diff options
Diffstat (limited to 'security/sandbox/chromium/base/memory/singleton.h')
-rw-r--r-- | security/sandbox/chromium/base/memory/singleton.h | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/security/sandbox/chromium/base/memory/singleton.h b/security/sandbox/chromium/base/memory/singleton.h new file mode 100644 index 0000000000..87b57919c0 --- /dev/null +++ b/security/sandbox/chromium/base/memory/singleton.h @@ -0,0 +1,279 @@ +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! +// PLEASE READ: Do you really need a singleton? If possible, use a +// function-local static of type base::NoDestructor<T> instead: +// +// Factory& Factory::GetInstance() { +// static base::NoDestructor<Factory> instance; +// return *instance; +// } +// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! +// +// Singletons make it hard to determine the lifetime of an object, which can +// lead to buggy code and spurious crashes. +// +// Instead of adding another singleton into the mix, try to identify either: +// a) An existing singleton that can manage your object's lifetime +// b) Locations where you can deterministically create the object and pass +// into other objects +// +// If you absolutely need a singleton, please keep them as trivial as possible +// and ideally a leaf dependency. Singletons get problematic when they attempt +// to do too much in their destructor or have circular dependencies. + +#ifndef BASE_MEMORY_SINGLETON_H_ +#define BASE_MEMORY_SINGLETON_H_ + +#include "base/at_exit.h" +#include "base/atomicops.h" +#include "base/base_export.h" +#include "base/lazy_instance_helpers.h" +#include "base/logging.h" +#include "base/macros.h" +#include "base/threading/thread_restrictions.h" + +namespace base { + +// Default traits for Singleton<Type>. Calls operator new and operator delete on +// the object. Registers automatic deletion at process exit. +// Overload if you need arguments or another memory allocation function. +template<typename Type> +struct DefaultSingletonTraits { + // Allocates the object. + static Type* New() { + // The parenthesis is very important here; it forces POD type + // initialization. + return new Type(); + } + + // Destroys the object. + static void Delete(Type* x) { + delete x; + } + + // Set to true to automatically register deletion of the object on process + // exit. See below for the required call that makes this happen. + static const bool kRegisterAtExit = true; + +#if DCHECK_IS_ON() + // Set to false to disallow access on a non-joinable thread. This is + // different from kRegisterAtExit because StaticMemorySingletonTraits allows + // access on non-joinable threads, and gracefully handles this. + static const bool kAllowedToAccessOnNonjoinableThread = false; +#endif +}; + + +// Alternate traits for use with the Singleton<Type>. Identical to +// DefaultSingletonTraits except that the Singleton will not be cleaned up +// at exit. +template<typename Type> +struct LeakySingletonTraits : public DefaultSingletonTraits<Type> { + static const bool kRegisterAtExit = false; +#if DCHECK_IS_ON() + static const bool kAllowedToAccessOnNonjoinableThread = true; +#endif +}; + +// Alternate traits for use with the Singleton<Type>. Allocates memory +// for the singleton instance from a static buffer. The singleton will +// be cleaned up at exit, but can't be revived after destruction unless +// the ResurrectForTesting() method is called. +// +// This is useful for a certain category of things, notably logging and +// tracing, where the singleton instance is of a type carefully constructed to +// be safe to access post-destruction. +// In logging and tracing you'll typically get stray calls at odd times, like +// during static destruction, thread teardown and the like, and there's a +// termination race on the heap-based singleton - e.g. if one thread calls +// get(), but then another thread initiates AtExit processing, the first thread +// may call into an object residing in unallocated memory. If the instance is +// allocated from the data segment, then this is survivable. +// +// The destructor is to deallocate system resources, in this case to unregister +// a callback the system will invoke when logging levels change. Note that +// this is also used in e.g. Chrome Frame, where you have to allow for the +// possibility of loading briefly into someone else's process space, and +// so leaking is not an option, as that would sabotage the state of your host +// process once you've unloaded. +template <typename Type> +struct StaticMemorySingletonTraits { + // WARNING: User has to support a New() which returns null. + static Type* New() { + // Only constructs once and returns pointer; otherwise returns null. + if (subtle::NoBarrier_AtomicExchange(&dead_, 1)) + return nullptr; + + return new (buffer_) Type(); + } + + static void Delete(Type* p) { + if (p) + p->Type::~Type(); + } + + static const bool kRegisterAtExit = true; + +#if DCHECK_IS_ON() + static const bool kAllowedToAccessOnNonjoinableThread = true; +#endif + + static void ResurrectForTesting() { subtle::NoBarrier_Store(&dead_, 0); } + + private: + alignas(Type) static char buffer_[sizeof(Type)]; + // Signal the object was already deleted, so it is not revived. + static subtle::Atomic32 dead_; +}; + +template <typename Type> +alignas(Type) char StaticMemorySingletonTraits<Type>::buffer_[sizeof(Type)]; +template <typename Type> +subtle::Atomic32 StaticMemorySingletonTraits<Type>::dead_ = 0; + +// The Singleton<Type, Traits, DifferentiatingType> class manages a single +// instance of Type which will be created on first use and will be destroyed at +// normal process exit). The Trait::Delete function will not be called on +// abnormal process exit. +// +// DifferentiatingType is used as a key to differentiate two different +// singletons having the same memory allocation functions but serving a +// different purpose. This is mainly used for Locks serving different purposes. +// +// Example usage: +// +// In your header: +// namespace base { +// template <typename T> +// struct DefaultSingletonTraits; +// } +// class FooClass { +// public: +// static FooClass* GetInstance(); <-- See comment below on this. +// void Bar() { ... } +// private: +// FooClass() { ... } +// friend struct base::DefaultSingletonTraits<FooClass>; +// +// DISALLOW_COPY_AND_ASSIGN(FooClass); +// }; +// +// In your source file: +// #include "base/memory/singleton.h" +// FooClass* FooClass::GetInstance() { +// return base::Singleton<FooClass>::get(); +// } +// +// Or for leaky singletons: +// #include "base/memory/singleton.h" +// FooClass* FooClass::GetInstance() { +// return base::Singleton< +// FooClass, base::LeakySingletonTraits<FooClass>>::get(); +// } +// +// And to call methods on FooClass: +// FooClass::GetInstance()->Bar(); +// +// NOTE: The method accessing Singleton<T>::get() has to be named as GetInstance +// and it is important that FooClass::GetInstance() is not inlined in the +// header. This makes sure that when source files from multiple targets include +// this header they don't end up with different copies of the inlined code +// creating multiple copies of the singleton. +// +// Singleton<> has no non-static members and doesn't need to actually be +// instantiated. +// +// This class is itself thread-safe. The underlying Type must of course be +// thread-safe if you want to use it concurrently. Two parameters may be tuned +// depending on the user's requirements. +// +// Glossary: +// RAE = kRegisterAtExit +// +// On every platform, if Traits::RAE is true, the singleton will be destroyed at +// process exit. More precisely it uses AtExitManager which requires an +// object of this type to be instantiated. AtExitManager mimics the semantics +// of atexit() such as LIFO order but under Windows is safer to call. For more +// information see at_exit.h. +// +// If Traits::RAE is false, the singleton will not be freed at process exit, +// thus the singleton will be leaked if it is ever accessed. Traits::RAE +// shouldn't be false unless absolutely necessary. Remember that the heap where +// the object is allocated may be destroyed by the CRT anyway. +// +// Caveats: +// (a) Every call to get(), operator->() and operator*() incurs some overhead +// (16ns on my P4/2.8GHz) to check whether the object has already been +// initialized. You may wish to cache the result of get(); it will not +// change. +// +// (b) Your factory function must never throw an exception. This class is not +// exception-safe. +// + +template <typename Type, + typename Traits = DefaultSingletonTraits<Type>, + typename DifferentiatingType = Type> +class Singleton { + private: + // A class T using the Singleton<T> pattern should declare a GetInstance() + // method and call Singleton::get() from within that. T may also declare a + // GetInstanceIfExists() method to invoke Singleton::GetIfExists(). + friend Type; + + // This class is safe to be constructed and copy-constructed since it has no + // member. + + // Returns a pointer to the one true instance of the class. + static Type* get() { +#if DCHECK_IS_ON() + if (!Traits::kAllowedToAccessOnNonjoinableThread) + ThreadRestrictions::AssertSingletonAllowed(); +#endif + + return subtle::GetOrCreateLazyPointer( + &instance_, &CreatorFunc, nullptr, + Traits::kRegisterAtExit ? OnExit : nullptr, nullptr); + } + + // Returns the same result as get() if the instance exists but doesn't + // construct it (and returns null) if it doesn't. + static Type* GetIfExists() { +#if DCHECK_IS_ON() + if (!Traits::kAllowedToAccessOnNonjoinableThread) + ThreadRestrictions::AssertSingletonAllowed(); +#endif + + if (!subtle::NoBarrier_Load(&instance_)) + return nullptr; + + // Need to invoke get() nonetheless as some Traits return null after + // destruction (even though |instance_| still holds garbage). + return get(); + } + + // Internal method used as an adaptor for GetOrCreateLazyPointer(). Do not use + // outside of that use case. + static Type* CreatorFunc(void* /* creator_arg*/) { return Traits::New(); } + + // Adapter function for use with AtExit(). This should be called single + // threaded, so don't use atomic operations. + // Calling OnExit while singleton is in use by other threads is a mistake. + static void OnExit(void* /*unused*/) { + // AtExit should only ever be register after the singleton instance was + // created. We should only ever get here with a valid instance_ pointer. + Traits::Delete(reinterpret_cast<Type*>(subtle::NoBarrier_Load(&instance_))); + instance_ = 0; + } + static subtle::AtomicWord instance_; +}; + +template <typename Type, typename Traits, typename DifferentiatingType> +subtle::AtomicWord Singleton<Type, Traits, DifferentiatingType>::instance_ = 0; + +} // namespace base + +#endif // BASE_MEMORY_SINGLETON_H_ |