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-rw-r--r--intl/icu/source/common/uniset_props.cpp1139
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diff --git a/intl/icu/source/common/uniset_props.cpp b/intl/icu/source/common/uniset_props.cpp
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+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+*******************************************************************************
+*
+* Copyright (C) 1999-2014, International Business Machines
+* Corporation and others. All Rights Reserved.
+*
+*******************************************************************************
+* file name: uniset_props.cpp
+* encoding: UTF-8
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 2004aug25
+* created by: Markus W. Scherer
+*
+* Character property dependent functions moved here from uniset.cpp
+*/
+
+#include "unicode/utypes.h"
+#include "unicode/uniset.h"
+#include "unicode/parsepos.h"
+#include "unicode/uchar.h"
+#include "unicode/uscript.h"
+#include "unicode/symtable.h"
+#include "unicode/uset.h"
+#include "unicode/locid.h"
+#include "unicode/brkiter.h"
+#include "uset_imp.h"
+#include "ruleiter.h"
+#include "cmemory.h"
+#include "ucln_cmn.h"
+#include "util.h"
+#include "uvector.h"
+#include "uprops.h"
+#include "propname.h"
+#include "normalizer2impl.h"
+#include "uinvchar.h"
+#include "uprops.h"
+#include "charstr.h"
+#include "cstring.h"
+#include "mutex.h"
+#include "umutex.h"
+#include "uassert.h"
+#include "hash.h"
+
+U_NAMESPACE_USE
+
+// Special property set IDs
+static const char ANY[] = "ANY"; // [\u0000-\U0010FFFF]
+static const char ASCII[] = "ASCII"; // [\u0000-\u007F]
+static const char ASSIGNED[] = "Assigned"; // [:^Cn:]
+
+// Unicode name property alias
+#define NAME_PROP "na"
+#define NAME_PROP_LENGTH 2
+
+// Cached sets ------------------------------------------------------------- ***
+
+U_CDECL_BEGIN
+static UBool U_CALLCONV uset_cleanup();
+
+static UnicodeSet *uni32Singleton;
+static icu::UInitOnce uni32InitOnce {};
+
+/**
+ * Cleanup function for UnicodeSet
+ */
+static UBool U_CALLCONV uset_cleanup() {
+ delete uni32Singleton;
+ uni32Singleton = nullptr;
+ uni32InitOnce.reset();
+ return true;
+}
+
+U_CDECL_END
+
+U_NAMESPACE_BEGIN
+
+namespace {
+
+// Cache some sets for other services -------------------------------------- ***
+void U_CALLCONV createUni32Set(UErrorCode &errorCode) {
+ U_ASSERT(uni32Singleton == nullptr);
+ uni32Singleton = new UnicodeSet(UNICODE_STRING_SIMPLE("[:age=3.2:]"), errorCode);
+ if(uni32Singleton==nullptr) {
+ errorCode=U_MEMORY_ALLOCATION_ERROR;
+ } else {
+ uni32Singleton->freeze();
+ }
+ ucln_common_registerCleanup(UCLN_COMMON_USET, uset_cleanup);
+}
+
+
+U_CFUNC UnicodeSet *
+uniset_getUnicode32Instance(UErrorCode &errorCode) {
+ umtx_initOnce(uni32InitOnce, &createUni32Set, errorCode);
+ return uni32Singleton;
+}
+
+// helper functions for matching of pattern syntax pieces ------------------ ***
+// these functions are parallel to the PERL_OPEN etc. strings above
+
+// using these functions is not only faster than UnicodeString::compare() and
+// caseCompare(), but they also make UnicodeSet work for simple patterns when
+// no Unicode properties data is available - when caseCompare() fails
+
+static inline UBool
+isPerlOpen(const UnicodeString &pattern, int32_t pos) {
+ char16_t c;
+ return pattern.charAt(pos)==u'\\' && ((c=pattern.charAt(pos+1))==u'p' || c==u'P');
+}
+
+/*static inline UBool
+isPerlClose(const UnicodeString &pattern, int32_t pos) {
+ return pattern.charAt(pos)==u'}';
+}*/
+
+static inline UBool
+isNameOpen(const UnicodeString &pattern, int32_t pos) {
+ return pattern.charAt(pos)==u'\\' && pattern.charAt(pos+1)==u'N';
+}
+
+static inline UBool
+isPOSIXOpen(const UnicodeString &pattern, int32_t pos) {
+ return pattern.charAt(pos)==u'[' && pattern.charAt(pos+1)==u':';
+}
+
+/*static inline UBool
+isPOSIXClose(const UnicodeString &pattern, int32_t pos) {
+ return pattern.charAt(pos)==u':' && pattern.charAt(pos+1)==u']';
+}*/
+
+// TODO memory debugging provided inside uniset.cpp
+// could be made available here but probably obsolete with use of modern
+// memory leak checker tools
+#define _dbgct(me)
+
+} // namespace
+
+//----------------------------------------------------------------
+// Constructors &c
+//----------------------------------------------------------------
+
+/**
+ * Constructs a set from the given pattern, optionally ignoring
+ * white space. See the class description for the syntax of the
+ * pattern language.
+ * @param pattern a string specifying what characters are in the set
+ */
+UnicodeSet::UnicodeSet(const UnicodeString& pattern,
+ UErrorCode& status) {
+ applyPattern(pattern, status);
+ _dbgct(this);
+}
+
+//----------------------------------------------------------------
+// Public API
+//----------------------------------------------------------------
+
+UnicodeSet& UnicodeSet::applyPattern(const UnicodeString& pattern,
+ UErrorCode& status) {
+ // Equivalent to
+ // return applyPattern(pattern, USET_IGNORE_SPACE, nullptr, status);
+ // but without dependency on closeOver().
+ ParsePosition pos(0);
+ applyPatternIgnoreSpace(pattern, pos, nullptr, status);
+ if (U_FAILURE(status)) return *this;
+
+ int32_t i = pos.getIndex();
+ // Skip over trailing whitespace
+ ICU_Utility::skipWhitespace(pattern, i, true);
+ if (i != pattern.length()) {
+ status = U_ILLEGAL_ARGUMENT_ERROR;
+ }
+ return *this;
+}
+
+void
+UnicodeSet::applyPatternIgnoreSpace(const UnicodeString& pattern,
+ ParsePosition& pos,
+ const SymbolTable* symbols,
+ UErrorCode& status) {
+ if (U_FAILURE(status)) {
+ return;
+ }
+ if (isFrozen()) {
+ status = U_NO_WRITE_PERMISSION;
+ return;
+ }
+ // Need to build the pattern in a temporary string because
+ // _applyPattern calls add() etc., which set pat to empty.
+ UnicodeString rebuiltPat;
+ RuleCharacterIterator chars(pattern, symbols, pos);
+ applyPattern(chars, symbols, rebuiltPat, USET_IGNORE_SPACE, nullptr, 0, status);
+ if (U_FAILURE(status)) return;
+ if (chars.inVariable()) {
+ // syntaxError(chars, "Extra chars in variable value");
+ status = U_MALFORMED_SET;
+ return;
+ }
+ setPattern(rebuiltPat);
+}
+
+/**
+ * Return true if the given position, in the given pattern, appears
+ * to be the start of a UnicodeSet pattern.
+ */
+UBool UnicodeSet::resemblesPattern(const UnicodeString& pattern, int32_t pos) {
+ return ((pos+1) < pattern.length() &&
+ pattern.charAt(pos) == (char16_t)91/*[*/) ||
+ resemblesPropertyPattern(pattern, pos);
+}
+
+//----------------------------------------------------------------
+// Implementation: Pattern parsing
+//----------------------------------------------------------------
+
+namespace {
+
+/**
+ * A small all-inline class to manage a UnicodeSet pointer. Add
+ * operator->() etc. as needed.
+ */
+class UnicodeSetPointer {
+ UnicodeSet* p;
+public:
+ inline UnicodeSetPointer() : p(0) {}
+ inline ~UnicodeSetPointer() { delete p; }
+ inline UnicodeSet* pointer() { return p; }
+ inline UBool allocate() {
+ if (p == 0) {
+ p = new UnicodeSet();
+ }
+ return p != 0;
+ }
+};
+
+constexpr int32_t MAX_DEPTH = 100;
+
+} // namespace
+
+/**
+ * Parse the pattern from the given RuleCharacterIterator. The
+ * iterator is advanced over the parsed pattern.
+ * @param chars iterator over the pattern characters. Upon return
+ * it will be advanced to the first character after the parsed
+ * pattern, or the end of the iteration if all characters are
+ * parsed.
+ * @param symbols symbol table to use to parse and dereference
+ * variables, or null if none.
+ * @param rebuiltPat the pattern that was parsed, rebuilt or
+ * copied from the input pattern, as appropriate.
+ * @param options a bit mask of zero or more of the following:
+ * IGNORE_SPACE, CASE.
+ */
+void UnicodeSet::applyPattern(RuleCharacterIterator& chars,
+ const SymbolTable* symbols,
+ UnicodeString& rebuiltPat,
+ uint32_t options,
+ UnicodeSet& (UnicodeSet::*caseClosure)(int32_t attribute),
+ int32_t depth,
+ UErrorCode& ec) {
+ if (U_FAILURE(ec)) return;
+ if (depth > MAX_DEPTH) {
+ ec = U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+
+ // Syntax characters: [ ] ^ - & { }
+
+ // Recognized special forms for chars, sets: c-c s-s s&s
+
+ int32_t opts = RuleCharacterIterator::PARSE_VARIABLES |
+ RuleCharacterIterator::PARSE_ESCAPES;
+ if ((options & USET_IGNORE_SPACE) != 0) {
+ opts |= RuleCharacterIterator::SKIP_WHITESPACE;
+ }
+
+ UnicodeString patLocal, buf;
+ UBool usePat = false;
+ UnicodeSetPointer scratch;
+ RuleCharacterIterator::Pos backup;
+
+ // mode: 0=before [, 1=between [...], 2=after ]
+ // lastItem: 0=none, 1=char, 2=set
+ int8_t lastItem = 0, mode = 0;
+ UChar32 lastChar = 0;
+ char16_t op = 0;
+
+ UBool invert = false;
+
+ clear();
+
+ while (mode != 2 && !chars.atEnd()) {
+ U_ASSERT((lastItem == 0 && op == 0) ||
+ (lastItem == 1 && (op == 0 || op == u'-')) ||
+ (lastItem == 2 && (op == 0 || op == u'-' || op == u'&')));
+
+ UChar32 c = 0;
+ UBool literal = false;
+ UnicodeSet* nested = 0; // alias - do not delete
+
+ // -------- Check for property pattern
+
+ // setMode: 0=none, 1=unicodeset, 2=propertypat, 3=preparsed
+ int8_t setMode = 0;
+ if (resemblesPropertyPattern(chars, opts)) {
+ setMode = 2;
+ }
+
+ // -------- Parse '[' of opening delimiter OR nested set.
+ // If there is a nested set, use `setMode' to define how
+ // the set should be parsed. If the '[' is part of the
+ // opening delimiter for this pattern, parse special
+ // strings "[", "[^", "[-", and "[^-". Check for stand-in
+ // characters representing a nested set in the symbol
+ // table.
+
+ else {
+ // Prepare to backup if necessary
+ chars.getPos(backup);
+ c = chars.next(opts, literal, ec);
+ if (U_FAILURE(ec)) return;
+
+ if (c == u'[' && !literal) {
+ if (mode == 1) {
+ chars.setPos(backup); // backup
+ setMode = 1;
+ } else {
+ // Handle opening '[' delimiter
+ mode = 1;
+ patLocal.append(u'[');
+ chars.getPos(backup); // prepare to backup
+ c = chars.next(opts, literal, ec);
+ if (U_FAILURE(ec)) return;
+ if (c == u'^' && !literal) {
+ invert = true;
+ patLocal.append(u'^');
+ chars.getPos(backup); // prepare to backup
+ c = chars.next(opts, literal, ec);
+ if (U_FAILURE(ec)) return;
+ }
+ // Fall through to handle special leading '-';
+ // otherwise restart loop for nested [], \p{}, etc.
+ if (c == u'-') {
+ literal = true;
+ // Fall through to handle literal '-' below
+ } else {
+ chars.setPos(backup); // backup
+ continue;
+ }
+ }
+ } else if (symbols != 0) {
+ const UnicodeFunctor *m = symbols->lookupMatcher(c);
+ if (m != 0) {
+ const UnicodeSet *ms = dynamic_cast<const UnicodeSet *>(m);
+ if (ms == nullptr) {
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ // casting away const, but `nested' won't be modified
+ // (important not to modify stored set)
+ nested = const_cast<UnicodeSet*>(ms);
+ setMode = 3;
+ }
+ }
+ }
+
+ // -------- Handle a nested set. This either is inline in
+ // the pattern or represented by a stand-in that has
+ // previously been parsed and was looked up in the symbol
+ // table.
+
+ if (setMode != 0) {
+ if (lastItem == 1) {
+ if (op != 0) {
+ // syntaxError(chars, "Char expected after operator");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ add(lastChar, lastChar);
+ _appendToPat(patLocal, lastChar, false);
+ lastItem = 0;
+ op = 0;
+ }
+
+ if (op == u'-' || op == u'&') {
+ patLocal.append(op);
+ }
+
+ if (nested == 0) {
+ // lazy allocation
+ if (!scratch.allocate()) {
+ ec = U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ nested = scratch.pointer();
+ }
+ switch (setMode) {
+ case 1:
+ nested->applyPattern(chars, symbols, patLocal, options, caseClosure, depth + 1, ec);
+ break;
+ case 2:
+ chars.skipIgnored(opts);
+ nested->applyPropertyPattern(chars, patLocal, ec);
+ if (U_FAILURE(ec)) return;
+ break;
+ case 3: // `nested' already parsed
+ nested->_toPattern(patLocal, false);
+ break;
+ }
+
+ usePat = true;
+
+ if (mode == 0) {
+ // Entire pattern is a category; leave parse loop
+ *this = *nested;
+ mode = 2;
+ break;
+ }
+
+ switch (op) {
+ case u'-':
+ removeAll(*nested);
+ break;
+ case u'&':
+ retainAll(*nested);
+ break;
+ case 0:
+ addAll(*nested);
+ break;
+ }
+
+ op = 0;
+ lastItem = 2;
+
+ continue;
+ }
+
+ if (mode == 0) {
+ // syntaxError(chars, "Missing '['");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+
+ // -------- Parse special (syntax) characters. If the
+ // current character is not special, or if it is escaped,
+ // then fall through and handle it below.
+
+ if (!literal) {
+ switch (c) {
+ case u']':
+ if (lastItem == 1) {
+ add(lastChar, lastChar);
+ _appendToPat(patLocal, lastChar, false);
+ }
+ // Treat final trailing '-' as a literal
+ if (op == u'-') {
+ add(op, op);
+ patLocal.append(op);
+ } else if (op == u'&') {
+ // syntaxError(chars, "Trailing '&'");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ patLocal.append(u']');
+ mode = 2;
+ continue;
+ case u'-':
+ if (op == 0) {
+ if (lastItem != 0) {
+ op = (char16_t) c;
+ continue;
+ } else {
+ // Treat final trailing '-' as a literal
+ add(c, c);
+ c = chars.next(opts, literal, ec);
+ if (U_FAILURE(ec)) return;
+ if (c == u']' && !literal) {
+ patLocal.append(u"-]", 2);
+ mode = 2;
+ continue;
+ }
+ }
+ }
+ // syntaxError(chars, "'-' not after char or set");
+ ec = U_MALFORMED_SET;
+ return;
+ case u'&':
+ if (lastItem == 2 && op == 0) {
+ op = (char16_t) c;
+ continue;
+ }
+ // syntaxError(chars, "'&' not after set");
+ ec = U_MALFORMED_SET;
+ return;
+ case u'^':
+ // syntaxError(chars, "'^' not after '['");
+ ec = U_MALFORMED_SET;
+ return;
+ case u'{':
+ if (op != 0) {
+ // syntaxError(chars, "Missing operand after operator");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ if (lastItem == 1) {
+ add(lastChar, lastChar);
+ _appendToPat(patLocal, lastChar, false);
+ }
+ lastItem = 0;
+ buf.truncate(0);
+ {
+ UBool ok = false;
+ while (!chars.atEnd()) {
+ c = chars.next(opts, literal, ec);
+ if (U_FAILURE(ec)) return;
+ if (c == u'}' && !literal) {
+ ok = true;
+ break;
+ }
+ buf.append(c);
+ }
+ if (!ok) {
+ // syntaxError(chars, "Invalid multicharacter string");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ }
+ // We have new string. Add it to set and continue;
+ // we don't need to drop through to the further
+ // processing
+ add(buf);
+ patLocal.append(u'{');
+ _appendToPat(patLocal, buf, false);
+ patLocal.append(u'}');
+ continue;
+ case SymbolTable::SYMBOL_REF:
+ // symbols nosymbols
+ // [a-$] error error (ambiguous)
+ // [a$] anchor anchor
+ // [a-$x] var "x"* literal '$'
+ // [a-$.] error literal '$'
+ // *We won't get here in the case of var "x"
+ {
+ chars.getPos(backup);
+ c = chars.next(opts, literal, ec);
+ if (U_FAILURE(ec)) return;
+ UBool anchor = (c == u']' && !literal);
+ if (symbols == 0 && !anchor) {
+ c = SymbolTable::SYMBOL_REF;
+ chars.setPos(backup);
+ break; // literal '$'
+ }
+ if (anchor && op == 0) {
+ if (lastItem == 1) {
+ add(lastChar, lastChar);
+ _appendToPat(patLocal, lastChar, false);
+ }
+ add(U_ETHER);
+ usePat = true;
+ patLocal.append((char16_t) SymbolTable::SYMBOL_REF);
+ patLocal.append(u']');
+ mode = 2;
+ continue;
+ }
+ // syntaxError(chars, "Unquoted '$'");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ default:
+ break;
+ }
+ }
+
+ // -------- Parse literal characters. This includes both
+ // escaped chars ("\u4E01") and non-syntax characters
+ // ("a").
+
+ switch (lastItem) {
+ case 0:
+ lastItem = 1;
+ lastChar = c;
+ break;
+ case 1:
+ if (op == u'-') {
+ if (lastChar >= c) {
+ // Don't allow redundant (a-a) or empty (b-a) ranges;
+ // these are most likely typos.
+ // syntaxError(chars, "Invalid range");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ add(lastChar, c);
+ _appendToPat(patLocal, lastChar, false);
+ patLocal.append(op);
+ _appendToPat(patLocal, c, false);
+ lastItem = 0;
+ op = 0;
+ } else {
+ add(lastChar, lastChar);
+ _appendToPat(patLocal, lastChar, false);
+ lastChar = c;
+ }
+ break;
+ case 2:
+ if (op != 0) {
+ // syntaxError(chars, "Set expected after operator");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ lastChar = c;
+ lastItem = 1;
+ break;
+ }
+ }
+
+ if (mode != 2) {
+ // syntaxError(chars, "Missing ']'");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+
+ chars.skipIgnored(opts);
+
+ /**
+ * Handle global flags (invert, case insensitivity). If this
+ * pattern should be compiled case-insensitive, then we need
+ * to close over case BEFORE COMPLEMENTING. This makes
+ * patterns like /[^abc]/i work.
+ */
+ if ((options & USET_CASE_MASK) != 0) {
+ (this->*caseClosure)(options);
+ }
+ if (invert) {
+ complement().removeAllStrings(); // code point complement
+ }
+
+ // Use the rebuilt pattern (patLocal) only if necessary. Prefer the
+ // generated pattern.
+ if (usePat) {
+ rebuiltPat.append(patLocal);
+ } else {
+ _generatePattern(rebuiltPat, false);
+ }
+ if (isBogus() && U_SUCCESS(ec)) {
+ // We likely ran out of memory. AHHH!
+ ec = U_MEMORY_ALLOCATION_ERROR;
+ }
+}
+
+//----------------------------------------------------------------
+// Property set implementation
+//----------------------------------------------------------------
+
+namespace {
+
+static UBool numericValueFilter(UChar32 ch, void* context) {
+ return u_getNumericValue(ch) == *(double*)context;
+}
+
+static UBool generalCategoryMaskFilter(UChar32 ch, void* context) {
+ int32_t value = *(int32_t*)context;
+ return (U_GET_GC_MASK((UChar32) ch) & value) != 0;
+}
+
+static UBool versionFilter(UChar32 ch, void* context) {
+ static const UVersionInfo none = { 0, 0, 0, 0 };
+ UVersionInfo v;
+ u_charAge(ch, v);
+ UVersionInfo* version = (UVersionInfo*)context;
+ return uprv_memcmp(&v, &none, sizeof(v)) > 0 && uprv_memcmp(&v, version, sizeof(v)) <= 0;
+}
+
+typedef struct {
+ UProperty prop;
+ int32_t value;
+} IntPropertyContext;
+
+static UBool intPropertyFilter(UChar32 ch, void* context) {
+ IntPropertyContext* c = (IntPropertyContext*)context;
+ return u_getIntPropertyValue((UChar32) ch, c->prop) == c->value;
+}
+
+static UBool scriptExtensionsFilter(UChar32 ch, void* context) {
+ return uscript_hasScript(ch, *(UScriptCode*)context);
+}
+
+} // namespace
+
+/**
+ * Generic filter-based scanning code for UCD property UnicodeSets.
+ */
+void UnicodeSet::applyFilter(UnicodeSet::Filter filter,
+ void* context,
+ const UnicodeSet* inclusions,
+ UErrorCode &status) {
+ if (U_FAILURE(status)) return;
+
+ // Logically, walk through all Unicode characters, noting the start
+ // and end of each range for which filter.contain(c) is
+ // true. Add each range to a set.
+ //
+ // To improve performance, use an inclusions set which
+ // encodes information about character ranges that are known
+ // to have identical properties.
+ // inclusions contains the first characters of
+ // same-value ranges for the given property.
+
+ clear();
+
+ UChar32 startHasProperty = -1;
+ int32_t limitRange = inclusions->getRangeCount();
+
+ for (int j=0; j<limitRange; ++j) {
+ // get current range
+ UChar32 start = inclusions->getRangeStart(j);
+ UChar32 end = inclusions->getRangeEnd(j);
+
+ // for all the code points in the range, process
+ for (UChar32 ch = start; ch <= end; ++ch) {
+ // only add to this UnicodeSet on inflection points --
+ // where the hasProperty value changes to false
+ if ((*filter)(ch, context)) {
+ if (startHasProperty < 0) {
+ startHasProperty = ch;
+ }
+ } else if (startHasProperty >= 0) {
+ add(startHasProperty, ch-1);
+ startHasProperty = -1;
+ }
+ }
+ }
+ if (startHasProperty >= 0) {
+ add((UChar32)startHasProperty, (UChar32)0x10FFFF);
+ }
+ if (isBogus() && U_SUCCESS(status)) {
+ // We likely ran out of memory. AHHH!
+ status = U_MEMORY_ALLOCATION_ERROR;
+ }
+}
+
+namespace {
+
+static UBool mungeCharName(char* dst, const char* src, int32_t dstCapacity) {
+ /* Note: we use ' ' in compiler code page */
+ int32_t j = 0;
+ char ch;
+ --dstCapacity; /* make room for term. zero */
+ while ((ch = *src++) != 0) {
+ if (ch == ' ' && (j==0 || (j>0 && dst[j-1]==' '))) {
+ continue;
+ }
+ if (j >= dstCapacity) return false;
+ dst[j++] = ch;
+ }
+ if (j > 0 && dst[j-1] == ' ') --j;
+ dst[j] = 0;
+ return true;
+}
+
+} // namespace
+
+//----------------------------------------------------------------
+// Property set API
+//----------------------------------------------------------------
+
+#define FAIL(ec) UPRV_BLOCK_MACRO_BEGIN { \
+ ec=U_ILLEGAL_ARGUMENT_ERROR; \
+ return *this; \
+} UPRV_BLOCK_MACRO_END
+
+UnicodeSet&
+UnicodeSet::applyIntPropertyValue(UProperty prop, int32_t value, UErrorCode& ec) {
+ if (U_FAILURE(ec) || isFrozen()) { return *this; }
+ if (prop == UCHAR_GENERAL_CATEGORY_MASK) {
+ const UnicodeSet* inclusions = CharacterProperties::getInclusionsForProperty(prop, ec);
+ applyFilter(generalCategoryMaskFilter, &value, inclusions, ec);
+ } else if (prop == UCHAR_SCRIPT_EXTENSIONS) {
+ const UnicodeSet* inclusions = CharacterProperties::getInclusionsForProperty(prop, ec);
+ UScriptCode script = (UScriptCode)value;
+ applyFilter(scriptExtensionsFilter, &script, inclusions, ec);
+ } else if (0 <= prop && prop < UCHAR_BINARY_LIMIT) {
+ if (value == 0 || value == 1) {
+ const USet *set = u_getBinaryPropertySet(prop, &ec);
+ if (U_FAILURE(ec)) { return *this; }
+ copyFrom(*UnicodeSet::fromUSet(set), true);
+ if (value == 0) {
+ complement().removeAllStrings(); // code point complement
+ }
+ } else {
+ clear();
+ }
+ } else if (UCHAR_INT_START <= prop && prop < UCHAR_INT_LIMIT) {
+ const UnicodeSet* inclusions = CharacterProperties::getInclusionsForProperty(prop, ec);
+ IntPropertyContext c = {prop, value};
+ applyFilter(intPropertyFilter, &c, inclusions, ec);
+ } else {
+ ec = U_ILLEGAL_ARGUMENT_ERROR;
+ }
+ return *this;
+}
+
+UnicodeSet&
+UnicodeSet::applyPropertyAlias(const UnicodeString& prop,
+ const UnicodeString& value,
+ UErrorCode& ec) {
+ if (U_FAILURE(ec) || isFrozen()) return *this;
+
+ // prop and value used to be converted to char * using the default
+ // converter instead of the invariant conversion.
+ // This should not be necessary because all Unicode property and value
+ // names use only invariant characters.
+ // If there are any variant characters, then we won't find them anyway.
+ // Checking first avoids assertion failures in the conversion.
+ if( !uprv_isInvariantUString(prop.getBuffer(), prop.length()) ||
+ !uprv_isInvariantUString(value.getBuffer(), value.length())
+ ) {
+ FAIL(ec);
+ }
+ CharString pname, vname;
+ pname.appendInvariantChars(prop, ec);
+ vname.appendInvariantChars(value, ec);
+ if (U_FAILURE(ec)) return *this;
+
+ UProperty p;
+ int32_t v;
+ UBool invert = false;
+
+ if (value.length() > 0) {
+ p = u_getPropertyEnum(pname.data());
+ if (p == UCHAR_INVALID_CODE) FAIL(ec);
+
+ // Treat gc as gcm
+ if (p == UCHAR_GENERAL_CATEGORY) {
+ p = UCHAR_GENERAL_CATEGORY_MASK;
+ }
+
+ if ((p >= UCHAR_BINARY_START && p < UCHAR_BINARY_LIMIT) ||
+ (p >= UCHAR_INT_START && p < UCHAR_INT_LIMIT) ||
+ (p >= UCHAR_MASK_START && p < UCHAR_MASK_LIMIT)) {
+ v = u_getPropertyValueEnum(p, vname.data());
+ if (v == UCHAR_INVALID_CODE) {
+ // Handle numeric CCC
+ if (p == UCHAR_CANONICAL_COMBINING_CLASS ||
+ p == UCHAR_TRAIL_CANONICAL_COMBINING_CLASS ||
+ p == UCHAR_LEAD_CANONICAL_COMBINING_CLASS) {
+ char* end;
+ double val = uprv_strtod(vname.data(), &end);
+ // Anything between 0 and 255 is valid even if unused.
+ // Cast double->int only after range check.
+ // We catch NaN here because comparing it with both 0 and 255 will be false
+ // (as are all comparisons with NaN).
+ if (*end != 0 || !(0 <= val && val <= 255) ||
+ (v = (int32_t)val) != val) {
+ // non-integral value or outside 0..255, or trailing junk
+ FAIL(ec);
+ }
+ } else {
+ FAIL(ec);
+ }
+ }
+ }
+
+ else {
+
+ switch (p) {
+ case UCHAR_NUMERIC_VALUE:
+ {
+ char* end;
+ double val = uprv_strtod(vname.data(), &end);
+ if (*end != 0) {
+ FAIL(ec);
+ }
+ applyFilter(numericValueFilter, &val,
+ CharacterProperties::getInclusionsForProperty(p, ec), ec);
+ return *this;
+ }
+ case UCHAR_NAME:
+ {
+ // Must munge name, since u_charFromName() does not do
+ // 'loose' matching.
+ char buf[128]; // it suffices that this be > uprv_getMaxCharNameLength
+ if (!mungeCharName(buf, vname.data(), sizeof(buf))) FAIL(ec);
+ UChar32 ch = u_charFromName(U_EXTENDED_CHAR_NAME, buf, &ec);
+ if (U_SUCCESS(ec)) {
+ clear();
+ add(ch);
+ return *this;
+ } else {
+ FAIL(ec);
+ }
+ }
+ case UCHAR_UNICODE_1_NAME:
+ // ICU 49 deprecates the Unicode_1_Name property APIs.
+ FAIL(ec);
+ case UCHAR_AGE:
+ {
+ // Must munge name, since u_versionFromString() does not do
+ // 'loose' matching.
+ char buf[128];
+ if (!mungeCharName(buf, vname.data(), sizeof(buf))) FAIL(ec);
+ UVersionInfo version;
+ u_versionFromString(version, buf);
+ applyFilter(versionFilter, &version,
+ CharacterProperties::getInclusionsForProperty(p, ec), ec);
+ return *this;
+ }
+ case UCHAR_SCRIPT_EXTENSIONS:
+ v = u_getPropertyValueEnum(UCHAR_SCRIPT, vname.data());
+ if (v == UCHAR_INVALID_CODE) {
+ FAIL(ec);
+ }
+ // fall through to calling applyIntPropertyValue()
+ break;
+ default:
+ // p is a non-binary, non-enumerated property that we
+ // don't support (yet).
+ FAIL(ec);
+ }
+ }
+ }
+
+ else {
+ // value is empty. Interpret as General Category, Script, or
+ // Binary property.
+ p = UCHAR_GENERAL_CATEGORY_MASK;
+ v = u_getPropertyValueEnum(p, pname.data());
+ if (v == UCHAR_INVALID_CODE) {
+ p = UCHAR_SCRIPT;
+ v = u_getPropertyValueEnum(p, pname.data());
+ if (v == UCHAR_INVALID_CODE) {
+ p = u_getPropertyEnum(pname.data());
+ if (p >= UCHAR_BINARY_START && p < UCHAR_BINARY_LIMIT) {
+ v = 1;
+ } else if (0 == uprv_comparePropertyNames(ANY, pname.data())) {
+ set(MIN_VALUE, MAX_VALUE);
+ return *this;
+ } else if (0 == uprv_comparePropertyNames(ASCII, pname.data())) {
+ set(0, 0x7F);
+ return *this;
+ } else if (0 == uprv_comparePropertyNames(ASSIGNED, pname.data())) {
+ // [:Assigned:]=[:^Cn:]
+ p = UCHAR_GENERAL_CATEGORY_MASK;
+ v = U_GC_CN_MASK;
+ invert = true;
+ } else {
+ FAIL(ec);
+ }
+ }
+ }
+ }
+
+ applyIntPropertyValue(p, v, ec);
+ if(invert) {
+ complement().removeAllStrings(); // code point complement
+ }
+
+ if (isBogus() && U_SUCCESS(ec)) {
+ // We likely ran out of memory. AHHH!
+ ec = U_MEMORY_ALLOCATION_ERROR;
+ }
+ return *this;
+}
+
+//----------------------------------------------------------------
+// Property set patterns
+//----------------------------------------------------------------
+
+/**
+ * Return true if the given position, in the given pattern, appears
+ * to be the start of a property set pattern.
+ */
+UBool UnicodeSet::resemblesPropertyPattern(const UnicodeString& pattern,
+ int32_t pos) {
+ // Patterns are at least 5 characters long
+ if ((pos+5) > pattern.length()) {
+ return false;
+ }
+
+ // Look for an opening [:, [:^, \p, or \P
+ return isPOSIXOpen(pattern, pos) || isPerlOpen(pattern, pos) || isNameOpen(pattern, pos);
+}
+
+/**
+ * Return true if the given iterator appears to point at a
+ * property pattern. Regardless of the result, return with the
+ * iterator unchanged.
+ * @param chars iterator over the pattern characters. Upon return
+ * it will be unchanged.
+ * @param iterOpts RuleCharacterIterator options
+ */
+UBool UnicodeSet::resemblesPropertyPattern(RuleCharacterIterator& chars,
+ int32_t iterOpts) {
+ // NOTE: literal will always be false, because we don't parse escapes.
+ UBool result = false, literal;
+ UErrorCode ec = U_ZERO_ERROR;
+ iterOpts &= ~RuleCharacterIterator::PARSE_ESCAPES;
+ RuleCharacterIterator::Pos pos;
+ chars.getPos(pos);
+ UChar32 c = chars.next(iterOpts, literal, ec);
+ if (c == u'[' || c == u'\\') {
+ UChar32 d = chars.next(iterOpts & ~RuleCharacterIterator::SKIP_WHITESPACE,
+ literal, ec);
+ result = (c == u'[') ? (d == u':') :
+ (d == u'N' || d == u'p' || d == u'P');
+ }
+ chars.setPos(pos);
+ return result && U_SUCCESS(ec);
+}
+
+/**
+ * Parse the given property pattern at the given parse position.
+ */
+UnicodeSet& UnicodeSet::applyPropertyPattern(const UnicodeString& pattern,
+ ParsePosition& ppos,
+ UErrorCode &ec) {
+ int32_t pos = ppos.getIndex();
+
+ UBool posix = false; // true for [:pat:], false for \p{pat} \P{pat} \N{pat}
+ UBool isName = false; // true for \N{pat}, o/w false
+ UBool invert = false;
+
+ if (U_FAILURE(ec)) return *this;
+
+ // Minimum length is 5 characters, e.g. \p{L}
+ if ((pos+5) > pattern.length()) {
+ FAIL(ec);
+ }
+
+ // On entry, ppos should point to one of the following locations:
+ // Look for an opening [:, [:^, \p, or \P
+ if (isPOSIXOpen(pattern, pos)) {
+ posix = true;
+ pos += 2;
+ pos = ICU_Utility::skipWhitespace(pattern, pos);
+ if (pos < pattern.length() && pattern.charAt(pos) == u'^') {
+ ++pos;
+ invert = true;
+ }
+ } else if (isPerlOpen(pattern, pos) || isNameOpen(pattern, pos)) {
+ char16_t c = pattern.charAt(pos+1);
+ invert = (c == u'P');
+ isName = (c == u'N');
+ pos += 2;
+ pos = ICU_Utility::skipWhitespace(pattern, pos);
+ if (pos == pattern.length() || pattern.charAt(pos++) != u'{') {
+ // Syntax error; "\p" or "\P" not followed by "{"
+ FAIL(ec);
+ }
+ } else {
+ // Open delimiter not seen
+ FAIL(ec);
+ }
+
+ // Look for the matching close delimiter, either :] or }
+ int32_t close;
+ if (posix) {
+ close = pattern.indexOf(u":]", 2, pos);
+ } else {
+ close = pattern.indexOf(u'}', pos);
+ }
+ if (close < 0) {
+ // Syntax error; close delimiter missing
+ FAIL(ec);
+ }
+
+ // Look for an '=' sign. If this is present, we will parse a
+ // medium \p{gc=Cf} or long \p{GeneralCategory=Format}
+ // pattern.
+ int32_t equals = pattern.indexOf(u'=', pos);
+ UnicodeString propName, valueName;
+ if (equals >= 0 && equals < close && !isName) {
+ // Equals seen; parse medium/long pattern
+ pattern.extractBetween(pos, equals, propName);
+ pattern.extractBetween(equals+1, close, valueName);
+ }
+
+ else {
+ // Handle case where no '=' is seen, and \N{}
+ pattern.extractBetween(pos, close, propName);
+
+ // Handle \N{name}
+ if (isName) {
+ // This is a little inefficient since it means we have to
+ // parse NAME_PROP back to UCHAR_NAME even though we already
+ // know it's UCHAR_NAME. If we refactor the API to
+ // support args of (UProperty, char*) then we can remove
+ // NAME_PROP and make this a little more efficient.
+ valueName = propName;
+ propName = UnicodeString(NAME_PROP, NAME_PROP_LENGTH, US_INV);
+ }
+ }
+
+ applyPropertyAlias(propName, valueName, ec);
+
+ if (U_SUCCESS(ec)) {
+ if (invert) {
+ complement().removeAllStrings(); // code point complement
+ }
+
+ // Move to the limit position after the close delimiter if the
+ // parse succeeded.
+ ppos.setIndex(close + (posix ? 2 : 1));
+ }
+
+ return *this;
+}
+
+/**
+ * Parse a property pattern.
+ * @param chars iterator over the pattern characters. Upon return
+ * it will be advanced to the first character after the parsed
+ * pattern, or the end of the iteration if all characters are
+ * parsed.
+ * @param rebuiltPat the pattern that was parsed, rebuilt or
+ * copied from the input pattern, as appropriate.
+ */
+void UnicodeSet::applyPropertyPattern(RuleCharacterIterator& chars,
+ UnicodeString& rebuiltPat,
+ UErrorCode& ec) {
+ if (U_FAILURE(ec)) return;
+ UnicodeString pattern;
+ chars.lookahead(pattern);
+ ParsePosition pos(0);
+ applyPropertyPattern(pattern, pos, ec);
+ if (U_FAILURE(ec)) return;
+ if (pos.getIndex() == 0) {
+ // syntaxError(chars, "Invalid property pattern");
+ ec = U_MALFORMED_SET;
+ return;
+ }
+ chars.jumpahead(pos.getIndex());
+ rebuiltPat.append(pattern, 0, pos.getIndex());
+}
+
+U_NAMESPACE_END