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diff --git a/gfx/webrender_bindings/RenderCompositorEGL.cpp b/gfx/webrender_bindings/RenderCompositorEGL.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "RenderCompositorEGL.h"
+
+#include "GLContext.h"
+#include "GLContextEGL.h"
+#include "GLContextProvider.h"
+#include "GLLibraryEGL.h"
+#include "mozilla/StaticPrefs_gfx.h"
+#include "mozilla/gfx/Logging.h"
+#include "mozilla/gfx/gfxVars.h"
+#include "mozilla/layers/BuildConstants.h"
+#include "mozilla/webrender/RenderThread.h"
+#include "mozilla/widget/CompositorWidget.h"
+
+#ifdef MOZ_WAYLAND
+# include "mozilla/WidgetUtilsGtk.h"
+# include "mozilla/widget/GtkCompositorWidget.h"
+#endif
+
+#ifdef MOZ_WIDGET_ANDROID
+# include "mozilla/java/GeckoSurfaceTextureWrappers.h"
+# include "mozilla/layers/AndroidHardwareBuffer.h"
+# include "mozilla/widget/AndroidCompositorWidget.h"
+# include <android/native_window.h>
+# include <android/native_window_jni.h>
+#endif
+
+namespace mozilla::wr {
+
+extern LazyLogModule gRenderThreadLog;
+#define LOG(...) MOZ_LOG(gRenderThreadLog, LogLevel::Debug, (__VA_ARGS__))
+
+/* static */
+UniquePtr<RenderCompositor> RenderCompositorEGL::Create(
+ const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
+ if ((kIsWayland || kIsX11) && !gfx::gfxVars::UseEGL()) {
+ return nullptr;
+ }
+ RefPtr<gl::GLContext> gl = RenderThread::Get()->SingletonGL(aError);
+ if (!gl) {
+ if (aError.IsEmpty()) {
+ aError.Assign("RcANGLE(no shared GL)"_ns);
+ } else {
+ aError.Append("(Create)"_ns);
+ }
+ return nullptr;
+ }
+ return MakeUnique<RenderCompositorEGL>(aWidget, std::move(gl));
+}
+
+EGLSurface RenderCompositorEGL::CreateEGLSurface() {
+ EGLSurface surface = EGL_NO_SURFACE;
+ surface = gl::GLContextEGL::CreateEGLSurfaceForCompositorWidget(
+ mWidget, gl::GLContextEGL::Cast(gl())->mSurfaceConfig);
+ if (surface == EGL_NO_SURFACE) {
+ const auto* renderThread = RenderThread::Get();
+ gfxCriticalNote << "Failed to create EGLSurface. "
+ << renderThread->RendererCount() << " renderers, "
+ << renderThread->ActiveRendererCount() << " active.";
+ }
+ return surface;
+}
+
+RenderCompositorEGL::RenderCompositorEGL(
+ const RefPtr<widget::CompositorWidget>& aWidget,
+ RefPtr<gl::GLContext>&& aGL)
+ : RenderCompositor(aWidget), mGL(aGL), mEGLSurface(EGL_NO_SURFACE) {
+ MOZ_ASSERT(mGL);
+ LOG("RenderCompositorEGL::RenderCompositorEGL()");
+}
+
+RenderCompositorEGL::~RenderCompositorEGL() {
+ LOG("RenderCompositorEGL::~RenderCompositorEGL()");
+#ifdef MOZ_WIDGET_ANDROID
+ java::GeckoSurfaceTexture::DestroyUnused((int64_t)gl());
+#endif
+ DestroyEGLSurface();
+}
+
+bool RenderCompositorEGL::BeginFrame() {
+ if ((kIsWayland || kIsX11) && mEGLSurface == EGL_NO_SURFACE) {
+ gfxCriticalNote
+ << "We don't have EGLSurface to draw into. Called too early?";
+ return false;
+ }
+#ifdef MOZ_WAYLAND
+ if (mWidget->AsGTK()) {
+ mWidget->AsGTK()->SetEGLNativeWindowSize(GetBufferSize());
+ }
+#endif
+ if (!MakeCurrent()) {
+ gfxCriticalNote << "Failed to make render context current, can't draw.";
+ return false;
+ }
+
+#ifdef MOZ_WIDGET_ANDROID
+ java::GeckoSurfaceTexture::DestroyUnused((int64_t)gl());
+ gl()->MakeCurrent(); // DestroyUnused can change the current context!
+#endif
+
+ return true;
+}
+
+RenderedFrameId RenderCompositorEGL::EndFrame(
+ const nsTArray<DeviceIntRect>& aDirtyRects) {
+#ifdef MOZ_WIDGET_ANDROID
+ const auto& gle = gl::GLContextEGL::Cast(gl());
+ const auto& egl = gle->mEgl;
+
+ EGLSync sync = nullptr;
+ if (layers::AndroidHardwareBufferApi::Get()) {
+ sync = egl->fCreateSync(LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+ }
+ if (sync) {
+ int fenceFd = egl->fDupNativeFenceFDANDROID(sync);
+ if (fenceFd >= 0) {
+ mReleaseFenceFd = ipc::FileDescriptor(UniqueFileHandle(fenceFd));
+ }
+ egl->fDestroySync(sync);
+ sync = nullptr;
+ }
+#endif
+
+ RenderedFrameId frameId = GetNextRenderFrameId();
+#ifdef MOZ_WAYLAND
+ if (mWidget->IsHidden()) {
+ return frameId;
+ }
+#endif
+ if (mEGLSurface != EGL_NO_SURFACE && aDirtyRects.Length() > 0) {
+ gfx::IntRegion bufferInvalid;
+ const auto bufferSize = GetBufferSize();
+ for (const DeviceIntRect& rect : aDirtyRects) {
+ const auto left = std::max(0, std::min(bufferSize.width, rect.min.x));
+ const auto top = std::max(0, std::min(bufferSize.height, rect.min.y));
+
+ const auto right = std::min(bufferSize.width, std::max(0, rect.max.x));
+ const auto bottom = std::min(bufferSize.height, std::max(0, rect.max.y));
+
+ const auto width = right - left;
+ const auto height = bottom - top;
+
+ bufferInvalid.OrWith(
+ gfx::IntRect(left, (GetBufferSize().height - bottom), width, height));
+ }
+ gl()->SetDamage(bufferInvalid);
+ }
+ gl()->SwapBuffers();
+ return frameId;
+}
+
+void RenderCompositorEGL::Pause() { DestroyEGLSurface(); }
+
+bool RenderCompositorEGL::Resume() {
+ if (kIsAndroid) {
+ // Destroy EGLSurface if it exists.
+ DestroyEGLSurface();
+
+ auto size = GetBufferSize();
+ GLint maxTextureSize = 0;
+ gl()->fGetIntegerv(LOCAL_GL_MAX_TEXTURE_SIZE, (GLint*)&maxTextureSize);
+
+ // When window size is too big, hardware buffer allocation could fail.
+ if (maxTextureSize < size.width || maxTextureSize < size.height) {
+ gfxCriticalNote << "Too big ANativeWindow size(" << size.width << ", "
+ << size.height << ") MaxTextureSize " << maxTextureSize;
+ return false;
+ }
+
+ mEGLSurface = CreateEGLSurface();
+ if (mEGLSurface == EGL_NO_SURFACE) {
+ // Often when we fail to create an EGL surface it is because the Java
+ // Surface we have been provided is invalid. Therefore the on the first
+ // occurence we don't raise a WebRenderError and instead just return
+ // failure. This allows the widget a chance to request a new Java
+ // Surface. On subsequent failures, raising the WebRenderError will
+ // result in the compositor being recreated, falling back through
+ // webrender configurations, and eventually crashing if we still do not
+ // succeed.
+ if (!mHandlingNewSurfaceError) {
+ mHandlingNewSurfaceError = true;
+ } else {
+ RenderThread::Get()->HandleWebRenderError(WebRenderError::NEW_SURFACE);
+ }
+ return false;
+ }
+ mHandlingNewSurfaceError = false;
+
+ gl::GLContextEGL::Cast(gl())->SetEGLSurfaceOverride(mEGLSurface);
+ } else if (kIsWayland || kIsX11) {
+ // Destroy EGLSurface if it exists and create a new one. We will set the
+ // swap interval after MakeCurrent() has been called.
+ DestroyEGLSurface();
+ mEGLSurface = CreateEGLSurface();
+ if (mEGLSurface != EGL_NO_SURFACE) {
+ // We have a new EGL surface, which on wayland needs to be configured for
+ // non-blocking buffer swaps. We need MakeCurrent() to set our current EGL
+ // context before we call eglSwapInterval, which is why we do it here
+ // rather than where the surface was created.
+ const auto& gle = gl::GLContextEGL::Cast(gl());
+ const auto& egl = gle->mEgl;
+ MakeCurrent();
+
+ const int interval = gfx::gfxVars::SwapIntervalEGL() ? 1 : 0;
+ egl->fSwapInterval(interval);
+ } else {
+ RenderThread::Get()->HandleWebRenderError(WebRenderError::NEW_SURFACE);
+ return false;
+ }
+ }
+ return true;
+}
+
+bool RenderCompositorEGL::IsPaused() { return mEGLSurface == EGL_NO_SURFACE; }
+
+bool RenderCompositorEGL::MakeCurrent() {
+ const auto& gle = gl::GLContextEGL::Cast(gl());
+
+ gle->SetEGLSurfaceOverride(mEGLSurface);
+ bool ok = gl()->MakeCurrent();
+ if (!gl()->IsGLES() && ok && mEGLSurface != EGL_NO_SURFACE) {
+ // If we successfully made a surface current, set the draw buffer
+ // appropriately. It's not well-defined by the EGL spec whether
+ // eglMakeCurrent should do this automatically. See bug 1646135.
+ gl()->fDrawBuffer(gl()->IsDoubleBuffered() ? LOCAL_GL_BACK
+ : LOCAL_GL_FRONT);
+ }
+ return ok;
+}
+
+void RenderCompositorEGL::DestroyEGLSurface() {
+ const auto& gle = gl::GLContextEGL::Cast(gl());
+ const auto& egl = gle->mEgl;
+
+ // Release EGLSurface of back buffer before calling ResizeBuffers().
+ if (mEGLSurface) {
+ gle->SetEGLSurfaceOverride(EGL_NO_SURFACE);
+ if (!egl->fMakeCurrent(EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
+ const EGLint err = egl->mLib->fGetError();
+ gfxCriticalNote << "Error in eglMakeCurrent: " << gfx::hexa(err);
+ }
+ if (!egl->fDestroySurface(mEGLSurface)) {
+ const EGLint err = egl->mLib->fGetError();
+ gfxCriticalNote << "Error in eglDestroySurface: " << gfx::hexa(err);
+ }
+ mEGLSurface = nullptr;
+ }
+}
+
+ipc::FileDescriptor RenderCompositorEGL::GetAndResetReleaseFence() {
+#ifdef MOZ_WIDGET_ANDROID
+ MOZ_ASSERT(!layers::AndroidHardwareBufferApi::Get() ||
+ mReleaseFenceFd.IsValid());
+ return std::move(mReleaseFenceFd);
+#else
+ return ipc::FileDescriptor();
+#endif
+}
+
+LayoutDeviceIntSize RenderCompositorEGL::GetBufferSize() {
+ return mWidget->GetClientSize();
+}
+
+bool RenderCompositorEGL::UsePartialPresent() {
+ return gfx::gfxVars::WebRenderMaxPartialPresentRects() > 0;
+}
+
+bool RenderCompositorEGL::RequestFullRender() { return false; }
+
+uint32_t RenderCompositorEGL::GetMaxPartialPresentRects() {
+ return gfx::gfxVars::WebRenderMaxPartialPresentRects();
+}
+
+bool RenderCompositorEGL::ShouldDrawPreviousPartialPresentRegions() {
+ return true;
+}
+
+size_t RenderCompositorEGL::GetBufferAge() const {
+ if (!StaticPrefs::
+ gfx_webrender_allow_partial_present_buffer_age_AtStartup()) {
+ return 0;
+ }
+ return gl()->GetBufferAge();
+}
+
+void RenderCompositorEGL::SetBufferDamageRegion(const wr::DeviceIntRect* aRects,
+ size_t aNumRects) {
+ const auto& gle = gl::GLContextEGL::Cast(gl());
+ const auto& egl = gle->mEgl;
+ if (gle->HasKhrPartialUpdate() &&
+ StaticPrefs::gfx_webrender_allow_partial_present_buffer_age_AtStartup()) {
+ std::vector<EGLint> rects;
+ rects.reserve(4 * aNumRects);
+ const auto bufferSize = GetBufferSize();
+ for (size_t i = 0; i < aNumRects; i++) {
+ const auto left =
+ std::max(0, std::min(bufferSize.width, aRects[i].min.x));
+ const auto top =
+ std::max(0, std::min(bufferSize.height, aRects[i].min.y));
+
+ const auto right =
+ std::min(bufferSize.width, std::max(0, aRects[i].max.x));
+ const auto bottom =
+ std::min(bufferSize.height, std::max(0, aRects[i].max.y));
+
+ const auto width = right - left;
+ const auto height = bottom - top;
+
+ rects.push_back(left);
+ rects.push_back(bufferSize.height - bottom);
+ rects.push_back(width);
+ rects.push_back(height);
+ }
+ const auto ret =
+ egl->fSetDamageRegion(mEGLSurface, rects.data(), rects.size() / 4);
+ if (ret == LOCAL_EGL_FALSE) {
+ const auto err = egl->mLib->fGetError();
+ gfxCriticalError() << "Error in eglSetDamageRegion: " << gfx::hexa(err);
+ }
+ }
+}
+
+} // namespace mozilla::wr