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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef gc_Heap_h
+#define gc_Heap_h
+
+#include "mozilla/DebugOnly.h"
+
+#include "gc/AllocKind.h"
+#include "gc/Pretenuring.h"
+#include "js/HeapAPI.h"
+#include "js/TypeDecls.h"
+#include "util/Poison.h"
+
+namespace js {
+
+class AutoLockGC;
+class AutoLockGCBgAlloc;
+class Nursery;
+
+// To prevent false sharing, some data structures are aligned to a typical cache
+// line size.
+static constexpr size_t TypicalCacheLineSize = 64;
+
+namespace gc {
+
+class Arena;
+class ArenaCellSet;
+class ArenaList;
+class GCRuntime;
+class MarkingValidator;
+class SortedArenaList;
+class TenuredCell;
+
+// Cells are aligned to CellAlignShift, so the largest tagged null pointer is:
+const uintptr_t LargestTaggedNullCellPointer = (1 << CellAlignShift) - 1;
+
+/*
+ * The minimum cell size ends up as twice the cell alignment because the mark
+ * bitmap contains one bit per CellBytesPerMarkBit bytes (which is equal to
+ * CellAlignBytes) and we need two mark bits per cell.
+ */
+const size_t MinCellSize = CellBytesPerMarkBit * MarkBitsPerCell;
+
+static_assert(ArenaSize % CellAlignBytes == 0,
+ "Arena size must be a multiple of cell alignment");
+
+/*
+ * A FreeSpan represents a contiguous sequence of free cells in an Arena. It
+ * can take two forms.
+ *
+ * - In an empty span, |first| and |last| are both zero.
+ *
+ * - In a non-empty span, |first| is the address of the first free thing in the
+ * span, and |last| is the address of the last free thing in the span.
+ * Furthermore, the memory pointed to by |last| holds a FreeSpan structure
+ * that points to the next span (which may be empty); this works because
+ * sizeof(FreeSpan) is less than the smallest thingSize.
+ */
+class FreeSpan {
+ friend class Arena;
+ friend class ArenaCellIter;
+ friend class ArenaFreeCellIter;
+
+ uint16_t first;
+ uint16_t last;
+
+ public:
+ // This inits just |first| and |last|; if the span is non-empty it doesn't
+ // do anything with the next span stored at |last|.
+ void initBounds(uintptr_t firstArg, uintptr_t lastArg, const Arena* arena) {
+ checkRange(firstArg, lastArg, arena);
+ first = firstArg;
+ last = lastArg;
+ }
+
+ void initAsEmpty() {
+ first = 0;
+ last = 0;
+ }
+
+ // This sets |first| and |last|, and also sets the next span stored at
+ // |last| as empty. (As a result, |firstArg| and |lastArg| cannot represent
+ // an empty span.)
+ void initFinal(uintptr_t firstArg, uintptr_t lastArg, const Arena* arena) {
+ initBounds(firstArg, lastArg, arena);
+ FreeSpan* last = nextSpanUnchecked(arena);
+ last->initAsEmpty();
+ checkSpan(arena);
+ }
+
+ bool isEmpty() const { return !first; }
+
+ Arena* getArenaUnchecked() { return reinterpret_cast<Arena*>(this); }
+ inline Arena* getArena();
+
+ static size_t offsetOfFirst() { return offsetof(FreeSpan, first); }
+
+ static size_t offsetOfLast() { return offsetof(FreeSpan, last); }
+
+ // Like nextSpan(), but no checking of the following span is done.
+ FreeSpan* nextSpanUnchecked(const Arena* arena) const {
+ MOZ_ASSERT(arena && !isEmpty());
+ return reinterpret_cast<FreeSpan*>(uintptr_t(arena) + last);
+ }
+
+ const FreeSpan* nextSpan(const Arena* arena) const {
+ checkSpan(arena);
+ return nextSpanUnchecked(arena);
+ }
+
+ MOZ_ALWAYS_INLINE TenuredCell* allocate(size_t thingSize) {
+ // Eschew the usual checks, because this might be the placeholder span.
+ // If this is somehow an invalid, non-empty span, checkSpan() will catch it.
+ Arena* arena = getArenaUnchecked();
+ checkSpan(arena);
+ uintptr_t thing = uintptr_t(arena) + first;
+ if (first < last) {
+ // We have space for at least two more things, so do a simple
+ // bump-allocate.
+ first += thingSize;
+ } else if (MOZ_LIKELY(first)) {
+ // The last space points to the next free span (which may be empty).
+ const FreeSpan* next = nextSpan(arena);
+ first = next->first;
+ last = next->last;
+ } else {
+ return nullptr; // The span is empty.
+ }
+ checkSpan(arena);
+ DebugOnlyPoison(reinterpret_cast<void*>(thing),
+ JS_ALLOCATED_TENURED_PATTERN, thingSize,
+ MemCheckKind::MakeUndefined);
+ return reinterpret_cast<TenuredCell*>(thing);
+ }
+
+ inline void checkSpan(const Arena* arena) const;
+ inline void checkRange(uintptr_t first, uintptr_t last,
+ const Arena* arena) const;
+};
+
+/*
+ * Arenas are the allocation units of the tenured heap in the GC. An arena
+ * is 4kiB in size and 4kiB-aligned. It starts with several header fields
+ * followed by some bytes of padding. The remainder of the arena is filled
+ * with GC things of a particular AllocKind. The padding ensures that the
+ * GC thing array ends exactly at the end of the arena:
+ *
+ * <----------------------------------------------> = ArenaSize bytes
+ * +---------------+---------+----+----+-----+----+
+ * | header fields | padding | T0 | T1 | ... | Tn |
+ * +---------------+---------+----+----+-----+----+
+ * <-------------------------> = first thing offset
+ */
+class alignas(ArenaSize) Arena {
+ static JS_PUBLIC_DATA const uint8_t ThingSizes[];
+ static JS_PUBLIC_DATA const uint8_t FirstThingOffsets[];
+ static JS_PUBLIC_DATA const uint8_t ThingsPerArena[];
+ /*
+ * The first span of free things in the arena. Most of these spans are
+ * stored as offsets in free regions of the data array, and most operations
+ * on FreeSpans take an Arena pointer for safety. However, the FreeSpans
+ * used for allocation are stored here, at the start of an Arena, and use
+ * their own address to grab the next span within the same Arena.
+ */
+ FreeSpan firstFreeSpan;
+
+ public:
+ /*
+ * One of the AllocKind constants or AllocKind::LIMIT when the arena does
+ * not contain any GC things and is on the list of empty arenas in the GC
+ * chunk.
+ */
+ AllocKind allocKind;
+
+ /*
+ * The zone that this Arena is contained within, when allocated. The offset
+ * of this field must match the ArenaZoneOffset stored in js/HeapAPI.h,
+ * as is statically asserted below.
+ */
+ JS::Zone* zone;
+
+ /*
+ * Arena::next has two purposes: when unallocated, it points to the next
+ * available Arena. When allocated, it points to the next Arena in the same
+ * zone and with the same alloc kind.
+ */
+ Arena* next;
+
+ private:
+ static const size_t ARENA_FLAG_BITS = 4;
+ static const size_t DELAYED_MARKING_ARENA_BITS =
+ JS_BITS_PER_WORD - ArenaShift;
+ static_assert(
+ ARENA_FLAG_BITS + DELAYED_MARKING_ARENA_BITS <= JS_BITS_PER_WORD,
+ "Not enough space to pack flags and nextDelayedMarkingArena_ pointer "
+ "into a single word.");
+
+ /*
+ * True until the arena is swept for the first time.
+ */
+ size_t isNewlyCreated_ : 1;
+
+ /*
+ * When recursive marking uses too much stack we delay marking of arenas and
+ * link them into a list for later processing. This uses the following fields.
+ */
+ size_t onDelayedMarkingList_ : 1;
+ size_t hasDelayedBlackMarking_ : 1;
+ size_t hasDelayedGrayMarking_ : 1;
+ size_t nextDelayedMarkingArena_ : DELAYED_MARKING_ARENA_BITS;
+
+ union {
+ /*
+ * For arenas in zones other than the atoms zone, if non-null, points
+ * to an ArenaCellSet that represents the set of cells in this arena
+ * that are in the nursery's store buffer.
+ */
+ ArenaCellSet* bufferedCells_;
+
+ /*
+ * For arenas in the atoms zone, the starting index into zone atom
+ * marking bitmaps (see AtomMarking.h) of the things in this zone.
+ * Atoms never refer to nursery things, so no store buffer index is
+ * needed.
+ */
+ size_t atomBitmapStart_;
+ };
+
+ public:
+ /*
+ * The size of data should be |ArenaSize - offsetof(data)|, but the offset
+ * is not yet known to the compiler, so we do it by hand. |firstFreeSpan|
+ * takes up 8 bytes on 64-bit due to alignment requirements; the rest are
+ * obvious. This constant is stored in js/HeapAPI.h.
+ */
+ uint8_t data[ArenaSize - ArenaHeaderSize];
+
+ void init(JS::Zone* zoneArg, AllocKind kind, const AutoLockGC& lock);
+
+ // Sets |firstFreeSpan| to the Arena's entire valid range, and
+ // also sets the next span stored at |firstFreeSpan.last| as empty.
+ void setAsFullyUnused() {
+ AllocKind kind = getAllocKind();
+ firstFreeSpan.first = firstThingOffset(kind);
+ firstFreeSpan.last = lastThingOffset(kind);
+ FreeSpan* last = firstFreeSpan.nextSpanUnchecked(this);
+ last->initAsEmpty();
+ }
+
+ // Initialize an arena to its unallocated state. For arenas that were
+ // previously allocated for some zone, use release() instead.
+ void setAsNotAllocated() {
+ firstFreeSpan.initAsEmpty();
+
+ // Poison zone pointer to highlight UAF on released arenas in crash data.
+ AlwaysPoison(&zone, JS_FREED_ARENA_PATTERN, sizeof(zone),
+ MemCheckKind::MakeNoAccess);
+
+ allocKind = AllocKind::LIMIT;
+ onDelayedMarkingList_ = 0;
+ hasDelayedBlackMarking_ = 0;
+ hasDelayedGrayMarking_ = 0;
+ nextDelayedMarkingArena_ = 0;
+ bufferedCells_ = nullptr;
+
+ MOZ_ASSERT(!allocated());
+ }
+
+ // Return an allocated arena to its unallocated state.
+ inline void release(const AutoLockGC& lock);
+
+ uintptr_t address() const {
+ checkAddress();
+ return uintptr_t(this);
+ }
+
+ inline void checkAddress() const;
+
+ inline TenuredChunk* chunk() const;
+
+ bool allocated() const {
+ MOZ_ASSERT(IsAllocKind(AllocKind(allocKind)));
+ return IsValidAllocKind(AllocKind(allocKind));
+ }
+
+ AllocKind getAllocKind() const {
+ MOZ_ASSERT(allocated());
+ return allocKind;
+ }
+
+ FreeSpan* getFirstFreeSpan() { return &firstFreeSpan; }
+
+ static size_t thingSize(AllocKind kind) { return ThingSizes[size_t(kind)]; }
+ static size_t thingsPerArena(AllocKind kind) {
+ return ThingsPerArena[size_t(kind)];
+ }
+ static size_t thingsSpan(AllocKind kind) {
+ return thingsPerArena(kind) * thingSize(kind);
+ }
+
+ static size_t firstThingOffset(AllocKind kind) {
+ return FirstThingOffsets[size_t(kind)];
+ }
+ static size_t lastThingOffset(AllocKind kind) {
+ return ArenaSize - thingSize(kind);
+ }
+
+ size_t getThingSize() const { return thingSize(getAllocKind()); }
+ size_t getThingsPerArena() const { return thingsPerArena(getAllocKind()); }
+ size_t getThingsSpan() const { return getThingsPerArena() * getThingSize(); }
+ size_t getFirstThingOffset() const {
+ return firstThingOffset(getAllocKind());
+ }
+
+ uintptr_t thingsStart() const { return address() + getFirstThingOffset(); }
+ uintptr_t thingsEnd() const { return address() + ArenaSize; }
+
+ bool isEmpty() const {
+ // Arena is empty if its first span covers the whole arena.
+ firstFreeSpan.checkSpan(this);
+ AllocKind kind = getAllocKind();
+ return firstFreeSpan.first == firstThingOffset(kind) &&
+ firstFreeSpan.last == lastThingOffset(kind);
+ }
+
+ bool hasFreeThings() const { return !firstFreeSpan.isEmpty(); }
+
+ size_t numFreeThings(size_t thingSize) const {
+ firstFreeSpan.checkSpan(this);
+ size_t numFree = 0;
+ const FreeSpan* span = &firstFreeSpan;
+ for (; !span->isEmpty(); span = span->nextSpan(this)) {
+ numFree += (span->last - span->first) / thingSize + 1;
+ }
+ return numFree;
+ }
+
+ size_t countFreeCells() { return numFreeThings(getThingSize()); }
+ size_t countUsedCells() { return getThingsPerArena() - countFreeCells(); }
+
+#ifdef DEBUG
+ bool inFreeList(uintptr_t thing) {
+ uintptr_t base = address();
+ const FreeSpan* span = &firstFreeSpan;
+ for (; !span->isEmpty(); span = span->nextSpan(this)) {
+ // If the thing comes before the current span, it's not free.
+ if (thing < base + span->first) {
+ return false;
+ }
+
+ // If we find it before the end of the span, it's free.
+ if (thing <= base + span->last) {
+ return true;
+ }
+ }
+ return false;
+ }
+#endif
+
+ static bool isAligned(uintptr_t thing, size_t thingSize) {
+ /* Things ends at the arena end. */
+ uintptr_t tailOffset = ArenaSize - (thing & ArenaMask);
+ return tailOffset % thingSize == 0;
+ }
+
+ bool isNewlyCreated() const { return isNewlyCreated_; }
+
+ bool onDelayedMarkingList() const { return onDelayedMarkingList_; }
+
+ Arena* getNextDelayedMarking() const {
+ MOZ_ASSERT(onDelayedMarkingList_);
+ return reinterpret_cast<Arena*>(nextDelayedMarkingArena_ << ArenaShift);
+ }
+
+ void setNextDelayedMarkingArena(Arena* arena) {
+ MOZ_ASSERT(!(uintptr_t(arena) & ArenaMask));
+ MOZ_ASSERT(!onDelayedMarkingList_);
+ MOZ_ASSERT(!hasDelayedBlackMarking_);
+ MOZ_ASSERT(!hasDelayedGrayMarking_);
+ MOZ_ASSERT(!nextDelayedMarkingArena_);
+ onDelayedMarkingList_ = 1;
+ if (arena) {
+ nextDelayedMarkingArena_ = arena->address() >> ArenaShift;
+ }
+ }
+
+ void updateNextDelayedMarkingArena(Arena* arena) {
+ MOZ_ASSERT(!(uintptr_t(arena) & ArenaMask));
+ MOZ_ASSERT(onDelayedMarkingList_);
+ nextDelayedMarkingArena_ = arena ? arena->address() >> ArenaShift : 0;
+ }
+
+ bool hasDelayedMarking(MarkColor color) const {
+ MOZ_ASSERT(onDelayedMarkingList_);
+ return color == MarkColor::Black ? hasDelayedBlackMarking_
+ : hasDelayedGrayMarking_;
+ }
+
+ bool hasAnyDelayedMarking() const {
+ MOZ_ASSERT(onDelayedMarkingList_);
+ return hasDelayedBlackMarking_ || hasDelayedGrayMarking_;
+ }
+
+ void setHasDelayedMarking(MarkColor color, bool value) {
+ MOZ_ASSERT(onDelayedMarkingList_);
+ if (color == MarkColor::Black) {
+ hasDelayedBlackMarking_ = value;
+ } else {
+ hasDelayedGrayMarking_ = value;
+ }
+ }
+
+ void clearDelayedMarkingState() {
+ MOZ_ASSERT(onDelayedMarkingList_);
+ onDelayedMarkingList_ = 0;
+ hasDelayedBlackMarking_ = 0;
+ hasDelayedGrayMarking_ = 0;
+ nextDelayedMarkingArena_ = 0;
+ }
+
+ inline ArenaCellSet*& bufferedCells();
+ inline size_t& atomBitmapStart();
+
+ template <typename T>
+ size_t finalize(JS::GCContext* gcx, AllocKind thingKind, size_t thingSize);
+
+ static void staticAsserts();
+ static void checkLookupTables();
+
+ void unmarkAll();
+ void unmarkPreMarkedFreeCells();
+
+ void arenaAllocatedDuringGC();
+
+#ifdef DEBUG
+ void checkNoMarkedFreeCells();
+ void checkAllCellsMarkedBlack();
+#endif
+
+#if defined(DEBUG) || defined(JS_GC_ZEAL)
+ void checkNoMarkedCells();
+#endif
+};
+
+static_assert(ArenaZoneOffset == offsetof(Arena, zone),
+ "The hardcoded API zone offset must match the actual offset.");
+
+static_assert(sizeof(Arena) == ArenaSize,
+ "ArenaSize must match the actual size of the Arena structure.");
+
+static_assert(
+ offsetof(Arena, data) == ArenaHeaderSize,
+ "ArenaHeaderSize must match the actual size of the header fields.");
+
+inline Arena* FreeSpan::getArena() {
+ Arena* arena = getArenaUnchecked();
+ arena->checkAddress();
+ return arena;
+}
+
+inline void FreeSpan::checkSpan(const Arena* arena) const {
+#ifdef DEBUG
+ if (!first) {
+ MOZ_ASSERT(!first && !last);
+ return;
+ }
+
+ arena->checkAddress();
+ checkRange(first, last, arena);
+
+ // If there's a following span, it must have a higher address,
+ // and the gap must be at least 2 * thingSize.
+ const FreeSpan* next = nextSpanUnchecked(arena);
+ if (next->first) {
+ checkRange(next->first, next->last, arena);
+ size_t thingSize = arena->getThingSize();
+ MOZ_ASSERT(last + 2 * thingSize <= next->first);
+ }
+#endif
+}
+
+inline void FreeSpan::checkRange(uintptr_t first, uintptr_t last,
+ const Arena* arena) const {
+#ifdef DEBUG
+ MOZ_ASSERT(arena);
+ MOZ_ASSERT(first <= last);
+ AllocKind thingKind = arena->getAllocKind();
+ MOZ_ASSERT(first >= Arena::firstThingOffset(thingKind));
+ MOZ_ASSERT(last <= Arena::lastThingOffset(thingKind));
+ MOZ_ASSERT((last - first) % Arena::thingSize(thingKind) == 0);
+#endif
+}
+
+// Mark bitmap API:
+
+MOZ_ALWAYS_INLINE bool MarkBitmap::markBit(const TenuredCell* cell,
+ ColorBit colorBit) {
+ MarkBitmapWord* word;
+ uintptr_t mask;
+ getMarkWordAndMask(cell, colorBit, &word, &mask);
+ return *word & mask;
+}
+
+MOZ_ALWAYS_INLINE bool MarkBitmap::isMarkedAny(const TenuredCell* cell) {
+ return markBit(cell, ColorBit::BlackBit) ||
+ markBit(cell, ColorBit::GrayOrBlackBit);
+}
+
+MOZ_ALWAYS_INLINE bool MarkBitmap::isMarkedBlack(const TenuredCell* cell) {
+ return markBit(cell, ColorBit::BlackBit);
+}
+
+MOZ_ALWAYS_INLINE bool MarkBitmap::isMarkedGray(const TenuredCell* cell) {
+ return !markBit(cell, ColorBit::BlackBit) &&
+ markBit(cell, ColorBit::GrayOrBlackBit);
+}
+
+// The following methods that update the mark bits are not thread safe and must
+// not be called in parallel with each other.
+//
+// They use separate read and write operations to avoid an unnecessarily strict
+// atomic update on the marking bitmap.
+//
+// They may be called in parallel with read operations on the mark bitmap where
+// there is no required ordering between the operations. This happens when gray
+// unmarking occurs in parallel with background sweeping.
+
+// The return value indicates if the cell went from unmarked to marked.
+MOZ_ALWAYS_INLINE bool MarkBitmap::markIfUnmarked(const TenuredCell* cell,
+ MarkColor color) {
+ MarkBitmapWord* word;
+ uintptr_t mask;
+ getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
+ if (*word & mask) {
+ return false;
+ }
+ if (color == MarkColor::Black) {
+ uintptr_t bits = *word;
+ *word = bits | mask;
+ } else {
+ // We use getMarkWordAndMask to recalculate both mask and word as doing just
+ // mask << color may overflow the mask.
+ getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
+ if (*word & mask) {
+ return false;
+ }
+ uintptr_t bits = *word;
+ *word = bits | mask;
+ }
+ return true;
+}
+
+MOZ_ALWAYS_INLINE bool MarkBitmap::markIfUnmarkedAtomic(const TenuredCell* cell,
+ MarkColor color) {
+ // This version of the method is safe in the face of concurrent writes to the
+ // mark bitmap but may return false positives. The extra synchronisation
+ // necessary to avoid this resulted in worse performance overall.
+
+ MarkBitmapWord* word;
+ uintptr_t mask;
+ getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
+ if (*word & mask) {
+ return false;
+ }
+ if (color == MarkColor::Black) {
+ *word |= mask;
+ } else {
+ // We use getMarkWordAndMask to recalculate both mask and word as doing just
+ // mask << color may overflow the mask.
+ getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
+ if (*word & mask) {
+ return false;
+ }
+ *word |= mask;
+ }
+ return true;
+}
+
+MOZ_ALWAYS_INLINE void MarkBitmap::markBlack(const TenuredCell* cell) {
+ MarkBitmapWord* word;
+ uintptr_t mask;
+ getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
+ uintptr_t bits = *word;
+ *word = bits | mask;
+}
+
+MOZ_ALWAYS_INLINE void MarkBitmap::markBlackAtomic(const TenuredCell* cell) {
+ MarkBitmapWord* word;
+ uintptr_t mask;
+ getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
+ *word |= mask;
+}
+
+MOZ_ALWAYS_INLINE void MarkBitmap::copyMarkBit(TenuredCell* dst,
+ const TenuredCell* src,
+ ColorBit colorBit) {
+ TenuredChunkBase* srcChunk = detail::GetCellChunkBase(src);
+ MarkBitmapWord* srcWord;
+ uintptr_t srcMask;
+ srcChunk->markBits.getMarkWordAndMask(src, colorBit, &srcWord, &srcMask);
+
+ MarkBitmapWord* dstWord;
+ uintptr_t dstMask;
+ getMarkWordAndMask(dst, colorBit, &dstWord, &dstMask);
+
+ uintptr_t bits = *dstWord;
+ bits &= ~dstMask;
+ if (*srcWord & srcMask) {
+ bits |= dstMask;
+ }
+ *dstWord = bits;
+}
+
+MOZ_ALWAYS_INLINE void MarkBitmap::unmark(const TenuredCell* cell) {
+ MarkBitmapWord* word;
+ uintptr_t mask;
+ uintptr_t bits;
+ getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
+ bits = *word;
+ *word = bits & ~mask;
+ getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
+ bits = *word;
+ *word = bits & ~mask;
+}
+
+inline MarkBitmapWord* MarkBitmap::arenaBits(Arena* arena) {
+ static_assert(
+ ArenaBitmapBits == ArenaBitmapWords * JS_BITS_PER_WORD,
+ "We assume that the part of the bitmap corresponding to the arena "
+ "has the exact number of words so we do not need to deal with a word "
+ "that covers bits from two arenas.");
+
+ MarkBitmapWord* word;
+ uintptr_t unused;
+ getMarkWordAndMask(reinterpret_cast<TenuredCell*>(arena->address()),
+ ColorBit::BlackBit, &word, &unused);
+ return word;
+}
+
+/*
+ * A chunk in the tenured heap. TenuredChunks contain arenas and associated data
+ * structures (mark bitmap, delayed marking state).
+ */
+class TenuredChunk : public TenuredChunkBase {
+ Arena arenas[ArenasPerChunk];
+
+ friend class GCRuntime;
+ friend class MarkingValidator;
+
+ public:
+ static TenuredChunk* fromAddress(uintptr_t addr) {
+ addr &= ~ChunkMask;
+ return reinterpret_cast<TenuredChunk*>(addr);
+ }
+
+ static bool withinValidRange(uintptr_t addr) {
+ uintptr_t offset = addr & ChunkMask;
+ if (TenuredChunk::fromAddress(addr)->isNurseryChunk()) {
+ return offset >= sizeof(ChunkBase) && offset < ChunkSize;
+ }
+ return offset >= offsetof(TenuredChunk, arenas) && offset < ChunkSize;
+ }
+
+ static size_t arenaIndex(const Arena* arena) {
+ uintptr_t addr = arena->address();
+ MOZ_ASSERT(!TenuredChunk::fromAddress(addr)->isNurseryChunk());
+ MOZ_ASSERT(withinValidRange(addr));
+ uintptr_t offset = addr & ChunkMask;
+ return (offset - offsetof(TenuredChunk, arenas)) >> ArenaShift;
+ }
+
+ explicit TenuredChunk(JSRuntime* runtime) : TenuredChunkBase(runtime) {}
+
+ uintptr_t address() const {
+ uintptr_t addr = reinterpret_cast<uintptr_t>(this);
+ MOZ_ASSERT(!(addr & ChunkMask));
+ return addr;
+ }
+
+ bool unused() const { return info.numArenasFree == ArenasPerChunk; }
+
+ bool hasAvailableArenas() const { return info.numArenasFree != 0; }
+
+ bool isNurseryChunk() const { return storeBuffer; }
+
+ Arena* allocateArena(GCRuntime* gc, JS::Zone* zone, AllocKind kind,
+ const AutoLockGC& lock);
+
+ void releaseArena(GCRuntime* gc, Arena* arena, const AutoLockGC& lock);
+ void recycleArena(Arena* arena, SortedArenaList& dest, size_t thingsPerArena);
+
+ void decommitFreeArenas(GCRuntime* gc, const bool& cancel, AutoLockGC& lock);
+ [[nodiscard]] bool decommitOneFreePage(GCRuntime* gc, size_t pageIndex,
+ AutoLockGC& lock);
+ void decommitAllArenas();
+
+ // This will decommit each unused not-already decommitted arena. It performs a
+ // system call for each arena but is only used during OOM.
+ void decommitFreeArenasWithoutUnlocking(const AutoLockGC& lock);
+
+ static void* allocate(GCRuntime* gc);
+ static TenuredChunk* emplace(void* ptr, GCRuntime* gc,
+ bool allMemoryCommitted);
+
+ /* Unlink and return the freeArenasHead. */
+ Arena* fetchNextFreeArena(GCRuntime* gc);
+
+#ifdef DEBUG
+ void verify() const;
+#else
+ void verify() const {}
+#endif
+
+ private:
+ void commitOnePage(GCRuntime* gc);
+
+ void updateChunkListAfterAlloc(GCRuntime* gc, const AutoLockGC& lock);
+ void updateChunkListAfterFree(GCRuntime* gc, size_t numArenasFree,
+ const AutoLockGC& lock);
+
+ // Check if all arenas in a page are free.
+ bool canDecommitPage(size_t pageIndex) const;
+
+ // Check the arena from freeArenasList is located in a free page.
+ // Unlike the isPageFree(size_t) version, this isPageFree(Arena*) will see the
+ // following arenas from the freeArenasHead are also located in the same page,
+ // to prevent not to access the arenas mprotect'ed during compaction in debug
+ // build.
+ bool isPageFree(const Arena* arena) const;
+
+ // Get the page index of the arena.
+ size_t pageIndex(const Arena* arena) const {
+ return pageIndex(arenaIndex(arena));
+ }
+ size_t pageIndex(size_t arenaIndex) const {
+ return arenaIndex / ArenasPerPage;
+ }
+
+ Arena* pageAddress(size_t pageIndex) {
+ return &arenas[pageIndex * ArenasPerPage];
+ }
+};
+
+inline void Arena::checkAddress() const {
+ mozilla::DebugOnly<uintptr_t> addr = uintptr_t(this);
+ MOZ_ASSERT(addr);
+ MOZ_ASSERT(!(addr & ArenaMask));
+ MOZ_ASSERT(TenuredChunk::withinValidRange(addr));
+}
+
+inline TenuredChunk* Arena::chunk() const {
+ return TenuredChunk::fromAddress(address());
+}
+
+// Cell header stored before all nursery cells.
+struct alignas(gc::CellAlignBytes) NurseryCellHeader {
+ // Store zone pointer with the trace kind in the lowest three bits.
+ const uintptr_t allocSiteAndTraceKind;
+
+ // We only need to store a subset of trace kinds so this doesn't cover the
+ // full range.
+ static const uintptr_t TraceKindMask = 3;
+
+ static uintptr_t MakeValue(AllocSite* const site, JS::TraceKind kind) {
+ MOZ_ASSERT(uintptr_t(kind) < TraceKindMask);
+ MOZ_ASSERT((uintptr_t(site) & TraceKindMask) == 0);
+ return uintptr_t(site) | uintptr_t(kind);
+ }
+
+ inline NurseryCellHeader(AllocSite* site, JS::TraceKind kind);
+
+ AllocSite* allocSite() const {
+ return reinterpret_cast<AllocSite*>(allocSiteAndTraceKind & ~TraceKindMask);
+ }
+
+ JS::Zone* zone() const { return allocSite()->zone(); }
+
+ JS::TraceKind traceKind() const {
+ return JS::TraceKind(allocSiteAndTraceKind & TraceKindMask);
+ }
+
+ static const NurseryCellHeader* from(const Cell* cell) {
+ MOZ_ASSERT(IsInsideNursery(cell));
+ return reinterpret_cast<const NurseryCellHeader*>(
+ uintptr_t(cell) - sizeof(NurseryCellHeader));
+ }
+};
+
+static_assert(uintptr_t(JS::TraceKind::Object) <=
+ NurseryCellHeader::TraceKindMask);
+static_assert(uintptr_t(JS::TraceKind::String) <=
+ NurseryCellHeader::TraceKindMask);
+static_assert(uintptr_t(JS::TraceKind::BigInt) <=
+ NurseryCellHeader::TraceKindMask);
+
+} /* namespace gc */
+
+namespace debug {
+
+// Utility functions meant to be called from an interactive debugger.
+enum class MarkInfo : int {
+ BLACK = 0,
+ GRAY = 1,
+ UNMARKED = -1,
+ NURSERY = -2,
+};
+
+// Get the mark color for a cell, in a way easily usable from a debugger.
+MOZ_NEVER_INLINE MarkInfo GetMarkInfo(js::gc::Cell* cell);
+
+// Sample usage from gdb:
+//
+// (gdb) p $word = js::debug::GetMarkWordAddress(obj)
+// $1 = (uintptr_t *) 0x7fa56d5fe360
+// (gdb) p/x $mask = js::debug::GetMarkMask(obj, js::gc::GRAY)
+// $2 = 0x200000000
+// (gdb) watch *$word
+// Hardware watchpoint 7: *$word
+// (gdb) cond 7 *$word & $mask
+// (gdb) cont
+//
+// Note that this is *not* a watchpoint on a single bit. It is a watchpoint on
+// the whole word, which will trigger whenever the word changes and the
+// selected bit is set after the change.
+//
+// So if the bit changing is the desired one, this is exactly what you want.
+// But if a different bit changes (either set or cleared), you may still stop
+// execution if the $mask bit happened to already be set. gdb does not expose
+// enough information to restrict the watchpoint to just a single bit.
+
+// Return the address of the word containing the mark bits for the given cell,
+// or nullptr if the cell is in the nursery.
+MOZ_NEVER_INLINE uintptr_t* GetMarkWordAddress(js::gc::Cell* cell);
+
+// Return the mask for the given cell and color bit, or 0 if the cell is in the
+// nursery.
+MOZ_NEVER_INLINE uintptr_t GetMarkMask(js::gc::Cell* cell, uint32_t colorBit);
+
+} /* namespace debug */
+} /* namespace js */
+
+#endif /* gc_Heap_h */