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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/*
+ * Types and functions related to the compilation of JavaScript off the
+ * direct JSAPI-using thread.
+ */
+
+#ifndef js_OffThreadScriptCompilation_h
+#define js_OffThreadScriptCompilation_h
+
+#include <stddef.h> // size_t
+
+#include "jstypes.h" // JS_PUBLIC_API
+
+#include "js/CompileOptions.h" // JS::DecodeOptions, JS::ReadOnlyCompileOptions
+
+struct JS_PUBLIC_API JSContext;
+
+namespace JS {
+
+class OffThreadToken;
+
+using OffThreadCompileCallback = void (*)(OffThreadToken* token,
+ void* callbackData);
+
+/*
+ * Off thread compilation control flow.
+ *
+ * (See also js/public/experimental/JSStencil.h)
+ *
+ * After successfully triggering an off thread compile of a script, the
+ * callback will eventually be invoked with the specified data and a token
+ * for the compilation. The callback will be invoked while off thread,
+ * so must ensure that its operations are thread safe. Afterwards, one of the
+ * following functions must be invoked on the runtime's main thread:
+ *
+ * - FinishCompileToStencilOffThread, to get the result stencil (or nullptr on
+ * failure).
+ * - CancelCompileToStencilOffThread, to free the resources without creating a
+ * stencil.
+ *
+ * The characters passed in to CompileToStencilOffThread must remain live until
+ * the callback is invoked.
+ */
+
+extern JS_PUBLIC_API bool CanCompileOffThread(
+ JSContext* cx, const ReadOnlyCompileOptions& options, size_t length);
+
+extern JS_PUBLIC_API bool CanDecodeOffThread(JSContext* cx,
+ const DecodeOptions& options,
+ size_t length);
+
+} // namespace JS
+
+#endif /* js_OffThreadScriptCompilation_h */