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+// © 2019 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+
+// lsr.h
+// created: 2019may08 Markus W. Scherer
+
+#ifndef __LSR_H__
+#define __LSR_H__
+
+#include "unicode/utypes.h"
+#include "unicode/uobject.h"
+#include "cstring.h"
+
+U_NAMESPACE_BEGIN
+
+struct LSR final : public UMemory {
+ static constexpr int32_t REGION_INDEX_LIMIT = 1001 + 26 * 26;
+
+ static constexpr int32_t EXPLICIT_LSR = 7;
+ static constexpr int32_t EXPLICIT_LANGUAGE = 4;
+ static constexpr int32_t EXPLICIT_SCRIPT = 2;
+ static constexpr int32_t EXPLICIT_REGION = 1;
+ static constexpr int32_t IMPLICIT_LSR = 0;
+ static constexpr int32_t DONT_CARE_FLAGS = 0;
+
+ const char *language;
+ const char *script;
+ const char *region;
+ char *owned = nullptr;
+ /** Index for region, 0 if ill-formed. @see indexForRegion */
+ int32_t regionIndex = 0;
+ int32_t flags = 0;
+ /** Only set for LSRs that will be used in a hash table. */
+ int32_t hashCode = 0;
+
+ LSR() : language("und"), script(""), region("") {}
+
+ /** Constructor which aliases all subtag pointers. */
+ LSR(const char *lang, const char *scr, const char *r, int32_t f) :
+ language(lang), script(scr), region(r),
+ regionIndex(indexForRegion(region)), flags(f) {}
+ /**
+ * Constructor which prepends the prefix to the language and script,
+ * copies those into owned memory, and aliases the region.
+ */
+ LSR(char prefix, const char *lang, const char *scr, const char *r, int32_t f,
+ UErrorCode &errorCode);
+ LSR(LSR &&other) noexcept;
+ LSR(const LSR &other) = delete;
+ inline ~LSR() {
+ // Pure inline code for almost all instances.
+ if (owned != nullptr) {
+ deleteOwned();
+ }
+ }
+
+ LSR &operator=(LSR &&other) noexcept;
+ LSR &operator=(const LSR &other) = delete;
+
+ /**
+ * Returns a positive index (>0) for a well-formed region code.
+ * Do not rely on a particular region->index mapping; it may change.
+ * Returns 0 for ill-formed strings.
+ */
+ static int32_t indexForRegion(const char *region);
+
+ UBool isEquivalentTo(const LSR &other) const;
+ bool operator==(const LSR &other) const;
+
+ inline bool operator!=(const LSR &other) const {
+ return !operator==(other);
+ }
+
+ LSR &setHashCode();
+
+private:
+ void deleteOwned();
+};
+
+U_NAMESPACE_END
+
+#endif // __LSR_H__