return SurfaceFormat::A8;
+ default:
+ case SurfaceFormat::UNKNOWN:
+ return SurfaceFormat::B8G8R8A8;
+ }
+}
+
+inline gfxContentType ContentForFormat(const SurfaceFormat& aFormat) {
+ switch (aFormat) {
+ case SurfaceFormat::R5G6B5_UINT16:
+ case SurfaceFormat::B8G8R8X8:
+ case SurfaceFormat::R8G8B8X8:
+ return gfxContentType::COLOR;
+ case SurfaceFormat::A8:
+ return gfxContentType::ALPHA;
+ case SurfaceFormat::B8G8R8A8:
+ case SurfaceFormat::R8G8B8A8:
+ default:
+ return gfxContentType::COLOR_ALPHA;
+ }
+}
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif