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-rw-r--r--netwerk/base/nsSocketTransportService2.cpp1932
1 files changed, 1932 insertions, 0 deletions
diff --git a/netwerk/base/nsSocketTransportService2.cpp b/netwerk/base/nsSocketTransportService2.cpp
new file mode 100644
index 0000000000..aa0596e10d
--- /dev/null
+++ b/netwerk/base/nsSocketTransportService2.cpp
@@ -0,0 +1,1932 @@
+// vim:set sw=2 sts=2 et cin:
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsSocketTransportService2.h"
+
+#include "IOActivityMonitor.h"
+#include "mozilla/Atomics.h"
+#include "mozilla/ChaosMode.h"
+#include "mozilla/IntegerPrintfMacros.h"
+#include "mozilla/Likely.h"
+#include "mozilla/PodOperations.h"
+#include "mozilla/Preferences.h"
+#include "mozilla/ProfilerMarkers.h"
+#include "mozilla/ProfilerThreadSleep.h"
+#include "mozilla/PublicSSL.h"
+#include "mozilla/ReverseIterator.h"
+#include "mozilla/Services.h"
+#include "mozilla/StaticPrefs_network.h"
+#include "mozilla/Tokenizer.h"
+#include "mozilla/Telemetry.h"
+#include "nsASocketHandler.h"
+#include "nsError.h"
+#include "nsIFile.h"
+#include "nsINetworkLinkService.h"
+#include "nsIOService.h"
+#include "nsIObserverService.h"
+#include "nsIWidget.h"
+#include "nsServiceManagerUtils.h"
+#include "nsSocketTransport2.h"
+#include "nsThreadUtils.h"
+#include "prerror.h"
+#include "prnetdb.h"
+
+namespace mozilla {
+namespace net {
+
+LazyLogModule gSocketTransportLog("nsSocketTransport");
+LazyLogModule gUDPSocketLog("UDPSocket");
+LazyLogModule gTCPSocketLog("TCPSocket");
+
+nsSocketTransportService* gSocketTransportService = nullptr;
+static Atomic<PRThread*, Relaxed> gSocketThread(nullptr);
+
+#define SEND_BUFFER_PREF "network.tcp.sendbuffer"
+#define KEEPALIVE_ENABLED_PREF "network.tcp.keepalive.enabled"
+#define KEEPALIVE_IDLE_TIME_PREF "network.tcp.keepalive.idle_time"
+#define KEEPALIVE_RETRY_INTERVAL_PREF "network.tcp.keepalive.retry_interval"
+#define KEEPALIVE_PROBE_COUNT_PREF "network.tcp.keepalive.probe_count"
+#define SOCKET_LIMIT_TARGET 1000U
+#define MAX_TIME_BETWEEN_TWO_POLLS \
+ "network.sts.max_time_for_events_between_two_polls"
+#define POLL_BUSY_WAIT_PERIOD "network.sts.poll_busy_wait_period"
+#define POLL_BUSY_WAIT_PERIOD_TIMEOUT \
+ "network.sts.poll_busy_wait_period_timeout"
+#define MAX_TIME_FOR_PR_CLOSE_DURING_SHUTDOWN \
+ "network.sts.max_time_for_pr_close_during_shutdown"
+#define POLLABLE_EVENT_TIMEOUT "network.sts.pollable_event_timeout"
+
+#define REPAIR_POLLABLE_EVENT_TIME 10
+
+uint32_t nsSocketTransportService::gMaxCount;
+PRCallOnceType nsSocketTransportService::gMaxCountInitOnce;
+
+// Utility functions
+bool OnSocketThread() { return PR_GetCurrentThread() == gSocketThread; }
+
+//-----------------------------------------------------------------------------
+
+bool nsSocketTransportService::SocketContext::IsTimedOut(
+ PRIntervalTime now) const {
+ return TimeoutIn(now) == 0;
+}
+
+void nsSocketTransportService::SocketContext::EnsureTimeout(
+ PRIntervalTime now) {
+ SOCKET_LOG(("SocketContext::EnsureTimeout socket=%p", mHandler.get()));
+ if (!mPollStartEpoch) {
+ SOCKET_LOG((" engaging"));
+ mPollStartEpoch = now;
+ }
+}
+
+void nsSocketTransportService::SocketContext::DisengageTimeout() {
+ SOCKET_LOG(("SocketContext::DisengageTimeout socket=%p", mHandler.get()));
+ mPollStartEpoch = 0;
+}
+
+PRIntervalTime nsSocketTransportService::SocketContext::TimeoutIn(
+ PRIntervalTime now) const {
+ SOCKET_LOG(("SocketContext::TimeoutIn socket=%p, timeout=%us", mHandler.get(),
+ mHandler->mPollTimeout));
+
+ if (mHandler->mPollTimeout == UINT16_MAX || !mPollStartEpoch) {
+ SOCKET_LOG((" not engaged"));
+ return NS_SOCKET_POLL_TIMEOUT;
+ }
+
+ PRIntervalTime elapsed = (now - mPollStartEpoch);
+ PRIntervalTime timeout = PR_SecondsToInterval(mHandler->mPollTimeout);
+
+ if (elapsed >= timeout) {
+ SOCKET_LOG((" timed out!"));
+ return 0;
+ }
+ SOCKET_LOG((" remains %us", PR_IntervalToSeconds(timeout - elapsed)));
+ return timeout - elapsed;
+}
+
+void nsSocketTransportService::SocketContext::MaybeResetEpoch() {
+ if (mPollStartEpoch && mHandler->mPollTimeout == UINT16_MAX) {
+ mPollStartEpoch = 0;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// ctor/dtor (called on the main/UI thread by the service manager)
+
+nsSocketTransportService::nsSocketTransportService()
+ : mPollableEventTimeout(TimeDuration::FromSeconds(6)),
+ mMaxTimeForPrClosePref(PR_SecondsToInterval(5)),
+ mNetworkLinkChangeBusyWaitPeriod(PR_SecondsToInterval(50)),
+ mNetworkLinkChangeBusyWaitTimeout(PR_SecondsToInterval(7)) {
+ NS_ASSERTION(NS_IsMainThread(), "wrong thread");
+
+ PR_CallOnce(&gMaxCountInitOnce, DiscoverMaxCount);
+
+ NS_ASSERTION(!gSocketTransportService, "must not instantiate twice");
+ gSocketTransportService = this;
+
+ // The Poll list always has an entry at [0]. The rest of the
+ // list is a duplicate of the Active list's PRFileDesc file descriptors.
+ PRPollDesc entry = {nullptr, PR_POLL_READ | PR_POLL_EXCEPT, 0};
+ mPollList.InsertElementAt(0, entry);
+}
+
+void nsSocketTransportService::ApplyPortRemap(uint16_t* aPort) {
+ MOZ_ASSERT(IsOnCurrentThreadInfallible());
+
+ if (!mPortRemapping) {
+ return;
+ }
+
+ // Reverse the array to make later rules override earlier rules.
+ for (auto const& portMapping : Reversed(*mPortRemapping)) {
+ if (*aPort < std::get<0>(portMapping)) {
+ continue;
+ }
+ if (*aPort > std::get<1>(portMapping)) {
+ continue;
+ }
+
+ *aPort = std::get<2>(portMapping);
+ return;
+ }
+}
+
+bool nsSocketTransportService::UpdatePortRemapPreference(
+ nsACString const& aPortMappingPref) {
+ TPortRemapping portRemapping;
+
+ auto consumePreference = [&]() -> bool {
+ Tokenizer tokenizer(aPortMappingPref);
+
+ tokenizer.SkipWhites();
+ if (tokenizer.CheckEOF()) {
+ return true;
+ }
+
+ nsTArray<std::tuple<uint16_t, uint16_t>> ranges(2);
+ while (true) {
+ uint16_t loPort;
+ tokenizer.SkipWhites();
+ if (!tokenizer.ReadInteger(&loPort)) {
+ break;
+ }
+
+ uint16_t hiPort;
+ tokenizer.SkipWhites();
+ if (tokenizer.CheckChar('-')) {
+ tokenizer.SkipWhites();
+ if (!tokenizer.ReadInteger(&hiPort)) {
+ break;
+ }
+ } else {
+ hiPort = loPort;
+ }
+
+ ranges.AppendElement(std::make_tuple(loPort, hiPort));
+
+ tokenizer.SkipWhites();
+ if (tokenizer.CheckChar(',')) {
+ continue; // another port or port range is expected
+ }
+
+ if (tokenizer.CheckChar('=')) {
+ uint16_t targetPort;
+ tokenizer.SkipWhites();
+ if (!tokenizer.ReadInteger(&targetPort)) {
+ break;
+ }
+
+ // Storing reversed, because the most common cases (like 443) will very
+ // likely be listed as first, less common cases will be added to the end
+ // of the list mapping to the same port. As we iterate the whole
+ // remapping array from the end, this may have a small perf win by
+ // hitting the most common cases earlier.
+ for (auto const& range : Reversed(ranges)) {
+ portRemapping.AppendElement(std::make_tuple(
+ std::get<0>(range), std::get<1>(range), targetPort));
+ }
+ ranges.Clear();
+
+ tokenizer.SkipWhites();
+ if (tokenizer.CheckChar(';')) {
+ continue; // more mappings (or EOF) expected
+ }
+ if (tokenizer.CheckEOF()) {
+ return true;
+ }
+ }
+
+ // Anything else is unexpected.
+ break;
+ }
+
+ // 'break' from the parsing loop means ill-formed preference
+ portRemapping.Clear();
+ return false;
+ };
+
+ bool rv = consumePreference();
+
+ if (!IsOnCurrentThread()) {
+ nsCOMPtr<nsIThread> thread = GetThreadSafely();
+ if (!thread) {
+ // Init hasn't been called yet. Could probably just assert.
+ // If shutdown, the dispatch below will just silently fail.
+ NS_ASSERTION(false, "ApplyPortRemapPreference before STS::Init");
+ return false;
+ }
+ thread->Dispatch(NewRunnableMethod<TPortRemapping>(
+ "net::ApplyPortRemapping", this,
+ &nsSocketTransportService::ApplyPortRemapPreference, portRemapping));
+ } else {
+ ApplyPortRemapPreference(portRemapping);
+ }
+
+ return rv;
+}
+
+nsSocketTransportService::~nsSocketTransportService() {
+ NS_ASSERTION(NS_IsMainThread(), "wrong thread");
+ NS_ASSERTION(!mInitialized, "not shutdown properly");
+
+ gSocketTransportService = nullptr;
+}
+
+//-----------------------------------------------------------------------------
+// event queue (any thread)
+
+already_AddRefed<nsIThread> nsSocketTransportService::GetThreadSafely() {
+ MutexAutoLock lock(mLock);
+ nsCOMPtr<nsIThread> result = mThread;
+ return result.forget();
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::DispatchFromScript(nsIRunnable* event,
+ uint32_t flags) {
+ nsCOMPtr<nsIRunnable> event_ref(event);
+ return Dispatch(event_ref.forget(), flags);
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::Dispatch(already_AddRefed<nsIRunnable> event,
+ uint32_t flags) {
+ nsCOMPtr<nsIRunnable> event_ref(event);
+ SOCKET_LOG(("STS dispatch [%p]\n", event_ref.get()));
+
+ nsCOMPtr<nsIThread> thread = GetThreadSafely();
+ nsresult rv;
+ rv = thread ? thread->Dispatch(event_ref.forget(), flags)
+ : NS_ERROR_NOT_INITIALIZED;
+ if (rv == NS_ERROR_UNEXPECTED) {
+ // Thread is no longer accepting events. We must have just shut it
+ // down on the main thread. Pretend we never saw it.
+ rv = NS_ERROR_NOT_INITIALIZED;
+ }
+ return rv;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::DelayedDispatch(already_AddRefed<nsIRunnable>,
+ uint32_t) {
+ return NS_ERROR_NOT_IMPLEMENTED;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::RegisterShutdownTask(nsITargetShutdownTask* task) {
+ nsCOMPtr<nsIThread> thread = GetThreadSafely();
+ return thread ? thread->RegisterShutdownTask(task) : NS_ERROR_UNEXPECTED;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::UnregisterShutdownTask(nsITargetShutdownTask* task) {
+ nsCOMPtr<nsIThread> thread = GetThreadSafely();
+ return thread ? thread->UnregisterShutdownTask(task) : NS_ERROR_UNEXPECTED;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::IsOnCurrentThread(bool* result) {
+ *result = OnSocketThread();
+ return NS_OK;
+}
+
+NS_IMETHODIMP_(bool)
+nsSocketTransportService::IsOnCurrentThreadInfallible() {
+ return OnSocketThread();
+}
+
+//-----------------------------------------------------------------------------
+// nsIDirectTaskDispatcher
+
+already_AddRefed<nsIDirectTaskDispatcher>
+nsSocketTransportService::GetDirectTaskDispatcherSafely() {
+ MutexAutoLock lock(mLock);
+ nsCOMPtr<nsIDirectTaskDispatcher> result = mDirectTaskDispatcher;
+ return result.forget();
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::DispatchDirectTask(
+ already_AddRefed<nsIRunnable> aEvent) {
+ nsCOMPtr<nsIDirectTaskDispatcher> dispatcher =
+ GetDirectTaskDispatcherSafely();
+ NS_ENSURE_TRUE(dispatcher, NS_ERROR_NOT_INITIALIZED);
+ return dispatcher->DispatchDirectTask(std::move(aEvent));
+}
+
+NS_IMETHODIMP nsSocketTransportService::DrainDirectTasks() {
+ nsCOMPtr<nsIDirectTaskDispatcher> dispatcher =
+ GetDirectTaskDispatcherSafely();
+ if (!dispatcher) {
+ // nothing to drain.
+ return NS_OK;
+ }
+ return dispatcher->DrainDirectTasks();
+}
+
+NS_IMETHODIMP nsSocketTransportService::HaveDirectTasks(bool* aValue) {
+ nsCOMPtr<nsIDirectTaskDispatcher> dispatcher =
+ GetDirectTaskDispatcherSafely();
+ if (!dispatcher) {
+ *aValue = false;
+ return NS_OK;
+ }
+ return dispatcher->HaveDirectTasks(aValue);
+}
+
+//-----------------------------------------------------------------------------
+// socket api (socket thread only)
+
+NS_IMETHODIMP
+nsSocketTransportService::NotifyWhenCanAttachSocket(nsIRunnable* event) {
+ SOCKET_LOG(("nsSocketTransportService::NotifyWhenCanAttachSocket\n"));
+
+ MOZ_ASSERT(OnSocketThread(), "not on socket thread");
+
+ if (CanAttachSocket()) {
+ return Dispatch(event, NS_DISPATCH_NORMAL);
+ }
+
+ auto* runnable = new LinkedRunnableEvent(event);
+ mPendingSocketQueue.insertBack(runnable);
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::AttachSocket(PRFileDesc* fd,
+ nsASocketHandler* handler) {
+ SOCKET_LOG(
+ ("nsSocketTransportService::AttachSocket [handler=%p]\n", handler));
+
+ MOZ_ASSERT(OnSocketThread(), "not on socket thread");
+
+ if (!CanAttachSocket()) {
+ return NS_ERROR_NOT_AVAILABLE;
+ }
+
+ SocketContext sock{fd, handler, 0};
+
+ AddToIdleList(&sock);
+ return NS_OK;
+}
+
+// the number of sockets that can be attached at any given time is
+// limited. this is done because some operating systems (e.g., Win9x)
+// limit the number of sockets that can be created by an application.
+// AttachSocket will fail if the limit is exceeded. consumers should
+// call CanAttachSocket and check the result before creating a socket.
+
+bool nsSocketTransportService::CanAttachSocket() {
+ static bool reported900FDLimit = false;
+
+ MOZ_ASSERT(!mShuttingDown);
+ uint32_t total = mActiveList.Length() + mIdleList.Length();
+ bool rv = total < gMaxCount;
+
+ if (Telemetry::CanRecordPrereleaseData() &&
+ (((total >= 900) || !rv) && !reported900FDLimit)) {
+ reported900FDLimit = true;
+ Telemetry::Accumulate(Telemetry::NETWORK_SESSION_AT_900FD, true);
+ }
+ MOZ_ASSERT(mInitialized);
+ return rv;
+}
+
+nsresult nsSocketTransportService::DetachSocket(SocketContextList& listHead,
+ SocketContext* sock) {
+ SOCKET_LOG(("nsSocketTransportService::DetachSocket [handler=%p]\n",
+ sock->mHandler.get()));
+ MOZ_ASSERT((&listHead == &mActiveList) || (&listHead == &mIdleList),
+ "DetachSocket invalid head");
+
+ {
+ // inform the handler that this socket is going away
+ sock->mHandler->OnSocketDetached(sock->mFD);
+ }
+ mSentBytesCount += sock->mHandler->ByteCountSent();
+ mReceivedBytesCount += sock->mHandler->ByteCountReceived();
+
+ // cleanup
+ sock->mFD = nullptr;
+
+ if (&listHead == &mActiveList) {
+ RemoveFromPollList(sock);
+ } else {
+ RemoveFromIdleList(sock);
+ }
+
+ // NOTE: sock is now an invalid pointer
+
+ //
+ // notify the first element on the pending socket queue...
+ //
+ nsCOMPtr<nsIRunnable> event;
+ LinkedRunnableEvent* runnable = mPendingSocketQueue.getFirst();
+ if (runnable) {
+ event = runnable->TakeEvent();
+ runnable->remove();
+ delete runnable;
+ }
+ if (event) {
+ // move event from pending queue to dispatch queue
+ return Dispatch(event, NS_DISPATCH_NORMAL);
+ }
+ return NS_OK;
+}
+
+// Returns the index of a SocketContext within a list, or -1 if it's
+// not a pointer to a list element
+// NOTE: this could be supplied by nsTArray<>
+int64_t nsSocketTransportService::SockIndex(SocketContextList& aList,
+ SocketContext* aSock) {
+ ptrdiff_t index = -1;
+ if (!aList.IsEmpty()) {
+ index = aSock - &aList[0];
+ if (index < 0 || (size_t)index + 1 > aList.Length()) {
+ index = -1;
+ }
+ }
+ return (int64_t)index;
+}
+
+void nsSocketTransportService::AddToPollList(SocketContext* sock) {
+ MOZ_ASSERT(SockIndex(mActiveList, sock) == -1,
+ "AddToPollList Socket Already Active");
+
+ SOCKET_LOG(("nsSocketTransportService::AddToPollList %p [handler=%p]\n", sock,
+ sock->mHandler.get()));
+
+ sock->EnsureTimeout(PR_IntervalNow());
+ PRPollDesc poll;
+ poll.fd = sock->mFD;
+ poll.in_flags = sock->mHandler->mPollFlags;
+ poll.out_flags = 0;
+ if (ChaosMode::isActive(ChaosFeature::NetworkScheduling)) {
+ auto newSocketIndex = mActiveList.Length();
+ newSocketIndex = ChaosMode::randomUint32LessThan(newSocketIndex + 1);
+ mActiveList.InsertElementAt(newSocketIndex, *sock);
+ // mPollList is offset by 1
+ mPollList.InsertElementAt(newSocketIndex + 1, poll);
+ } else {
+ // Avoid refcount bump/decrease
+ mActiveList.EmplaceBack(sock->mFD, sock->mHandler.forget(),
+ sock->mPollStartEpoch);
+ mPollList.AppendElement(poll);
+ }
+
+ SOCKET_LOG(
+ (" active=%zu idle=%zu\n", mActiveList.Length(), mIdleList.Length()));
+}
+
+void nsSocketTransportService::RemoveFromPollList(SocketContext* sock) {
+ SOCKET_LOG(("nsSocketTransportService::RemoveFromPollList %p [handler=%p]\n",
+ sock, sock->mHandler.get()));
+
+ auto index = SockIndex(mActiveList, sock);
+ MOZ_RELEASE_ASSERT(index != -1, "invalid index");
+
+ SOCKET_LOG((" index=%" PRId64 " mActiveList.Length()=%zu\n", index,
+ mActiveList.Length()));
+ mActiveList.UnorderedRemoveElementAt(index);
+ // mPollList is offset by 1
+ mPollList.UnorderedRemoveElementAt(index + 1);
+
+ SOCKET_LOG(
+ (" active=%zu idle=%zu\n", mActiveList.Length(), mIdleList.Length()));
+}
+
+void nsSocketTransportService::AddToIdleList(SocketContext* sock) {
+ MOZ_ASSERT(SockIndex(mIdleList, sock) == -1,
+ "AddToIdleList Socket Already Idle");
+
+ SOCKET_LOG(("nsSocketTransportService::AddToIdleList %p [handler=%p]\n", sock,
+ sock->mHandler.get()));
+
+ // Avoid refcount bump/decrease
+ mIdleList.EmplaceBack(sock->mFD, sock->mHandler.forget(),
+ sock->mPollStartEpoch);
+
+ SOCKET_LOG(
+ (" active=%zu idle=%zu\n", mActiveList.Length(), mIdleList.Length()));
+}
+
+void nsSocketTransportService::RemoveFromIdleList(SocketContext* sock) {
+ SOCKET_LOG(("nsSocketTransportService::RemoveFromIdleList [handler=%p]\n",
+ sock->mHandler.get()));
+ auto index = SockIndex(mIdleList, sock);
+ MOZ_RELEASE_ASSERT(index != -1);
+ mIdleList.UnorderedRemoveElementAt(index);
+
+ SOCKET_LOG(
+ (" active=%zu idle=%zu\n", mActiveList.Length(), mIdleList.Length()));
+}
+
+void nsSocketTransportService::MoveToIdleList(SocketContext* sock) {
+ SOCKET_LOG(("nsSocketTransportService::MoveToIdleList %p [handler=%p]\n",
+ sock, sock->mHandler.get()));
+ MOZ_ASSERT(SockIndex(mIdleList, sock) == -1);
+ MOZ_ASSERT(SockIndex(mActiveList, sock) != -1);
+ AddToIdleList(sock);
+ RemoveFromPollList(sock);
+}
+
+void nsSocketTransportService::MoveToPollList(SocketContext* sock) {
+ SOCKET_LOG(("nsSocketTransportService::MoveToPollList %p [handler=%p]\n",
+ sock, sock->mHandler.get()));
+ MOZ_ASSERT(SockIndex(mIdleList, sock) != -1);
+ MOZ_ASSERT(SockIndex(mActiveList, sock) == -1);
+ AddToPollList(sock);
+ RemoveFromIdleList(sock);
+}
+
+void nsSocketTransportService::ApplyPortRemapPreference(
+ TPortRemapping const& portRemapping) {
+ MOZ_ASSERT(IsOnCurrentThreadInfallible());
+
+ mPortRemapping.reset();
+ if (!portRemapping.IsEmpty()) {
+ mPortRemapping.emplace(portRemapping);
+ }
+}
+
+PRIntervalTime nsSocketTransportService::PollTimeout(PRIntervalTime now) {
+ if (mActiveList.IsEmpty()) {
+ return NS_SOCKET_POLL_TIMEOUT;
+ }
+
+ // compute minimum time before any socket timeout expires.
+ PRIntervalTime minR = NS_SOCKET_POLL_TIMEOUT;
+ for (uint32_t i = 0; i < mActiveList.Length(); ++i) {
+ const SocketContext& s = mActiveList[i];
+ PRIntervalTime r = s.TimeoutIn(now);
+ if (r < minR) {
+ minR = r;
+ }
+ }
+ if (minR == NS_SOCKET_POLL_TIMEOUT) {
+ SOCKET_LOG(("poll timeout: none\n"));
+ return NS_SOCKET_POLL_TIMEOUT;
+ }
+ SOCKET_LOG(("poll timeout: %" PRIu32 "\n", PR_IntervalToSeconds(minR)));
+ return minR;
+}
+
+int32_t nsSocketTransportService::Poll(TimeDuration* pollDuration,
+ PRIntervalTime ts) {
+ MOZ_ASSERT(IsOnCurrentThread());
+ PRPollDesc* firstPollEntry;
+ uint32_t pollCount;
+ PRIntervalTime pollTimeout;
+ *pollDuration = nullptr;
+
+ // If there are pending events for this thread then
+ // DoPollIteration() should service the network without blocking.
+ bool pendingEvents = false;
+ mRawThread->HasPendingEvents(&pendingEvents);
+
+ if (mPollList[0].fd) {
+ mPollList[0].out_flags = 0;
+ firstPollEntry = &mPollList[0];
+ pollCount = mPollList.Length();
+ pollTimeout = pendingEvents ? PR_INTERVAL_NO_WAIT : PollTimeout(ts);
+ } else {
+ // no pollable event, so busy wait...
+ pollCount = mActiveList.Length();
+ if (pollCount) {
+ firstPollEntry = &mPollList[1];
+ } else {
+ firstPollEntry = nullptr;
+ }
+ pollTimeout =
+ pendingEvents ? PR_INTERVAL_NO_WAIT : PR_MillisecondsToInterval(25);
+ }
+
+ if ((ts - mLastNetworkLinkChangeTime) < mNetworkLinkChangeBusyWaitPeriod) {
+ // Being here means we are few seconds after a network change has
+ // been detected.
+ PRIntervalTime to = mNetworkLinkChangeBusyWaitTimeout;
+ if (to) {
+ pollTimeout = std::min(to, pollTimeout);
+ SOCKET_LOG((" timeout shorthened after network change event"));
+ }
+ }
+
+ TimeStamp pollStart;
+ if (Telemetry::CanRecordPrereleaseData()) {
+ pollStart = TimeStamp::NowLoRes();
+ }
+
+ SOCKET_LOG((" timeout = %i milliseconds\n",
+ PR_IntervalToMilliseconds(pollTimeout)));
+
+ int32_t rv;
+ {
+#ifdef MOZ_GECKO_PROFILER
+ TimeStamp startTime = TimeStamp::Now();
+ if (pollTimeout != PR_INTERVAL_NO_WAIT) {
+ // There will be an actual non-zero wait, let the profiler know about it
+ // by marking thread as sleeping around the polling call.
+ profiler_thread_sleep();
+ }
+#endif
+
+ rv = PR_Poll(firstPollEntry, pollCount, pollTimeout);
+
+#ifdef MOZ_GECKO_PROFILER
+ if (pollTimeout != PR_INTERVAL_NO_WAIT) {
+ profiler_thread_wake();
+ }
+ if (profiler_thread_is_being_profiled_for_markers()) {
+ PROFILER_MARKER_TEXT(
+ "SocketTransportService::Poll", NETWORK,
+ MarkerTiming::IntervalUntilNowFrom(startTime),
+ pollTimeout == PR_INTERVAL_NO_TIMEOUT
+ ? nsPrintfCString("Poll count: %u, Poll timeout: NO_TIMEOUT",
+ pollCount)
+ : pollTimeout == PR_INTERVAL_NO_WAIT
+ ? nsPrintfCString("Poll count: %u, Poll timeout: NO_WAIT",
+ pollCount)
+ : nsPrintfCString("Poll count: %u, Poll timeout: %ums", pollCount,
+ PR_IntervalToMilliseconds(pollTimeout)));
+ }
+#endif
+ }
+
+ if (Telemetry::CanRecordPrereleaseData() && !pollStart.IsNull()) {
+ *pollDuration = TimeStamp::NowLoRes() - pollStart;
+ }
+
+ SOCKET_LOG((" ...returned after %i milliseconds\n",
+ PR_IntervalToMilliseconds(PR_IntervalNow() - ts)));
+
+ return rv;
+}
+
+//-----------------------------------------------------------------------------
+// xpcom api
+
+NS_IMPL_ISUPPORTS(nsSocketTransportService, nsISocketTransportService,
+ nsIRoutedSocketTransportService, nsIEventTarget,
+ nsISerialEventTarget, nsIThreadObserver, nsIRunnable,
+ nsPISocketTransportService, nsIObserver, nsINamed,
+ nsIDirectTaskDispatcher)
+
+static const char* gCallbackPrefs[] = {
+ SEND_BUFFER_PREF,
+ KEEPALIVE_ENABLED_PREF,
+ KEEPALIVE_IDLE_TIME_PREF,
+ KEEPALIVE_RETRY_INTERVAL_PREF,
+ KEEPALIVE_PROBE_COUNT_PREF,
+ MAX_TIME_BETWEEN_TWO_POLLS,
+ MAX_TIME_FOR_PR_CLOSE_DURING_SHUTDOWN,
+ POLLABLE_EVENT_TIMEOUT,
+ "network.socket.forcePort",
+ nullptr,
+};
+
+/* static */
+void nsSocketTransportService::UpdatePrefs(const char* aPref, void* aSelf) {
+ static_cast<nsSocketTransportService*>(aSelf)->UpdatePrefs();
+}
+
+static uint32_t GetThreadStackSize() {
+#ifdef XP_WIN
+ if (!StaticPrefs::network_allow_large_stack_size_for_socket_thread()) {
+ return nsIThreadManager::DEFAULT_STACK_SIZE;
+ }
+
+ const uint32_t kWindowsThreadStackSize = 512 * 1024;
+ // We can remove this custom stack size when DEFAULT_STACK_SIZE is increased.
+ static_assert(kWindowsThreadStackSize > nsIThreadManager::DEFAULT_STACK_SIZE);
+ return kWindowsThreadStackSize;
+#else
+ return nsIThreadManager::DEFAULT_STACK_SIZE;
+#endif
+}
+
+// called from main thread only
+NS_IMETHODIMP
+nsSocketTransportService::Init() {
+ if (!NS_IsMainThread()) {
+ NS_ERROR("wrong thread");
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ if (mInitialized) {
+ return NS_OK;
+ }
+
+ if (mShuttingDown) {
+ return NS_ERROR_UNEXPECTED;
+ }
+
+ nsCOMPtr<nsIThread> thread;
+
+ if (!XRE_IsContentProcess() ||
+ StaticPrefs::network_allow_raw_sockets_in_content_processes_AtStartup()) {
+ nsresult rv = NS_NewNamedThread("Socket Thread", getter_AddRefs(thread),
+ this, {.stackSize = GetThreadStackSize()});
+ NS_ENSURE_SUCCESS(rv, rv);
+ } else {
+ // In the child process, we just want a regular nsThread with no socket
+ // polling. So we don't want to run the nsSocketTransportService runnable on
+ // it.
+ nsresult rv =
+ NS_NewNamedThread("Socket Thread", getter_AddRefs(thread), nullptr);
+ NS_ENSURE_SUCCESS(rv, rv);
+
+ // Set up some of the state that nsSocketTransportService::Run would set.
+ PRThread* prthread = nullptr;
+ thread->GetPRThread(&prthread);
+ gSocketThread = prthread;
+ mRawThread = thread;
+ }
+
+ {
+ MutexAutoLock lock(mLock);
+ // Install our mThread, protecting against concurrent readers
+ thread.swap(mThread);
+ mDirectTaskDispatcher = do_QueryInterface(mThread);
+ MOZ_DIAGNOSTIC_ASSERT(
+ mDirectTaskDispatcher,
+ "Underlying thread must support direct task dispatching");
+ }
+
+ Preferences::RegisterCallbacks(UpdatePrefs, gCallbackPrefs, this);
+ UpdatePrefs();
+
+ nsCOMPtr<nsIObserverService> obsSvc = services::GetObserverService();
+ // Note that the observr notifications are forwarded from parent process to
+ // socket process. We have to make sure the topics registered below are also
+ // registered in nsIObserver::Init().
+ if (obsSvc) {
+ obsSvc->AddObserver(this, "profile-initial-state", false);
+ obsSvc->AddObserver(this, "last-pb-context-exited", false);
+ obsSvc->AddObserver(this, NS_WIDGET_SLEEP_OBSERVER_TOPIC, true);
+ obsSvc->AddObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC, true);
+ obsSvc->AddObserver(this, "xpcom-shutdown-threads", false);
+ obsSvc->AddObserver(this, NS_NETWORK_LINK_TOPIC, false);
+ }
+
+ // We can now dispatch tasks to the socket thread.
+ mInitialized = true;
+ return NS_OK;
+}
+
+// called from main thread only
+NS_IMETHODIMP
+nsSocketTransportService::Shutdown(bool aXpcomShutdown) {
+ SOCKET_LOG(("nsSocketTransportService::Shutdown\n"));
+
+ NS_ENSURE_STATE(NS_IsMainThread());
+
+ if (!mInitialized || mShuttingDown) {
+ // We never inited, or shutdown has already started
+ return NS_OK;
+ }
+
+ {
+ auto observersCopy = mShutdownObservers;
+ for (auto& observer : observersCopy) {
+ observer->Observe();
+ }
+ }
+
+ mShuttingDown = true;
+
+ {
+ MutexAutoLock lock(mLock);
+
+ if (mPollableEvent) {
+ mPollableEvent->Signal();
+ }
+ }
+
+ // If we're shutting down due to going offline (rather than due to XPCOM
+ // shutdown), also tear down the thread. The thread will be shutdown during
+ // xpcom-shutdown-threads if during xpcom-shutdown proper.
+ if (!aXpcomShutdown) {
+ ShutdownThread();
+ }
+
+ return NS_OK;
+}
+
+nsresult nsSocketTransportService::ShutdownThread() {
+ SOCKET_LOG(("nsSocketTransportService::ShutdownThread\n"));
+
+ NS_ENSURE_STATE(NS_IsMainThread());
+
+ if (!mInitialized) {
+ return NS_OK;
+ }
+
+ // join with thread
+ nsCOMPtr<nsIThread> thread = GetThreadSafely();
+ thread->Shutdown();
+ {
+ MutexAutoLock lock(mLock);
+ // Drop our reference to mThread and make sure that any concurrent readers
+ // are excluded
+ mThread = nullptr;
+ mDirectTaskDispatcher = nullptr;
+ }
+
+ Preferences::UnregisterCallbacks(UpdatePrefs, gCallbackPrefs, this);
+
+ nsCOMPtr<nsIObserverService> obsSvc = services::GetObserverService();
+ if (obsSvc) {
+ obsSvc->RemoveObserver(this, "profile-initial-state");
+ obsSvc->RemoveObserver(this, "last-pb-context-exited");
+ obsSvc->RemoveObserver(this, NS_WIDGET_SLEEP_OBSERVER_TOPIC);
+ obsSvc->RemoveObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC);
+ obsSvc->RemoveObserver(this, "xpcom-shutdown-threads");
+ obsSvc->RemoveObserver(this, NS_NETWORK_LINK_TOPIC);
+ }
+
+ if (mAfterWakeUpTimer) {
+ mAfterWakeUpTimer->Cancel();
+ mAfterWakeUpTimer = nullptr;
+ }
+
+ IOActivityMonitor::Shutdown();
+
+ mInitialized = false;
+ mShuttingDown = false;
+
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::GetOffline(bool* offline) {
+ MutexAutoLock lock(mLock);
+ *offline = mOffline;
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::SetOffline(bool offline) {
+ MutexAutoLock lock(mLock);
+ if (!mOffline && offline) {
+ // signal the socket thread to go offline, so it will detach sockets
+ mGoingOffline = true;
+ mOffline = true;
+ } else if (mOffline && !offline) {
+ mOffline = false;
+ }
+ if (mPollableEvent) {
+ mPollableEvent->Signal();
+ }
+
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::GetKeepaliveIdleTime(int32_t* aKeepaliveIdleTimeS) {
+ MOZ_ASSERT(aKeepaliveIdleTimeS);
+ if (NS_WARN_IF(!aKeepaliveIdleTimeS)) {
+ return NS_ERROR_NULL_POINTER;
+ }
+ *aKeepaliveIdleTimeS = mKeepaliveIdleTimeS;
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::GetKeepaliveRetryInterval(
+ int32_t* aKeepaliveRetryIntervalS) {
+ MOZ_ASSERT(aKeepaliveRetryIntervalS);
+ if (NS_WARN_IF(!aKeepaliveRetryIntervalS)) {
+ return NS_ERROR_NULL_POINTER;
+ }
+ *aKeepaliveRetryIntervalS = mKeepaliveRetryIntervalS;
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::GetKeepaliveProbeCount(
+ int32_t* aKeepaliveProbeCount) {
+ MOZ_ASSERT(aKeepaliveProbeCount);
+ if (NS_WARN_IF(!aKeepaliveProbeCount)) {
+ return NS_ERROR_NULL_POINTER;
+ }
+ *aKeepaliveProbeCount = mKeepaliveProbeCount;
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::CreateTransport(const nsTArray<nsCString>& types,
+ const nsACString& host, int32_t port,
+ nsIProxyInfo* proxyInfo,
+ nsIDNSRecord* dnsRecord,
+ nsISocketTransport** result) {
+ return CreateRoutedTransport(types, host, port, ""_ns, 0, proxyInfo,
+ dnsRecord, result);
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::CreateRoutedTransport(
+ const nsTArray<nsCString>& types, const nsACString& host, int32_t port,
+ const nsACString& hostRoute, int32_t portRoute, nsIProxyInfo* proxyInfo,
+ nsIDNSRecord* dnsRecord, nsISocketTransport** result) {
+ NS_ENSURE_TRUE(mInitialized, NS_ERROR_NOT_INITIALIZED);
+ NS_ENSURE_TRUE(port >= 0 && port <= 0xFFFF, NS_ERROR_ILLEGAL_VALUE);
+
+ RefPtr<nsSocketTransport> trans = new nsSocketTransport();
+ nsresult rv = trans->Init(types, host, port, hostRoute, portRoute, proxyInfo,
+ dnsRecord);
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+
+ trans.forget(result);
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::CreateUnixDomainTransport(
+ nsIFile* aPath, nsISocketTransport** result) {
+#ifdef XP_UNIX
+ nsresult rv;
+
+ NS_ENSURE_TRUE(mInitialized, NS_ERROR_NOT_INITIALIZED);
+
+ nsAutoCString path;
+ rv = aPath->GetNativePath(path);
+ NS_ENSURE_SUCCESS(rv, rv);
+
+ RefPtr<nsSocketTransport> trans = new nsSocketTransport();
+
+ rv = trans->InitWithFilename(path.get());
+ NS_ENSURE_SUCCESS(rv, rv);
+
+ trans.forget(result);
+ return NS_OK;
+#else
+ return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED;
+#endif
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::CreateUnixDomainAbstractAddressTransport(
+ const nsACString& aName, nsISocketTransport** result) {
+ // Abstract socket address is supported on Linux only
+#ifdef XP_LINUX
+ RefPtr<nsSocketTransport> trans = new nsSocketTransport();
+ // First character of Abstract socket address is null
+ UniquePtr<char[]> name(new char[aName.Length() + 1]);
+ *(name.get()) = 0;
+ memcpy(name.get() + 1, aName.BeginReading(), aName.Length());
+ nsresult rv = trans->InitWithName(name.get(), aName.Length() + 1);
+ if (NS_FAILED(rv)) {
+ return rv;
+ }
+
+ trans.forget(result);
+ return NS_OK;
+#else
+ return NS_ERROR_SOCKET_ADDRESS_NOT_SUPPORTED;
+#endif
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::OnDispatchedEvent() {
+#ifndef XP_WIN
+ // On windows poll can hang and this became worse when we introduced the
+ // patch for bug 698882 (see also bug 1292181), therefore we reverted the
+ // behavior on windows to be as before bug 698882, e.g. write to the socket
+ // also if an event dispatch is on the socket thread and writing to the
+ // socket for each event.
+ if (OnSocketThread()) {
+ // this check is redundant to one done inside ::Signal(), but
+ // we can do it here and skip obtaining the lock - given that
+ // this is a relatively common occurance its worth the
+ // redundant code
+ SOCKET_LOG(("OnDispatchedEvent Same Thread Skip Signal\n"));
+ return NS_OK;
+ }
+#else
+ if (gIOService->IsNetTearingDown()) {
+ // Poll can hang sometimes. If we are in shutdown, we are going to
+ // start a watchdog. If we do not exit poll within
+ // REPAIR_POLLABLE_EVENT_TIME signal a pollable event again.
+ StartPollWatchdog();
+ }
+#endif
+
+ MutexAutoLock lock(mLock);
+ if (mPollableEvent) {
+ mPollableEvent->Signal();
+ }
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::OnProcessNextEvent(nsIThreadInternal* thread,
+ bool mayWait) {
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::AfterProcessNextEvent(nsIThreadInternal* thread,
+ bool eventWasProcessed) {
+ return NS_OK;
+}
+
+void nsSocketTransportService::MarkTheLastElementOfPendingQueue() {
+ mServingPendingQueue = false;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::Run() {
+ SOCKET_LOG(("STS thread init %d sockets\n", gMaxCount));
+
+#if defined(XP_WIN)
+ // see bug 1361495, gethostname() triggers winsock initialization.
+ // so do it here (on parent and child) to protect against it being done first
+ // accidentally on the main thread.. especially via PR_GetSystemInfo(). This
+ // will also improve latency of first real winsock operation
+ // ..
+ // If STS-thread is no longer needed this should still be run before exiting
+
+ char ignoredStackBuffer[255];
+ Unused << gethostname(ignoredStackBuffer, 255);
+#endif
+
+ psm::InitializeSSLServerCertVerificationThreads();
+
+ gSocketThread = PR_GetCurrentThread();
+
+ {
+ // See bug 1843384:
+ // Avoid blocking the main thread by allocating the PollableEvent outside
+ // the mutex. Still has the potential to hang the socket thread, but the
+ // main thread remains responsive.
+ PollableEvent* pollable = new PollableEvent();
+ MutexAutoLock lock(mLock);
+ mPollableEvent.reset(pollable);
+
+ //
+ // NOTE: per bug 190000, this failure could be caused by Zone-Alarm
+ // or similar software.
+ //
+ // NOTE: per bug 191739, this failure could also be caused by lack
+ // of a loopback device on Windows and OS/2 platforms (it creates
+ // a loopback socket pair on these platforms to implement a pollable
+ // event object). if we can't create a pollable event, then we'll
+ // have to "busy wait" to implement the socket event queue :-(
+ //
+ if (!mPollableEvent->Valid()) {
+ mPollableEvent = nullptr;
+ NS_WARNING("running socket transport thread without a pollable event");
+ SOCKET_LOG(("running socket transport thread without a pollable event"));
+ }
+
+ PRPollDesc entry = {mPollableEvent ? mPollableEvent->PollableFD() : nullptr,
+ PR_POLL_READ | PR_POLL_EXCEPT, 0};
+ SOCKET_LOG(("Setting entry 0"));
+ mPollList[0] = entry;
+ }
+
+ mRawThread = NS_GetCurrentThread();
+
+ // Ensure a call to GetCurrentSerialEventTarget() returns this event target.
+ SerialEventTargetGuard guard(this);
+
+ // hook ourselves up to observe event processing for this thread
+ nsCOMPtr<nsIThreadInternal> threadInt = do_QueryInterface(mRawThread);
+ threadInt->SetObserver(this);
+
+ // make sure the pseudo random number generator is seeded on this thread
+ srand(static_cast<unsigned>(PR_Now()));
+
+ // For the calculation of the duration of the last cycle (i.e. the last
+ // for-loop iteration before shutdown).
+ TimeStamp startOfCycleForLastCycleCalc;
+
+ // For measuring of the poll iteration duration without time spent blocked
+ // in poll().
+ TimeStamp pollCycleStart;
+ // Time blocked in poll().
+ TimeDuration singlePollDuration;
+
+ // For calculating the time needed for a new element to run.
+ TimeStamp startOfIteration;
+ TimeStamp startOfNextIteration;
+
+ // If there is too many pending events queued, we will run some poll()
+ // between them and the following variable is cumulative time spent
+ // blocking in poll().
+ TimeDuration pollDuration;
+
+ for (;;) {
+ bool pendingEvents = false;
+ if (Telemetry::CanRecordPrereleaseData()) {
+ startOfCycleForLastCycleCalc = TimeStamp::NowLoRes();
+ startOfNextIteration = TimeStamp::NowLoRes();
+ }
+ pollDuration = nullptr;
+ // We pop out to this loop when there are no pending events.
+ // If we don't reset these, we may not re-enter ProcessNextEvent()
+ // until we have events to process, and it may seem like we have
+ // an event running for a very long time.
+ mRawThread->SetRunningEventDelay(TimeDuration(), TimeStamp());
+
+ do {
+ if (Telemetry::CanRecordPrereleaseData()) {
+ pollCycleStart = TimeStamp::NowLoRes();
+ }
+
+ DoPollIteration(&singlePollDuration);
+
+ if (Telemetry::CanRecordPrereleaseData() && !pollCycleStart.IsNull()) {
+ Telemetry::Accumulate(Telemetry::STS_POLL_BLOCK_TIME,
+ singlePollDuration.ToMilliseconds());
+ Telemetry::AccumulateTimeDelta(Telemetry::STS_POLL_CYCLE,
+ pollCycleStart + singlePollDuration,
+ TimeStamp::NowLoRes());
+ pollDuration += singlePollDuration;
+ }
+
+ mRawThread->HasPendingEvents(&pendingEvents);
+ if (pendingEvents) {
+ if (!mServingPendingQueue) {
+ nsresult rv = Dispatch(
+ NewRunnableMethod(
+ "net::nsSocketTransportService::"
+ "MarkTheLastElementOfPendingQueue",
+ this,
+ &nsSocketTransportService::MarkTheLastElementOfPendingQueue),
+ nsIEventTarget::DISPATCH_NORMAL);
+ if (NS_FAILED(rv)) {
+ NS_WARNING(
+ "Could not dispatch a new event on the "
+ "socket thread.");
+ } else {
+ mServingPendingQueue = true;
+ }
+
+ if (Telemetry::CanRecordPrereleaseData()) {
+ startOfIteration = startOfNextIteration;
+ // Everything that comes after this point will
+ // be served in the next iteration. If no even
+ // arrives, startOfNextIteration will be reset at the
+ // beginning of each for-loop.
+ startOfNextIteration = TimeStamp::NowLoRes();
+ }
+ }
+ TimeStamp eventQueueStart = TimeStamp::NowLoRes();
+ do {
+ NS_ProcessNextEvent(mRawThread);
+ pendingEvents = false;
+ mRawThread->HasPendingEvents(&pendingEvents);
+ } while (pendingEvents && mServingPendingQueue &&
+ ((TimeStamp::NowLoRes() - eventQueueStart).ToMilliseconds() <
+ mMaxTimePerPollIter));
+
+ if (Telemetry::CanRecordPrereleaseData() && !mServingPendingQueue &&
+ !startOfIteration.IsNull()) {
+ Telemetry::AccumulateTimeDelta(Telemetry::STS_POLL_AND_EVENTS_CYCLE,
+ startOfIteration + pollDuration,
+ TimeStamp::NowLoRes());
+ pollDuration = nullptr;
+ }
+ }
+ } while (pendingEvents);
+
+ bool goingOffline = false;
+ // now that our event queue is empty, check to see if we should exit
+ if (mShuttingDown) {
+ if (Telemetry::CanRecordPrereleaseData() &&
+ !startOfCycleForLastCycleCalc.IsNull()) {
+ Telemetry::AccumulateTimeDelta(
+ Telemetry::STS_POLL_AND_EVENT_THE_LAST_CYCLE,
+ startOfCycleForLastCycleCalc, TimeStamp::NowLoRes());
+ }
+ break;
+ }
+ {
+ MutexAutoLock lock(mLock);
+ if (mGoingOffline) {
+ mGoingOffline = false;
+ goingOffline = true;
+ }
+ }
+ // Avoid potential deadlock
+ if (goingOffline) {
+ Reset(true);
+ }
+ }
+
+ SOCKET_LOG(("STS shutting down thread\n"));
+
+ // detach all sockets, including locals
+ Reset(false);
+
+ // We don't clear gSocketThread so that OnSocketThread() won't be a false
+ // alarm for events generated by stopping the SSL threads during shutdown.
+ psm::StopSSLServerCertVerificationThreads();
+
+ // Final pass over the event queue. This makes sure that events posted by
+ // socket detach handlers get processed.
+ NS_ProcessPendingEvents(mRawThread);
+
+ SOCKET_LOG(("STS thread exit\n"));
+ MOZ_ASSERT(mPollList.Length() == 1);
+ MOZ_ASSERT(mActiveList.IsEmpty());
+ MOZ_ASSERT(mIdleList.IsEmpty());
+
+ return NS_OK;
+}
+
+void nsSocketTransportService::DetachSocketWithGuard(
+ bool aGuardLocals, SocketContextList& socketList, int32_t index) {
+ bool isGuarded = false;
+ if (aGuardLocals) {
+ socketList[index].mHandler->IsLocal(&isGuarded);
+ if (!isGuarded) {
+ socketList[index].mHandler->KeepWhenOffline(&isGuarded);
+ }
+ }
+ if (!isGuarded) {
+ DetachSocket(socketList, &socketList[index]);
+ }
+}
+
+void nsSocketTransportService::Reset(bool aGuardLocals) {
+ // detach any sockets
+ int32_t i;
+ for (i = mActiveList.Length() - 1; i >= 0; --i) {
+ DetachSocketWithGuard(aGuardLocals, mActiveList, i);
+ }
+ for (i = mIdleList.Length() - 1; i >= 0; --i) {
+ DetachSocketWithGuard(aGuardLocals, mIdleList, i);
+ }
+}
+
+nsresult nsSocketTransportService::DoPollIteration(TimeDuration* pollDuration) {
+ SOCKET_LOG(("STS poll iter\n"));
+
+ PRIntervalTime now = PR_IntervalNow();
+
+ // We can't have more than int32_max sockets in use
+ int32_t i, count;
+ //
+ // poll loop
+ //
+ // walk active list backwards to see if any sockets should actually be
+ // idle, then walk the idle list backwards to see if any idle sockets
+ // should become active. take care to check only idle sockets that
+ // were idle to begin with ;-)
+ //
+ count = mIdleList.Length();
+ for (i = mActiveList.Length() - 1; i >= 0; --i) {
+ //---
+ SOCKET_LOG((" active [%u] { handler=%p condition=%" PRIx32
+ " pollflags=%hu }\n",
+ i, mActiveList[i].mHandler.get(),
+ static_cast<uint32_t>(mActiveList[i].mHandler->mCondition),
+ mActiveList[i].mHandler->mPollFlags));
+ //---
+ if (NS_FAILED(mActiveList[i].mHandler->mCondition)) {
+ DetachSocket(mActiveList, &mActiveList[i]);
+ } else {
+ uint16_t in_flags = mActiveList[i].mHandler->mPollFlags;
+ if (in_flags == 0) {
+ MoveToIdleList(&mActiveList[i]);
+ } else {
+ // update poll flags
+ mPollList[i + 1].in_flags = in_flags;
+ mPollList[i + 1].out_flags = 0;
+ mActiveList[i].EnsureTimeout(now);
+ }
+ }
+ }
+ for (i = count - 1; i >= 0; --i) {
+ //---
+ SOCKET_LOG((" idle [%u] { handler=%p condition=%" PRIx32
+ " pollflags=%hu }\n",
+ i, mIdleList[i].mHandler.get(),
+ static_cast<uint32_t>(mIdleList[i].mHandler->mCondition),
+ mIdleList[i].mHandler->mPollFlags));
+ //---
+ if (NS_FAILED(mIdleList[i].mHandler->mCondition)) {
+ DetachSocket(mIdleList, &mIdleList[i]);
+ } else if (mIdleList[i].mHandler->mPollFlags != 0) {
+ MoveToPollList(&mIdleList[i]);
+ }
+ }
+
+ {
+ MutexAutoLock lock(mLock);
+ if (mPollableEvent) {
+ // we want to make sure the timeout is measured from the time
+ // we enter poll(). This method resets the timestamp to 'now',
+ // if we were first signalled between leaving poll() and here.
+ // If we didn't do this and processing events took longer than
+ // the allowed signal timeout, we would detect it as a
+ // false-positive. AdjustFirstSignalTimestamp is then a no-op
+ // until mPollableEvent->Clear() is called.
+ mPollableEvent->AdjustFirstSignalTimestamp();
+ }
+ }
+
+ SOCKET_LOG((" calling PR_Poll [active=%zu idle=%zu]\n", mActiveList.Length(),
+ mIdleList.Length()));
+
+#if defined(XP_WIN)
+ // 30 active connections is the historic limit before firefox 7's 256. A few
+ // windows systems have troubles with the higher limit, so actively probe a
+ // limit the first time we exceed 30.
+ if ((mActiveList.Length() > 30) && !mProbedMaxCount) ProbeMaxCount();
+#endif
+
+ // Measures seconds spent while blocked on PR_Poll
+ int32_t n = 0;
+ *pollDuration = nullptr;
+
+ if (!gIOService->IsNetTearingDown()) {
+ // Let's not do polling during shutdown.
+#if defined(XP_WIN)
+ StartPolling();
+#endif
+ n = Poll(pollDuration, now);
+#if defined(XP_WIN)
+ EndPolling();
+#endif
+ }
+
+ now = PR_IntervalNow();
+
+ if (n < 0) {
+ SOCKET_LOG((" PR_Poll error [%d] os error [%d]\n", PR_GetError(),
+ PR_GetOSError()));
+ } else {
+ //
+ // service "active" sockets...
+ //
+ for (i = 0; i < int32_t(mActiveList.Length()); ++i) {
+ PRPollDesc& desc = mPollList[i + 1];
+ SocketContext& s = mActiveList[i];
+ if (n > 0 && desc.out_flags != 0) {
+ s.DisengageTimeout();
+ s.mHandler->OnSocketReady(desc.fd, desc.out_flags);
+ } else if (s.IsTimedOut(now)) {
+ SOCKET_LOG(("socket %p timed out", s.mHandler.get()));
+ s.DisengageTimeout();
+ s.mHandler->OnSocketReady(desc.fd, -1);
+ } else {
+ s.MaybeResetEpoch();
+ }
+ }
+ //
+ // check for "dead" sockets and remove them (need to do this in
+ // reverse order obviously).
+ //
+ for (i = mActiveList.Length() - 1; i >= 0; --i) {
+ if (NS_FAILED(mActiveList[i].mHandler->mCondition)) {
+ DetachSocket(mActiveList, &mActiveList[i]);
+ }
+ }
+
+ {
+ MutexAutoLock lock(mLock);
+ // acknowledge pollable event (should not block)
+ if (n != 0 &&
+ (mPollList[0].out_flags & (PR_POLL_READ | PR_POLL_EXCEPT)) &&
+ mPollableEvent &&
+ ((mPollList[0].out_flags & PR_POLL_EXCEPT) ||
+ !mPollableEvent->Clear())) {
+ // On Windows, the TCP loopback connection in the
+ // pollable event may become broken when a laptop
+ // switches between wired and wireless networks or
+ // wakes up from hibernation. We try to create a
+ // new pollable event. If that fails, we fall back
+ // on "busy wait".
+ TryRepairPollableEvent();
+ }
+
+ if (mPollableEvent &&
+ !mPollableEvent->IsSignallingAlive(mPollableEventTimeout)) {
+ SOCKET_LOG(("Pollable event signalling failed/timed out"));
+ TryRepairPollableEvent();
+ }
+ }
+ }
+
+ return NS_OK;
+}
+
+void nsSocketTransportService::UpdateSendBufferPref() {
+ int32_t bufferSize;
+
+ // If the pref is set, honor it. 0 means use OS defaults.
+ nsresult rv = Preferences::GetInt(SEND_BUFFER_PREF, &bufferSize);
+ if (NS_SUCCEEDED(rv)) {
+ mSendBufferSize = bufferSize;
+ return;
+ }
+
+#if defined(XP_WIN)
+ mSendBufferSize = 131072 * 4;
+#endif
+}
+
+nsresult nsSocketTransportService::UpdatePrefs() {
+ mSendBufferSize = 0;
+
+ UpdateSendBufferPref();
+
+ // Default TCP Keepalive Values.
+ int32_t keepaliveIdleTimeS;
+ nsresult rv =
+ Preferences::GetInt(KEEPALIVE_IDLE_TIME_PREF, &keepaliveIdleTimeS);
+ if (NS_SUCCEEDED(rv)) {
+ mKeepaliveIdleTimeS = clamped(keepaliveIdleTimeS, 1, kMaxTCPKeepIdle);
+ }
+
+ int32_t keepaliveRetryIntervalS;
+ rv = Preferences::GetInt(KEEPALIVE_RETRY_INTERVAL_PREF,
+ &keepaliveRetryIntervalS);
+ if (NS_SUCCEEDED(rv)) {
+ mKeepaliveRetryIntervalS =
+ clamped(keepaliveRetryIntervalS, 1, kMaxTCPKeepIntvl);
+ }
+
+ int32_t keepaliveProbeCount;
+ rv = Preferences::GetInt(KEEPALIVE_PROBE_COUNT_PREF, &keepaliveProbeCount);
+ if (NS_SUCCEEDED(rv)) {
+ mKeepaliveProbeCount = clamped(keepaliveProbeCount, 1, kMaxTCPKeepCount);
+ }
+ bool keepaliveEnabled = false;
+ rv = Preferences::GetBool(KEEPALIVE_ENABLED_PREF, &keepaliveEnabled);
+ if (NS_SUCCEEDED(rv) && keepaliveEnabled != mKeepaliveEnabledPref) {
+ mKeepaliveEnabledPref = keepaliveEnabled;
+ OnKeepaliveEnabledPrefChange();
+ }
+
+ int32_t maxTimePref;
+ rv = Preferences::GetInt(MAX_TIME_BETWEEN_TWO_POLLS, &maxTimePref);
+ if (NS_SUCCEEDED(rv) && maxTimePref >= 0) {
+ mMaxTimePerPollIter = maxTimePref;
+ }
+
+ int32_t pollBusyWaitPeriod;
+ rv = Preferences::GetInt(POLL_BUSY_WAIT_PERIOD, &pollBusyWaitPeriod);
+ if (NS_SUCCEEDED(rv) && pollBusyWaitPeriod > 0) {
+ mNetworkLinkChangeBusyWaitPeriod = PR_SecondsToInterval(pollBusyWaitPeriod);
+ }
+
+ int32_t pollBusyWaitPeriodTimeout;
+ rv = Preferences::GetInt(POLL_BUSY_WAIT_PERIOD_TIMEOUT,
+ &pollBusyWaitPeriodTimeout);
+ if (NS_SUCCEEDED(rv) && pollBusyWaitPeriodTimeout > 0) {
+ mNetworkLinkChangeBusyWaitTimeout =
+ PR_SecondsToInterval(pollBusyWaitPeriodTimeout);
+ }
+
+ int32_t maxTimeForPrClosePref;
+ rv = Preferences::GetInt(MAX_TIME_FOR_PR_CLOSE_DURING_SHUTDOWN,
+ &maxTimeForPrClosePref);
+ if (NS_SUCCEEDED(rv) && maxTimeForPrClosePref >= 0) {
+ mMaxTimeForPrClosePref = PR_MillisecondsToInterval(maxTimeForPrClosePref);
+ }
+
+ int32_t pollableEventTimeout;
+ rv = Preferences::GetInt(POLLABLE_EVENT_TIMEOUT, &pollableEventTimeout);
+ if (NS_SUCCEEDED(rv) && pollableEventTimeout >= 0) {
+ MutexAutoLock lock(mLock);
+ mPollableEventTimeout = TimeDuration::FromSeconds(pollableEventTimeout);
+ }
+
+ nsAutoCString portMappingPref;
+ rv = Preferences::GetCString("network.socket.forcePort", portMappingPref);
+ if (NS_SUCCEEDED(rv)) {
+ bool rv = UpdatePortRemapPreference(portMappingPref);
+ if (!rv) {
+ NS_ERROR(
+ "network.socket.forcePort preference is ill-formed, this will likely "
+ "make everything unexpectedly fail!");
+ }
+ }
+
+ return NS_OK;
+}
+
+void nsSocketTransportService::OnKeepaliveEnabledPrefChange() {
+ // Dispatch to socket thread if we're not executing there.
+ if (!OnSocketThread()) {
+ gSocketTransportService->Dispatch(
+ NewRunnableMethod(
+ "net::nsSocketTransportService::OnKeepaliveEnabledPrefChange", this,
+ &nsSocketTransportService::OnKeepaliveEnabledPrefChange),
+ NS_DISPATCH_NORMAL);
+ return;
+ }
+
+ SOCKET_LOG(("nsSocketTransportService::OnKeepaliveEnabledPrefChange %s",
+ mKeepaliveEnabledPref ? "enabled" : "disabled"));
+
+ // Notify each socket that keepalive has been en/disabled globally.
+ for (int32_t i = mActiveList.Length() - 1; i >= 0; --i) {
+ NotifyKeepaliveEnabledPrefChange(&mActiveList[i]);
+ }
+ for (int32_t i = mIdleList.Length() - 1; i >= 0; --i) {
+ NotifyKeepaliveEnabledPrefChange(&mIdleList[i]);
+ }
+}
+
+void nsSocketTransportService::NotifyKeepaliveEnabledPrefChange(
+ SocketContext* sock) {
+ MOZ_ASSERT(sock, "SocketContext cannot be null!");
+ MOZ_ASSERT(sock->mHandler, "SocketContext does not have a handler!");
+
+ if (!sock || !sock->mHandler) {
+ return;
+ }
+
+ sock->mHandler->OnKeepaliveEnabledPrefChange(mKeepaliveEnabledPref);
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::GetName(nsACString& aName) {
+ aName.AssignLiteral("nsSocketTransportService");
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::Observe(nsISupports* subject, const char* topic,
+ const char16_t* data) {
+ SOCKET_LOG(("nsSocketTransportService::Observe topic=%s", topic));
+
+ if (!strcmp(topic, "profile-initial-state")) {
+ if (!Preferences::GetBool(IO_ACTIVITY_ENABLED_PREF, false)) {
+ return NS_OK;
+ }
+ return net::IOActivityMonitor::Init();
+ }
+
+ if (!strcmp(topic, "last-pb-context-exited")) {
+ nsCOMPtr<nsIRunnable> ev = NewRunnableMethod(
+ "net::nsSocketTransportService::ClosePrivateConnections", this,
+ &nsSocketTransportService::ClosePrivateConnections);
+ nsresult rv = Dispatch(ev, nsIEventTarget::DISPATCH_NORMAL);
+ NS_ENSURE_SUCCESS(rv, rv);
+ }
+
+ if (!strcmp(topic, NS_TIMER_CALLBACK_TOPIC)) {
+ nsCOMPtr<nsITimer> timer = do_QueryInterface(subject);
+ if (timer == mAfterWakeUpTimer) {
+ mAfterWakeUpTimer = nullptr;
+ mSleepPhase = false;
+ }
+
+#if defined(XP_WIN)
+ if (timer == mPollRepairTimer) {
+ DoPollRepair();
+ }
+#endif
+
+ } else if (!strcmp(topic, NS_WIDGET_SLEEP_OBSERVER_TOPIC)) {
+ mSleepPhase = true;
+ if (mAfterWakeUpTimer) {
+ mAfterWakeUpTimer->Cancel();
+ mAfterWakeUpTimer = nullptr;
+ }
+ } else if (!strcmp(topic, NS_WIDGET_WAKE_OBSERVER_TOPIC)) {
+ if (mSleepPhase && !mAfterWakeUpTimer) {
+ NS_NewTimerWithObserver(getter_AddRefs(mAfterWakeUpTimer), this, 2000,
+ nsITimer::TYPE_ONE_SHOT);
+ }
+ } else if (!strcmp(topic, "xpcom-shutdown-threads")) {
+ ShutdownThread();
+ } else if (!strcmp(topic, NS_NETWORK_LINK_TOPIC)) {
+ mLastNetworkLinkChangeTime = PR_IntervalNow();
+ }
+
+ return NS_OK;
+}
+
+void nsSocketTransportService::ClosePrivateConnections() {
+ MOZ_ASSERT(IsOnCurrentThread(), "Must be called on the socket thread");
+
+ for (int32_t i = mActiveList.Length() - 1; i >= 0; --i) {
+ if (mActiveList[i].mHandler->mIsPrivate) {
+ DetachSocket(mActiveList, &mActiveList[i]);
+ }
+ }
+ for (int32_t i = mIdleList.Length() - 1; i >= 0; --i) {
+ if (mIdleList[i].mHandler->mIsPrivate) {
+ DetachSocket(mIdleList, &mIdleList[i]);
+ }
+ }
+
+ ClearPrivateSSLState();
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::GetSendBufferSize(int32_t* value) {
+ *value = mSendBufferSize;
+ return NS_OK;
+}
+
+/// ugly OS specific includes are placed at the bottom of the src for clarity
+
+#if defined(XP_WIN)
+# include <windows.h>
+#elif defined(XP_UNIX) && !defined(AIX) && !defined(NEXTSTEP) && !defined(QNX)
+# include <sys/resource.h>
+#endif
+
+// Right now the only need to do this is on windows.
+#if defined(XP_WIN)
+void nsSocketTransportService::ProbeMaxCount() {
+ MOZ_ASSERT(OnSocketThread(), "not on socket thread");
+
+ if (mProbedMaxCount) {
+ return;
+ }
+ mProbedMaxCount = true;
+
+ // Allocate and test a PR_Poll up to the gMaxCount number of unconnected
+ // sockets. See bug 692260 - windows should be able to handle 1000 sockets
+ // in select() without a problem, but LSPs have been known to balk at lower
+ // numbers. (64 in the bug).
+
+ // Allocate
+ struct PRPollDesc pfd[SOCKET_LIMIT_TARGET];
+ uint32_t numAllocated = 0;
+
+ for (uint32_t index = 0; index < gMaxCount; ++index) {
+ pfd[index].in_flags = PR_POLL_READ | PR_POLL_WRITE | PR_POLL_EXCEPT;
+ pfd[index].out_flags = 0;
+ pfd[index].fd = PR_OpenTCPSocket(PR_AF_INET);
+ if (!pfd[index].fd) {
+ SOCKET_LOG(("Socket Limit Test index %d failed\n", index));
+ if (index < SOCKET_LIMIT_MIN)
+ gMaxCount = SOCKET_LIMIT_MIN;
+ else
+ gMaxCount = index;
+ break;
+ }
+ ++numAllocated;
+ }
+
+ // Test
+ static_assert(SOCKET_LIMIT_MIN >= 32U, "Minimum Socket Limit is >= 32");
+ while (gMaxCount <= numAllocated) {
+ int32_t rv = PR_Poll(pfd, gMaxCount, PR_MillisecondsToInterval(0));
+
+ SOCKET_LOG(("Socket Limit Test poll() size=%d rv=%d\n", gMaxCount, rv));
+
+ if (rv >= 0) break;
+
+ SOCKET_LOG(("Socket Limit Test poll confirmationSize=%d rv=%d error=%d\n",
+ gMaxCount, rv, PR_GetError()));
+
+ gMaxCount -= 32;
+ if (gMaxCount <= SOCKET_LIMIT_MIN) {
+ gMaxCount = SOCKET_LIMIT_MIN;
+ break;
+ }
+ }
+
+ // Free
+ for (uint32_t index = 0; index < numAllocated; ++index)
+ if (pfd[index].fd) PR_Close(pfd[index].fd);
+
+ Telemetry::Accumulate(Telemetry::NETWORK_PROBE_MAXCOUNT, gMaxCount);
+ SOCKET_LOG(("Socket Limit Test max was confirmed at %d\n", gMaxCount));
+}
+#endif // windows
+
+PRStatus nsSocketTransportService::DiscoverMaxCount() {
+ gMaxCount = SOCKET_LIMIT_MIN;
+
+#if defined(XP_UNIX) && !defined(AIX) && !defined(NEXTSTEP) && !defined(QNX)
+ // On unix and os x network sockets and file
+ // descriptors are the same. OS X comes defaulted at 256,
+ // most linux at 1000. We can reliably use [sg]rlimit to
+ // query that and raise it if needed.
+
+ struct rlimit rlimitData {};
+ if (getrlimit(RLIMIT_NOFILE, &rlimitData) == -1) { // rlimit broken - use min
+ return PR_SUCCESS;
+ }
+
+ if (rlimitData.rlim_cur >= SOCKET_LIMIT_TARGET) { // larger than target!
+ gMaxCount = SOCKET_LIMIT_TARGET;
+ return PR_SUCCESS;
+ }
+
+ int32_t maxallowed = rlimitData.rlim_max;
+ if ((uint32_t)maxallowed <= SOCKET_LIMIT_MIN) {
+ return PR_SUCCESS; // so small treat as if rlimit is broken
+ }
+
+ if ((maxallowed == -1) || // no hard cap - ok to set target
+ ((uint32_t)maxallowed >= SOCKET_LIMIT_TARGET)) {
+ maxallowed = SOCKET_LIMIT_TARGET;
+ }
+
+ rlimitData.rlim_cur = maxallowed;
+ setrlimit(RLIMIT_NOFILE, &rlimitData);
+ if ((getrlimit(RLIMIT_NOFILE, &rlimitData) != -1) &&
+ (rlimitData.rlim_cur > SOCKET_LIMIT_MIN)) {
+ gMaxCount = rlimitData.rlim_cur;
+ }
+
+#elif defined(XP_WIN) && !defined(WIN_CE)
+ // >= XP is confirmed to have at least 1000
+ static_assert(SOCKET_LIMIT_TARGET <= 1000,
+ "SOCKET_LIMIT_TARGET max value is 1000");
+ gMaxCount = SOCKET_LIMIT_TARGET;
+#else
+ // other platforms are harder to test - so leave at safe legacy value
+#endif
+
+ return PR_SUCCESS;
+}
+
+// Used to return connection info to Dashboard.cpp
+void nsSocketTransportService::AnalyzeConnection(nsTArray<SocketInfo>* data,
+ SocketContext* context,
+ bool aActive) {
+ if (context->mHandler->mIsPrivate) {
+ return;
+ }
+ PRFileDesc* aFD = context->mFD;
+
+ PRFileDesc* idLayer = PR_GetIdentitiesLayer(aFD, PR_NSPR_IO_LAYER);
+
+ NS_ENSURE_TRUE_VOID(idLayer);
+
+ PRDescType type = PR_GetDescType(idLayer);
+ char host[64] = {0};
+ uint16_t port;
+ const char* type_desc;
+
+ if (type == PR_DESC_SOCKET_TCP) {
+ type_desc = "TCP";
+ PRNetAddr peer_addr;
+ PodZero(&peer_addr);
+
+ PRStatus rv = PR_GetPeerName(aFD, &peer_addr);
+ if (rv != PR_SUCCESS) {
+ return;
+ }
+
+ rv = PR_NetAddrToString(&peer_addr, host, sizeof(host));
+ if (rv != PR_SUCCESS) {
+ return;
+ }
+
+ if (peer_addr.raw.family == PR_AF_INET) {
+ port = peer_addr.inet.port;
+ } else {
+ port = peer_addr.ipv6.port;
+ }
+ port = PR_ntohs(port);
+ } else {
+ if (type == PR_DESC_SOCKET_UDP) {
+ type_desc = "UDP";
+ } else {
+ type_desc = "other";
+ }
+ NetAddr addr;
+ if (context->mHandler->GetRemoteAddr(&addr) != NS_OK) {
+ return;
+ }
+ if (!addr.ToStringBuffer(host, sizeof(host))) {
+ return;
+ }
+ if (addr.GetPort(&port) != NS_OK) {
+ return;
+ }
+ }
+
+ uint64_t sent = context->mHandler->ByteCountSent();
+ uint64_t received = context->mHandler->ByteCountReceived();
+ SocketInfo info = {nsCString(host), sent, received, port, aActive,
+ nsCString(type_desc)};
+
+ data->AppendElement(info);
+}
+
+void nsSocketTransportService::GetSocketConnections(
+ nsTArray<SocketInfo>* data) {
+ MOZ_ASSERT(OnSocketThread(), "not on socket thread");
+ for (uint32_t i = 0; i < mActiveList.Length(); i++) {
+ AnalyzeConnection(data, &mActiveList[i], true);
+ }
+ for (uint32_t i = 0; i < mIdleList.Length(); i++) {
+ AnalyzeConnection(data, &mIdleList[i], false);
+ }
+}
+
+bool nsSocketTransportService::IsTelemetryEnabledAndNotSleepPhase() {
+ return Telemetry::CanRecordPrereleaseData() && !mSleepPhase;
+}
+
+#if defined(XP_WIN)
+void nsSocketTransportService::StartPollWatchdog() {
+ // Start off the timer from a runnable off of the main thread in order to
+ // avoid a deadlock, see bug 1370448.
+ RefPtr<nsSocketTransportService> self(this);
+ NS_DispatchToMainThread(NS_NewRunnableFunction(
+ "nsSocketTransportService::StartPollWatchdog", [self] {
+ MutexAutoLock lock(self->mLock);
+
+ // Poll can hang sometimes. If we are in shutdown, we are going to start
+ // a watchdog. If we do not exit poll within REPAIR_POLLABLE_EVENT_TIME
+ // signal a pollable event again.
+ MOZ_ASSERT(gIOService->IsNetTearingDown());
+ if (self->mPolling && !self->mPollRepairTimer) {
+ NS_NewTimerWithObserver(getter_AddRefs(self->mPollRepairTimer), self,
+ REPAIR_POLLABLE_EVENT_TIME,
+ nsITimer::TYPE_REPEATING_SLACK);
+ }
+ }));
+}
+
+void nsSocketTransportService::DoPollRepair() {
+ MutexAutoLock lock(mLock);
+ if (mPolling && mPollableEvent) {
+ mPollableEvent->Signal();
+ } else if (mPollRepairTimer) {
+ mPollRepairTimer->Cancel();
+ }
+}
+
+void nsSocketTransportService::StartPolling() {
+ MutexAutoLock lock(mLock);
+ mPolling = true;
+}
+
+void nsSocketTransportService::EndPolling() {
+ MutexAutoLock lock(mLock);
+ mPolling = false;
+ if (mPollRepairTimer) {
+ mPollRepairTimer->Cancel();
+ }
+}
+
+#endif
+
+void nsSocketTransportService::TryRepairPollableEvent() {
+ mLock.AssertCurrentThreadOwns();
+
+ NS_WARNING("Trying to repair mPollableEvent");
+ mPollableEvent.reset(new PollableEvent());
+ if (!mPollableEvent->Valid()) {
+ mPollableEvent = nullptr;
+ }
+ SOCKET_LOG(
+ ("running socket transport thread without "
+ "a pollable event now valid=%d",
+ !!mPollableEvent));
+ mPollList[0].fd = mPollableEvent ? mPollableEvent->PollableFD() : nullptr;
+ mPollList[0].in_flags = PR_POLL_READ | PR_POLL_EXCEPT;
+ mPollList[0].out_flags = 0;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::AddShutdownObserver(
+ nsISTSShutdownObserver* aObserver) {
+ mShutdownObservers.AppendElement(aObserver);
+ return NS_OK;
+}
+
+NS_IMETHODIMP
+nsSocketTransportService::RemoveShutdownObserver(
+ nsISTSShutdownObserver* aObserver) {
+ mShutdownObservers.RemoveElement(aObserver);
+ return NS_OK;
+}
+
+} // namespace net
+} // namespace mozilla