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diff --git a/js/src/jit/arm64/vixl/MozCachingDecoder.h b/js/src/jit/arm64/vixl/MozCachingDecoder.h
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+#ifndef VIXL_A64_MOZ_CACHING_DECODER_A64_H_
+#define VIXL_A64_MOZ_CACHING_DECODER_A64_H_
+
+#include "mozilla/HashTable.h"
+
+#include "jit/arm64/vixl/Decoder-vixl.h"
+#include "js/AllocPolicy.h"
+
+#ifdef DEBUG
+#define JS_CACHE_SIMULATOR_ARM64 1
+#endif
+
+#ifdef JS_CACHE_SIMULATOR_ARM64
+namespace vixl {
+
+// This enumeration list the different kind of instructions which can be
+// decoded. These kind correspond to the set of visitor defined by the default
+// Decoder.
+enum class InstDecodedKind : uint8_t {
+ NotDecodedYet,
+#define DECLARE(E) E,
+ VISITOR_LIST(DECLARE)
+#undef DECLARE
+};
+
+// A SinglePageDecodeCache is used to store the decoded kind of all instructions
+// in an executable page of code. Each time an instruction is decoded, its
+// decoded kind is recorded in this structure. The previous instruction value is
+// also recorded in this structure when using a debug build.
+//
+// The next time the same offset is visited, the instruction would be decoded
+// using the previously recorded decode kind. It is also compared against the
+// previously recorded bits of the instruction to check for potential missing
+// cache invalidations, in debug builds.
+//
+// This structure stores the equivalent of a single page of code to have better
+// memory locality when using the simulator. As opposed to having a hash-table
+// for all instructions. However a hash-table is used by the CachingDecoder to
+// map the prefixes of page addresses to these SinglePageDecodeCaches.
+class SinglePageDecodeCache {
+ public:
+ static const uintptr_t PageSize = 1 << 12;
+ static const uintptr_t PageMask = PageSize - 1;
+ static const uintptr_t InstSize = vixl::kInstructionSize;
+ static const uintptr_t InstMask = InstSize - 1;
+ static const uintptr_t InstPerPage = PageSize / InstSize;
+
+ SinglePageDecodeCache(const Instruction* inst)
+ : pageStart_(PageStart(inst))
+ {
+ memset(&decodeCache_, int(InstDecodedKind::NotDecodedYet), sizeof(decodeCache_));
+ }
+ // Compute the start address of the page which contains this instruction.
+ static uintptr_t PageStart(const Instruction* inst) {
+ return uintptr_t(inst) & ~PageMask;
+ }
+ // Returns whether the instruction decoded kind is stored in this
+ // SinglePageDecodeCache.
+ bool contains(const Instruction* inst) {
+ return pageStart_ == PageStart(inst);
+ }
+ void clearDecode(const Instruction* inst) {
+ uintptr_t offset = (uintptr_t(inst) & PageMask) / InstSize;
+ decodeCache_[offset] = InstDecodedKind::NotDecodedYet;
+ }
+ InstDecodedKind* decodePtr(const Instruction* inst) {
+ uintptr_t offset = (uintptr_t(inst) & PageMask) / InstSize;
+ uint32_t instValue = *reinterpret_cast<const uint32_t*>(inst);
+ instCache_[offset] = instValue;
+ return &decodeCache_[offset];
+ }
+ InstDecodedKind decode(const Instruction* inst) const {
+ uintptr_t offset = (uintptr_t(inst) & PageMask) / InstSize;
+ InstDecodedKind val = decodeCache_[offset];
+ uint32_t instValue = *reinterpret_cast<const uint32_t*>(inst);
+ MOZ_ASSERT_IF(val != InstDecodedKind::NotDecodedYet,
+ instCache_[offset] == instValue);
+ return val;
+ }
+
+ private:
+ // Record the address at which the corresponding code page starts.
+ const uintptr_t pageStart_;
+
+ // Cache what instruction got decoded previously, in order to assert if we see
+ // any stale instructions after.
+ uint32_t instCache_[InstPerPage];
+
+ // Cache the decoding of the instruction such that we can skip the decoding
+ // part.
+ InstDecodedKind decodeCache_[InstPerPage];
+};
+
+// A DecoderVisitor which will record which visitor function should be called
+// the next time we want to decode the same instruction.
+class CachingDecoderVisitor : public DecoderVisitor {
+ public:
+ CachingDecoderVisitor() = default;
+ virtual ~CachingDecoderVisitor() {}
+
+#define DECLARE(A) virtual void Visit##A(const Instruction* instr) { \
+ if (last_) { \
+ MOZ_ASSERT(*last_ == InstDecodedKind::NotDecodedYet); \
+ *last_ = InstDecodedKind::A; \
+ last_ = nullptr; \
+ } \
+ };
+
+ VISITOR_LIST(DECLARE)
+#undef DECLARE
+
+ void setDecodePtr(InstDecodedKind* ptr) {
+ last_ = ptr;
+ }
+
+ private:
+ InstDecodedKind* last_;
+};
+
+// The Caching decoder works by extending the default vixl Decoder class. It
+// extends it by overloading the Decode function.
+//
+// The overloaded Decode function checks whether the instruction given as
+// argument got decoded before or since it got invalidated. If it was not
+// previously decoded, the value of the instruction is recorded as well as the
+// kind of instruction. Otherwise, the value of the instruction is checked
+// against the previously recorded value and the instruction kind is used to
+// skip the decoding visitor and resume the execution of instruction.
+//
+// The caching decoder stores the equivalent of a page of executable code in a
+// hash-table. Each SinglePageDecodeCache stores an array of decoded kind as
+// well as the value of the previously decoded instruction.
+//
+// When testing if an instruction was decoded before, we check if the address of
+// the instruction is contained in the last SinglePageDecodeCache. If it is not,
+// then the hash-table entry is queried and created if necessary, and the last
+// SinglePageDecodeCache is updated. Then, the last SinglePageDecodeCache
+// necessary contains the decoded kind of the instruction given as argument.
+//
+// The caching decoder add an extra function for flushing the cache, which is in
+// charge of clearing the decoded kind of instruction in the range of addresses
+// given as argument. This is indirectly called by
+// CPU::EnsureIAndDCacheCoherency.
+class CachingDecoder : public Decoder {
+ using ICacheMap = mozilla::HashMap<uintptr_t, SinglePageDecodeCache*>;
+ public:
+ CachingDecoder()
+ : lastPage_(nullptr)
+ {
+ PrependVisitor(&cachingDecoder_);
+ }
+ ~CachingDecoder() {
+ RemoveVisitor(&cachingDecoder_);
+ }
+
+ void Decode(const Instruction* instr);
+ void Decode(Instruction* instr) {
+ Decode(const_cast<const Instruction*>(instr));
+ }
+
+ void FlushICache(void* start, size_t size);
+
+ private:
+ // Record the type of the decoded instruction, to avoid decoding it a second
+ // time the next time we execute it.
+ CachingDecoderVisitor cachingDecoder_;
+
+ // Store the mapping of Instruction pointer to the corresponding
+ // SinglePageDecodeCache.
+ ICacheMap iCache_;
+
+ // Record the last SinglePageDecodeCache seen, such that we can quickly access
+ // it for the next instruction.
+ SinglePageDecodeCache* lastPage_;
+};
+
+}
+#endif // !JS_CACHE_SIMULATOR_ARM64
+#endif // !VIXL_A64_MOZ_CACHING_DECODER_A64_H_