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Diffstat (limited to 'intl/icu/source/common/uniset_props.cpp')
-rw-r--r-- | intl/icu/source/common/uniset_props.cpp | 1139 |
1 files changed, 1139 insertions, 0 deletions
diff --git a/intl/icu/source/common/uniset_props.cpp b/intl/icu/source/common/uniset_props.cpp new file mode 100644 index 0000000000..b3dbdf93c8 --- /dev/null +++ b/intl/icu/source/common/uniset_props.cpp @@ -0,0 +1,1139 @@ +// © 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* +******************************************************************************* +* +* Copyright (C) 1999-2014, International Business Machines +* Corporation and others. All Rights Reserved. +* +******************************************************************************* +* file name: uniset_props.cpp +* encoding: UTF-8 +* tab size: 8 (not used) +* indentation:4 +* +* created on: 2004aug25 +* created by: Markus W. Scherer +* +* Character property dependent functions moved here from uniset.cpp +*/ + +#include "unicode/utypes.h" +#include "unicode/uniset.h" +#include "unicode/parsepos.h" +#include "unicode/uchar.h" +#include "unicode/uscript.h" +#include "unicode/symtable.h" +#include "unicode/uset.h" +#include "unicode/locid.h" +#include "unicode/brkiter.h" +#include "uset_imp.h" +#include "ruleiter.h" +#include "cmemory.h" +#include "ucln_cmn.h" +#include "util.h" +#include "uvector.h" +#include "uprops.h" +#include "propname.h" +#include "normalizer2impl.h" +#include "uinvchar.h" +#include "uprops.h" +#include "charstr.h" +#include "cstring.h" +#include "mutex.h" +#include "umutex.h" +#include "uassert.h" +#include "hash.h" + +U_NAMESPACE_USE + +// Special property set IDs +static const char ANY[] = "ANY"; // [\u0000-\U0010FFFF] +static const char ASCII[] = "ASCII"; // [\u0000-\u007F] +static const char ASSIGNED[] = "Assigned"; // [:^Cn:] + +// Unicode name property alias +#define NAME_PROP "na" +#define NAME_PROP_LENGTH 2 + +// Cached sets ------------------------------------------------------------- *** + +U_CDECL_BEGIN +static UBool U_CALLCONV uset_cleanup(); + +static UnicodeSet *uni32Singleton; +static icu::UInitOnce uni32InitOnce {}; + +/** + * Cleanup function for UnicodeSet + */ +static UBool U_CALLCONV uset_cleanup() { + delete uni32Singleton; + uni32Singleton = nullptr; + uni32InitOnce.reset(); + return true; +} + +U_CDECL_END + +U_NAMESPACE_BEGIN + +namespace { + +// Cache some sets for other services -------------------------------------- *** +void U_CALLCONV createUni32Set(UErrorCode &errorCode) { + U_ASSERT(uni32Singleton == nullptr); + uni32Singleton = new UnicodeSet(UNICODE_STRING_SIMPLE("[:age=3.2:]"), errorCode); + if(uni32Singleton==nullptr) { + errorCode=U_MEMORY_ALLOCATION_ERROR; + } else { + uni32Singleton->freeze(); + } + ucln_common_registerCleanup(UCLN_COMMON_USET, uset_cleanup); +} + + +U_CFUNC UnicodeSet * +uniset_getUnicode32Instance(UErrorCode &errorCode) { + umtx_initOnce(uni32InitOnce, &createUni32Set, errorCode); + return uni32Singleton; +} + +// helper functions for matching of pattern syntax pieces ------------------ *** +// these functions are parallel to the PERL_OPEN etc. strings above + +// using these functions is not only faster than UnicodeString::compare() and +// caseCompare(), but they also make UnicodeSet work for simple patterns when +// no Unicode properties data is available - when caseCompare() fails + +static inline UBool +isPerlOpen(const UnicodeString &pattern, int32_t pos) { + char16_t c; + return pattern.charAt(pos)==u'\\' && ((c=pattern.charAt(pos+1))==u'p' || c==u'P'); +} + +/*static inline UBool +isPerlClose(const UnicodeString &pattern, int32_t pos) { + return pattern.charAt(pos)==u'}'; +}*/ + +static inline UBool +isNameOpen(const UnicodeString &pattern, int32_t pos) { + return pattern.charAt(pos)==u'\\' && pattern.charAt(pos+1)==u'N'; +} + +static inline UBool +isPOSIXOpen(const UnicodeString &pattern, int32_t pos) { + return pattern.charAt(pos)==u'[' && pattern.charAt(pos+1)==u':'; +} + +/*static inline UBool +isPOSIXClose(const UnicodeString &pattern, int32_t pos) { + return pattern.charAt(pos)==u':' && pattern.charAt(pos+1)==u']'; +}*/ + +// TODO memory debugging provided inside uniset.cpp +// could be made available here but probably obsolete with use of modern +// memory leak checker tools +#define _dbgct(me) + +} // namespace + +//---------------------------------------------------------------- +// Constructors &c +//---------------------------------------------------------------- + +/** + * Constructs a set from the given pattern, optionally ignoring + * white space. See the class description for the syntax of the + * pattern language. + * @param pattern a string specifying what characters are in the set + */ +UnicodeSet::UnicodeSet(const UnicodeString& pattern, + UErrorCode& status) { + applyPattern(pattern, status); + _dbgct(this); +} + +//---------------------------------------------------------------- +// Public API +//---------------------------------------------------------------- + +UnicodeSet& UnicodeSet::applyPattern(const UnicodeString& pattern, + UErrorCode& status) { + // Equivalent to + // return applyPattern(pattern, USET_IGNORE_SPACE, nullptr, status); + // but without dependency on closeOver(). + ParsePosition pos(0); + applyPatternIgnoreSpace(pattern, pos, nullptr, status); + if (U_FAILURE(status)) return *this; + + int32_t i = pos.getIndex(); + // Skip over trailing whitespace + ICU_Utility::skipWhitespace(pattern, i, true); + if (i != pattern.length()) { + status = U_ILLEGAL_ARGUMENT_ERROR; + } + return *this; +} + +void +UnicodeSet::applyPatternIgnoreSpace(const UnicodeString& pattern, + ParsePosition& pos, + const SymbolTable* symbols, + UErrorCode& status) { + if (U_FAILURE(status)) { + return; + } + if (isFrozen()) { + status = U_NO_WRITE_PERMISSION; + return; + } + // Need to build the pattern in a temporary string because + // _applyPattern calls add() etc., which set pat to empty. + UnicodeString rebuiltPat; + RuleCharacterIterator chars(pattern, symbols, pos); + applyPattern(chars, symbols, rebuiltPat, USET_IGNORE_SPACE, nullptr, 0, status); + if (U_FAILURE(status)) return; + if (chars.inVariable()) { + // syntaxError(chars, "Extra chars in variable value"); + status = U_MALFORMED_SET; + return; + } + setPattern(rebuiltPat); +} + +/** + * Return true if the given position, in the given pattern, appears + * to be the start of a UnicodeSet pattern. + */ +UBool UnicodeSet::resemblesPattern(const UnicodeString& pattern, int32_t pos) { + return ((pos+1) < pattern.length() && + pattern.charAt(pos) == (char16_t)91/*[*/) || + resemblesPropertyPattern(pattern, pos); +} + +//---------------------------------------------------------------- +// Implementation: Pattern parsing +//---------------------------------------------------------------- + +namespace { + +/** + * A small all-inline class to manage a UnicodeSet pointer. Add + * operator->() etc. as needed. + */ +class UnicodeSetPointer { + UnicodeSet* p; +public: + inline UnicodeSetPointer() : p(0) {} + inline ~UnicodeSetPointer() { delete p; } + inline UnicodeSet* pointer() { return p; } + inline UBool allocate() { + if (p == 0) { + p = new UnicodeSet(); + } + return p != 0; + } +}; + +constexpr int32_t MAX_DEPTH = 100; + +} // namespace + +/** + * Parse the pattern from the given RuleCharacterIterator. The + * iterator is advanced over the parsed pattern. + * @param chars iterator over the pattern characters. Upon return + * it will be advanced to the first character after the parsed + * pattern, or the end of the iteration if all characters are + * parsed. + * @param symbols symbol table to use to parse and dereference + * variables, or null if none. + * @param rebuiltPat the pattern that was parsed, rebuilt or + * copied from the input pattern, as appropriate. + * @param options a bit mask of zero or more of the following: + * IGNORE_SPACE, CASE. + */ +void UnicodeSet::applyPattern(RuleCharacterIterator& chars, + const SymbolTable* symbols, + UnicodeString& rebuiltPat, + uint32_t options, + UnicodeSet& (UnicodeSet::*caseClosure)(int32_t attribute), + int32_t depth, + UErrorCode& ec) { + if (U_FAILURE(ec)) return; + if (depth > MAX_DEPTH) { + ec = U_ILLEGAL_ARGUMENT_ERROR; + return; + } + + // Syntax characters: [ ] ^ - & { } + + // Recognized special forms for chars, sets: c-c s-s s&s + + int32_t opts = RuleCharacterIterator::PARSE_VARIABLES | + RuleCharacterIterator::PARSE_ESCAPES; + if ((options & USET_IGNORE_SPACE) != 0) { + opts |= RuleCharacterIterator::SKIP_WHITESPACE; + } + + UnicodeString patLocal, buf; + UBool usePat = false; + UnicodeSetPointer scratch; + RuleCharacterIterator::Pos backup; + + // mode: 0=before [, 1=between [...], 2=after ] + // lastItem: 0=none, 1=char, 2=set + int8_t lastItem = 0, mode = 0; + UChar32 lastChar = 0; + char16_t op = 0; + + UBool invert = false; + + clear(); + + while (mode != 2 && !chars.atEnd()) { + U_ASSERT((lastItem == 0 && op == 0) || + (lastItem == 1 && (op == 0 || op == u'-')) || + (lastItem == 2 && (op == 0 || op == u'-' || op == u'&'))); + + UChar32 c = 0; + UBool literal = false; + UnicodeSet* nested = 0; // alias - do not delete + + // -------- Check for property pattern + + // setMode: 0=none, 1=unicodeset, 2=propertypat, 3=preparsed + int8_t setMode = 0; + if (resemblesPropertyPattern(chars, opts)) { + setMode = 2; + } + + // -------- Parse '[' of opening delimiter OR nested set. + // If there is a nested set, use `setMode' to define how + // the set should be parsed. If the '[' is part of the + // opening delimiter for this pattern, parse special + // strings "[", "[^", "[-", and "[^-". Check for stand-in + // characters representing a nested set in the symbol + // table. + + else { + // Prepare to backup if necessary + chars.getPos(backup); + c = chars.next(opts, literal, ec); + if (U_FAILURE(ec)) return; + + if (c == u'[' && !literal) { + if (mode == 1) { + chars.setPos(backup); // backup + setMode = 1; + } else { + // Handle opening '[' delimiter + mode = 1; + patLocal.append(u'['); + chars.getPos(backup); // prepare to backup + c = chars.next(opts, literal, ec); + if (U_FAILURE(ec)) return; + if (c == u'^' && !literal) { + invert = true; + patLocal.append(u'^'); + chars.getPos(backup); // prepare to backup + c = chars.next(opts, literal, ec); + if (U_FAILURE(ec)) return; + } + // Fall through to handle special leading '-'; + // otherwise restart loop for nested [], \p{}, etc. + if (c == u'-') { + literal = true; + // Fall through to handle literal '-' below + } else { + chars.setPos(backup); // backup + continue; + } + } + } else if (symbols != 0) { + const UnicodeFunctor *m = symbols->lookupMatcher(c); + if (m != 0) { + const UnicodeSet *ms = dynamic_cast<const UnicodeSet *>(m); + if (ms == nullptr) { + ec = U_MALFORMED_SET; + return; + } + // casting away const, but `nested' won't be modified + // (important not to modify stored set) + nested = const_cast<UnicodeSet*>(ms); + setMode = 3; + } + } + } + + // -------- Handle a nested set. This either is inline in + // the pattern or represented by a stand-in that has + // previously been parsed and was looked up in the symbol + // table. + + if (setMode != 0) { + if (lastItem == 1) { + if (op != 0) { + // syntaxError(chars, "Char expected after operator"); + ec = U_MALFORMED_SET; + return; + } + add(lastChar, lastChar); + _appendToPat(patLocal, lastChar, false); + lastItem = 0; + op = 0; + } + + if (op == u'-' || op == u'&') { + patLocal.append(op); + } + + if (nested == 0) { + // lazy allocation + if (!scratch.allocate()) { + ec = U_MEMORY_ALLOCATION_ERROR; + return; + } + nested = scratch.pointer(); + } + switch (setMode) { + case 1: + nested->applyPattern(chars, symbols, patLocal, options, caseClosure, depth + 1, ec); + break; + case 2: + chars.skipIgnored(opts); + nested->applyPropertyPattern(chars, patLocal, ec); + if (U_FAILURE(ec)) return; + break; + case 3: // `nested' already parsed + nested->_toPattern(patLocal, false); + break; + } + + usePat = true; + + if (mode == 0) { + // Entire pattern is a category; leave parse loop + *this = *nested; + mode = 2; + break; + } + + switch (op) { + case u'-': + removeAll(*nested); + break; + case u'&': + retainAll(*nested); + break; + case 0: + addAll(*nested); + break; + } + + op = 0; + lastItem = 2; + + continue; + } + + if (mode == 0) { + // syntaxError(chars, "Missing '['"); + ec = U_MALFORMED_SET; + return; + } + + // -------- Parse special (syntax) characters. If the + // current character is not special, or if it is escaped, + // then fall through and handle it below. + + if (!literal) { + switch (c) { + case u']': + if (lastItem == 1) { + add(lastChar, lastChar); + _appendToPat(patLocal, lastChar, false); + } + // Treat final trailing '-' as a literal + if (op == u'-') { + add(op, op); + patLocal.append(op); + } else if (op == u'&') { + // syntaxError(chars, "Trailing '&'"); + ec = U_MALFORMED_SET; + return; + } + patLocal.append(u']'); + mode = 2; + continue; + case u'-': + if (op == 0) { + if (lastItem != 0) { + op = (char16_t) c; + continue; + } else { + // Treat final trailing '-' as a literal + add(c, c); + c = chars.next(opts, literal, ec); + if (U_FAILURE(ec)) return; + if (c == u']' && !literal) { + patLocal.append(u"-]", 2); + mode = 2; + continue; + } + } + } + // syntaxError(chars, "'-' not after char or set"); + ec = U_MALFORMED_SET; + return; + case u'&': + if (lastItem == 2 && op == 0) { + op = (char16_t) c; + continue; + } + // syntaxError(chars, "'&' not after set"); + ec = U_MALFORMED_SET; + return; + case u'^': + // syntaxError(chars, "'^' not after '['"); + ec = U_MALFORMED_SET; + return; + case u'{': + if (op != 0) { + // syntaxError(chars, "Missing operand after operator"); + ec = U_MALFORMED_SET; + return; + } + if (lastItem == 1) { + add(lastChar, lastChar); + _appendToPat(patLocal, lastChar, false); + } + lastItem = 0; + buf.truncate(0); + { + UBool ok = false; + while (!chars.atEnd()) { + c = chars.next(opts, literal, ec); + if (U_FAILURE(ec)) return; + if (c == u'}' && !literal) { + ok = true; + break; + } + buf.append(c); + } + if (!ok) { + // syntaxError(chars, "Invalid multicharacter string"); + ec = U_MALFORMED_SET; + return; + } + } + // We have new string. Add it to set and continue; + // we don't need to drop through to the further + // processing + add(buf); + patLocal.append(u'{'); + _appendToPat(patLocal, buf, false); + patLocal.append(u'}'); + continue; + case SymbolTable::SYMBOL_REF: + // symbols nosymbols + // [a-$] error error (ambiguous) + // [a$] anchor anchor + // [a-$x] var "x"* literal '$' + // [a-$.] error literal '$' + // *We won't get here in the case of var "x" + { + chars.getPos(backup); + c = chars.next(opts, literal, ec); + if (U_FAILURE(ec)) return; + UBool anchor = (c == u']' && !literal); + if (symbols == 0 && !anchor) { + c = SymbolTable::SYMBOL_REF; + chars.setPos(backup); + break; // literal '$' + } + if (anchor && op == 0) { + if (lastItem == 1) { + add(lastChar, lastChar); + _appendToPat(patLocal, lastChar, false); + } + add(U_ETHER); + usePat = true; + patLocal.append((char16_t) SymbolTable::SYMBOL_REF); + patLocal.append(u']'); + mode = 2; + continue; + } + // syntaxError(chars, "Unquoted '$'"); + ec = U_MALFORMED_SET; + return; + } + default: + break; + } + } + + // -------- Parse literal characters. This includes both + // escaped chars ("\u4E01") and non-syntax characters + // ("a"). + + switch (lastItem) { + case 0: + lastItem = 1; + lastChar = c; + break; + case 1: + if (op == u'-') { + if (lastChar >= c) { + // Don't allow redundant (a-a) or empty (b-a) ranges; + // these are most likely typos. + // syntaxError(chars, "Invalid range"); + ec = U_MALFORMED_SET; + return; + } + add(lastChar, c); + _appendToPat(patLocal, lastChar, false); + patLocal.append(op); + _appendToPat(patLocal, c, false); + lastItem = 0; + op = 0; + } else { + add(lastChar, lastChar); + _appendToPat(patLocal, lastChar, false); + lastChar = c; + } + break; + case 2: + if (op != 0) { + // syntaxError(chars, "Set expected after operator"); + ec = U_MALFORMED_SET; + return; + } + lastChar = c; + lastItem = 1; + break; + } + } + + if (mode != 2) { + // syntaxError(chars, "Missing ']'"); + ec = U_MALFORMED_SET; + return; + } + + chars.skipIgnored(opts); + + /** + * Handle global flags (invert, case insensitivity). If this + * pattern should be compiled case-insensitive, then we need + * to close over case BEFORE COMPLEMENTING. This makes + * patterns like /[^abc]/i work. + */ + if ((options & USET_CASE_MASK) != 0) { + (this->*caseClosure)(options); + } + if (invert) { + complement().removeAllStrings(); // code point complement + } + + // Use the rebuilt pattern (patLocal) only if necessary. Prefer the + // generated pattern. + if (usePat) { + rebuiltPat.append(patLocal); + } else { + _generatePattern(rebuiltPat, false); + } + if (isBogus() && U_SUCCESS(ec)) { + // We likely ran out of memory. AHHH! + ec = U_MEMORY_ALLOCATION_ERROR; + } +} + +//---------------------------------------------------------------- +// Property set implementation +//---------------------------------------------------------------- + +namespace { + +static UBool numericValueFilter(UChar32 ch, void* context) { + return u_getNumericValue(ch) == *(double*)context; +} + +static UBool generalCategoryMaskFilter(UChar32 ch, void* context) { + int32_t value = *(int32_t*)context; + return (U_GET_GC_MASK((UChar32) ch) & value) != 0; +} + +static UBool versionFilter(UChar32 ch, void* context) { + static const UVersionInfo none = { 0, 0, 0, 0 }; + UVersionInfo v; + u_charAge(ch, v); + UVersionInfo* version = (UVersionInfo*)context; + return uprv_memcmp(&v, &none, sizeof(v)) > 0 && uprv_memcmp(&v, version, sizeof(v)) <= 0; +} + +typedef struct { + UProperty prop; + int32_t value; +} IntPropertyContext; + +static UBool intPropertyFilter(UChar32 ch, void* context) { + IntPropertyContext* c = (IntPropertyContext*)context; + return u_getIntPropertyValue((UChar32) ch, c->prop) == c->value; +} + +static UBool scriptExtensionsFilter(UChar32 ch, void* context) { + return uscript_hasScript(ch, *(UScriptCode*)context); +} + +} // namespace + +/** + * Generic filter-based scanning code for UCD property UnicodeSets. + */ +void UnicodeSet::applyFilter(UnicodeSet::Filter filter, + void* context, + const UnicodeSet* inclusions, + UErrorCode &status) { + if (U_FAILURE(status)) return; + + // Logically, walk through all Unicode characters, noting the start + // and end of each range for which filter.contain(c) is + // true. Add each range to a set. + // + // To improve performance, use an inclusions set which + // encodes information about character ranges that are known + // to have identical properties. + // inclusions contains the first characters of + // same-value ranges for the given property. + + clear(); + + UChar32 startHasProperty = -1; + int32_t limitRange = inclusions->getRangeCount(); + + for (int j=0; j<limitRange; ++j) { + // get current range + UChar32 start = inclusions->getRangeStart(j); + UChar32 end = inclusions->getRangeEnd(j); + + // for all the code points in the range, process + for (UChar32 ch = start; ch <= end; ++ch) { + // only add to this UnicodeSet on inflection points -- + // where the hasProperty value changes to false + if ((*filter)(ch, context)) { + if (startHasProperty < 0) { + startHasProperty = ch; + } + } else if (startHasProperty >= 0) { + add(startHasProperty, ch-1); + startHasProperty = -1; + } + } + } + if (startHasProperty >= 0) { + add((UChar32)startHasProperty, (UChar32)0x10FFFF); + } + if (isBogus() && U_SUCCESS(status)) { + // We likely ran out of memory. AHHH! + status = U_MEMORY_ALLOCATION_ERROR; + } +} + +namespace { + +static UBool mungeCharName(char* dst, const char* src, int32_t dstCapacity) { + /* Note: we use ' ' in compiler code page */ + int32_t j = 0; + char ch; + --dstCapacity; /* make room for term. zero */ + while ((ch = *src++) != 0) { + if (ch == ' ' && (j==0 || (j>0 && dst[j-1]==' '))) { + continue; + } + if (j >= dstCapacity) return false; + dst[j++] = ch; + } + if (j > 0 && dst[j-1] == ' ') --j; + dst[j] = 0; + return true; +} + +} // namespace + +//---------------------------------------------------------------- +// Property set API +//---------------------------------------------------------------- + +#define FAIL(ec) UPRV_BLOCK_MACRO_BEGIN { \ + ec=U_ILLEGAL_ARGUMENT_ERROR; \ + return *this; \ +} UPRV_BLOCK_MACRO_END + +UnicodeSet& +UnicodeSet::applyIntPropertyValue(UProperty prop, int32_t value, UErrorCode& ec) { + if (U_FAILURE(ec) || isFrozen()) { return *this; } + if (prop == UCHAR_GENERAL_CATEGORY_MASK) { + const UnicodeSet* inclusions = CharacterProperties::getInclusionsForProperty(prop, ec); + applyFilter(generalCategoryMaskFilter, &value, inclusions, ec); + } else if (prop == UCHAR_SCRIPT_EXTENSIONS) { + const UnicodeSet* inclusions = CharacterProperties::getInclusionsForProperty(prop, ec); + UScriptCode script = (UScriptCode)value; + applyFilter(scriptExtensionsFilter, &script, inclusions, ec); + } else if (0 <= prop && prop < UCHAR_BINARY_LIMIT) { + if (value == 0 || value == 1) { + const USet *set = u_getBinaryPropertySet(prop, &ec); + if (U_FAILURE(ec)) { return *this; } + copyFrom(*UnicodeSet::fromUSet(set), true); + if (value == 0) { + complement().removeAllStrings(); // code point complement + } + } else { + clear(); + } + } else if (UCHAR_INT_START <= prop && prop < UCHAR_INT_LIMIT) { + const UnicodeSet* inclusions = CharacterProperties::getInclusionsForProperty(prop, ec); + IntPropertyContext c = {prop, value}; + applyFilter(intPropertyFilter, &c, inclusions, ec); + } else { + ec = U_ILLEGAL_ARGUMENT_ERROR; + } + return *this; +} + +UnicodeSet& +UnicodeSet::applyPropertyAlias(const UnicodeString& prop, + const UnicodeString& value, + UErrorCode& ec) { + if (U_FAILURE(ec) || isFrozen()) return *this; + + // prop and value used to be converted to char * using the default + // converter instead of the invariant conversion. + // This should not be necessary because all Unicode property and value + // names use only invariant characters. + // If there are any variant characters, then we won't find them anyway. + // Checking first avoids assertion failures in the conversion. + if( !uprv_isInvariantUString(prop.getBuffer(), prop.length()) || + !uprv_isInvariantUString(value.getBuffer(), value.length()) + ) { + FAIL(ec); + } + CharString pname, vname; + pname.appendInvariantChars(prop, ec); + vname.appendInvariantChars(value, ec); + if (U_FAILURE(ec)) return *this; + + UProperty p; + int32_t v; + UBool invert = false; + + if (value.length() > 0) { + p = u_getPropertyEnum(pname.data()); + if (p == UCHAR_INVALID_CODE) FAIL(ec); + + // Treat gc as gcm + if (p == UCHAR_GENERAL_CATEGORY) { + p = UCHAR_GENERAL_CATEGORY_MASK; + } + + if ((p >= UCHAR_BINARY_START && p < UCHAR_BINARY_LIMIT) || + (p >= UCHAR_INT_START && p < UCHAR_INT_LIMIT) || + (p >= UCHAR_MASK_START && p < UCHAR_MASK_LIMIT)) { + v = u_getPropertyValueEnum(p, vname.data()); + if (v == UCHAR_INVALID_CODE) { + // Handle numeric CCC + if (p == UCHAR_CANONICAL_COMBINING_CLASS || + p == UCHAR_TRAIL_CANONICAL_COMBINING_CLASS || + p == UCHAR_LEAD_CANONICAL_COMBINING_CLASS) { + char* end; + double val = uprv_strtod(vname.data(), &end); + // Anything between 0 and 255 is valid even if unused. + // Cast double->int only after range check. + // We catch NaN here because comparing it with both 0 and 255 will be false + // (as are all comparisons with NaN). + if (*end != 0 || !(0 <= val && val <= 255) || + (v = (int32_t)val) != val) { + // non-integral value or outside 0..255, or trailing junk + FAIL(ec); + } + } else { + FAIL(ec); + } + } + } + + else { + + switch (p) { + case UCHAR_NUMERIC_VALUE: + { + char* end; + double val = uprv_strtod(vname.data(), &end); + if (*end != 0) { + FAIL(ec); + } + applyFilter(numericValueFilter, &val, + CharacterProperties::getInclusionsForProperty(p, ec), ec); + return *this; + } + case UCHAR_NAME: + { + // Must munge name, since u_charFromName() does not do + // 'loose' matching. + char buf[128]; // it suffices that this be > uprv_getMaxCharNameLength + if (!mungeCharName(buf, vname.data(), sizeof(buf))) FAIL(ec); + UChar32 ch = u_charFromName(U_EXTENDED_CHAR_NAME, buf, &ec); + if (U_SUCCESS(ec)) { + clear(); + add(ch); + return *this; + } else { + FAIL(ec); + } + } + case UCHAR_UNICODE_1_NAME: + // ICU 49 deprecates the Unicode_1_Name property APIs. + FAIL(ec); + case UCHAR_AGE: + { + // Must munge name, since u_versionFromString() does not do + // 'loose' matching. + char buf[128]; + if (!mungeCharName(buf, vname.data(), sizeof(buf))) FAIL(ec); + UVersionInfo version; + u_versionFromString(version, buf); + applyFilter(versionFilter, &version, + CharacterProperties::getInclusionsForProperty(p, ec), ec); + return *this; + } + case UCHAR_SCRIPT_EXTENSIONS: + v = u_getPropertyValueEnum(UCHAR_SCRIPT, vname.data()); + if (v == UCHAR_INVALID_CODE) { + FAIL(ec); + } + // fall through to calling applyIntPropertyValue() + break; + default: + // p is a non-binary, non-enumerated property that we + // don't support (yet). + FAIL(ec); + } + } + } + + else { + // value is empty. Interpret as General Category, Script, or + // Binary property. + p = UCHAR_GENERAL_CATEGORY_MASK; + v = u_getPropertyValueEnum(p, pname.data()); + if (v == UCHAR_INVALID_CODE) { + p = UCHAR_SCRIPT; + v = u_getPropertyValueEnum(p, pname.data()); + if (v == UCHAR_INVALID_CODE) { + p = u_getPropertyEnum(pname.data()); + if (p >= UCHAR_BINARY_START && p < UCHAR_BINARY_LIMIT) { + v = 1; + } else if (0 == uprv_comparePropertyNames(ANY, pname.data())) { + set(MIN_VALUE, MAX_VALUE); + return *this; + } else if (0 == uprv_comparePropertyNames(ASCII, pname.data())) { + set(0, 0x7F); + return *this; + } else if (0 == uprv_comparePropertyNames(ASSIGNED, pname.data())) { + // [:Assigned:]=[:^Cn:] + p = UCHAR_GENERAL_CATEGORY_MASK; + v = U_GC_CN_MASK; + invert = true; + } else { + FAIL(ec); + } + } + } + } + + applyIntPropertyValue(p, v, ec); + if(invert) { + complement().removeAllStrings(); // code point complement + } + + if (isBogus() && U_SUCCESS(ec)) { + // We likely ran out of memory. AHHH! + ec = U_MEMORY_ALLOCATION_ERROR; + } + return *this; +} + +//---------------------------------------------------------------- +// Property set patterns +//---------------------------------------------------------------- + +/** + * Return true if the given position, in the given pattern, appears + * to be the start of a property set pattern. + */ +UBool UnicodeSet::resemblesPropertyPattern(const UnicodeString& pattern, + int32_t pos) { + // Patterns are at least 5 characters long + if ((pos+5) > pattern.length()) { + return false; + } + + // Look for an opening [:, [:^, \p, or \P + return isPOSIXOpen(pattern, pos) || isPerlOpen(pattern, pos) || isNameOpen(pattern, pos); +} + +/** + * Return true if the given iterator appears to point at a + * property pattern. Regardless of the result, return with the + * iterator unchanged. + * @param chars iterator over the pattern characters. Upon return + * it will be unchanged. + * @param iterOpts RuleCharacterIterator options + */ +UBool UnicodeSet::resemblesPropertyPattern(RuleCharacterIterator& chars, + int32_t iterOpts) { + // NOTE: literal will always be false, because we don't parse escapes. + UBool result = false, literal; + UErrorCode ec = U_ZERO_ERROR; + iterOpts &= ~RuleCharacterIterator::PARSE_ESCAPES; + RuleCharacterIterator::Pos pos; + chars.getPos(pos); + UChar32 c = chars.next(iterOpts, literal, ec); + if (c == u'[' || c == u'\\') { + UChar32 d = chars.next(iterOpts & ~RuleCharacterIterator::SKIP_WHITESPACE, + literal, ec); + result = (c == u'[') ? (d == u':') : + (d == u'N' || d == u'p' || d == u'P'); + } + chars.setPos(pos); + return result && U_SUCCESS(ec); +} + +/** + * Parse the given property pattern at the given parse position. + */ +UnicodeSet& UnicodeSet::applyPropertyPattern(const UnicodeString& pattern, + ParsePosition& ppos, + UErrorCode &ec) { + int32_t pos = ppos.getIndex(); + + UBool posix = false; // true for [:pat:], false for \p{pat} \P{pat} \N{pat} + UBool isName = false; // true for \N{pat}, o/w false + UBool invert = false; + + if (U_FAILURE(ec)) return *this; + + // Minimum length is 5 characters, e.g. \p{L} + if ((pos+5) > pattern.length()) { + FAIL(ec); + } + + // On entry, ppos should point to one of the following locations: + // Look for an opening [:, [:^, \p, or \P + if (isPOSIXOpen(pattern, pos)) { + posix = true; + pos += 2; + pos = ICU_Utility::skipWhitespace(pattern, pos); + if (pos < pattern.length() && pattern.charAt(pos) == u'^') { + ++pos; + invert = true; + } + } else if (isPerlOpen(pattern, pos) || isNameOpen(pattern, pos)) { + char16_t c = pattern.charAt(pos+1); + invert = (c == u'P'); + isName = (c == u'N'); + pos += 2; + pos = ICU_Utility::skipWhitespace(pattern, pos); + if (pos == pattern.length() || pattern.charAt(pos++) != u'{') { + // Syntax error; "\p" or "\P" not followed by "{" + FAIL(ec); + } + } else { + // Open delimiter not seen + FAIL(ec); + } + + // Look for the matching close delimiter, either :] or } + int32_t close; + if (posix) { + close = pattern.indexOf(u":]", 2, pos); + } else { + close = pattern.indexOf(u'}', pos); + } + if (close < 0) { + // Syntax error; close delimiter missing + FAIL(ec); + } + + // Look for an '=' sign. If this is present, we will parse a + // medium \p{gc=Cf} or long \p{GeneralCategory=Format} + // pattern. + int32_t equals = pattern.indexOf(u'=', pos); + UnicodeString propName, valueName; + if (equals >= 0 && equals < close && !isName) { + // Equals seen; parse medium/long pattern + pattern.extractBetween(pos, equals, propName); + pattern.extractBetween(equals+1, close, valueName); + } + + else { + // Handle case where no '=' is seen, and \N{} + pattern.extractBetween(pos, close, propName); + + // Handle \N{name} + if (isName) { + // This is a little inefficient since it means we have to + // parse NAME_PROP back to UCHAR_NAME even though we already + // know it's UCHAR_NAME. If we refactor the API to + // support args of (UProperty, char*) then we can remove + // NAME_PROP and make this a little more efficient. + valueName = propName; + propName = UnicodeString(NAME_PROP, NAME_PROP_LENGTH, US_INV); + } + } + + applyPropertyAlias(propName, valueName, ec); + + if (U_SUCCESS(ec)) { + if (invert) { + complement().removeAllStrings(); // code point complement + } + + // Move to the limit position after the close delimiter if the + // parse succeeded. + ppos.setIndex(close + (posix ? 2 : 1)); + } + + return *this; +} + +/** + * Parse a property pattern. + * @param chars iterator over the pattern characters. Upon return + * it will be advanced to the first character after the parsed + * pattern, or the end of the iteration if all characters are + * parsed. + * @param rebuiltPat the pattern that was parsed, rebuilt or + * copied from the input pattern, as appropriate. + */ +void UnicodeSet::applyPropertyPattern(RuleCharacterIterator& chars, + UnicodeString& rebuiltPat, + UErrorCode& ec) { + if (U_FAILURE(ec)) return; + UnicodeString pattern; + chars.lookahead(pattern); + ParsePosition pos(0); + applyPropertyPattern(pattern, pos, ec); + if (U_FAILURE(ec)) return; + if (pos.getIndex() == 0) { + // syntaxError(chars, "Invalid property pattern"); + ec = U_MALFORMED_SET; + return; + } + chars.jumpahead(pos.getIndex()); + rebuiltPat.append(pattern, 0, pos.getIndex()); +} + +U_NAMESPACE_END |