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diff --git a/image/test/gtest/TestSourceBuffer.cpp b/image/test/gtest/TestSourceBuffer.cpp
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+++ b/image/test/gtest/TestSourceBuffer.cpp
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include <algorithm>
+#include <cstdint>
+#include <utility>
+
+#include "Common.h"
+#include "SourceBuffer.h"
+#include "SurfaceCache.h"
+#include "gtest/gtest.h"
+#include "nsIInputStream.h"
+
+using namespace mozilla;
+using namespace mozilla::image;
+
+using std::min;
+
+void ExpectChunkAndByteCount(const SourceBufferIterator& aIterator,
+ uint32_t aChunks, size_t aBytes) {
+ EXPECT_EQ(aChunks, aIterator.ChunkCount());
+ EXPECT_EQ(aBytes, aIterator.ByteCount());
+}
+
+void ExpectRemainingBytes(const SourceBufferIterator& aIterator,
+ size_t aBytes) {
+ EXPECT_TRUE(aIterator.RemainingBytesIsNoMoreThan(aBytes));
+ EXPECT_TRUE(aIterator.RemainingBytesIsNoMoreThan(aBytes + 1));
+
+ if (aBytes > 0) {
+ EXPECT_FALSE(aIterator.RemainingBytesIsNoMoreThan(0));
+ EXPECT_FALSE(aIterator.RemainingBytesIsNoMoreThan(aBytes - 1));
+ }
+}
+
+char GenerateByte(size_t aIndex) {
+ uint8_t byte = aIndex % 256;
+ return *reinterpret_cast<char*>(&byte);
+}
+
+void GenerateData(char* aOutput, size_t aOffset, size_t aLength) {
+ for (size_t i = 0; i < aLength; ++i) {
+ aOutput[i] = GenerateByte(aOffset + i);
+ }
+}
+
+void GenerateData(char* aOutput, size_t aLength) {
+ GenerateData(aOutput, 0, aLength);
+}
+
+void CheckData(const char* aData, size_t aOffset, size_t aLength) {
+ for (size_t i = 0; i < aLength; ++i) {
+ ASSERT_EQ(GenerateByte(aOffset + i), aData[i]);
+ }
+}
+
+enum class AdvanceMode { eAdvanceAsMuchAsPossible, eAdvanceByLengthExactly };
+
+class ImageSourceBuffer : public ::testing::Test {
+ public:
+ ImageSourceBuffer()
+ : mSourceBuffer(new SourceBuffer),
+ mExpectNoResume(new ExpectNoResume),
+ mCountResumes(new CountResumes) {
+ GenerateData(mData, sizeof(mData));
+ EXPECT_FALSE(mSourceBuffer->IsComplete());
+ }
+
+ protected:
+ void CheckedAppendToBuffer(const char* aData, size_t aLength) {
+ EXPECT_NS_SUCCEEDED(mSourceBuffer->Append(aData, aLength));
+ }
+
+ void CheckedAppendToBufferLastByteForLength(size_t aLength) {
+ const char lastByte = GenerateByte(aLength);
+ CheckedAppendToBuffer(&lastByte, 1);
+ }
+
+ void CheckedAppendToBufferInChunks(size_t aChunkLength, size_t aTotalLength) {
+ char* data = new char[aChunkLength];
+
+ size_t bytesWritten = 0;
+ while (bytesWritten < aTotalLength) {
+ GenerateData(data, bytesWritten, aChunkLength);
+ size_t toWrite = min(aChunkLength, aTotalLength - bytesWritten);
+ CheckedAppendToBuffer(data, toWrite);
+ bytesWritten += toWrite;
+ }
+
+ delete[] data;
+ }
+
+ void CheckedCompleteBuffer(nsresult aCompletionStatus = NS_OK) {
+ mSourceBuffer->Complete(aCompletionStatus);
+ EXPECT_TRUE(mSourceBuffer->IsComplete());
+ }
+
+ void CheckedCompleteBuffer(SourceBufferIterator& aIterator, size_t aLength,
+ nsresult aCompletionStatus = NS_OK) {
+ CheckedCompleteBuffer(aCompletionStatus);
+ ExpectRemainingBytes(aIterator, aLength);
+ }
+
+ void CheckedAdvanceIteratorStateOnly(
+ SourceBufferIterator& aIterator, size_t aLength, uint32_t aChunks,
+ size_t aTotalLength,
+ AdvanceMode aAdvanceMode = AdvanceMode::eAdvanceAsMuchAsPossible) {
+ const size_t advanceBy =
+ aAdvanceMode == AdvanceMode::eAdvanceAsMuchAsPossible ? SIZE_MAX
+ : aLength;
+
+ auto state = aIterator.AdvanceOrScheduleResume(advanceBy, mExpectNoResume);
+ ASSERT_EQ(SourceBufferIterator::READY, state);
+ EXPECT_TRUE(aIterator.Data());
+ EXPECT_EQ(aLength, aIterator.Length());
+
+ ExpectChunkAndByteCount(aIterator, aChunks, aTotalLength);
+ }
+
+ void CheckedAdvanceIteratorStateOnly(SourceBufferIterator& aIterator,
+ size_t aLength) {
+ CheckedAdvanceIteratorStateOnly(aIterator, aLength, 1, aLength);
+ }
+
+ void CheckedAdvanceIterator(
+ SourceBufferIterator& aIterator, size_t aLength, uint32_t aChunks,
+ size_t aTotalLength,
+ AdvanceMode aAdvanceMode = AdvanceMode::eAdvanceAsMuchAsPossible) {
+ // Check that the iterator is in the expected state.
+ CheckedAdvanceIteratorStateOnly(aIterator, aLength, aChunks, aTotalLength,
+ aAdvanceMode);
+
+ // Check that we read the expected data. To do this, we need to compute our
+ // offset in the SourceBuffer, but fortunately that's pretty easy: it's the
+ // total number of bytes the iterator has advanced through, minus the length
+ // of the current chunk.
+ const size_t offset = aIterator.ByteCount() - aIterator.Length();
+ CheckData(aIterator.Data(), offset, aIterator.Length());
+ }
+
+ void CheckedAdvanceIterator(SourceBufferIterator& aIterator, size_t aLength) {
+ CheckedAdvanceIterator(aIterator, aLength, 1, aLength);
+ }
+
+ void CheckIteratorMustWait(SourceBufferIterator& aIterator,
+ IResumable* aOnResume) {
+ auto state = aIterator.AdvanceOrScheduleResume(1, aOnResume);
+ EXPECT_EQ(SourceBufferIterator::WAITING, state);
+ }
+
+ void CheckIteratorIsComplete(SourceBufferIterator& aIterator,
+ uint32_t aChunks, size_t aTotalLength,
+ nsresult aCompletionStatus = NS_OK) {
+ ASSERT_TRUE(mSourceBuffer->IsComplete());
+ auto state = aIterator.AdvanceOrScheduleResume(1, mExpectNoResume);
+ ASSERT_EQ(SourceBufferIterator::COMPLETE, state);
+ EXPECT_EQ(aCompletionStatus, aIterator.CompletionStatus());
+ ExpectRemainingBytes(aIterator, 0);
+ ExpectChunkAndByteCount(aIterator, aChunks, aTotalLength);
+ }
+
+ void CheckIteratorIsComplete(SourceBufferIterator& aIterator,
+ size_t aTotalLength) {
+ CheckIteratorIsComplete(aIterator, 1, aTotalLength);
+ }
+
+ AutoInitializeImageLib mInit;
+ char mData[9];
+ RefPtr<SourceBuffer> mSourceBuffer;
+ RefPtr<ExpectNoResume> mExpectNoResume;
+ RefPtr<CountResumes> mCountResumes;
+};
+
+TEST_F(ImageSourceBuffer, InitialState) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // RemainingBytesIsNoMoreThan() should always return false in the initial
+ // state, since we can't know the answer until Complete() has been called.
+ EXPECT_FALSE(iterator.RemainingBytesIsNoMoreThan(0));
+ EXPECT_FALSE(iterator.RemainingBytesIsNoMoreThan(SIZE_MAX));
+
+ // We haven't advanced our iterator at all, so its counters should be zero.
+ ExpectChunkAndByteCount(iterator, 0, 0);
+
+ // Attempt to advance; we should fail, and end up in the WAITING state. We
+ // expect no resumes because we don't actually append anything to the
+ // SourceBuffer in this test.
+ CheckIteratorMustWait(iterator, mExpectNoResume);
+}
+
+TEST_F(ImageSourceBuffer, ZeroLengthBufferAlwaysFails) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Complete the buffer without writing to it, providing a successful
+ // completion status.
+ CheckedCompleteBuffer(iterator, 0);
+
+ // Completing a buffer without writing to it results in an automatic failure;
+ // make sure that the actual completion status we get from the iterator
+ // reflects this.
+ CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_FAILURE);
+}
+
+TEST_F(ImageSourceBuffer, CompleteSuccess) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write a single byte to the buffer and complete the buffer. (We have to
+ // write at least one byte because completing a zero length buffer always
+ // fails; see the ZeroLengthBufferAlwaysFails test.)
+ CheckedAppendToBuffer(mData, 1);
+ CheckedCompleteBuffer(iterator, 1);
+
+ // We should be able to advance once (to read the single byte) and then should
+ // reach the COMPLETE state with a successful status.
+ CheckedAdvanceIterator(iterator, 1);
+ CheckIteratorIsComplete(iterator, 1);
+}
+
+TEST_F(ImageSourceBuffer, CompleteFailure) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write a single byte to the buffer and complete the buffer. (We have to
+ // write at least one byte because completing a zero length buffer always
+ // fails; see the ZeroLengthBufferAlwaysFails test.)
+ CheckedAppendToBuffer(mData, 1);
+ CheckedCompleteBuffer(iterator, 1, NS_ERROR_FAILURE);
+
+ // Advance the iterator. Because a failing status is propagated to the
+ // iterator as soon as it advances, we won't be able to read the single byte
+ // that we wrote above; we go directly into the COMPLETE state.
+ CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_FAILURE);
+}
+
+TEST_F(ImageSourceBuffer, Append) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write test data to the buffer.
+ EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(sizeof(mData)));
+ CheckedAppendToBuffer(mData, sizeof(mData));
+ CheckedCompleteBuffer(iterator, sizeof(mData));
+
+ // Verify that we can read it back via the iterator, and that the final state
+ // is what we expect.
+ CheckedAdvanceIterator(iterator, sizeof(mData));
+ CheckIteratorIsComplete(iterator, sizeof(mData));
+}
+
+TEST_F(ImageSourceBuffer, HugeAppendFails) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // We should fail to append anything bigger than what the SurfaceCache can
+ // hold, so use the SurfaceCache's maximum capacity to calculate what a
+ // "massive amount of data" (see below) consists of on this platform.
+ ASSERT_LT(SurfaceCache::MaximumCapacity(), SIZE_MAX);
+ const size_t hugeSize = SurfaceCache::MaximumCapacity() + 1;
+
+ // Attempt to write a massive amount of data and verify that it fails. (We'd
+ // get a buffer overrun during the test if it succeeds, but if it succeeds
+ // that's the least of our problems.)
+ EXPECT_NS_FAILED(mSourceBuffer->Append(mData, hugeSize));
+ EXPECT_TRUE(mSourceBuffer->IsComplete());
+ CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_OUT_OF_MEMORY);
+}
+
+TEST_F(ImageSourceBuffer, AppendFromInputStream) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Construct an input stream with some arbitrary data. (We use test data from
+ // one of the decoder tests.)
+ nsCOMPtr<nsIInputStream> inputStream = LoadFile(GreenPNGTestCase().mPath);
+ ASSERT_TRUE(inputStream != nullptr);
+
+ // Figure out how much data we have.
+ uint64_t length;
+ ASSERT_NS_SUCCEEDED(inputStream->Available(&length));
+
+ // Write test data to the buffer.
+ EXPECT_TRUE(
+ NS_SUCCEEDED(mSourceBuffer->AppendFromInputStream(inputStream, length)));
+ CheckedCompleteBuffer(iterator, length);
+
+ // Verify that the iterator sees the appropriate amount of data.
+ CheckedAdvanceIteratorStateOnly(iterator, length);
+ CheckIteratorIsComplete(iterator, length);
+}
+
+TEST_F(ImageSourceBuffer, AppendAfterComplete) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write test data to the buffer.
+ EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(sizeof(mData)));
+ CheckedAppendToBuffer(mData, sizeof(mData));
+ CheckedCompleteBuffer(iterator, sizeof(mData));
+
+ // Verify that we can read it back via the iterator, and that the final state
+ // is what we expect.
+ CheckedAdvanceIterator(iterator, sizeof(mData));
+ CheckIteratorIsComplete(iterator, sizeof(mData));
+
+ // Write more data to the completed buffer.
+ EXPECT_NS_FAILED(mSourceBuffer->Append(mData, sizeof(mData)));
+
+ // Try to read with a new iterator and verify that the new data got ignored.
+ SourceBufferIterator iterator2 = mSourceBuffer->Iterator();
+ CheckedAdvanceIterator(iterator2, sizeof(mData));
+ CheckIteratorIsComplete(iterator2, sizeof(mData));
+}
+
+TEST_F(ImageSourceBuffer, MinChunkCapacity) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write test data to the buffer using many small appends. Since
+ // ExpectLength() isn't being called, we should be able to write up to
+ // SourceBuffer::MIN_CHUNK_CAPACITY bytes without a second chunk being
+ // allocated.
+ CheckedAppendToBufferInChunks(10, SourceBuffer::MIN_CHUNK_CAPACITY);
+
+ // Verify that the iterator sees the appropriate amount of data.
+ CheckedAdvanceIterator(iterator, SourceBuffer::MIN_CHUNK_CAPACITY);
+
+ // Write one more byte; we expect to see that it triggers an allocation.
+ CheckedAppendToBufferLastByteForLength(SourceBuffer::MIN_CHUNK_CAPACITY);
+ CheckedCompleteBuffer(iterator, 1);
+
+ // Verify that the iterator sees the new byte and a new chunk has been
+ // allocated.
+ CheckedAdvanceIterator(iterator, 1, 2, SourceBuffer::MIN_CHUNK_CAPACITY + 1);
+ CheckIteratorIsComplete(iterator, 2, SourceBuffer::MIN_CHUNK_CAPACITY + 1);
+}
+
+TEST_F(ImageSourceBuffer, ExpectLengthAllocatesRequestedCapacity) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the buffer,
+ // but call ExpectLength() first to make SourceBuffer expect only a single
+ // byte. We expect this to still result in two chunks, because we trust the
+ // initial guess of ExpectLength() but after that it will only allocate chunks
+ // of at least MIN_CHUNK_CAPACITY bytes.
+ EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(1));
+ CheckedAppendToBufferInChunks(10, SourceBuffer::MIN_CHUNK_CAPACITY);
+ CheckedCompleteBuffer(iterator, SourceBuffer::MIN_CHUNK_CAPACITY);
+
+ // Verify that the iterator sees a first chunk with 1 byte, and a second chunk
+ // with the remaining data.
+ CheckedAdvanceIterator(iterator, 1, 1, 1);
+ CheckedAdvanceIterator(iterator, SourceBuffer::MIN_CHUNK_CAPACITY - 1, 2,
+ SourceBuffer::MIN_CHUNK_CAPACITY);
+ CheckIteratorIsComplete(iterator, 2, SourceBuffer::MIN_CHUNK_CAPACITY);
+}
+
+TEST_F(ImageSourceBuffer, ExpectLengthGrowsAboveMinCapacity) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write two times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the
+ // buffer, calling ExpectLength() with the correct length first. We expect
+ // this to result in only one chunk, because ExpectLength() allows us to
+ // allocate a larger first chunk than MIN_CHUNK_CAPACITY bytes.
+ const size_t length = 2 * SourceBuffer::MIN_CHUNK_CAPACITY;
+ EXPECT_NS_SUCCEEDED(mSourceBuffer->ExpectLength(length));
+ CheckedAppendToBufferInChunks(10, length);
+
+ // Verify that the iterator sees a single chunk.
+ CheckedAdvanceIterator(iterator, length);
+
+ // Write one more byte; we expect to see that it triggers an allocation.
+ CheckedAppendToBufferLastByteForLength(length);
+ CheckedCompleteBuffer(iterator, 1);
+
+ // Verify that the iterator sees the new byte and a new chunk has been
+ // allocated.
+ CheckedAdvanceIterator(iterator, 1, 2, length + 1);
+ CheckIteratorIsComplete(iterator, 2, length + 1);
+}
+
+TEST_F(ImageSourceBuffer, HugeExpectLengthFails) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // ExpectLength() should fail if the length is bigger than what the
+ // SurfaceCache can hold, so use the SurfaceCache's maximum capacity to
+ // calculate what a "massive amount of data" (see below) consists of on this
+ // platform.
+ ASSERT_LT(SurfaceCache::MaximumCapacity(), SIZE_MAX);
+ const size_t hugeSize = SurfaceCache::MaximumCapacity() + 1;
+
+ // Attempt to write a massive amount of data and verify that it fails. (We'd
+ // get a buffer overrun during the test if it succeeds, but if it succeeds
+ // that's the least of our problems.)
+ EXPECT_NS_FAILED(mSourceBuffer->ExpectLength(hugeSize));
+ EXPECT_TRUE(mSourceBuffer->IsComplete());
+ CheckIteratorIsComplete(iterator, 0, 0, NS_ERROR_INVALID_ARG);
+}
+
+TEST_F(ImageSourceBuffer, LargeAppendsAllocateOnlyOneChunk) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write two times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the
+ // buffer in a single Append() call. We expect this to result in only one
+ // chunk even though ExpectLength() wasn't called, because we should always
+ // allocate a new chunk large enough to store the data we have at hand.
+ constexpr size_t length = 2 * SourceBuffer::MIN_CHUNK_CAPACITY;
+ char data[length];
+ GenerateData(data, sizeof(data));
+ CheckedAppendToBuffer(data, length);
+
+ // Verify that the iterator sees a single chunk.
+ CheckedAdvanceIterator(iterator, length);
+
+ // Write one more byte; we expect to see that it triggers an allocation.
+ CheckedAppendToBufferLastByteForLength(length);
+ CheckedCompleteBuffer(iterator, 1);
+
+ // Verify that the iterator sees the new byte and a new chunk has been
+ // allocated.
+ CheckedAdvanceIterator(iterator, 1, 2, length + 1);
+ CheckIteratorIsComplete(iterator, 2, length + 1);
+}
+
+TEST_F(ImageSourceBuffer, LargeAppendsAllocateAtMostOneChunk) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Allocate some data we'll use below.
+ constexpr size_t firstWriteLength = SourceBuffer::MIN_CHUNK_CAPACITY / 2;
+ constexpr size_t secondWriteLength = 3 * SourceBuffer::MIN_CHUNK_CAPACITY;
+ constexpr size_t totalLength = firstWriteLength + secondWriteLength;
+ char data[totalLength];
+ GenerateData(data, sizeof(data));
+
+ // Write half of SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the
+ // buffer in a single Append() call. This should fill half of the first chunk.
+ CheckedAppendToBuffer(data, firstWriteLength);
+
+ // Write three times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to
+ // the buffer in a single Append() call. We expect this to result in the first
+ // of the first chunk being filled and a new chunk being allocated for the
+ // remainder.
+ CheckedAppendToBuffer(data + firstWriteLength, secondWriteLength);
+
+ // Verify that the iterator sees a MIN_CHUNK_CAPACITY-length chunk.
+ CheckedAdvanceIterator(iterator, SourceBuffer::MIN_CHUNK_CAPACITY);
+
+ // Verify that the iterator sees a second chunk of the length we expect.
+ const size_t expectedSecondChunkLength =
+ totalLength - SourceBuffer::MIN_CHUNK_CAPACITY;
+ CheckedAdvanceIterator(iterator, expectedSecondChunkLength, 2, totalLength);
+
+ // Write one more byte; we expect to see that it triggers an allocation.
+ CheckedAppendToBufferLastByteForLength(totalLength);
+ CheckedCompleteBuffer(iterator, 1);
+
+ // Verify that the iterator sees the new byte and a new chunk has been
+ // allocated.
+ CheckedAdvanceIterator(iterator, 1, 3, totalLength + 1);
+ CheckIteratorIsComplete(iterator, 3, totalLength + 1);
+}
+
+TEST_F(ImageSourceBuffer, OversizedAppendsAllocateAtMostOneChunk) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Allocate some data we'll use below.
+ constexpr size_t writeLength = SourceBuffer::MAX_CHUNK_CAPACITY + 1;
+
+ // Write SourceBuffer::MAX_CHUNK_CAPACITY + 1 bytes of test data to the
+ // buffer in a single Append() call. This should cause one chunk to be
+ // allocated because we wrote it as a single block.
+ CheckedAppendToBufferInChunks(writeLength, writeLength);
+
+ // Verify that the iterator sees a MAX_CHUNK_CAPACITY+1-length chunk.
+ CheckedAdvanceIterator(iterator, writeLength);
+
+ CheckedCompleteBuffer(NS_OK);
+ CheckIteratorIsComplete(iterator, 1, writeLength);
+}
+
+TEST_F(ImageSourceBuffer, CompactionHappensWhenBufferIsComplete) {
+ constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY;
+ constexpr size_t totalLength = 2 * chunkLength;
+
+ // Write enough data to create two chunks.
+ CheckedAppendToBufferInChunks(chunkLength, totalLength);
+
+ {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Verify that the iterator sees two chunks.
+ CheckedAdvanceIterator(iterator, chunkLength);
+ CheckedAdvanceIterator(iterator, chunkLength, 2, totalLength);
+ }
+
+ // Complete the buffer, which should trigger compaction implicitly.
+ CheckedCompleteBuffer();
+
+ {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Verify that compaction happened and there's now only one chunk.
+ CheckedAdvanceIterator(iterator, totalLength);
+ CheckIteratorIsComplete(iterator, 1, totalLength);
+ }
+}
+
+TEST_F(ImageSourceBuffer, CompactionIsDelayedWhileIteratorsExist) {
+ constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY;
+ constexpr size_t totalLength = 2 * chunkLength;
+
+ {
+ SourceBufferIterator outerIterator = mSourceBuffer->Iterator();
+
+ {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Write enough data to create two chunks.
+ CheckedAppendToBufferInChunks(chunkLength, totalLength);
+ CheckedCompleteBuffer(iterator, totalLength);
+
+ // Verify that the iterator sees two chunks. Since there are live
+ // iterators, compaction shouldn't have happened when we completed the
+ // buffer.
+ CheckedAdvanceIterator(iterator, chunkLength);
+ CheckedAdvanceIterator(iterator, chunkLength, 2, totalLength);
+ CheckIteratorIsComplete(iterator, 2, totalLength);
+ }
+
+ // Now |iterator| has been destroyed, but |outerIterator| still exists, so
+ // we expect no compaction to have occurred at this point.
+ CheckedAdvanceIterator(outerIterator, chunkLength);
+ CheckedAdvanceIterator(outerIterator, chunkLength, 2, totalLength);
+ CheckIteratorIsComplete(outerIterator, 2, totalLength);
+ }
+
+ // Now all iterators have been destroyed. Since the buffer was already
+ // complete, we expect compaction to happen implicitly here.
+
+ {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Verify that compaction happened and there's now only one chunk.
+ CheckedAdvanceIterator(iterator, totalLength);
+ CheckIteratorIsComplete(iterator, 1, totalLength);
+ }
+}
+
+TEST_F(ImageSourceBuffer, SourceBufferIteratorsCanBeMoved) {
+ constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY;
+ constexpr size_t totalLength = 2 * chunkLength;
+
+ // Write enough data to create two chunks. We create an iterator here to make
+ // sure that compaction doesn't happen during the test.
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+ CheckedAppendToBufferInChunks(chunkLength, totalLength);
+ CheckedCompleteBuffer(iterator, totalLength);
+
+ auto GetIterator = [&] {
+ SourceBufferIterator lambdaIterator = mSourceBuffer->Iterator();
+ CheckedAdvanceIterator(lambdaIterator, chunkLength);
+ return lambdaIterator;
+ };
+
+ // Move-construct |movedIterator| from the iterator returned from
+ // GetIterator() and check that its state is as we expect.
+ SourceBufferIterator tmpIterator = GetIterator();
+ SourceBufferIterator movedIterator(std::move(tmpIterator));
+ EXPECT_TRUE(movedIterator.Data());
+ EXPECT_EQ(chunkLength, movedIterator.Length());
+ ExpectChunkAndByteCount(movedIterator, 1, chunkLength);
+
+ // Make sure that we can advance the iterator.
+ CheckedAdvanceIterator(movedIterator, chunkLength, 2, totalLength);
+
+ // Make sure that the iterator handles completion properly.
+ CheckIteratorIsComplete(movedIterator, 2, totalLength);
+
+ // Move-assign |movedIterator| from the iterator returned from
+ // GetIterator() and check that its state is as we expect.
+ tmpIterator = GetIterator();
+ movedIterator = std::move(tmpIterator);
+ EXPECT_TRUE(movedIterator.Data());
+ EXPECT_EQ(chunkLength, movedIterator.Length());
+ ExpectChunkAndByteCount(movedIterator, 1, chunkLength);
+
+ // Make sure that we can advance the iterator.
+ CheckedAdvanceIterator(movedIterator, chunkLength, 2, totalLength);
+
+ // Make sure that the iterator handles completion properly.
+ CheckIteratorIsComplete(movedIterator, 2, totalLength);
+}
+
+TEST_F(ImageSourceBuffer, SubchunkAdvance) {
+ constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY;
+ constexpr size_t totalLength = 2 * chunkLength;
+
+ // Write enough data to create two chunks. We create our iterator here to make
+ // sure that compaction doesn't happen during the test.
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+ CheckedAppendToBufferInChunks(chunkLength, totalLength);
+ CheckedCompleteBuffer(iterator, totalLength);
+
+ // Advance through the first chunk. The chunk count should not increase.
+ // We check that by always passing 1 for the |aChunks| parameter of
+ // CheckedAdvanceIteratorStateOnly(). We have to call CheckData() manually
+ // because the offset calculation in CheckedAdvanceIterator() assumes that
+ // we're advancing a chunk at a time.
+ size_t offset = 0;
+ while (offset < chunkLength) {
+ CheckedAdvanceIteratorStateOnly(iterator, 1, 1, chunkLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ CheckData(iterator.Data(), offset++, iterator.Length());
+ }
+
+ // Read the first byte of the second chunk. This is the point at which we
+ // can't advance within the same chunk, so the chunk count should increase. We
+ // check that by passing 2 for the |aChunks| parameter of
+ // CheckedAdvanceIteratorStateOnly().
+ CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ CheckData(iterator.Data(), offset++, iterator.Length());
+
+ // Read the rest of the second chunk. The chunk count should not increase.
+ while (offset < totalLength) {
+ CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ CheckData(iterator.Data(), offset++, iterator.Length());
+ }
+
+ // Make sure we reached the end.
+ CheckIteratorIsComplete(iterator, 2, totalLength);
+}
+
+TEST_F(ImageSourceBuffer, SubchunkZeroByteAdvance) {
+ constexpr size_t chunkLength = SourceBuffer::MIN_CHUNK_CAPACITY;
+ constexpr size_t totalLength = 2 * chunkLength;
+
+ // Write enough data to create two chunks. We create our iterator here to make
+ // sure that compaction doesn't happen during the test.
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+ CheckedAppendToBufferInChunks(chunkLength, totalLength);
+ CheckedCompleteBuffer(iterator, totalLength);
+
+ // Make an initial zero-length advance. Although a zero-length advance
+ // normally won't cause us to read a chunk from the SourceBuffer, we'll do so
+ // if the iterator is in the initial state to keep the invariant that
+ // SourceBufferIterator in the READY state always returns a non-null pointer
+ // from Data().
+ CheckedAdvanceIteratorStateOnly(iterator, 0, 1, chunkLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+
+ // Advance through the first chunk. As in the |SubchunkAdvance| test, the
+ // chunk count should not increase. We do a zero-length advance after each
+ // normal advance to ensure that zero-length advances do not change the
+ // iterator's position or cause a new chunk to be read.
+ size_t offset = 0;
+ while (offset < chunkLength) {
+ CheckedAdvanceIteratorStateOnly(iterator, 1, 1, chunkLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ CheckData(iterator.Data(), offset++, iterator.Length());
+ CheckedAdvanceIteratorStateOnly(iterator, 0, 1, chunkLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ }
+
+ // Read the first byte of the second chunk. This is the point at which we
+ // can't advance within the same chunk, so the chunk count should increase. As
+ // before, we do a zero-length advance afterward.
+ CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ CheckData(iterator.Data(), offset++, iterator.Length());
+ CheckedAdvanceIteratorStateOnly(iterator, 0, 2, totalLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+
+ // Read the rest of the second chunk. The chunk count should not increase. As
+ // before, we do a zero-length advance after each normal advance.
+ while (offset < totalLength) {
+ CheckedAdvanceIteratorStateOnly(iterator, 1, 2, totalLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ CheckData(iterator.Data(), offset++, iterator.Length());
+ CheckedAdvanceIteratorStateOnly(iterator, 0, 2, totalLength,
+ AdvanceMode::eAdvanceByLengthExactly);
+ }
+
+ // Make sure we reached the end.
+ CheckIteratorIsComplete(iterator, 2, totalLength);
+}
+
+TEST_F(ImageSourceBuffer, SubchunkZeroByteAdvanceWithNoData) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Check that advancing by zero bytes still makes us enter the WAITING state.
+ // This is because if we entered the READY state before reading any data at
+ // all, we'd break the invariant that SourceBufferIterator::Data() always
+ // returns a non-null pointer in the READY state.
+ auto state = iterator.AdvanceOrScheduleResume(0, mCountResumes);
+ EXPECT_EQ(SourceBufferIterator::WAITING, state);
+
+ // Call Complete(). This should trigger a resume.
+ CheckedCompleteBuffer();
+ EXPECT_EQ(1u, mCountResumes->Count());
+}
+
+TEST_F(ImageSourceBuffer, NullIResumable) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Check that we can't advance.
+ CheckIteratorMustWait(iterator, nullptr);
+
+ // Append to the buffer, which would cause a resume if we had passed a
+ // non-null IResumable.
+ CheckedAppendToBuffer(mData, sizeof(mData));
+ CheckedCompleteBuffer(iterator, sizeof(mData));
+}
+
+TEST_F(ImageSourceBuffer, AppendTriggersResume) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Check that we can't advance.
+ CheckIteratorMustWait(iterator, mCountResumes);
+
+ // Call Append(). This should trigger a resume.
+ mSourceBuffer->Append(mData, sizeof(mData));
+ EXPECT_EQ(1u, mCountResumes->Count());
+}
+
+TEST_F(ImageSourceBuffer, OnlyOneResumeTriggeredPerAppend) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Check that we can't advance.
+ CheckIteratorMustWait(iterator, mCountResumes);
+
+ // Allocate some data we'll use below.
+ constexpr size_t firstWriteLength = SourceBuffer::MIN_CHUNK_CAPACITY / 2;
+ constexpr size_t secondWriteLength = 3 * SourceBuffer::MIN_CHUNK_CAPACITY;
+ constexpr size_t totalLength = firstWriteLength + secondWriteLength;
+ char data[totalLength];
+ GenerateData(data, sizeof(data));
+
+ // Write half of SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to the
+ // buffer in a single Append() call. This should fill half of the first chunk.
+ // This should trigger a resume.
+ CheckedAppendToBuffer(data, firstWriteLength);
+ EXPECT_EQ(1u, mCountResumes->Count());
+
+ // Advance past the new data and wait again.
+ CheckedAdvanceIterator(iterator, firstWriteLength);
+ CheckIteratorMustWait(iterator, mCountResumes);
+
+ // Write three times SourceBuffer::MIN_CHUNK_CAPACITY bytes of test data to
+ // the buffer in a single Append() call. We expect this to result in the first
+ // of the first chunk being filled and a new chunk being allocated for the
+ // remainder. Even though two chunks are getting written to here, only *one*
+ // resume should get triggered, for a total of two in this test.
+ CheckedAppendToBuffer(data + firstWriteLength, secondWriteLength);
+ EXPECT_EQ(2u, mCountResumes->Count());
+}
+
+TEST_F(ImageSourceBuffer, CompleteTriggersResume) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Check that we can't advance.
+ CheckIteratorMustWait(iterator, mCountResumes);
+
+ // Call Complete(). This should trigger a resume.
+ CheckedCompleteBuffer();
+ EXPECT_EQ(1u, mCountResumes->Count());
+}
+
+TEST_F(ImageSourceBuffer, ExpectLengthDoesNotTriggerResume) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator();
+
+ // Check that we can't advance.
+ CheckIteratorMustWait(iterator, mExpectNoResume);
+
+ // Call ExpectLength(). If this triggers a resume, |mExpectNoResume| will
+ // ensure that the test fails.
+ mSourceBuffer->ExpectLength(1000);
+}
+
+TEST_F(ImageSourceBuffer, CompleteSuccessWithSameReadLength) {
+ SourceBufferIterator iterator = mSourceBuffer->Iterator(1);
+
+ // Write a single byte to the buffer and complete the buffer. (We have to
+ // write at least one byte because completing a zero length buffer always
+ // fails; see the ZeroLengthBufferAlwaysFails test.)
+ CheckedAppendToBuffer(mData, 1);
+ CheckedCompleteBuffer(iterator, 1);
+
+ // We should be able to advance once (to read the single byte) and then should
+ // reach the COMPLETE state with a successful status.
+ CheckedAdvanceIterator(iterator, 1);
+ CheckIteratorIsComplete(iterator, 1);
+}
+
+TEST_F(ImageSourceBuffer, CompleteSuccessWithSmallerReadLength) {
+ // Create an iterator limited to one byte.
+ SourceBufferIterator iterator = mSourceBuffer->Iterator(1);
+
+ // Write two bytes to the buffer and complete the buffer. (We have to
+ // write at least one byte because completing a zero length buffer always
+ // fails; see the ZeroLengthBufferAlwaysFails test.)
+ CheckedAppendToBuffer(mData, 2);
+ CheckedCompleteBuffer(iterator, 2);
+
+ // We should be able to advance once (to read the single byte) and then should
+ // reach the COMPLETE state with a successful status, because our iterator is
+ // limited to a single byte, rather than the full length.
+ CheckedAdvanceIterator(iterator, 1);
+ CheckIteratorIsComplete(iterator, 1);
+}
+
+TEST_F(ImageSourceBuffer, CompleteSuccessWithGreaterReadLength) {
+ // Create an iterator limited to one byte.
+ SourceBufferIterator iterator = mSourceBuffer->Iterator(2);
+
+ // Write a single byte to the buffer and complete the buffer. (We have to
+ // write at least one byte because completing a zero length buffer always
+ // fails; see the ZeroLengthBufferAlwaysFails test.)
+ CheckedAppendToBuffer(mData, 1);
+ CheckedCompleteBuffer(iterator, 1);
+
+ // We should be able to advance once (to read the single byte) and then should
+ // reach the COMPLETE state with a successful status. Our iterator lets us
+ // read more but the underlying buffer has been completed.
+ CheckedAdvanceIterator(iterator, 1);
+ CheckIteratorIsComplete(iterator, 1);
+}