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-rw-r--r--js/src/tests/test262/language/types/reference/get-value-prop-base-primitive-realm.js38
1 files changed, 38 insertions, 0 deletions
diff --git a/js/src/tests/test262/language/types/reference/get-value-prop-base-primitive-realm.js b/js/src/tests/test262/language/types/reference/get-value-prop-base-primitive-realm.js
new file mode 100644
index 0000000000..a0720572d1
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+++ b/js/src/tests/test262/language/types/reference/get-value-prop-base-primitive-realm.js
@@ -0,0 +1,38 @@
+// Copyright (C) 2016 the V8 project authors. All rights reserved.
+// This code is governed by the BSD license found in the LICENSE file.
+/*---
+esid: sec-getvalue
+es6id: 6.2.3.1
+description: >
+ When the base of a property reference is primitive, it is coerced to an
+ object during value retrieval (honoring the realm of the current execution
+ context)
+info: |
+ [...]
+ 5. If IsPropertyReference(V) is true, then
+ a. If HasPrimitiveBase(V) is true, then
+ i. Assert: In this case, base will never be null or undefined.
+ ii. Let base be ToObject(base).
+ b. Return ? base.[[Get]](GetReferencedName(V), GetThisValue(V)).
+features: [cross-realm, Symbol]
+---*/
+
+var other = $262.createRealm().global;
+
+other.Number.prototype.test262 = 'number prototype';
+other.value = 1;
+assert.sameValue(other.eval('value.test262'), 'number prototype');
+
+other.String.prototype.test262 = 'string prototype';
+other.value = '';
+assert.sameValue(other.eval('value.test262'), 'string prototype');
+
+other.Boolean.prototype.test262 = 'Boolean prototype';
+other.value = true;
+assert.sameValue(other.eval('value.test262'), 'Boolean prototype');
+
+other.Symbol.prototype.test262 = 'Symbol prototype';
+other.value = Symbol();
+assert.sameValue(other.eval('value.test262'), 'Symbol prototype');
+
+reportCompare(0, 0);