diff options
Diffstat (limited to 'mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/audio/AudioSink.java')
-rw-r--r-- | mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/audio/AudioSink.java | 329 |
1 files changed, 329 insertions, 0 deletions
diff --git a/mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/audio/AudioSink.java b/mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/audio/AudioSink.java new file mode 100644 index 0000000000..db87e28e7f --- /dev/null +++ b/mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/audio/AudioSink.java @@ -0,0 +1,329 @@ +/* + * Copyright (C) 2017 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +package org.mozilla.thirdparty.com.google.android.exoplayer2.audio; + +import android.media.AudioTrack; +import androidx.annotation.Nullable; +import org.mozilla.thirdparty.com.google.android.exoplayer2.C; +import org.mozilla.thirdparty.com.google.android.exoplayer2.Format; +import org.mozilla.thirdparty.com.google.android.exoplayer2.PlaybackParameters; +import java.nio.ByteBuffer; + +/** + * A sink that consumes audio data. + * + * <p>Before starting playback, specify the input audio format by calling {@link #configure(int, + * int, int, int, int[], int, int)}. + * + * <p>Call {@link #handleBuffer(ByteBuffer, long)} to write data, and {@link #handleDiscontinuity()} + * when the data being fed is discontinuous. Call {@link #play()} to start playing the written data. + * + * <p>Call {@link #configure(int, int, int, int, int[], int, int)} whenever the input format + * changes. The sink will be reinitialized on the next call to {@link #handleBuffer(ByteBuffer, + * long)}. + * + * <p>Call {@link #flush()} to prepare the sink to receive audio data from a new playback position. + * + * <p>Call {@link #playToEndOfStream()} repeatedly to play out all data when no more input buffers + * will be provided via {@link #handleBuffer(ByteBuffer, long)} until the next {@link #flush()}. + * Call {@link #reset()} when the instance is no longer required. + * + * <p>The implementation may be backed by a platform {@link AudioTrack}. In this case, {@link + * #setAudioSessionId(int)}, {@link #setAudioAttributes(AudioAttributes)}, {@link + * #enableTunnelingV21(int)} and/or {@link #disableTunneling()} may be called before writing data to + * the sink. These methods may also be called after writing data to the sink, in which case it will + * be reinitialized as required. For implementations that are not based on platform {@link + * AudioTrack}s, calling methods relating to audio sessions, audio attributes, and tunneling may + * have no effect. + */ +public interface AudioSink { + + /** + * Listener for audio sink events. + */ + interface Listener { + + /** + * Called if the audio sink has started rendering audio to a new platform audio session. + * + * @param audioSessionId The newly generated audio session's identifier. + */ + void onAudioSessionId(int audioSessionId); + + /** + * Called when the audio sink handles a buffer whose timestamp is discontinuous with the last + * buffer handled since it was reset. + */ + void onPositionDiscontinuity(); + + /** + * Called when the audio sink runs out of data. + * <p> + * An audio sink implementation may never call this method (for example, if audio data is + * consumed in batches rather than based on the sink's own clock). + * + * @param bufferSize The size of the sink's buffer, in bytes. + * @param bufferSizeMs The size of the sink's buffer, in milliseconds, if it is configured for + * PCM output. {@link C#TIME_UNSET} if it is configured for encoded audio output, as the + * buffered media can have a variable bitrate so the duration may be unknown. + * @param elapsedSinceLastFeedMs The time since the sink was last fed data, in milliseconds. + */ + void onUnderrun(int bufferSize, long bufferSizeMs, long elapsedSinceLastFeedMs); + + } + + /** + * Thrown when a failure occurs configuring the sink. + */ + final class ConfigurationException extends Exception { + + /** + * Creates a new configuration exception with the specified {@code cause} and no message. + */ + public ConfigurationException(Throwable cause) { + super(cause); + } + + /** + * Creates a new configuration exception with the specified {@code message} and no cause. + */ + public ConfigurationException(String message) { + super(message); + } + + } + + /** + * Thrown when a failure occurs initializing the sink. + */ + final class InitializationException extends Exception { + + /** + * The underlying {@link AudioTrack}'s state, if applicable. + */ + public final int audioTrackState; + + /** + * @param audioTrackState The underlying {@link AudioTrack}'s state, if applicable. + * @param sampleRate The requested sample rate in Hz. + * @param channelConfig The requested channel configuration. + * @param bufferSize The requested buffer size in bytes. + */ + public InitializationException(int audioTrackState, int sampleRate, int channelConfig, + int bufferSize) { + super("AudioTrack init failed: " + audioTrackState + ", Config(" + sampleRate + ", " + + channelConfig + ", " + bufferSize + ")"); + this.audioTrackState = audioTrackState; + } + + } + + /** + * Thrown when a failure occurs writing to the sink. + */ + final class WriteException extends Exception { + + /** + * The error value returned from the sink implementation. If the sink writes to a platform + * {@link AudioTrack}, this will be the error value returned from + * {@link AudioTrack#write(byte[], int, int)} or {@link AudioTrack#write(ByteBuffer, int, int)}. + * Otherwise, the meaning of the error code depends on the sink implementation. + */ + public final int errorCode; + + /** + * @param errorCode The error value returned from the sink implementation. + */ + public WriteException(int errorCode) { + super("AudioTrack write failed: " + errorCode); + this.errorCode = errorCode; + } + + } + + /** + * Returned by {@link #getCurrentPositionUs(boolean)} when the position is not set. + */ + long CURRENT_POSITION_NOT_SET = Long.MIN_VALUE; + + /** + * Sets the listener for sink events, which should be the audio renderer. + * + * @param listener The listener for sink events, which should be the audio renderer. + */ + void setListener(Listener listener); + + /** + * Returns whether the sink supports the audio format. + * + * @param channelCount The number of channels, or {@link Format#NO_VALUE} if not known. + * @param encoding The audio encoding, or {@link Format#NO_VALUE} if not known. + * @return Whether the sink supports the audio format. + */ + boolean supportsOutput(int channelCount, @C.Encoding int encoding); + + /** + * Returns the playback position in the stream starting at zero, in microseconds, or + * {@link #CURRENT_POSITION_NOT_SET} if it is not yet available. + * + * @param sourceEnded Specify {@code true} if no more input buffers will be provided. + * @return The playback position relative to the start of playback, in microseconds. + */ + long getCurrentPositionUs(boolean sourceEnded); + + /** + * Configures (or reconfigures) the sink. + * + * @param inputEncoding The encoding of audio data provided in the input buffers. + * @param inputChannelCount The number of channels. + * @param inputSampleRate The sample rate in Hz. + * @param specifiedBufferSize A specific size for the playback buffer in bytes, or 0 to infer a + * suitable buffer size. + * @param outputChannels A mapping from input to output channels that is applied to this sink's + * input as a preprocessing step, if handling PCM input. Specify {@code null} to leave the + * input unchanged. Otherwise, the element at index {@code i} specifies index of the input + * channel to map to output channel {@code i} when preprocessing input buffers. After the map + * is applied the audio data will have {@code outputChannels.length} channels. + * @param trimStartFrames The number of audio frames to trim from the start of data written to the + * sink after this call. + * @param trimEndFrames The number of audio frames to trim from data written to the sink + * immediately preceding the next call to {@link #flush()} or this method. + * @throws ConfigurationException If an error occurs configuring the sink. + */ + void configure( + @C.Encoding int inputEncoding, + int inputChannelCount, + int inputSampleRate, + int specifiedBufferSize, + @Nullable int[] outputChannels, + int trimStartFrames, + int trimEndFrames) + throws ConfigurationException; + + /** + * Starts or resumes consuming audio if initialized. + */ + void play(); + + /** Signals to the sink that the next buffer may be discontinuous with the previous buffer. */ + void handleDiscontinuity(); + + /** + * Attempts to process data from a {@link ByteBuffer}, starting from its current position and + * ending at its limit (exclusive). The position of the {@link ByteBuffer} is advanced by the + * number of bytes that were handled. {@link Listener#onPositionDiscontinuity()} will be called if + * {@code presentationTimeUs} is discontinuous with the last buffer handled since the last reset. + * + * <p>Returns whether the data was handled in full. If the data was not handled in full then the + * same {@link ByteBuffer} must be provided to subsequent calls until it has been fully consumed, + * except in the case of an intervening call to {@link #flush()} (or to {@link #configure(int, + * int, int, int, int[], int, int)} that causes the sink to be flushed). + * + * @param buffer The buffer containing audio data. + * @param presentationTimeUs The presentation timestamp of the buffer in microseconds. + * @return Whether the buffer was handled fully. + * @throws InitializationException If an error occurs initializing the sink. + * @throws WriteException If an error occurs writing the audio data. + */ + boolean handleBuffer(ByteBuffer buffer, long presentationTimeUs) + throws InitializationException, WriteException; + + /** + * Processes any remaining data. {@link #isEnded()} will return {@code true} when no data remains. + * + * @throws WriteException If an error occurs draining data to the sink. + */ + void playToEndOfStream() throws WriteException; + + /** + * Returns whether {@link #playToEndOfStream} has been called and all buffers have been processed. + */ + boolean isEnded(); + + /** + * Returns whether the sink has data pending that has not been consumed yet. + */ + boolean hasPendingData(); + + /** + * Attempts to set the playback parameters. The audio sink may override these parameters if they + * are not supported. + * + * @param playbackParameters The new playback parameters to attempt to set. + */ + void setPlaybackParameters(PlaybackParameters playbackParameters); + + /** + * Gets the active {@link PlaybackParameters}. + */ + PlaybackParameters getPlaybackParameters(); + + /** + * Sets attributes for audio playback. If the attributes have changed and if the sink is not + * configured for use with tunneling, then it is reset and the audio session id is cleared. + * <p> + * If the sink is configured for use with tunneling then the audio attributes are ignored. The + * sink is not reset and the audio session id is not cleared. The passed attributes will be used + * if the sink is later re-configured into non-tunneled mode. + * + * @param audioAttributes The attributes for audio playback. + */ + void setAudioAttributes(AudioAttributes audioAttributes); + + /** Sets the audio session id. */ + void setAudioSessionId(int audioSessionId); + + /** Sets the auxiliary effect. */ + void setAuxEffectInfo(AuxEffectInfo auxEffectInfo); + + /** + * Enables tunneling, if possible. The sink is reset if tunneling was previously disabled or if + * the audio session id has changed. Enabling tunneling is only possible if the sink is based on a + * platform {@link AudioTrack}, and requires platform API version 21 onwards. + * + * @param tunnelingAudioSessionId The audio session id to use. + * @throws IllegalStateException Thrown if enabling tunneling on platform API version < 21. + */ + void enableTunnelingV21(int tunnelingAudioSessionId); + + /** + * Disables tunneling. If tunneling was previously enabled then the sink is reset and any audio + * session id is cleared. + */ + void disableTunneling(); + + /** + * Sets the playback volume. + * + * @param volume A volume in the range [0.0, 1.0]. + */ + void setVolume(float volume); + + /** + * Pauses playback. + */ + void pause(); + + /** + * Flushes the sink, after which it is ready to receive buffers from a new playback position. + * + * <p>The audio session may remain active until {@link #reset()} is called. + */ + void flush(); + + /** Resets the renderer, releasing any resources that it currently holds. */ + void reset(); +} |