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+// © 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+*******************************************************************************
+* Copyright (C) 1997-2015, International Business Machines Corporation and others.
+* All Rights Reserved.
+*******************************************************************************
+*/
+
+#ifndef RBNF_H
+#define RBNF_H
+
+#include "unicode/utypes.h"
+
+#if U_SHOW_CPLUSPLUS_API
+
+/**
+ * \file
+ * \brief C++ API: Rule Based Number Format
+ */
+
+/**
+ * \def U_HAVE_RBNF
+ * This will be 0 if RBNF support is not included in ICU
+ * and 1 if it is.
+ *
+ * @stable ICU 2.4
+ */
+#if UCONFIG_NO_FORMATTING
+#define U_HAVE_RBNF 0
+#else
+#define U_HAVE_RBNF 1
+
+#include "unicode/dcfmtsym.h"
+#include "unicode/fmtable.h"
+#include "unicode/locid.h"
+#include "unicode/numfmt.h"
+#include "unicode/unistr.h"
+#include "unicode/strenum.h"
+#include "unicode/brkiter.h"
+#include "unicode/upluralrules.h"
+
+U_NAMESPACE_BEGIN
+
+class NFRule;
+class NFRuleSet;
+class LocalizationInfo;
+class PluralFormat;
+class RuleBasedCollator;
+
+/**
+ * Tags for the predefined rulesets.
+ *
+ * @stable ICU 2.2
+ */
+enum URBNFRuleSetTag {
+ /**
+ * Requests predefined ruleset for spelling out numeric values in words.
+ * @stable ICU 2.2
+ */
+ URBNF_SPELLOUT,
+ /**
+ * Requests predefined ruleset for the ordinal form of a number.
+ * @stable ICU 2.2
+ */
+ URBNF_ORDINAL,
+ /**
+ * Requests predefined ruleset for formatting a value as a duration in hours, minutes, and seconds.
+ * @stable ICU 2.2
+ */
+ URBNF_DURATION,
+ /**
+ * Requests predefined ruleset for various non-place-value numbering systems.
+ * WARNING: The same resource contains rule sets for a variety of different numbering systems.
+ * You need to call setDefaultRuleSet() on the formatter to choose the actual numbering system.
+ * @stable ICU 2.2
+ */
+ URBNF_NUMBERING_SYSTEM,
+#ifndef U_HIDE_DEPRECATED_API
+ /**
+ * One more than the highest normal URBNFRuleSetTag value.
+ * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
+ */
+ URBNF_COUNT
+#endif // U_HIDE_DEPRECATED_API
+};
+
+/**
+ * The RuleBasedNumberFormat class formats numbers according to a set of rules. This number formatter is
+ * typically used for spelling out numeric values in words (e.g., 25,3476 as
+ * "twenty-five thousand three hundred seventy-six" or "vingt-cinq mille trois
+ * cents soixante-seize" or
+ * "fünfundzwanzigtausenddreihundertsechsundsiebzig"), but can also be used for
+ * other complicated formatting tasks, such as formatting a number of seconds as hours,
+ * minutes and seconds (e.g., 3,730 as "1:02:10").
+ *
+ * <p>The resources contain three predefined formatters for each locale: spellout, which
+ * spells out a value in words (123 is &quot;one hundred twenty-three&quot;); ordinal, which
+ * appends an ordinal suffix to the end of a numeral (123 is &quot;123rd&quot;); and
+ * duration, which shows a duration in seconds as hours, minutes, and seconds (123 is
+ * &quot;2:03&quot;).&nbsp; The client can also define more specialized <tt>RuleBasedNumberFormat</tt>s
+ * by supplying programmer-defined rule sets.</p>
+ *
+ * <p>The behavior of a <tt>RuleBasedNumberFormat</tt> is specified by a textual description
+ * that is either passed to the constructor as a <tt>String</tt> or loaded from a resource
+ * bundle. In its simplest form, the description consists of a semicolon-delimited list of <em>rules.</em>
+ * Each rule has a string of output text and a value or range of values it is applicable to.
+ * In a typical spellout rule set, the first twenty rules are the words for the numbers from
+ * 0 to 19:</p>
+ *
+ * <pre>zero; one; two; three; four; five; six; seven; eight; nine;
+ * ten; eleven; twelve; thirteen; fourteen; fifteen; sixteen; seventeen; eighteen; nineteen;</pre>
+ *
+ * <p>For larger numbers, we can use the preceding set of rules to format the ones place, and
+ * we only have to supply the words for the multiples of 10:</p>
+ *
+ * <pre> 20: twenty[-&gt;&gt;];
+ * 30: thirty[-&gt;&gt;];
+ * 40: forty[-&gt;&gt;];
+ * 50: fifty[-&gt;&gt;];
+ * 60: sixty[-&gt;&gt;];
+ * 70: seventy[-&gt;&gt;];
+ * 80: eighty[-&gt;&gt;];
+ * 90: ninety[-&gt;&gt;];</pre>
+ *
+ * <p>In these rules, the <em>base value</em> is spelled out explicitly and set off from the
+ * rule's output text with a colon. The rules are in a sorted list, and a rule is applicable
+ * to all numbers from its own base value to one less than the next rule's base value. The
+ * &quot;&gt;&gt;&quot; token is called a <em>substitution</em> and tells the formatter to
+ * isolate the number's ones digit, format it using this same set of rules, and place the
+ * result at the position of the &quot;&gt;&gt;&quot; token. Text in brackets is omitted if
+ * the number being formatted is an even multiple of 10 (the hyphen is a literal hyphen; 24
+ * is &quot;twenty-four,&quot; not &quot;twenty four&quot;).</p>
+ *
+ * <p>For even larger numbers, we can actually look up several parts of the number in the
+ * list:</p>
+ *
+ * <pre>100: &lt;&lt; hundred[ &gt;&gt;];</pre>
+ *
+ * <p>The &quot;&lt;&lt;&quot; represents a new kind of substitution. The &lt;&lt; isolates
+ * the hundreds digit (and any digits to its left), formats it using this same rule set, and
+ * places the result where the &quot;&lt;&lt;&quot; was. Notice also that the meaning of
+ * &gt;&gt; has changed: it now refers to both the tens and the ones digits. The meaning of
+ * both substitutions depends on the rule's base value. The base value determines the rule's <em>divisor,</em>
+ * which is the highest power of 10 that is less than or equal to the base value (the user
+ * can change this). To fill in the substitutions, the formatter divides the number being
+ * formatted by the divisor. The integral quotient is used to fill in the &lt;&lt;
+ * substitution, and the remainder is used to fill in the &gt;&gt; substitution. The meaning
+ * of the brackets changes similarly: text in brackets is omitted if the value being
+ * formatted is an even multiple of the rule's divisor. The rules are applied recursively, so
+ * if a substitution is filled in with text that includes another substitution, that
+ * substitution is also filled in.</p>
+ *
+ * <p>This rule covers values up to 999, at which point we add another rule:</p>
+ *
+ * <pre>1000: &lt;&lt; thousand[ &gt;&gt;];</pre>
+ *
+ * <p>Again, the meanings of the brackets and substitution tokens shift because the rule's
+ * base value is a higher power of 10, changing the rule's divisor. This rule can actually be
+ * used all the way up to 999,999. This allows us to finish out the rules as follows:</p>
+ *
+ * <pre> 1,000,000: &lt;&lt; million[ &gt;&gt;];
+ * 1,000,000,000: &lt;&lt; billion[ &gt;&gt;];
+ * 1,000,000,000,000: &lt;&lt; trillion[ &gt;&gt;];
+ * 1,000,000,000,000,000: OUT OF RANGE!;</pre>
+ *
+ * <p>Commas, periods, and spaces can be used in the base values to improve legibility and
+ * are ignored by the rule parser. The last rule in the list is customarily treated as an
+ * &quot;overflow rule,&quot; applying to everything from its base value on up, and often (as
+ * in this example) being used to print out an error message or default representation.
+ * Notice also that the size of the major groupings in large numbers is controlled by the
+ * spacing of the rules: because in English we group numbers by thousand, the higher rules
+ * are separated from each other by a factor of 1,000.</p>
+ *
+ * <p>To see how these rules actually work in practice, consider the following example:
+ * Formatting 25,430 with this rule set would work like this:</p>
+ *
+ * <table border="0" width="100%">
+ * <tr>
+ * <td><strong>&lt;&lt; thousand &gt;&gt;</strong></td>
+ * <td>[the rule whose base value is 1,000 is applicable to 25,340]</td>
+ * </tr>
+ * <tr>
+ * <td><strong>twenty-&gt;&gt;</strong> thousand &gt;&gt;</td>
+ * <td>[25,340 over 1,000 is 25. The rule for 20 applies.]</td>
+ * </tr>
+ * <tr>
+ * <td>twenty-<strong>five</strong> thousand &gt;&gt;</td>
+ * <td>[25 mod 10 is 5. The rule for 5 is &quot;five.&quot;</td>
+ * </tr>
+ * <tr>
+ * <td>twenty-five thousand <strong>&lt;&lt; hundred &gt;&gt;</strong></td>
+ * <td>[25,340 mod 1,000 is 340. The rule for 100 applies.]</td>
+ * </tr>
+ * <tr>
+ * <td>twenty-five thousand <strong>three</strong> hundred &gt;&gt;</td>
+ * <td>[340 over 100 is 3. The rule for 3 is &quot;three.&quot;]</td>
+ * </tr>
+ * <tr>
+ * <td>twenty-five thousand three hundred <strong>forty</strong></td>
+ * <td>[340 mod 100 is 40. The rule for 40 applies. Since 40 divides
+ * evenly by 10, the hyphen and substitution in the brackets are omitted.]</td>
+ * </tr>
+ * </table>
+ *
+ * <p>The above syntax suffices only to format positive integers. To format negative numbers,
+ * we add a special rule:</p>
+ *
+ * <pre>-x: minus &gt;&gt;;</pre>
+ *
+ * <p>This is called a <em>negative-number rule,</em> and is identified by &quot;-x&quot;
+ * where the base value would be. This rule is used to format all negative numbers. the
+ * &gt;&gt; token here means &quot;find the number's absolute value, format it with these
+ * rules, and put the result here.&quot;</p>
+ *
+ * <p>We also add a special rule called a <em>fraction rule </em>for numbers with fractional
+ * parts:</p>
+ *
+ * <pre>x.x: &lt;&lt; point &gt;&gt;;</pre>
+ *
+ * <p>This rule is used for all positive non-integers (negative non-integers pass through the
+ * negative-number rule first and then through this rule). Here, the &lt;&lt; token refers to
+ * the number's integral part, and the &gt;&gt; to the number's fractional part. The
+ * fractional part is formatted as a series of single-digit numbers (e.g., 123.456 would be
+ * formatted as &quot;one hundred twenty-three point four five six&quot;).</p>
+ *
+ * <p>To see how this rule syntax is applied to various languages, examine the resource data.</p>
+ *
+ * <p>There is actually much more flexibility built into the rule language than the
+ * description above shows. A formatter may own multiple rule sets, which can be selected by
+ * the caller, and which can use each other to fill in their substitutions. Substitutions can
+ * also be filled in with digits, using a DecimalFormat object. There is syntax that can be
+ * used to alter a rule's divisor in various ways. And there is provision for much more
+ * flexible fraction handling. A complete description of the rule syntax follows:</p>
+ *
+ * <hr>
+ *
+ * <p>The description of a <tt>RuleBasedNumberFormat</tt>'s behavior consists of one or more <em>rule
+ * sets.</em> Each rule set consists of a name, a colon, and a list of <em>rules.</em> A rule
+ * set name must begin with a % sign. Rule sets with names that begin with a single % sign
+ * are <em>public:</em> the caller can specify that they be used to format and parse numbers.
+ * Rule sets with names that begin with %% are <em>private:</em> they exist only for the use
+ * of other rule sets. If a formatter only has one rule set, the name may be omitted.</p>
+ *
+ * <p>The user can also specify a special &quot;rule set&quot; named <tt>%%lenient-parse</tt>.
+ * The body of <tt>%%lenient-parse</tt> isn't a set of number-formatting rules, but a <tt>RuleBasedCollator</tt>
+ * description which is used to define equivalences for lenient parsing. For more information
+ * on the syntax, see <tt>RuleBasedCollator</tt>. For more information on lenient parsing,
+ * see <tt>setLenientParse()</tt>. <em>Note:</em> symbols that have syntactic meaning
+ * in collation rules, such as '&amp;', have no particular meaning when appearing outside
+ * of the <tt>lenient-parse</tt> rule set.</p>
+ *
+ * <p>The body of a rule set consists of an ordered, semicolon-delimited list of <em>rules.</em>
+ * Internally, every rule has a base value, a divisor, rule text, and zero, one, or two <em>substitutions.</em>
+ * These parameters are controlled by the description syntax, which consists of a <em>rule
+ * descriptor,</em> a colon, and a <em>rule body.</em></p>
+ *
+ * <p>A rule descriptor can take one of the following forms (text in <em>italics</em> is the
+ * name of a token):</p>
+ *
+ * <table border="0" width="100%">
+ * <tr>
+ * <td><em>bv</em>:</td>
+ * <td><em>bv</em> specifies the rule's base value. <em>bv</em> is a decimal
+ * number expressed using ASCII digits. <em>bv</em> may contain spaces, period, and commas,
+ * which are ignored. The rule's divisor is the highest power of 10 less than or equal to
+ * the base value.</td>
+ * </tr>
+ * <tr>
+ * <td><em>bv</em>/<em>rad</em>:</td>
+ * <td><em>bv</em> specifies the rule's base value. The rule's divisor is the
+ * highest power of <em>rad</em> less than or equal to the base value.</td>
+ * </tr>
+ * <tr>
+ * <td><em>bv</em>&gt;:</td>
+ * <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
+ * let the radix be 10, and the exponent be the highest exponent of the radix that yields a
+ * result less than or equal to the base value. Every &gt; character after the base value
+ * decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
+ * raised to the power of the exponent; otherwise, the divisor is 1.</td>
+ * </tr>
+ * <tr>
+ * <td><em>bv</em>/<em>rad</em>&gt;:</td>
+ * <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
+ * let the radix be <em>rad</em>, and the exponent be the highest exponent of the radix that
+ * yields a result less than or equal to the base value. Every &gt; character after the radix
+ * decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
+ * raised to the power of the exponent; otherwise, the divisor is 1.</td>
+ * </tr>
+ * <tr>
+ * <td>-x:</td>
+ * <td>The rule is a negative-number rule.</td>
+ * </tr>
+ * <tr>
+ * <td>x.x:</td>
+ * <td>The rule is an <em>improper fraction rule</em>. If the full stop in
+ * the middle of the rule name is replaced with the decimal point
+ * that is used in the language or DecimalFormatSymbols, then that rule will
+ * have precedence when formatting and parsing this rule. For example, some
+ * languages use the comma, and can thus be written as x,x instead. For example,
+ * you can use "x.x: &lt;&lt; point &gt;&gt;;x,x: &lt;&lt; comma &gt;&gt;;" to
+ * handle the decimal point that matches the language's natural spelling of
+ * the punctuation of either the full stop or comma.</td>
+ * </tr>
+ * <tr>
+ * <td>0.x:</td>
+ * <td>The rule is a <em>proper fraction rule</em>. If the full stop in
+ * the middle of the rule name is replaced with the decimal point
+ * that is used in the language or DecimalFormatSymbols, then that rule will
+ * have precedence when formatting and parsing this rule. For example, some
+ * languages use the comma, and can thus be written as 0,x instead. For example,
+ * you can use "0.x: point &gt;&gt;;0,x: comma &gt;&gt;;" to
+ * handle the decimal point that matches the language's natural spelling of
+ * the punctuation of either the full stop or comma.</td>
+ * </tr>
+ * <tr>
+ * <td>x.0:</td>
+ * <td>The rule is a <em>default rule</em>. If the full stop in
+ * the middle of the rule name is replaced with the decimal point
+ * that is used in the language or DecimalFormatSymbols, then that rule will
+ * have precedence when formatting and parsing this rule. For example, some
+ * languages use the comma, and can thus be written as x,0 instead. For example,
+ * you can use "x.0: &lt;&lt; point;x,0: &lt;&lt; comma;" to
+ * handle the decimal point that matches the language's natural spelling of
+ * the punctuation of either the full stop or comma.</td>
+ * </tr>
+ * <tr>
+ * <td>Inf:</td>
+ * <td>The rule for infinity.</td>
+ * </tr>
+ * <tr>
+ * <td>NaN:</td>
+ * <td>The rule for an IEEE 754 NaN (not a number).</td>
+ * </tr>
+ * <tr>
+ * <td><em>nothing</em></td>
+ * <td>If the rule's rule descriptor is left out, the base value is one plus the
+ * preceding rule's base value (or zero if this is the first rule in the list) in a normal
+ * rule set.&nbsp; In a fraction rule set, the base value is the same as the preceding rule's
+ * base value.</td>
+ * </tr>
+ * </table>
+ *
+ * <p>A rule set may be either a regular rule set or a <em>fraction rule set,</em> depending
+ * on whether it is used to format a number's integral part (or the whole number) or a
+ * number's fractional part. Using a rule set to format a rule's fractional part makes it a
+ * fraction rule set.</p>
+ *
+ * <p>Which rule is used to format a number is defined according to one of the following
+ * algorithms: If the rule set is a regular rule set, do the following:
+ *
+ * <ul>
+ * <li>If the rule set includes a default rule (and the number was passed in as a <tt>double</tt>),
+ * use the default rule.&nbsp; (If the number being formatted was passed in as a <tt>long</tt>,
+ * the default rule is ignored.)</li>
+ * <li>If the number is negative, use the negative-number rule.</li>
+ * <li>If the number has a fractional part and is greater than 1, use the improper fraction
+ * rule.</li>
+ * <li>If the number has a fractional part and is between 0 and 1, use the proper fraction
+ * rule.</li>
+ * <li>Binary-search the rule list for the rule with the highest base value less than or equal
+ * to the number. If that rule has two substitutions, its base value is not an even multiple
+ * of its divisor, and the number <em>is</em> an even multiple of the rule's divisor, use the
+ * rule that precedes it in the rule list. Otherwise, use the rule itself.</li>
+ * </ul>
+ *
+ * <p>If the rule set is a fraction rule set, do the following:
+ *
+ * <ul>
+ * <li>Ignore negative-number and fraction rules.</li>
+ * <li>For each rule in the list, multiply the number being formatted (which will always be
+ * between 0 and 1) by the rule's base value. Keep track of the distance between the result
+ * the nearest integer.</li>
+ * <li>Use the rule that produced the result closest to zero in the above calculation. In the
+ * event of a tie or a direct hit, use the first matching rule encountered. (The idea here is
+ * to try each rule's base value as a possible denominator of a fraction. Whichever
+ * denominator produces the fraction closest in value to the number being formatted wins.) If
+ * the rule following the matching rule has the same base value, use it if the numerator of
+ * the fraction is anything other than 1; if the numerator is 1, use the original matching
+ * rule. (This is to allow singular and plural forms of the rule text without a lot of extra
+ * hassle.)</li>
+ * </ul>
+ *
+ * <p>A rule's body consists of a string of characters terminated by a semicolon. The rule
+ * may include zero, one, or two <em>substitution tokens,</em> and a range of text in
+ * brackets. The brackets denote optional text (and may also include one or both
+ * substitutions). The exact meanings of the substitution tokens, and under what conditions
+ * optional text is omitted, depend on the syntax of the substitution token and the context.
+ * The rest of the text in a rule body is literal text that is output when the rule matches
+ * the number being formatted.</p>
+ *
+ * <p>A substitution token begins and ends with a <em>token character.</em> The token
+ * character and the context together specify a mathematical operation to be performed on the
+ * number being formatted. An optional <em>substitution descriptor </em>specifies how the
+ * value resulting from that operation is used to fill in the substitution. The position of
+ * the substitution token in the rule body specifies the location of the resultant text in
+ * the original rule text.</p>
+ *
+ * <p>The meanings of the substitution token characters are as follows:</p>
+ *
+ * <table border="0" width="100%">
+ * <tr>
+ * <td>&gt;&gt;</td>
+ * <td>in normal rule</td>
+ * <td>Divide the number by the rule's divisor and format the remainder</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in negative-number rule</td>
+ * <td>Find the absolute value of the number and format the result</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in fraction or default rule</td>
+ * <td>Isolate the number's fractional part and format it.</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in rule in fraction rule set</td>
+ * <td>Not allowed.</td>
+ * </tr>
+ * <tr>
+ * <td>&gt;&gt;&gt;</td>
+ * <td>in normal rule</td>
+ * <td>Divide the number by the rule's divisor and format the remainder,
+ * but bypass the normal rule-selection process and just use the
+ * rule that precedes this one in this rule list.</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in all other rules</td>
+ * <td>Not allowed.</td>
+ * </tr>
+ * <tr>
+ * <td>&lt;&lt;</td>
+ * <td>in normal rule</td>
+ * <td>Divide the number by the rule's divisor and format the quotient</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in negative-number rule</td>
+ * <td>Not allowed.</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in fraction or default rule</td>
+ * <td>Isolate the number's integral part and format it.</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in rule in fraction rule set</td>
+ * <td>Multiply the number by the rule's base value and format the result.</td>
+ * </tr>
+ * <tr>
+ * <td>==</td>
+ * <td>in all rule sets</td>
+ * <td>Format the number unchanged</td>
+ * </tr>
+ * <tr>
+ * <td>[]</td>
+ * <td>in normal rule</td>
+ * <td>Omit the optional text if the number is an even multiple of the rule's divisor</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in negative-number rule</td>
+ * <td>Not allowed.</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in improper-fraction rule</td>
+ * <td>Omit the optional text if the number is between 0 and 1 (same as specifying both an
+ * x.x rule and a 0.x rule)</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in default rule</td>
+ * <td>Omit the optional text if the number is an integer (same as specifying both an x.x
+ * rule and an x.0 rule)</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in proper-fraction rule</td>
+ * <td>Not allowed.</td>
+ * </tr>
+ * <tr>
+ * <td></td>
+ * <td>in rule in fraction rule set</td>
+ * <td>Omit the optional text if multiplying the number by the rule's base value yields 1.</td>
+ * </tr>
+ * <tr>
+ * <td width="37">$(cardinal,<i>plural syntax</i>)$</td>
+ * <td width="23"></td>
+ * <td width="165" valign="top">in all rule sets</td>
+ * <td>This provides the ability to choose a word based on the number divided by the radix to the power of the
+ * exponent of the base value for the specified locale, which is normally equivalent to the &lt;&lt; value.
+ * This uses the cardinal plural rules from PluralFormat. All strings used in the plural format are treated
+ * as the same base value for parsing.</td>
+ * </tr>
+ * <tr>
+ * <td width="37">$(ordinal,<i>plural syntax</i>)$</td>
+ * <td width="23"></td>
+ * <td width="165" valign="top">in all rule sets</td>
+ * <td>This provides the ability to choose a word based on the number divided by the radix to the power of the
+ * exponent of the base value for the specified locale, which is normally equivalent to the &lt;&lt; value.
+ * This uses the ordinal plural rules from PluralFormat. All strings used in the plural format are treated
+ * as the same base value for parsing.</td>
+ * </tr>
+ * </table>
+ *
+ * <p>The substitution descriptor (i.e., the text between the token characters) may take one
+ * of three forms:</p>
+ *
+ * <table border="0" width="100%">
+ * <tr>
+ * <td>a rule set name</td>
+ * <td>Perform the mathematical operation on the number, and format the result using the
+ * named rule set.</td>
+ * </tr>
+ * <tr>
+ * <td>a DecimalFormat pattern</td>
+ * <td>Perform the mathematical operation on the number, and format the result using a
+ * DecimalFormat with the specified pattern.&nbsp; The pattern must begin with 0 or #.</td>
+ * </tr>
+ * <tr>
+ * <td>nothing</td>
+ * <td>Perform the mathematical operation on the number, and format the result using the rule
+ * set containing the current rule, except:
+ * <ul>
+ * <li>You can't have an empty substitution descriptor with a == substitution.</li>
+ * <li>If you omit the substitution descriptor in a &gt;&gt; substitution in a fraction rule,
+ * format the result one digit at a time using the rule set containing the current rule.</li>
+ * <li>If you omit the substitution descriptor in a &lt;&lt; substitution in a rule in a
+ * fraction rule set, format the result using the default rule set for this formatter.</li>
+ * </ul>
+ * </td>
+ * </tr>
+ * </table>
+ *
+ * <p>Whitespace is ignored between a rule set name and a rule set body, between a rule
+ * descriptor and a rule body, or between rules. If a rule body begins with an apostrophe,
+ * the apostrophe is ignored, but all text after it becomes significant (this is how you can
+ * have a rule's rule text begin with whitespace). There is no escape function: the semicolon
+ * is not allowed in rule set names or in rule text, and the colon is not allowed in rule set
+ * names. The characters beginning a substitution token are always treated as the beginning
+ * of a substitution token.</p>
+ *
+ * <p>See the resource data and the demo program for annotated examples of real rule sets
+ * using these features.</p>
+ *
+ * <p><em>User subclasses are not supported.</em> While clients may write
+ * subclasses, such code will not necessarily work and will not be
+ * guaranteed to work stably from release to release.
+ *
+ * <p><b>Localizations</b></p>
+ * <p>Constructors are available that allow the specification of localizations for the
+ * public rule sets (and also allow more control over what public rule sets are available).
+ * Localization data is represented as a textual description. The description represents
+ * an array of arrays of string. The first element is an array of the public rule set names,
+ * each of these must be one of the public rule set names that appear in the rules. Only
+ * names in this array will be treated as public rule set names by the API. Each subsequent
+ * element is an array of localizations of these names. The first element of one of these
+ * subarrays is the locale name, and the remaining elements are localizations of the
+ * public rule set names, in the same order as they were listed in the first array.</p>
+ * <p>In the syntax, angle brackets '<', '>' are used to delimit the arrays, and comma ',' is used
+ * to separate elements of an array. Whitespace is ignored, unless quoted.</p>
+ * <p>For example:<pre>
+ * < < %foo, %bar, %baz >,
+ * < en, Foo, Bar, Baz >,
+ * < fr, 'le Foo', 'le Bar', 'le Baz' >
+ * < zh, \\u7532, \\u4e59, \\u4e19 > >
+ * </pre></p>
+ * @author Richard Gillam
+ * @see NumberFormat
+ * @see DecimalFormat
+ * @see PluralFormat
+ * @see PluralRules
+ * @stable ICU 2.0
+ */
+class U_I18N_API RuleBasedNumberFormat : public NumberFormat {
+public:
+
+ //-----------------------------------------------------------------------
+ // constructors
+ //-----------------------------------------------------------------------
+
+ /**
+ * Creates a RuleBasedNumberFormat that behaves according to the description
+ * passed in. The formatter uses the default locale.
+ * @param rules A description of the formatter's desired behavior.
+ * See the class documentation for a complete explanation of the description
+ * syntax.
+ * @param perror The parse error if an error was encountered.
+ * @param status The status indicating whether the constructor succeeded.
+ * @stable ICU 3.2
+ */
+ RuleBasedNumberFormat(const UnicodeString& rules, UParseError& perror, UErrorCode& status);
+
+ /**
+ * Creates a RuleBasedNumberFormat that behaves according to the description
+ * passed in. The formatter uses the default locale.
+ * <p>
+ * The localizations data provides information about the public
+ * rule sets and their localized display names for different
+ * locales. The first element in the list is an array of the names
+ * of the public rule sets. The first element in this array is
+ * the initial default ruleset. The remaining elements in the
+ * list are arrays of localizations of the names of the public
+ * rule sets. Each of these is one longer than the initial array,
+ * with the first String being the ULocale ID, and the remaining
+ * Strings being the localizations of the rule set names, in the
+ * same order as the initial array. Arrays are nullptr-terminated.
+ * @param rules A description of the formatter's desired behavior.
+ * See the class documentation for a complete explanation of the description
+ * syntax.
+ * @param localizations the localization information.
+ * names in the description. These will be copied by the constructor.
+ * @param perror The parse error if an error was encountered.
+ * @param status The status indicating whether the constructor succeeded.
+ * @stable ICU 3.2
+ */
+ RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
+ UParseError& perror, UErrorCode& status);
+
+ /**
+ * Creates a RuleBasedNumberFormat that behaves according to the rules
+ * passed in. The formatter uses the specified locale to determine the
+ * characters to use when formatting numerals, and to define equivalences
+ * for lenient parsing.
+ * @param rules The formatter rules.
+ * See the class documentation for a complete explanation of the rule
+ * syntax.
+ * @param locale A locale that governs which characters are used for
+ * formatting values in numerals and which characters are equivalent in
+ * lenient parsing.
+ * @param perror The parse error if an error was encountered.
+ * @param status The status indicating whether the constructor succeeded.
+ * @stable ICU 2.0
+ */
+ RuleBasedNumberFormat(const UnicodeString& rules, const Locale& locale,
+ UParseError& perror, UErrorCode& status);
+
+ /**
+ * Creates a RuleBasedNumberFormat that behaves according to the description
+ * passed in. The formatter uses the default locale.
+ * <p>
+ * The localizations data provides information about the public
+ * rule sets and their localized display names for different
+ * locales. The first element in the list is an array of the names
+ * of the public rule sets. The first element in this array is
+ * the initial default ruleset. The remaining elements in the
+ * list are arrays of localizations of the names of the public
+ * rule sets. Each of these is one longer than the initial array,
+ * with the first String being the ULocale ID, and the remaining
+ * Strings being the localizations of the rule set names, in the
+ * same order as the initial array. Arrays are nullptr-terminated.
+ * @param rules A description of the formatter's desired behavior.
+ * See the class documentation for a complete explanation of the description
+ * syntax.
+ * @param localizations a list of localizations for the rule set
+ * names in the description. These will be copied by the constructor.
+ * @param locale A locale that governs which characters are used for
+ * formatting values in numerals and which characters are equivalent in
+ * lenient parsing.
+ * @param perror The parse error if an error was encountered.
+ * @param status The status indicating whether the constructor succeeded.
+ * @stable ICU 3.2
+ */
+ RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
+ const Locale& locale, UParseError& perror, UErrorCode& status);
+
+ /**
+ * Creates a RuleBasedNumberFormat from a predefined ruleset. The selector
+ * code chose among three possible predefined formats: spellout, ordinal,
+ * and duration.
+ * @param tag A selector code specifying which kind of formatter to create for that
+ * locale. There are four legal values: URBNF_SPELLOUT, which creates a formatter that
+ * spells out a value in words in the desired language, URBNF_ORDINAL, which attaches
+ * an ordinal suffix from the desired language to the end of a number (e.g. "123rd"),
+ * URBNF_DURATION, which formats a duration in seconds as hours, minutes, and seconds always rounding down,
+ * and URBNF_NUMBERING_SYSTEM, which is used to invoke rules for alternate numbering
+ * systems such as the Hebrew numbering system, or for Roman Numerals, etc.
+ * NOTE: If you use URBNF_NUMBERING_SYSTEM, you must also call setDefaultRuleSet() to
+ * specify the exact numbering system you want to use. If you want the default numbering system
+ * for the locale, call NumberFormat::createInstance() instead of creating a RuleBasedNumberFormat directly.
+ * @param locale The locale for the formatter.
+ * @param status The status indicating whether the constructor succeeded.
+ * @stable ICU 2.0
+ */
+ RuleBasedNumberFormat(URBNFRuleSetTag tag, const Locale& locale, UErrorCode& status);
+
+ //-----------------------------------------------------------------------
+ // boilerplate
+ //-----------------------------------------------------------------------
+
+ /**
+ * Copy constructor
+ * @param rhs the object to be copied from.
+ * @stable ICU 2.6
+ */
+ RuleBasedNumberFormat(const RuleBasedNumberFormat& rhs);
+
+ /**
+ * Assignment operator
+ * @param rhs the object to be copied from.
+ * @stable ICU 2.6
+ */
+ RuleBasedNumberFormat& operator=(const RuleBasedNumberFormat& rhs);
+
+ /**
+ * Release memory allocated for a RuleBasedNumberFormat when you are finished with it.
+ * @stable ICU 2.6
+ */
+ virtual ~RuleBasedNumberFormat();
+
+ /**
+ * Clone this object polymorphically. The caller is responsible
+ * for deleting the result when done.
+ * @return A copy of the object.
+ * @stable ICU 2.6
+ */
+ virtual RuleBasedNumberFormat* clone() const override;
+
+ /**
+ * Return true if the given Format objects are semantically equal.
+ * Objects of different subclasses are considered unequal.
+ * @param other the object to be compared with.
+ * @return true if the given Format objects are semantically equal.
+ * @stable ICU 2.6
+ */
+ virtual bool operator==(const Format& other) const override;
+
+//-----------------------------------------------------------------------
+// public API functions
+//-----------------------------------------------------------------------
+
+ /**
+ * return the rules that were provided to the RuleBasedNumberFormat.
+ * @return the result String that was passed in
+ * @stable ICU 2.0
+ */
+ virtual UnicodeString getRules() const;
+
+ /**
+ * Return the number of public rule set names.
+ * @return the number of public rule set names.
+ * @stable ICU 2.0
+ */
+ virtual int32_t getNumberOfRuleSetNames() const;
+
+ /**
+ * Return the name of the index'th public ruleSet. If index is not valid,
+ * the function returns null.
+ * @param index the index of the ruleset
+ * @return the name of the index'th public ruleSet.
+ * @stable ICU 2.0
+ */
+ virtual UnicodeString getRuleSetName(int32_t index) const;
+
+ /**
+ * Return the number of locales for which we have localized rule set display names.
+ * @return the number of locales for which we have localized rule set display names.
+ * @stable ICU 3.2
+ */
+ virtual int32_t getNumberOfRuleSetDisplayNameLocales(void) const;
+
+ /**
+ * Return the index'th display name locale.
+ * @param index the index of the locale
+ * @param status set to a failure code when this function fails
+ * @return the locale
+ * @see #getNumberOfRuleSetDisplayNameLocales
+ * @stable ICU 3.2
+ */
+ virtual Locale getRuleSetDisplayNameLocale(int32_t index, UErrorCode& status) const;
+
+ /**
+ * Return the rule set display names for the provided locale. These are in the same order
+ * as those returned by getRuleSetName. The locale is matched against the locales for
+ * which there is display name data, using normal fallback rules. If no locale matches,
+ * the default display names are returned. (These are the internal rule set names minus
+ * the leading '%'.)
+ * @param index the index of the rule set
+ * @param locale the locale (returned by getRuleSetDisplayNameLocales) for which the localized
+ * display name is desired
+ * @return the display name for the given index, which might be bogus if there is an error
+ * @see #getRuleSetName
+ * @stable ICU 3.2
+ */
+ virtual UnicodeString getRuleSetDisplayName(int32_t index,
+ const Locale& locale = Locale::getDefault());
+
+ /**
+ * Return the rule set display name for the provided rule set and locale.
+ * The locale is matched against the locales for which there is display name data, using
+ * normal fallback rules. If no locale matches, the default display name is returned.
+ * @return the display name for the rule set
+ * @stable ICU 3.2
+ * @see #getRuleSetDisplayName
+ */
+ virtual UnicodeString getRuleSetDisplayName(const UnicodeString& ruleSetName,
+ const Locale& locale = Locale::getDefault());
+
+
+ using NumberFormat::format;
+
+ /**
+ * Formats the specified 32-bit number using the default ruleset.
+ * @param number The number to format.
+ * @param toAppendTo the string that will hold the (appended) result
+ * @param pos the fieldposition
+ * @return A textual representation of the number.
+ * @stable ICU 2.0
+ */
+ virtual UnicodeString& format(int32_t number,
+ UnicodeString& toAppendTo,
+ FieldPosition& pos) const override;
+
+ /**
+ * Formats the specified 64-bit number using the default ruleset.
+ * @param number The number to format.
+ * @param toAppendTo the string that will hold the (appended) result
+ * @param pos the fieldposition
+ * @return A textual representation of the number.
+ * @stable ICU 2.1
+ */
+ virtual UnicodeString& format(int64_t number,
+ UnicodeString& toAppendTo,
+ FieldPosition& pos) const override;
+ /**
+ * Formats the specified number using the default ruleset.
+ * @param number The number to format.
+ * @param toAppendTo the string that will hold the (appended) result
+ * @param pos the fieldposition
+ * @return A textual representation of the number.
+ * @stable ICU 2.0
+ */
+ virtual UnicodeString& format(double number,
+ UnicodeString& toAppendTo,
+ FieldPosition& pos) const override;
+
+ /**
+ * Formats the specified number using the named ruleset.
+ * @param number The number to format.
+ * @param ruleSetName The name of the rule set to format the number with.
+ * This must be the name of a valid public rule set for this formatter.
+ * @param toAppendTo the string that will hold the (appended) result
+ * @param pos the fieldposition
+ * @param status the status
+ * @return A textual representation of the number.
+ * @stable ICU 2.0
+ */
+ virtual UnicodeString& format(int32_t number,
+ const UnicodeString& ruleSetName,
+ UnicodeString& toAppendTo,
+ FieldPosition& pos,
+ UErrorCode& status) const;
+ /**
+ * Formats the specified 64-bit number using the named ruleset.
+ * @param number The number to format.
+ * @param ruleSetName The name of the rule set to format the number with.
+ * This must be the name of a valid public rule set for this formatter.
+ * @param toAppendTo the string that will hold the (appended) result
+ * @param pos the fieldposition
+ * @param status the status
+ * @return A textual representation of the number.
+ * @stable ICU 2.1
+ */
+ virtual UnicodeString& format(int64_t number,
+ const UnicodeString& ruleSetName,
+ UnicodeString& toAppendTo,
+ FieldPosition& pos,
+ UErrorCode& status) const;
+ /**
+ * Formats the specified number using the named ruleset.
+ * @param number The number to format.
+ * @param ruleSetName The name of the rule set to format the number with.
+ * This must be the name of a valid public rule set for this formatter.
+ * @param toAppendTo the string that will hold the (appended) result
+ * @param pos the fieldposition
+ * @param status the status
+ * @return A textual representation of the number.
+ * @stable ICU 2.0
+ */
+ virtual UnicodeString& format(double number,
+ const UnicodeString& ruleSetName,
+ UnicodeString& toAppendTo,
+ FieldPosition& pos,
+ UErrorCode& status) const;
+
+protected:
+ /**
+ * Format a decimal number.
+ * The number is a DigitList wrapper onto a floating point decimal number.
+ * The default implementation in NumberFormat converts the decimal number
+ * to a double and formats that. Subclasses of NumberFormat that want
+ * to specifically handle big decimal numbers must override this method.
+ * class DecimalFormat does so.
+ *
+ * @param number The number, a DigitList format Decimal Floating Point.
+ * @param appendTo Output parameter to receive result.
+ * Result is appended to existing contents.
+ * @param pos On input: an alignment field, if desired.
+ * On output: the offsets of the alignment field.
+ * @param status Output param filled with success/failure status.
+ * @return Reference to 'appendTo' parameter.
+ * @internal
+ */
+ virtual UnicodeString& format(const number::impl::DecimalQuantity &number,
+ UnicodeString& appendTo,
+ FieldPosition& pos,
+ UErrorCode& status) const override;
+public:
+
+ using NumberFormat::parse;
+
+ /**
+ * Parses the specified string, beginning at the specified position, according
+ * to this formatter's rules. This will match the string against all of the
+ * formatter's public rule sets and return the value corresponding to the longest
+ * parseable substring. This function's behavior is affected by the lenient
+ * parse mode.
+ * @param text The string to parse
+ * @param result the result of the parse, either a double or a long.
+ * @param parsePosition On entry, contains the position of the first character
+ * in "text" to examine. On exit, has been updated to contain the position
+ * of the first character in "text" that wasn't consumed by the parse.
+ * @see #setLenient
+ * @stable ICU 2.0
+ */
+ virtual void parse(const UnicodeString& text,
+ Formattable& result,
+ ParsePosition& parsePosition) const override;
+
+#if !UCONFIG_NO_COLLATION
+
+ /**
+ * Turns lenient parse mode on and off.
+ *
+ * When in lenient parse mode, the formatter uses a Collator for parsing the text.
+ * Only primary differences are treated as significant. This means that case
+ * differences, accent differences, alternate spellings of the same letter
+ * (e.g., ae and a-umlaut in German), ignorable characters, etc. are ignored in
+ * matching the text. In many cases, numerals will be accepted in place of words
+ * or phrases as well.
+ *
+ * For example, all of the following will correctly parse as 255 in English in
+ * lenient-parse mode:
+ * <br>"two hundred fifty-five"
+ * <br>"two hundred fifty five"
+ * <br>"TWO HUNDRED FIFTY-FIVE"
+ * <br>"twohundredfiftyfive"
+ * <br>"2 hundred fifty-5"
+ *
+ * The Collator used is determined by the locale that was
+ * passed to this object on construction. The description passed to this object
+ * on construction may supply additional collation rules that are appended to the
+ * end of the default collator for the locale, enabling additional equivalences
+ * (such as adding more ignorable characters or permitting spelled-out version of
+ * symbols; see the demo program for examples).
+ *
+ * It's important to emphasize that even strict parsing is relatively lenient: it
+ * will accept some text that it won't produce as output. In English, for example,
+ * it will correctly parse "two hundred zero" and "fifteen hundred".
+ *
+ * @param enabled If true, turns lenient-parse mode on; if false, turns it off.
+ * @see RuleBasedCollator
+ * @stable ICU 2.0
+ */
+ virtual void setLenient(UBool enabled) override;
+
+ /**
+ * Returns true if lenient-parse mode is turned on. Lenient parsing is off
+ * by default.
+ * @return true if lenient-parse mode is turned on.
+ * @see #setLenient
+ * @stable ICU 2.0
+ */
+ virtual inline UBool isLenient(void) const override;
+
+#endif
+
+ /**
+ * Override the default rule set to use. If ruleSetName is null, reset
+ * to the initial default rule set. If the rule set is not a public rule set name,
+ * U_ILLEGAL_ARGUMENT_ERROR is returned in status.
+ * @param ruleSetName the name of the rule set, or null to reset the initial default.
+ * @param status set to failure code when a problem occurs.
+ * @stable ICU 2.6
+ */
+ virtual void setDefaultRuleSet(const UnicodeString& ruleSetName, UErrorCode& status);
+
+ /**
+ * Return the name of the current default rule set. If the current rule set is
+ * not public, returns a bogus (and empty) UnicodeString.
+ * @return the name of the current default rule set
+ * @stable ICU 3.0
+ */
+ virtual UnicodeString getDefaultRuleSetName() const;
+
+ /**
+ * Set a particular UDisplayContext value in the formatter, such as
+ * UDISPCTX_CAPITALIZATION_FOR_STANDALONE. Note: For getContext, see
+ * NumberFormat.
+ * @param value The UDisplayContext value to set.
+ * @param status Input/output status. If at entry this indicates a failure
+ * status, the function will do nothing; otherwise this will be
+ * updated with any new status from the function.
+ * @stable ICU 53
+ */
+ virtual void setContext(UDisplayContext value, UErrorCode& status) override;
+
+ /**
+ * Get the rounding mode.
+ * @return A rounding mode
+ * @stable ICU 60
+ */
+ virtual ERoundingMode getRoundingMode(void) const override;
+
+ /**
+ * Set the rounding mode.
+ * @param roundingMode A rounding mode
+ * @stable ICU 60
+ */
+ virtual void setRoundingMode(ERoundingMode roundingMode) override;
+
+public:
+ /**
+ * ICU "poor man's RTTI", returns a UClassID for this class.
+ *
+ * @stable ICU 2.8
+ */
+ static UClassID U_EXPORT2 getStaticClassID(void);
+
+ /**
+ * ICU "poor man's RTTI", returns a UClassID for the actual class.
+ *
+ * @stable ICU 2.8
+ */
+ virtual UClassID getDynamicClassID(void) const override;
+
+ /**
+ * Sets the decimal format symbols, which is generally not changed
+ * by the programmer or user. The formatter takes ownership of
+ * symbolsToAdopt; the client must not delete it.
+ *
+ * @param symbolsToAdopt DecimalFormatSymbols to be adopted.
+ * @stable ICU 49
+ */
+ virtual void adoptDecimalFormatSymbols(DecimalFormatSymbols* symbolsToAdopt);
+
+ /**
+ * Sets the decimal format symbols, which is generally not changed
+ * by the programmer or user. A clone of the symbols is created and
+ * the symbols is _not_ adopted; the client is still responsible for
+ * deleting it.
+ *
+ * @param symbols DecimalFormatSymbols.
+ * @stable ICU 49
+ */
+ virtual void setDecimalFormatSymbols(const DecimalFormatSymbols& symbols);
+
+private:
+ RuleBasedNumberFormat() = delete; // default constructor not implemented
+
+ // this will ref the localizations if they are not nullptr
+ // caller must deref to get adoption
+ RuleBasedNumberFormat(const UnicodeString& description, LocalizationInfo* localizations,
+ const Locale& locale, UParseError& perror, UErrorCode& status);
+
+ void init(const UnicodeString& rules, LocalizationInfo* localizations, UParseError& perror, UErrorCode& status);
+ void initCapitalizationContextInfo(const Locale& thelocale);
+ void dispose();
+ void stripWhitespace(UnicodeString& src);
+ void initDefaultRuleSet();
+ NFRuleSet* findRuleSet(const UnicodeString& name, UErrorCode& status) const;
+
+ /* friend access */
+ friend class NFSubstitution;
+ friend class NFRule;
+ friend class NFRuleSet;
+ friend class FractionalPartSubstitution;
+
+ inline NFRuleSet * getDefaultRuleSet() const;
+ const RuleBasedCollator * getCollator() const;
+ DecimalFormatSymbols * initializeDecimalFormatSymbols(UErrorCode &status);
+ const DecimalFormatSymbols * getDecimalFormatSymbols() const;
+ NFRule * initializeDefaultInfinityRule(UErrorCode &status);
+ const NFRule * getDefaultInfinityRule() const;
+ NFRule * initializeDefaultNaNRule(UErrorCode &status);
+ const NFRule * getDefaultNaNRule() const;
+ PluralFormat *createPluralFormat(UPluralType pluralType, const UnicodeString &pattern, UErrorCode& status) const;
+ UnicodeString& adjustForCapitalizationContext(int32_t startPos, UnicodeString& currentResult, UErrorCode& status) const;
+ UnicodeString& format(int64_t number, NFRuleSet *ruleSet, UnicodeString& toAppendTo, UErrorCode& status) const;
+ void format(double number, NFRuleSet& rs, UnicodeString& toAppendTo, UErrorCode& status) const;
+
+private:
+ NFRuleSet **fRuleSets;
+ UnicodeString* ruleSetDescriptions;
+ int32_t numRuleSets;
+ NFRuleSet *defaultRuleSet;
+ Locale locale;
+ RuleBasedCollator* collator;
+ DecimalFormatSymbols* decimalFormatSymbols;
+ NFRule *defaultInfinityRule;
+ NFRule *defaultNaNRule;
+ ERoundingMode fRoundingMode;
+ UBool lenient;
+ UnicodeString* lenientParseRules;
+ LocalizationInfo* localizations;
+ UnicodeString originalDescription;
+ UBool capitalizationInfoSet;
+ UBool capitalizationForUIListMenu;
+ UBool capitalizationForStandAlone;
+ BreakIterator* capitalizationBrkIter;
+};
+
+// ---------------
+
+#if !UCONFIG_NO_COLLATION
+
+inline UBool
+RuleBasedNumberFormat::isLenient(void) const {
+ return lenient;
+}
+
+#endif
+
+inline NFRuleSet*
+RuleBasedNumberFormat::getDefaultRuleSet() const {
+ return defaultRuleSet;
+}
+
+U_NAMESPACE_END
+
+/* U_HAVE_RBNF */
+#endif
+
+#endif /* U_SHOW_CPLUSPLUS_API */
+
+/* RBNF_H */
+#endif