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Diffstat (limited to 'intl/icu/source/i18n/unicode/dcfmtsym.h')
-rw-r--r-- | intl/icu/source/i18n/unicode/dcfmtsym.h | 614 |
1 files changed, 614 insertions, 0 deletions
diff --git a/intl/icu/source/i18n/unicode/dcfmtsym.h b/intl/icu/source/i18n/unicode/dcfmtsym.h new file mode 100644 index 0000000000..6b79c99000 --- /dev/null +++ b/intl/icu/source/i18n/unicode/dcfmtsym.h @@ -0,0 +1,614 @@ +// © 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* +******************************************************************************** +* Copyright (C) 1997-2016, International Business Machines +* Corporation and others. All Rights Reserved. +******************************************************************************** +* +* File DCFMTSYM.H +* +* Modification History: +* +* Date Name Description +* 02/19/97 aliu Converted from java. +* 03/18/97 clhuang Updated per C++ implementation. +* 03/27/97 helena Updated to pass the simple test after code review. +* 08/26/97 aliu Added currency/intl currency symbol support. +* 07/22/98 stephen Changed to match C++ style +* currencySymbol -> fCurrencySymbol +* Constants changed from CAPS to kCaps +* 06/24/99 helena Integrated Alan's NF enhancements and Java2 bug fixes +* 09/22/00 grhoten Marked deprecation tags with a pointer to replacement +* functions. +******************************************************************************** +*/ + +#ifndef DCFMTSYM_H +#define DCFMTSYM_H + +#include "unicode/utypes.h" + +#if U_SHOW_CPLUSPLUS_API + +#if !UCONFIG_NO_FORMATTING + +#include "unicode/uchar.h" +#include "unicode/uobject.h" +#include "unicode/locid.h" +#include "unicode/numsys.h" +#include "unicode/unum.h" +#include "unicode/unistr.h" + +/** + * \file + * \brief C++ API: Symbols for formatting numbers. + */ + + +U_NAMESPACE_BEGIN + +/** + * This class represents the set of symbols needed by DecimalFormat + * to format numbers. DecimalFormat creates for itself an instance of + * DecimalFormatSymbols from its locale data. If you need to change any + * of these symbols, you can get the DecimalFormatSymbols object from + * your DecimalFormat and modify it. + * <P> + * Here are the special characters used in the parts of the + * subpattern, with notes on their usage. + * <pre> + * \code + * Symbol Meaning + * 0 a digit + * # a digit, zero shows as absent + * . placeholder for decimal separator + * , placeholder for grouping separator. + * ; separates formats. + * - default negative prefix. + * % divide by 100 and show as percentage + * X any other characters can be used in the prefix or suffix + * ' used to quote special characters in a prefix or suffix. + * \endcode + * </pre> + * [Notes] + * <P> + * If there is no explicit negative subpattern, - is prefixed to the + * positive form. That is, "0.00" alone is equivalent to "0.00;-0.00". + * <P> + * The grouping separator is commonly used for thousands, but in some + * countries for ten-thousands. The interval is a constant number of + * digits between the grouping characters, such as 100,000,000 or 1,0000,0000. + * If you supply a pattern with multiple grouping characters, the interval + * between the last one and the end of the integer is the one that is + * used. So "#,##,###,####" == "######,####" == "##,####,####". + */ +class U_I18N_API DecimalFormatSymbols : public UObject { +public: + /** + * Constants for specifying a number format symbol. + * @stable ICU 2.0 + */ + enum ENumberFormatSymbol { + /** The decimal separator */ + kDecimalSeparatorSymbol, + /** The grouping separator */ + kGroupingSeparatorSymbol, + /** The pattern separator */ + kPatternSeparatorSymbol, + /** The percent sign */ + kPercentSymbol, + /** Zero*/ + kZeroDigitSymbol, + /** Character representing a digit in the pattern */ + kDigitSymbol, + /** The minus sign */ + kMinusSignSymbol, + /** The plus sign */ + kPlusSignSymbol, + /** The currency symbol */ + kCurrencySymbol, + /** The international currency symbol */ + kIntlCurrencySymbol, + /** The monetary separator */ + kMonetarySeparatorSymbol, + /** The exponential symbol */ + kExponentialSymbol, + /** Per mill symbol - replaces kPermillSymbol */ + kPerMillSymbol, + /** Escape padding character */ + kPadEscapeSymbol, + /** Infinity symbol */ + kInfinitySymbol, + /** Nan symbol */ + kNaNSymbol, + /** Significant digit symbol + * @stable ICU 3.0 */ + kSignificantDigitSymbol, + /** The monetary grouping separator + * @stable ICU 3.6 + */ + kMonetaryGroupingSeparatorSymbol, + /** One + * @stable ICU 4.6 + */ + kOneDigitSymbol, + /** Two + * @stable ICU 4.6 + */ + kTwoDigitSymbol, + /** Three + * @stable ICU 4.6 + */ + kThreeDigitSymbol, + /** Four + * @stable ICU 4.6 + */ + kFourDigitSymbol, + /** Five + * @stable ICU 4.6 + */ + kFiveDigitSymbol, + /** Six + * @stable ICU 4.6 + */ + kSixDigitSymbol, + /** Seven + * @stable ICU 4.6 + */ + kSevenDigitSymbol, + /** Eight + * @stable ICU 4.6 + */ + kEightDigitSymbol, + /** Nine + * @stable ICU 4.6 + */ + kNineDigitSymbol, + /** Multiplication sign. + * @stable ICU 54 + */ + kExponentMultiplicationSymbol, +#ifndef U_HIDE_INTERNAL_API + /** Approximately sign. + * @internal + */ + kApproximatelySignSymbol, +#endif /* U_HIDE_INTERNAL_API */ + /** count symbol constants */ + kFormatSymbolCount = kExponentMultiplicationSymbol + 2 + }; + + /** + * Create a DecimalFormatSymbols object for the given locale. + * + * @param locale The locale to get symbols for. + * @param status Input/output parameter, set to success or + * failure code upon return. + * @stable ICU 2.0 + */ + DecimalFormatSymbols(const Locale& locale, UErrorCode& status); + + /** + * Creates a DecimalFormatSymbols instance for the given locale with digits and symbols + * corresponding to the given NumberingSystem. + * + * This constructor behaves equivalently to the normal constructor called with a locale having a + * "numbers=xxxx" keyword specifying the numbering system by name. + * + * In this constructor, the NumberingSystem argument will be used even if the locale has its own + * "numbers=xxxx" keyword. + * + * @param locale The locale to get symbols for. + * @param ns The numbering system. + * @param status Input/output parameter, set to success or + * failure code upon return. + * @stable ICU 60 + */ + DecimalFormatSymbols(const Locale& locale, const NumberingSystem& ns, UErrorCode& status); + + /** + * Create a DecimalFormatSymbols object for the default locale. + * This constructor will not fail. If the resource file data is + * not available, it will use hard-coded last-resort data and + * set status to U_USING_FALLBACK_ERROR. + * + * @param status Input/output parameter, set to success or + * failure code upon return. + * @stable ICU 2.0 + */ + DecimalFormatSymbols(UErrorCode& status); + + /** + * Creates a DecimalFormatSymbols object with last-resort data. + * Intended for callers who cache the symbols data and + * set all symbols on the resulting object. + * + * The last-resort symbols are similar to those for the root data, + * except that the grouping separators are empty, + * the NaN symbol is U+FFFD rather than "NaN", + * and the CurrencySpacing patterns are empty. + * + * @param status Input/output parameter, set to success or + * failure code upon return. + * @return last-resort symbols + * @stable ICU 52 + */ + static DecimalFormatSymbols* createWithLastResortData(UErrorCode& status); + + /** + * Copy constructor. + * @stable ICU 2.0 + */ + DecimalFormatSymbols(const DecimalFormatSymbols&); + + /** + * Assignment operator. + * @stable ICU 2.0 + */ + DecimalFormatSymbols& operator=(const DecimalFormatSymbols&); + + /** + * Destructor. + * @stable ICU 2.0 + */ + virtual ~DecimalFormatSymbols(); + + /** + * Return true if another object is semantically equal to this one. + * + * @param other the object to be compared with. + * @return true if another object is semantically equal to this one. + * @stable ICU 2.0 + */ + bool operator==(const DecimalFormatSymbols& other) const; + + /** + * Return true if another object is semantically unequal to this one. + * + * @param other the object to be compared with. + * @return true if another object is semantically unequal to this one. + * @stable ICU 2.0 + */ + bool operator!=(const DecimalFormatSymbols& other) const { return !operator==(other); } + + /** + * Get one of the format symbols by its enum constant. + * Each symbol is stored as a string so that graphemes + * (characters with modifier letters) can be used. + * + * @param symbol Constant to indicate a number format symbol. + * @return the format symbols by the param 'symbol' + * @stable ICU 2.0 + */ + inline UnicodeString getSymbol(ENumberFormatSymbol symbol) const; + + /** + * Set one of the format symbols by its enum constant. + * Each symbol is stored as a string so that graphemes + * (characters with modifier letters) can be used. + * + * @param symbol Constant to indicate a number format symbol. + * @param value value of the format symbol + * @param propagateDigits If false, setting the zero digit will not automatically set 1-9. + * The default behavior is to automatically set 1-9 if zero is being set and the value + * it is being set to corresponds to a known Unicode zero digit. + * @stable ICU 2.0 + */ + void setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propagateDigits); + +#ifndef U_HIDE_INTERNAL_API + /** + * Loads symbols for the specified currency into this instance. + * + * This method is internal. If you think it should be public, file a ticket. + * + * @internal + */ + void setCurrency(const char16_t* currency, UErrorCode& status); +#endif // U_HIDE_INTERNAL_API + + /** + * Returns the locale for which this object was constructed. + * @stable ICU 2.6 + */ + inline Locale getLocale() const; + + /** + * Returns the locale for this object. Two flavors are available: + * valid and actual locale. + * @stable ICU 2.8 + */ + Locale getLocale(ULocDataLocaleType type, UErrorCode& status) const; + + /** + * Get pattern string for 'CurrencySpacing' that can be applied to + * currency format. + * This API gets the CurrencySpacing data from ResourceBundle. The pattern can + * be empty if there is no data from current locale and its parent locales. + * + * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT. + * @param beforeCurrency : true if the pattern is for before currency symbol. + * false if the pattern is for after currency symbol. + * @param status: Input/output parameter, set to success or + * failure code upon return. + * @return pattern string for currencyMatch, surroundingMatch or spaceInsert. + * Return empty string if there is no data for this locale and its parent + * locales. + * @stable ICU 4.8 + */ + const UnicodeString& getPatternForCurrencySpacing(UCurrencySpacing type, + UBool beforeCurrency, + UErrorCode& status) const; + /** + * Set pattern string for 'CurrencySpacing' that can be applied to + * currency format. + * + * @param type : UNUM_CURRENCY_MATCH, UNUM_CURRENCY_SURROUNDING_MATCH or UNUM_CURRENCY_INSERT. + * @param beforeCurrency : true if the pattern is for before currency symbol. + * false if the pattern is for after currency symbol. + * @param pattern : pattern string to override current setting. + * @stable ICU 4.8 + */ + void setPatternForCurrencySpacing(UCurrencySpacing type, + UBool beforeCurrency, + const UnicodeString& pattern); + + /** + * ICU "poor man's RTTI", returns a UClassID for the actual class. + * + * @stable ICU 2.2 + */ + virtual UClassID getDynamicClassID() const override; + + /** + * ICU "poor man's RTTI", returns a UClassID for this class. + * + * @stable ICU 2.2 + */ + static UClassID U_EXPORT2 getStaticClassID(); + +private: + DecimalFormatSymbols(); + + /** + * Initializes the symbols from the LocaleElements resource bundle. + * Note: The organization of LocaleElements badly needs to be + * cleaned up. + * + * @param locale The locale to get symbols for. + * @param success Input/output parameter, set to success or + * failure code upon return. + * @param useLastResortData determine if use last resort data + * @param ns The NumberingSystem to use; otherwise, fall + * back to the locale. + */ + void initialize(const Locale& locale, UErrorCode& success, + UBool useLastResortData = false, const NumberingSystem* ns = nullptr); + + /** + * Initialize the symbols with default values. + */ + void initialize(); + +public: + +#ifndef U_HIDE_INTERNAL_API + /** + * @internal For ICU use only + */ + inline UBool isCustomCurrencySymbol() const { + return fIsCustomCurrencySymbol; + } + + /** + * @internal For ICU use only + */ + inline UBool isCustomIntlCurrencySymbol() const { + return fIsCustomIntlCurrencySymbol; + } + + /** + * @internal For ICU use only + */ + inline UChar32 getCodePointZero() const { + return fCodePointZero; + } +#endif /* U_HIDE_INTERNAL_API */ + + /** + * _Internal_ function - more efficient version of getSymbol, + * returning a const reference to one of the symbol strings. + * The returned reference becomes invalid when the symbol is changed + * or when the DecimalFormatSymbols are destroyed. + * Note: moved \#ifndef U_HIDE_INTERNAL_API after this, since this is needed for inline in DecimalFormat + * + * This is not currently stable API, but if you think it should be stable, + * post a comment on the following ticket and the ICU team will take a look: + * https://unicode-org.atlassian.net/browse/ICU-13580 + * + * @param symbol Constant to indicate a number format symbol. + * @return the format symbol by the param 'symbol' + * @internal + */ + inline const UnicodeString& getConstSymbol(ENumberFormatSymbol symbol) const; + +#ifndef U_HIDE_INTERNAL_API + /** + * Returns the const UnicodeString reference, like getConstSymbol, + * corresponding to the digit with the given value. This is equivalent + * to accessing the symbol from getConstSymbol with the corresponding + * key, such as kZeroDigitSymbol or kOneDigitSymbol. + * + * This is not currently stable API, but if you think it should be stable, + * post a comment on the following ticket and the ICU team will take a look: + * https://unicode-org.atlassian.net/browse/ICU-13580 + * + * @param digit The digit, an integer between 0 and 9 inclusive. + * If outside the range 0 to 9, the zero digit is returned. + * @return the format symbol for the given digit. + * @internal This API is currently for ICU use only. + */ + inline const UnicodeString& getConstDigitSymbol(int32_t digit) const; + + /** + * Returns that pattern stored in currency info. Internal API for use by NumberFormat API. + * @internal + */ + inline const char16_t* getCurrencyPattern(void) const; + + /** + * Returns the numbering system with which this DecimalFormatSymbols was initialized. + * @internal + */ + inline const char* getNumberingSystemName(void) const; +#endif /* U_HIDE_INTERNAL_API */ + +private: + /** + * Private symbol strings. + * They are either loaded from a resource bundle or otherwise owned. + * setSymbol() clones the symbol string. + * Readonly aliases can only come from a resource bundle, so that we can always + * use fastCopyFrom() with them. + * + * If DecimalFormatSymbols becomes subclassable and the status of fSymbols changes + * from private to protected, + * or when fSymbols can be set any other way that allows them to be readonly aliases + * to non-resource bundle strings, + * then regular UnicodeString copies must be used instead of fastCopyFrom(). + * + */ + UnicodeString fSymbols[kFormatSymbolCount]; + + /** + * Non-symbol variable for getConstSymbol(). Always empty. + */ + UnicodeString fNoSymbol; + + /** + * Dealing with code points is faster than dealing with strings when formatting. Because of + * this, we maintain a value containing the zero code point that is used whenever digitStrings + * represents a sequence of ten code points in order. + * + * <p>If the value stored here is positive, it means that the code point stored in this value + * corresponds to the digitStrings array, and codePointZero can be used instead of the + * digitStrings array for the purposes of efficient formatting; if -1, then digitStrings does + * *not* contain a sequence of code points, and it must be used directly. + * + * <p>It is assumed that codePointZero always shadows the value in digitStrings. codePointZero + * should never be set directly; rather, it should be updated only when digitStrings mutates. + * That is, the flow of information is digitStrings -> codePointZero, not the other way. + */ + UChar32 fCodePointZero; + + Locale locale; + + char actualLocale[ULOC_FULLNAME_CAPACITY]; + char validLocale[ULOC_FULLNAME_CAPACITY]; + const char16_t* currPattern = nullptr; + + UnicodeString currencySpcBeforeSym[UNUM_CURRENCY_SPACING_COUNT]; + UnicodeString currencySpcAfterSym[UNUM_CURRENCY_SPACING_COUNT]; + UBool fIsCustomCurrencySymbol; + UBool fIsCustomIntlCurrencySymbol; + char nsName[kInternalNumSysNameCapacity+1] = {}; +}; + +// ------------------------------------- + +inline UnicodeString +DecimalFormatSymbols::getSymbol(ENumberFormatSymbol symbol) const { + const UnicodeString *strPtr; + if(symbol < kFormatSymbolCount) { + strPtr = &fSymbols[symbol]; + } else { + strPtr = &fNoSymbol; + } + return *strPtr; +} + +// See comments above for this function. Not hidden with #ifdef U_HIDE_INTERNAL_API +inline const UnicodeString & +DecimalFormatSymbols::getConstSymbol(ENumberFormatSymbol symbol) const { + const UnicodeString *strPtr; + if(symbol < kFormatSymbolCount) { + strPtr = &fSymbols[symbol]; + } else { + strPtr = &fNoSymbol; + } + return *strPtr; +} + +#ifndef U_HIDE_INTERNAL_API +inline const UnicodeString& DecimalFormatSymbols::getConstDigitSymbol(int32_t digit) const { + if (digit < 0 || digit > 9) { + digit = 0; + } + if (digit == 0) { + return fSymbols[kZeroDigitSymbol]; + } + ENumberFormatSymbol key = static_cast<ENumberFormatSymbol>(kOneDigitSymbol + digit - 1); + return fSymbols[key]; +} +#endif /* U_HIDE_INTERNAL_API */ + +// ------------------------------------- + +inline void +DecimalFormatSymbols::setSymbol(ENumberFormatSymbol symbol, const UnicodeString &value, const UBool propagateDigits = true) { + if (symbol == kCurrencySymbol) { + fIsCustomCurrencySymbol = true; + } + else if (symbol == kIntlCurrencySymbol) { + fIsCustomIntlCurrencySymbol = true; + } + if(symbol<kFormatSymbolCount) { + fSymbols[symbol]=value; + } + + // If the zero digit is being set to a known zero digit according to Unicode, + // then we automatically set the corresponding 1-9 digits + // Also record updates to fCodePointZero. Be conservative if in doubt. + if (symbol == kZeroDigitSymbol) { + UChar32 sym = value.char32At(0); + if ( propagateDigits && u_charDigitValue(sym) == 0 && value.countChar32() == 1 ) { + fCodePointZero = sym; + for ( int8_t i = 1 ; i<= 9 ; i++ ) { + sym++; + fSymbols[(int)kOneDigitSymbol+i-1] = UnicodeString(sym); + } + } else { + fCodePointZero = -1; + } + } else if (symbol >= kOneDigitSymbol && symbol <= kNineDigitSymbol) { + fCodePointZero = -1; + } +} + +// ------------------------------------- + +inline Locale +DecimalFormatSymbols::getLocale() const { + return locale; +} + +#ifndef U_HIDE_INTERNAL_API +inline const char16_t* +DecimalFormatSymbols::getCurrencyPattern() const { + return currPattern; +} +inline const char* +DecimalFormatSymbols::getNumberingSystemName() const { + return nsName; +} +#endif /* U_HIDE_INTERNAL_API */ + +U_NAMESPACE_END + +#endif /* #if !UCONFIG_NO_FORMATTING */ + +#endif /* U_SHOW_CPLUSPLUS_API */ + +#endif // _DCFMTSYM +//eof |